* by calling vb2_buffer_done() with %VB2_BUF_STATE_QUEUED.
* If you need a minimum number of buffers before you can
* start streaming, then set
- * &vb2_queue->min_buffers_needed. If that is non-zero
+ * &vb2_queue->min_queued_buffers. If that is non-zero
* then @start_streaming won't be called until at least
* that many buffers have been queued up by userspace.
* @stop_streaming: called when 'streaming' state must be disabled; driver
* @gfp_flags: additional gfp flags used when allocating the buffers.
* Typically this is 0, but it may be e.g. %GFP_DMA or %__GFP_DMA32
* to force the buffer allocation to a specific memory zone.
- * @min_buffers_needed: the minimum number of buffers needed before
+ * @min_queued_buffers: the minimum number of queued buffers needed before
* @start_streaming can be called. Used when a DMA engine
* cannot be started unless at least this number of buffers
* have been queued into the driver.
+ * VIDIOC_REQBUFS will ensure at least @min_queued_buffers
+ * buffers will be allocated. Note that VIDIOC_CREATE_BUFS will not
+ * modify the requested buffer count.
*/
/*
* Private elements (won't appear at the uAPI book):
unsigned int buf_struct_size;
u32 timestamp_flags;
gfp_t gfp_flags;
- u32 min_buffers_needed;
+ u32 min_queued_buffers;
struct device *alloc_devs[VB2_MAX_PLANES];