switch (type & IRQ_TYPE_SENSE_MASK) {
case IRQ_TYPE_EDGE_BOTH:
type2 |= bit;
- /* fall through */
+ fallthrough;
case IRQ_TYPE_EDGE_RISING:
type0 |= bit;
- /* fall through */
+ fallthrough;
case IRQ_TYPE_EDGE_FALLING:
handler = handle_edge_irq;
break;
case IRQ_TYPE_LEVEL_HIGH:
type0 |= bit;
- /* fall through */
+ fallthrough;
case IRQ_TYPE_LEVEL_LOW:
type1 |= bit;
handler = handle_level_irq;