#include <linux/reservation.h>
#include <linux/slab.h>
-#include <drm/drmP.h>
#include <drm/drm_atomic.h>
#include <drm/drm_atomic_uapi.h>
#include <drm/drm_damage_helper.h>
* There is no need for &drm_plane_helper_funcs.cleanup_fb hook for simple
* gem based framebuffer drivers which have their buffers always pinned in
* memory.
+ *
+ * See drm_atomic_set_fence_for_plane() for a discussion of implicit and
+ * explicit fencing in atomic modeset updates.
*/
int drm_gem_fb_prepare_fb(struct drm_plane *plane,
struct drm_plane_state *state)
* &dma_buf attached, extracts the exclusive fence and attaches it to plane
* state for the atomic helper to wait on. Drivers can use this as their
* &drm_simple_display_pipe_funcs.prepare_fb callback.
+ *
+ * See drm_atomic_set_fence_for_plane() for a discussion of implicit and
+ * explicit fencing in atomic modeset updates.
*/
int drm_gem_fb_simple_display_pipe_prepare_fb(struct drm_simple_display_pipe *pipe,
struct drm_plane_state *plane_state)