unsigned int npwm;
unsigned long base_unit_bits;
bool bypass;
+ /*
+ * On some devices the _PS0/_PS3 AML code of the GPU (GFX0) device
+ * messes with the PWM0 controllers state,
+ */
+ bool other_devices_aml_touches_pwm_regs;
};
struct pwm_lpss_chip *pwm_lpss_probe(struct device *dev, struct resource *r,