+ uv_cpuid.n_skt = m_n_config.s.n_skt;
+ if (is_uv(UV3))
+ uv_cpuid.m_skt = m_n_config.s3.m_skt;
+ if (is_uv(UV2))
+ uv_cpuid.m_skt = m_n_config.s2.m_skt;
+ uv_cpuid.nasid_shift = 1;
+ } else {
+ unsigned long GAM_ADDR_MAP_CONFIG = 0;
+
+ WARN(GAM_ADDR_MAP_CONFIG == 0,
+ "UV: WARN: GAM_ADDR_MAP_CONFIG is not available\n");
+ uv_cpuid.n_skt = 0;
+ uv_cpuid.nasid_shift = 0;
+ }