* @name: Name of the step
* @startup: Startup function of the step
* @teardown: Teardown function of the step
- * @skip_onerr: Do not invoke the functions on error rollback
- * Will go away once the notifiers are gone
* @cant_stop: Bringup/teardown can't be stopped at this step
*/
struct cpuhp_step {
struct hlist_node *node);
} teardown;
struct hlist_head list;
- bool skip_onerr;
bool cant_stop;
bool multi_instance;
};
static void undo_cpu_up(unsigned int cpu, struct cpuhp_cpu_state *st)
{
- for (st->state--; st->state > st->target; st->state--) {
- struct cpuhp_step *step = cpuhp_get_step(st->state);
-
- if (!step->skip_onerr)
- cpuhp_invoke_callback(cpu, st->state, false, NULL, NULL);
- }
+ for (st->state--; st->state > st->target; st->state--)
+ cpuhp_invoke_callback(cpu, st->state, false, NULL, NULL);
}
static int cpuhp_up_callbacks(unsigned int cpu, struct cpuhp_cpu_state *st,
bool bringup = st->bringup;
enum cpuhp_state state;
+ if (WARN_ON_ONCE(!st->should_run))
+ return;
+
/*
* ACQUIRE for the cpuhp_should_run() load of ->should_run. Ensures
* that if we see ->should_run we also see the rest of the state.
*/
smp_mb();
- if (WARN_ON_ONCE(!st->should_run))
- return;
-
cpuhp_lock_acquire(bringup);
if (st->single) {
WARN_ON_ONCE(!cpuhp_is_ap_state(state));
- if (st->rollback) {
- struct cpuhp_step *step = cpuhp_get_step(state);
- if (step->skip_onerr)
- goto next;
- }
-
if (cpuhp_is_atomic_state(state)) {
local_irq_disable();
st->result = cpuhp_invoke_callback(cpu, state, bringup, st->node, &st->last);
st->should_run = false;
}
-next:
cpuhp_lock_release(bringup);
if (!st->should_run)
static void undo_cpu_down(unsigned int cpu, struct cpuhp_cpu_state *st)
{
- for (st->state++; st->state < st->target; st->state++) {
- struct cpuhp_step *step = cpuhp_get_step(st->state);
-
- if (!step->skip_onerr)
- cpuhp_invoke_callback(cpu, st->state, true, NULL, NULL);
- }
+ for (st->state++; st->state < st->target; st->state++)
+ cpuhp_invoke_callback(cpu, st->state, true, NULL, NULL);
}
static int cpuhp_down_callbacks(unsigned int cpu, struct cpuhp_cpu_state *st,
ret = cpuhp_invoke_callback(cpu, st->state, false, NULL, NULL);
if (ret) {
st->target = prev_state;
- undo_cpu_down(cpu, st);
+ if (st->state < prev_state)
+ undo_cpu_down(cpu, st);
break;
}
}
* to do the further cleanups.
*/
ret = cpuhp_down_callbacks(cpu, st, target);
- if (ret && st->state > CPUHP_TEARDOWN_CPU && st->state < prev_state) {
+ if (ret && st->state == CPUHP_TEARDOWN_CPU && st->state < prev_state) {
cpuhp_reset_state(st, prev_state);
__cpuhp_kick_ap(st);
}