lines_uv = dev->height >> dev->fmt->vshift;
base2 = base + bpl * dev->height;
base3 = base2 + bpl_uv * lines_uv;
- if (dev->fmt->uvswap)
- tmp = base2, base2 = base3, base3 = tmp;
+ if (dev->fmt->uvswap) {
+ tmp = base2;
+ base2 = base3;
+ base3 = tmp;
+ }
video_dbg("uv: bpl=%ld lines=%ld base2/3=%ld/%ld\n",
bpl_uv,lines_uv,base2,base3);
if (V4L2_FIELD_HAS_BOTH(dev->field)) {