extern void lockdep_init_task(struct task_struct *task);
/*
- * Split the recrursion counter in two to readily detect 'off' vs recursion.
+ * Split the recursion counter in two to readily detect 'off' vs recursion.
*/
#define LOCKDEP_RECURSION_BITS 16
#define LOCKDEP_OFF (1U << LOCKDEP_RECURSION_BITS)
extern void lock_release(struct lockdep_map *lock, unsigned long ip);
+/* lock_is_held_type() returns */
+#define LOCK_STATE_UNKNOWN -1
+#define LOCK_STATE_NOT_HELD 0
+#define LOCK_STATE_HELD 1
+
/*
* Same "read" as for lock_acquire(), except -1 means any.
*/
#define lockdep_depth(tsk) (debug_locks ? (tsk)->lockdep_depth : 0)
-#define lockdep_assert_held(l) do { \
- WARN_ON(debug_locks && !lockdep_is_held(l)); \
+#define lockdep_assert_held(l) do { \
+ WARN_ON(debug_locks && \
+ lockdep_is_held(l) == LOCK_STATE_NOT_HELD); \
+ } while (0)
+
+#define lockdep_assert_not_held(l) do { \
+ WARN_ON(debug_locks && \
+ lockdep_is_held(l) == LOCK_STATE_HELD); \
} while (0)
#define lockdep_assert_held_write(l) do { \
WARN_ON_ONCE(debug_locks && !lockdep_is_held(l)); \
} while (0)
+#define lockdep_assert_none_held_once() do { \
+ WARN_ON_ONCE(debug_locks && current->lockdep_depth); \
+ } while (0)
+
#define lockdep_recursing(tsk) ((tsk)->lockdep_recursion)
#define lockdep_pin_lock(l) lock_pin_lock(&(l)->dep_map)
#define lockdep_is_held_type(l, r) (1)
#define lockdep_assert_held(l) do { (void)(l); } while (0)
-#define lockdep_assert_held_write(l) do { (void)(l); } while (0)
+#define lockdep_assert_not_held(l) do { (void)(l); } while (0)
+#define lockdep_assert_held_write(l) do { (void)(l); } while (0)
#define lockdep_assert_held_read(l) do { (void)(l); } while (0)
#define lockdep_assert_held_once(l) do { (void)(l); } while (0)
+#define lockdep_assert_none_held_once() do { } while (0)
#define lockdep_recursing(tsk) (0)