* Given an inode, first check if we care what happens to our children. Inotify
* and dnotify both tell their parents about events. If we care about any event
* on a child we run all of our children and set a dentry flag saying that the
- * parent cares. Thus when an event happens on a child it can quickly tell if
+ * parent cares. Thus when an event happens on a child it can quickly tell
* if there is a need to find a parent and send the event to the parent.
*/
void __fsnotify_update_child_dentry_flags(struct inode *inode)
struct fsnotify_group *group = NULL;
__u32 test_mask = (mask & ALL_FSNOTIFY_EVENTS);
__u32 marks_mask = 0;
- __u32 marks_ignored_mask = 0;
+ __u32 marks_ignore_mask = 0;
+ bool is_dir = mask & FS_ISDIR;
struct fsnotify_mark *mark;
int type;
fsnotify_foreach_iter_mark_type(iter_info, mark, type) {
if (!(mark->flags &
FSNOTIFY_MARK_FLAG_IGNORED_SURV_MODIFY))
- mark->ignored_mask = 0;
+ mark->ignore_mask = 0;
}
}
fsnotify_foreach_iter_mark_type(iter_info, mark, type) {
group = mark->group;
marks_mask |= mark->mask;
- marks_ignored_mask |= mark->ignored_mask;
+ marks_ignore_mask |=
+ fsnotify_effective_ignore_mask(mark, is_dir, type);
}
- pr_debug("%s: group=%p mask=%x marks_mask=%x marks_ignored_mask=%x data=%p data_type=%d dir=%p cookie=%d\n",
- __func__, group, mask, marks_mask, marks_ignored_mask,
+ pr_debug("%s: group=%p mask=%x marks_mask=%x marks_ignore_mask=%x data=%p data_type=%d dir=%p cookie=%d\n",
+ __func__, group, mask, marks_mask, marks_ignore_mask,
data, data_type, dir, cookie);
- if (!(test_mask & marks_mask & ~marks_ignored_mask))
+ if (!(test_mask & marks_mask & ~marks_ignore_mask))
return 0;
if (group->ops->handle_event) {
* But is *this mark* watching children?
*/
if (type == FSNOTIFY_ITER_TYPE_PARENT &&
- !(mark->mask & FS_EVENT_ON_CHILD))
+ !(mark->mask & FS_EVENT_ON_CHILD) &&
+ !(fsnotify_ignore_mask(mark) & FS_EVENT_ON_CHILD))
continue;
fsnotify_iter_set_report_type(iter_info, type);
/*
- * If this is a modify event we may need to clear some ignored masks.
- * In that case, the object with ignored masks will have the FS_MODIFY
+ * If this is a modify event we may need to clear some ignore masks.
+ * In that case, the object with ignore masks will have the FS_MODIFY
* event in its mask.
* Otherwise, return if none of the marks care about this type of event.
*/