#include <linux/linkage.h>
#include <linux/sys.h>
#include <linux/cache.h>
-#include <asm/asm-offsets.h>
+#include <linux/syscalls.h>
+#include <asm/unistd.h>
#include <asm/syscall.h>
-#ifdef CONFIG_IA32_EMULATION
-/* On X86_64, we use struct pt_regs * to pass parameters to syscalls */
-#define __SYSCALL_I386(nr, sym, qual) extern asmlinkage long sym(const struct pt_regs *);
-#define __sys_ni_syscall __ia32_sys_ni_syscall
-#else /* CONFIG_IA32_EMULATION */
-#define __SYSCALL_I386(nr, sym, qual) extern asmlinkage long sym(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
-extern asmlinkage long sys_ni_syscall(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
-#define __sys_ni_syscall sys_ni_syscall
-#endif /* CONFIG_IA32_EMULATION */
+#define __SYSCALL_I386(nr, sym) extern asmlinkage long __ia32_##sym(const struct pt_regs *);
#include <asm/syscalls_32.h>
#undef __SYSCALL_I386
-#define __SYSCALL_I386(nr, sym, qual) [nr] = sym,
+#define __SYSCALL_I386(nr, sym) [nr] = __ia32_##sym,
-__visible const sys_call_ptr_t ia32_sys_call_table[__NR_syscall_compat_max+1] = {
+__visible const sys_call_ptr_t ia32_sys_call_table[__NR_ia32_syscall_max+1] = {
/*
* Smells like a compiler bug -- it doesn't work
* when the & below is removed.
*/
- [0 ... __NR_syscall_compat_max] = &__sys_ni_syscall,
+ [0 ... __NR_ia32_syscall_max] = &__ia32_sys_ni_syscall,
#include <asm/syscalls_32.h>
};