bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
int drm_sched_entity_error(struct drm_sched_entity *entity);
-void drm_sched_fence_set_parent(struct drm_sched_fence *s_fence,
- struct dma_fence *fence);
struct drm_sched_fence *drm_sched_fence_alloc(
struct drm_sched_entity *s_entity, void *owner);
void drm_sched_fence_init(struct drm_sched_fence *fence,
struct drm_sched_entity *entity);
void drm_sched_fence_free(struct drm_sched_fence *fence);
-void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
+void drm_sched_fence_scheduled(struct drm_sched_fence *fence,
+ struct dma_fence *parent);
void drm_sched_fence_finished(struct drm_sched_fence *fence, int result);
unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);