struct drm_device *dev = fb->base.dev;
struct virtio_gpu_device *vgdev = dev->dev_private;
bool store_for_later = false;
- int bpp = fb->base.bits_per_pixel / 8;
+ int bpp = fb->base.format->cpp[0];
int x2, y2;
unsigned long flags;
struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->obj);