*
* Releases as many slabs as possible for a cache.
* To help debugging, a zero exit status indicates all slabs were released.
+ *
+ * Return: %0 if all slabs were released, non-zero otherwise
*/
int kmem_cache_shrink(struct kmem_cache *cachep)
{
#if defined(CONFIG_MEMCG)
void *memcg_slab_start(struct seq_file *m, loff_t *pos)
{
- struct mem_cgroup *memcg = mem_cgroup_from_css(seq_css(m));
+ struct mem_cgroup *memcg = mem_cgroup_from_seq(m);
mutex_lock(&slab_mutex);
return seq_list_start(&memcg->kmem_caches, *pos);
void *memcg_slab_next(struct seq_file *m, void *p, loff_t *pos)
{
- struct mem_cgroup *memcg = mem_cgroup_from_css(seq_css(m));
+ struct mem_cgroup *memcg = mem_cgroup_from_seq(m);
return seq_list_next(p, &memcg->kmem_caches, pos);
}
{
struct kmem_cache *s = list_entry(p, struct kmem_cache,
memcg_params.kmem_caches_node);
- struct mem_cgroup *memcg = mem_cgroup_from_css(seq_css(m));
+ struct mem_cgroup *memcg = mem_cgroup_from_seq(m);
if (p == memcg->kmem_caches.next)
print_slabinfo_header(m);
* This function is like krealloc() except it never frees the originally
* allocated buffer. Use this if you don't want to free the buffer immediately
* like, for example, with RCU.
+ *
+ * Return: pointer to the allocated memory or %NULL in case of error
*/
void *__krealloc(const void *p, size_t new_size, gfp_t flags)
{
* lesser of the new and old sizes. If @p is %NULL, krealloc()
* behaves exactly like kmalloc(). If @new_size is 0 and @p is not a
* %NULL pointer, the object pointed to is freed.
+ *
+ * Return: pointer to the allocated memory or %NULL in case of error
*/
void *krealloc(const void *p, size_t new_size, gfp_t flags)
{