if (next_lock != waiter->lock)
goto out_unlock_pi;
+ /*
+ * There could be 'spurious' loops in the lock graph due to ww_mutex,
+ * consider:
+ *
+ * P1: A, ww_A, ww_B
+ * P2: ww_B, ww_A
+ * P3: A
+ *
+ * P3 should not return -EDEADLK because it gets trapped in the cycle
+ * created by P1 and P2 (which will resolve -- and runs into
+ * max_lock_depth above). Therefore disable detect_deadlock such that
+ * the below termination condition can trigger once all relevant tasks
+ * are boosted.
+ *
+ * Even when we start with ww_mutex we can disable deadlock detection,
+ * since we would supress a ww_mutex induced deadlock at [6] anyway.
+ * Supressing it here however is not sufficient since we might still
+ * hit [6] due to adjustment driven iteration.
+ *
+ * NOTE: if someone were to create a deadlock between 2 ww_classes we'd
+ * utterly fail to report it; lockdep should.
+ */
+ if (IS_ENABLED(CONFIG_PREEMPT_RT) && waiter->ww_ctx && detect_deadlock)
+ detect_deadlock = false;
+
/*
* Drop out, when the task has no waiters. Note,
* top_waiter can be NULL, when we are in the deboosting
* walk, we detected a deadlock.
*/
if (lock == orig_lock || rt_mutex_owner(lock) == top_task) {
- raw_spin_unlock(&lock->wait_lock);
ret = -EDEADLK;
+
+ /*
+ * When the deadlock is due to ww_mutex; also see above. Don't
+ * report the deadlock and instead let the ww_mutex wound/die
+ * logic pick which of the contending threads gets -EDEADLK.
+ *
+ * NOTE: assumes the cycle only contains a single ww_class; any
+ * other configuration and we fail to report; also, see
+ * lockdep.
+ */
+ if (IS_ENABLED(CONFIG_PREEMPT_RT) && orig_waiter && orig_waiter->ww_ctx)
+ ret = 0;
+
+ raw_spin_unlock(&lock->wait_lock);
goto out_unlock_pi;
}
/* Check whether the waiter should back out immediately */
rtm = container_of(lock, struct rt_mutex, rtmutex);
res = __ww_mutex_add_waiter(waiter, rtm, ww_ctx);
- if (res)
+ if (res) {
+ raw_spin_lock(&task->pi_lock);
+ rt_mutex_dequeue(lock, waiter);
+ task->pi_blocked_on = NULL;
+ raw_spin_unlock(&task->pi_lock);
return res;
+ }
}
if (!owner)