-static inline int rq_prio(const struct i915_request *rq)
-{
- return rq->sched.attr.priority;
-}
-
-static inline bool need_preempt(int prio, int active)
-{
- /*
- * Allow preemption of low -> normal -> high, but we do
- * not allow low priority tasks to preempt other low priority
- * tasks under the impression that latency for low priority
- * tasks does not matter (as much as background throughput),
- * so kiss.
- */
- return prio >= max(I915_PRIORITY_NORMAL, active);
-}
-
-static void kick_submission(struct intel_engine_cs *engine,
- const struct i915_request *rq,
- int prio)
-{
- const struct i915_request *inflight;
-
- /*
- * We only need to kick the tasklet once for the high priority
- * new context we add into the queue.
- */
- if (prio <= engine->execlists.queue_priority_hint)
- return;
-
- rcu_read_lock();
-
- /* Nothing currently active? We're overdue for a submission! */
- inflight = execlists_active(&engine->execlists);
- if (!inflight)
- goto unlock;
-
- /*
- * If we are already the currently executing context, don't
- * bother evaluating if we should preempt ourselves.
- */
- if (inflight->context == rq->context)
- goto unlock;
-
- ENGINE_TRACE(engine,
- "bumping queue-priority-hint:%d for rq:%llx:%lld, inflight:%llx:%lld prio %d\n",
- prio,
- rq->fence.context, rq->fence.seqno,
- inflight->fence.context, inflight->fence.seqno,
- inflight->sched.attr.priority);
-
- engine->execlists.queue_priority_hint = prio;
- if (need_preempt(prio, rq_prio(inflight)))
- tasklet_hi_schedule(&engine->execlists.tasklet);
-
-unlock:
- rcu_read_unlock();
-}
-