long trs_count;
};
#define DEFINE_TORTURE_RANDOM(name) struct torture_random_state name = { 0, 0 }
+#define DEFINE_TORTURE_RANDOM_PERCPU(name) \
+ DEFINE_PER_CPU(struct torture_random_state, name)
unsigned long torture_random(struct torture_random_state *trsp);
/* Task shuffler, which causes CPUs to occasionally go idle. */