struct drm_device *dev = fb->base.dev;
struct virtio_gpu_device *vgdev = dev->dev_private;
bool store_for_later = false;
- int bpp = fb->base.bits_per_pixel / 8;
+ int bpp = fb->base.format->cpp[0];
int x2, y2;
unsigned long flags;
struct virtio_gpu_object *obj = gem_to_virtio_gpu_obj(fb->obj);
static struct fb_ops virtio_gpufb_ops = {
.owner = THIS_MODULE,
- .fb_check_var = drm_fb_helper_check_var,
- .fb_set_par = drm_fb_helper_set_par, /* TODO: copy vmwgfx */
+ DRM_FB_HELPER_DEFAULT_OPS,
.fb_fillrect = virtio_gpu_3d_fillrect,
.fb_copyarea = virtio_gpu_3d_copyarea,
.fb_imageblit = virtio_gpu_3d_imageblit,
- .fb_pan_display = drm_fb_helper_pan_display,
- .fb_blank = drm_fb_helper_blank,
- .fb_setcmap = drm_fb_helper_setcmap,
- .fb_debug_enter = drm_fb_helper_debug_enter,
- .fb_debug_leave = drm_fb_helper_debug_leave,
};
static int virtio_gpu_vmap_fb(struct virtio_gpu_device *vgdev,
info->screen_base = obj->vmap;
info->screen_size = obj->gem_base.size;
- drm_fb_helper_fill_fix(info, fb->pitches[0], fb->depth);
+ drm_fb_helper_fill_fix(info, fb->pitches[0], fb->format->depth);
drm_fb_helper_fill_var(info, &vfbdev->helper,
sizes->fb_width, sizes->fb_height);