}
/**
+ * Check if can do 2M page
+ * @vgpu: target vgpu
+ * @entry: target pfn's gtt entry
+ *
* Return 1 if 2MB huge gtt shadowing is possilbe, 0 if miscondition,
* negtive if found err.
*/
/**
* intel_vgpu_pin_mm - increase the pin count of a vGPU mm object
- * @vgpu: a vGPU
+ * @mm: target vgpu mm
*
* This function is called when user wants to use a vGPU mm object. If this
* mm object hasn't been shadowed yet, the shadow will be populated at this
/**
* intel_vgpu_find_ppgtt_mm - find a PPGTT mm object
* @vgpu: a vGPU
- * @page_table_level: PPGTT page table level
- * @root_entry: PPGTT page table root pointers
+ * @pdps: pdp root array
*
* This function is used to find a PPGTT mm object from mm object pool
*