static int coda_remount(struct super_block *sb, int *flags, char *data)
{
sync_filesystem(sb);
- *flags |= MS_NOATIME;
+ *flags |= SB_NOATIME;
return 0;
}
mutex_unlock(&vc->vc_mutex);
sb->s_fs_info = vc;
- sb->s_flags |= MS_NOATIME;
+ sb->s_flags |= SB_NOATIME;
sb->s_blocksize = 4096; /* XXXXX what do we put here?? */
sb->s_blocksize_bits = 12;
sb->s_magic = CODA_SUPER_MAGIC;