Merge tag 'timers-urgent-2020-09-27' of git://git.kernel.org/pub/scm/linux/kernel...
[linux-2.6-microblaze.git] / sound / pci / azt3328.c
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3  *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
4  *
5  *  Framework borrowed from Bart Hartgers's als4000.c.
6  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7  *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8  *  Other versions are:
9  *  PCI168 A(W), sub ID 1800
10  *  PCI168 A/AP, sub ID 8000
11  *  Please give me feedback in case you try my driver with one of these!!
12  *
13  *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14  *  (XP/Vista do not support this card at all but every Linux distribution
15  *   has very good support out of the box;
16  *   just to make sure that the right people hit this and get to know that,
17  *   despite the high level of Internet ignorance - as usual :-P -
18  *   about very good support for this card - on Linux!)
19  *
20  * NOTES
21  *  Since Aztech does not provide any chipset documentation,
22  *  even on repeated request to various addresses,
23  *  and the answer that was finally given was negative
24  *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
25  *  in the first place >:-P}),
26  *  I was forced to base this driver on reverse engineering
27  *  (3 weeks' worth of evenings filled with driver work).
28  *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
29  *
30  *  It is quite likely that the AZF3328 chip is the PCI cousin of the
31  *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
32  *
33  *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
34  *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
35  *  Fincitec acquired by National Semiconductor in 2002, together with the
36  *  Fincitec-related company ARSmikro) has the following features:
37  *
38  *  - compatibility & compliance:
39  *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
40  *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
41  *    - Microsoft PC 98 Baseline Audio
42  *    - MPU401 UART
43  *    - Sound Blaster Emulation (DOS Box)
44  *  - builtin AC97 conformant codec (SNR over 80dB)
45  *    Note that "conformant" != "compliant"!! this chip's mixer register layout
46  *    *differs* from the standard AC97 layout:
47  *    they chose to not implement the headphone register (which is not a
48  *    problem since it's merely optional), yet when doing this, they committed
49  *    the grave sin of letting other registers follow immediately instead of
50  *    keeping a headphone dummy register, thereby shifting the mixer register
51  *    addresses illegally. So far unfortunately it looks like the very flexible
52  *    ALSA AC97 support is still not enough to easily compensate for such a
53  *    grave layout violation despite all tweaks and quirks mechanisms it offers.
54  *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
55  *    thus I was able to implement support - it's actually working quite well.
56  *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
57  *    modem card which might reveal the Aztech-specific codec ID which
58  *    we might want to pretend, too. Dito PCI168's brother, PCI368,
59  *    where the advertising datasheet says it's AC97-based and has a
60  *    Digital Enhanced Game Port.
61  *  - builtin genuine OPL3 - verified to work fine, 20080506
62  *  - full duplex 16bit playback/record at independent sampling rate
63  *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
64  *    FIXME: how to enable legacy addr??
65  *  - game port (legacy address support)
66  *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
67  *    features supported). - See common term "Digital Enhanced Game Port"...
68  *    (probably DirectInput 3.0 spec - confirm)
69  *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
70  *  - built-in General DirectX timer having a 20 bits counter
71  *    with 1us resolution (see below!)
72  *  - I2S serial output port for external DAC
73  *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75  *  - supports hardware volume control
76  *  - single chip low cost solution (128 pin QFP)
77  *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78  *    required for Microsoft's logo compliance (FIXME: where?)
79  *    At least the Trident 4D Wave DX has one bit somewhere
80  *    to enable writes to PCI subsystem VID registers, that should be it.
81  *    This might easily be in extended PCI reg space, since PCI168 also has
82  *    some custom data starting at 0x80. What kind of config settings
83  *    are located in our extended PCI space anyway??
84  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
85  *    [TDA1517P chip]
86  *
87  *  Note that this driver now is actually *better* than the Windows driver,
88  *  since it additionally supports the card's 1MHz DirectX timer - just try
89  *  the following snd-seq module parameters etc.:
90  *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
91  *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
92  *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
93  *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
94  *  - "pmidi -p 128:0 jazz.mid"
95  *
96  *  OPL3 hardware playback testing, try something like:
97  *  cat /proc/asound/hwdep
98  *  and
99  *  aconnect -o
100  *  Then use
101  *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
102  *  where x,y is the xx-yy number as given in hwdep.
103  *  Then try
104  *  pmidi -p a:b jazz.mid
105  *  where a:b is the client number plus 0 usually, as given by aconnect above.
106  *  Oh, and make sure to unmute the FM mixer control (doh!)
107  *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
108  *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
109  *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
110  *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
111  *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
112  *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
113  *
114  *  Certain PCI versions of this card are susceptible to DMA traffic underruns
115  *  in some systems (resulting in sound crackling/clicking/popping),
116  *  probably because they don't have a DMA FIFO buffer or so.
117  *  Overview (PCI ID/PCI subID/PCI rev.):
118  *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
119  *  - unknown performance: 0x50DC/0x1801/10
120  *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
121  *
122  *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
123  *  supposed to be very fast and supposed to get rid of crackling much
124  *  better than a VIA, yet ironically I still get crackling, like many other
125  *  people with the same chipset.
126  *  Possible remedies:
127  *  - use speaker (amplifier) output instead of headphone output
128  *    (in case crackling is due to overloaded output clipping)
129  *  - plug card into a different PCI slot, preferably one that isn't shared
130  *    too much (this helps a lot, but not completely!)
131  *  - get rid of PCI VGA card, use AGP instead
132  *  - upgrade or downgrade BIOS
133  *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134  *    Not too helpful.
135  *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
136  *
137  * BUGS
138  *  - full-duplex might *still* be problematic, however a recent test was fine
139  *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
140  *    if you set PCM output switch to "pre 3D" instead of "post 3D".
141  *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
142  *    (e.g. kmix, gamix) - unfortunately several are!!
143  *  - locking is not entirely clean, especially the audio stream activity
144  *    ints --> may be racy
145  *  - an _unconnected_ secondary joystick at the gameport will be reported
146  *    to be "active" (floating values, not precisely -1) due to the way we need
147  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
148  *
149  * TODO
150  *  - use PCI_VDEVICE
151  *  - verify driver status on x86_64
152  *  - test multi-card driver operation
153  *  - (ab)use 1MHz DirectX timer as kernel clocksource
154  *  - test MPU401 MIDI playback etc.
155  *  - add more power micro-management (disable various units of the card
156  *    as long as they're unused, to improve audio quality and save power).
157  *    However this requires more I/O ports which I haven't figured out yet
158  *    and which thus might not even exist...
159  *    The standard suspend/resume functionality could probably make use of
160  *    some improvement, too...
161  *  - figure out what all unknown port bits are responsible for
162  *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
163  *    fully accept our quite incompatible ""AC97"" mixer and thus save some
164  *    code (but I'm not too optimistic that doing this is possible at all)
165  *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
166  */
167
168 #include <linux/io.h>
169 #include <linux/init.h>
170 #include <linux/bug.h> /* WARN_ONCE */
171 #include <linux/pci.h>
172 #include <linux/delay.h>
173 #include <linux/slab.h>
174 #include <linux/gameport.h>
175 #include <linux/module.h>
176 #include <linux/dma-mapping.h>
177 #include <sound/core.h>
178 #include <sound/control.h>
179 #include <sound/pcm.h>
180 #include <sound/rawmidi.h>
181 #include <sound/mpu401.h>
182 #include <sound/opl3.h>
183 #include <sound/initval.h>
184 /*
185  * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
186  * If the AC97 compatibility parts we needed to implement locally turn out
187  * to work nicely, then remove the old implementation eventually.
188  */
189 #define AZF_USE_AC97_LAYER 1
190
191 #ifdef AZF_USE_AC97_LAYER
192 #include <sound/ac97_codec.h>
193 #endif
194 #include "azt3328.h"
195
196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
198 MODULE_LICENSE("GPL");
199 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
200
201 #if IS_REACHABLE(CONFIG_GAMEPORT)
202 #define SUPPORT_GAMEPORT 1
203 #endif
204
205 /* === Debug settings ===
206   Further diagnostic functionality than the settings below
207   does not need to be provided, since one can easily write a POSIX shell script
208   to dump the card's I/O ports (those listed in lspci -v -v):
209   dump()
210   {
211     local descr=$1; local addr=$2; local count=$3
212
213     echo "${descr}: ${count} @ ${addr}:"
214     dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
215       2>/dev/null| hexdump -C
216   }
217   and then use something like
218   "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
219   "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
220   possibly within a "while true; do ... sleep 1; done" loop.
221   Tweaking ports could be done using
222   VALSTRING="`printf "%02x" $value`"
223   printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
224     2>/dev/null
225 */
226
227 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;      /* Index 0-MAX */
228 module_param_array(index, int, NULL, 0444);
229 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
230
231 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;       /* ID for this card */
232 module_param_array(id, charp, NULL, 0444);
233 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
234
235 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;     /* Enable this card */
236 module_param_array(enable, bool, NULL, 0444);
237 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
238
239 static int seqtimer_scaling = 128;
240 module_param(seqtimer_scaling, int, 0444);
241 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
242
243 enum snd_azf3328_codec_type {
244   /* warning: fixed indices (also used for bitmask checks!) */
245   AZF_CODEC_PLAYBACK = 0,
246   AZF_CODEC_CAPTURE = 1,
247   AZF_CODEC_I2S_OUT = 2,
248 };
249
250 struct snd_azf3328_codec_data {
251         unsigned long io_base; /* keep first! (avoid offset calc) */
252         unsigned int dma_base; /* helper to avoid an indirection in hotpath */
253         spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
254         struct snd_pcm_substream *substream;
255         bool running;
256         enum snd_azf3328_codec_type type;
257         const char *name;
258 };
259
260 struct snd_azf3328 {
261         /* often-used fields towards beginning, then grouped */
262
263         unsigned long ctrl_io; /* usually 0xb000, size 128 */
264         unsigned long game_io;  /* usually 0xb400, size 8 */
265         unsigned long mpu_io;   /* usually 0xb800, size 4 */
266         unsigned long opl3_io; /* usually 0xbc00, size 8 */
267         unsigned long mixer_io; /* usually 0xc000, size 64 */
268
269         spinlock_t reg_lock;
270
271         struct snd_timer *timer;
272
273         struct snd_pcm *pcm[3];
274
275         /* playback, recording and I2S out codecs */
276         struct snd_azf3328_codec_data codecs[3];
277
278 #ifdef AZF_USE_AC97_LAYER
279         struct snd_ac97 *ac97;
280 #endif
281
282         struct snd_card *card;
283         struct snd_rawmidi *rmidi;
284
285 #ifdef SUPPORT_GAMEPORT
286         struct gameport *gameport;
287         u16 axes[4];
288 #endif
289
290         struct pci_dev *pci;
291         int irq;
292
293         /* register 0x6a is write-only, thus need to remember setting.
294          * If we need to add more registers here, then we might try to fold this
295          * into some transparent combined shadow register handling with
296          * CONFIG_PM register storage below, but that's slightly difficult. */
297         u16 shadow_reg_ctrl_6AH;
298
299 #ifdef CONFIG_PM_SLEEP
300         /* register value containers for power management
301          * Note: not always full I/O range preserved (similar to Win driver!) */
302         u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
303         u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
304         u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
305         u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
306         u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
307 #endif
308 };
309
310 static const struct pci_device_id snd_azf3328_ids[] = {
311         { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
312         { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
313         { 0, }
314 };
315
316 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
317
318
319 static int
320 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
321 {
322         /* Well, strictly spoken, the inb/outb sequence isn't atomic
323            and would need locking. However we currently don't care
324            since it potentially complicates matters. */
325         u8 prev = inb(reg), new;
326
327         new = (do_set) ? (prev|mask) : (prev & ~mask);
328         /* we need to always write the new value no matter whether it differs
329          * or not, since some register bits don't indicate their setting */
330         outb(new, reg);
331         if (new != prev)
332                 return 1;
333
334         return 0;
335 }
336
337 static inline void
338 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
339                        unsigned reg,
340                        u8 value
341 )
342 {
343         outb(value, codec->io_base + reg);
344 }
345
346 static inline u8
347 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
348 {
349         return inb(codec->io_base + reg);
350 }
351
352 static inline void
353 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
354                        unsigned reg,
355                        u16 value
356 )
357 {
358         outw(value, codec->io_base + reg);
359 }
360
361 static inline u16
362 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
363 {
364         return inw(codec->io_base + reg);
365 }
366
367 static inline void
368 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
369                        unsigned reg,
370                        u32 value
371 )
372 {
373         outl(value, codec->io_base + reg);
374 }
375
376 static inline void
377 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
378                              unsigned reg, const void *buffer, int count
379 )
380 {
381         unsigned long addr = codec->io_base + reg;
382         if (count) {
383                 const u32 *buf = buffer;
384                 do {
385                         outl(*buf++, addr);
386                         addr += 4;
387                 } while (--count);
388         }
389 }
390
391 static inline u32
392 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
393 {
394         return inl(codec->io_base + reg);
395 }
396
397 static inline void
398 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
399 {
400         outb(value, chip->ctrl_io + reg);
401 }
402
403 static inline u8
404 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
405 {
406         return inb(chip->ctrl_io + reg);
407 }
408
409 static inline u16
410 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
411 {
412         return inw(chip->ctrl_io + reg);
413 }
414
415 static inline void
416 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
417 {
418         outw(value, chip->ctrl_io + reg);
419 }
420
421 static inline void
422 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
423 {
424         outl(value, chip->ctrl_io + reg);
425 }
426
427 static inline void
428 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
429 {
430         outb(value, chip->game_io + reg);
431 }
432
433 static inline void
434 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
435 {
436         outw(value, chip->game_io + reg);
437 }
438
439 static inline u8
440 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
441 {
442         return inb(chip->game_io + reg);
443 }
444
445 static inline u16
446 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
447 {
448         return inw(chip->game_io + reg);
449 }
450
451 static inline void
452 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
453 {
454         outw(value, chip->mixer_io + reg);
455 }
456
457 static inline u16
458 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
459 {
460         return inw(chip->mixer_io + reg);
461 }
462
463 #define AZF_MUTE_BIT 0x80
464
465 static bool
466 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
467                            unsigned reg, bool do_mute
468 )
469 {
470         unsigned long portbase = chip->mixer_io + reg + 1;
471         bool updated;
472
473         /* the mute bit is on the *second* (i.e. right) register of a
474          * left/right channel setting */
475         updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
476
477         /* indicate whether it was muted before */
478         return (do_mute) ? !updated : updated;
479 }
480
481 static inline bool
482 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
483                            bool do_mute
484 )
485 {
486         return snd_azf3328_mixer_mute_control(
487                 chip,
488                 IDX_MIXER_PLAY_MASTER,
489                 do_mute
490         );
491 }
492
493 static inline bool
494 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
495                            bool do_mute
496 )
497 {
498         return snd_azf3328_mixer_mute_control(
499                 chip,
500                 IDX_MIXER_WAVEOUT,
501                 do_mute
502         );
503 }
504
505 static inline void
506 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
507 {
508         /* reset (close) mixer:
509          * first mute master volume, then reset
510          */
511         snd_azf3328_mixer_mute_control_master(chip, 1);
512         snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
513 }
514
515 #ifdef AZF_USE_AC97_LAYER
516
517 static inline void
518 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
519                                        unsigned short reg, const char *mode)
520 {
521         /* need to add some more or less clever emulation? */
522         dev_warn(chip->card->dev,
523                 "missing %s emulation for AC97 register 0x%02x!\n",
524                 mode, reg);
525 }
526
527 /*
528  * Need to have _special_ AC97 mixer hardware register index mapper,
529  * to compensate for the issue of a rather AC97-incompatible hardware layout.
530  */
531 #define AZF_REG_MASK 0x3f
532 #define AZF_AC97_REG_UNSUPPORTED 0x8000
533 #define AZF_AC97_REG_REAL_IO_READ 0x4000
534 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
535 #define AZF_AC97_REG_REAL_IO_RW \
536         (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
537 #define AZF_AC97_REG_EMU_IO_READ 0x0400
538 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
539 #define AZF_AC97_REG_EMU_IO_RW \
540         (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
541 static unsigned short
542 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
543 {
544         static const struct {
545                 unsigned short azf_reg;
546         } azf_reg_mapper[] = {
547                 /* Especially when taking into consideration
548                  * mono/stereo-based sequence of azf vs. AC97 control series,
549                  * it's quite obvious that azf simply got rid
550                  * of the AC97_HEADPHONE control at its intended offset,
551                  * thus shifted _all_ controls by one,
552                  * and _then_ simply added it as an FMSYNTH control at the end,
553                  * to make up for the offset.
554                  * This means we'll have to translate indices here as
555                  * needed and then do some tiny AC97 patch action
556                  * (snd_ac97_rename_vol_ctl() etc.) - that's it.
557                  */
558                 { /* AC97_RESET */ IDX_MIXER_RESET
559                         | AZF_AC97_REG_REAL_IO_WRITE
560                         | AZF_AC97_REG_EMU_IO_READ },
561                 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
562                  /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
563                 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
564                 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
565                 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
566                 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
567                 { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
568                 { /* AC97_MIC */ IDX_MIXER_MIC },
569                 { /* AC97_LINE */ IDX_MIXER_LINEIN },
570                 { /* AC97_CD */ IDX_MIXER_CDAUDIO },
571                 { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
572                 { /* AC97_AUX */ IDX_MIXER_AUX },
573                 { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
574                 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
575                 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
576                 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
577                 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
578                 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
579         };
580
581         unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
582
583         /* azf3328 supports the low-numbered and low-spec:ed range
584            of AC97 regs only */
585         if (reg <= AC97_3D_CONTROL) {
586                 unsigned short reg_idx = reg / 2;
587                 reg_azf = azf_reg_mapper[reg_idx].azf_reg;
588                 /* a translation-only entry means it's real read/write: */
589                 if (!(reg_azf & ~AZF_REG_MASK))
590                         reg_azf |= AZF_AC97_REG_REAL_IO_RW;
591         } else {
592                 switch (reg) {
593                 case AC97_POWERDOWN:
594                         reg_azf = AZF_AC97_REG_EMU_IO_RW;
595                         break;
596                 case AC97_EXTENDED_ID:
597                         reg_azf = AZF_AC97_REG_EMU_IO_READ;
598                         break;
599                 case AC97_EXTENDED_STATUS:
600                         /* I don't know what the h*ll AC97 layer
601                          * would consult this _extended_ register for
602                          * given a base-AC97-advertised card,
603                          * but let's just emulate it anyway :-P
604                          */
605                         reg_azf = AZF_AC97_REG_EMU_IO_RW;
606                         break;
607                 case AC97_VENDOR_ID1:
608                 case AC97_VENDOR_ID2:
609                         reg_azf = AZF_AC97_REG_EMU_IO_READ;
610                         break;
611                 }
612         }
613         return reg_azf;
614 }
615
616 static const unsigned short
617 azf_emulated_ac97_caps =
618         AC97_BC_DEDICATED_MIC |
619         AC97_BC_BASS_TREBLE |
620         /* Headphone is an FM Synth control here */
621         AC97_BC_HEADPHONE |
622         /* no AC97_BC_LOUDNESS! */
623         /* mask 0x7c00 is
624            vendor-specific 3D enhancement
625            vendor indicator.
626            Since there actually _is_ an
627            entry for Aztech Labs
628            (13), make damn sure
629            to indicate it. */
630         (13 << 10);
631
632 static const unsigned short
633 azf_emulated_ac97_powerdown =
634         /* pretend everything to be active */
635                 AC97_PD_ADC_STATUS |
636                 AC97_PD_DAC_STATUS |
637                 AC97_PD_MIXER_STATUS |
638                 AC97_PD_VREF_STATUS;
639
640 /*
641  * Emulated, _inofficial_ vendor ID
642  * (there might be some devices such as the MR 2800-W
643  * which could reveal the real Aztech AC97 ID).
644  * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
645  * (better don't use 0x68 since there's a PCI368 as well).
646  */
647 static const unsigned int
648 azf_emulated_ac97_vendor_id = 0x415a5401;
649
650 static unsigned short
651 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
652 {
653         const struct snd_azf3328 *chip = ac97->private_data;
654         unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
655         unsigned short reg_val = 0;
656         bool unsupported = false;
657
658         dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
659                 reg_ac97);
660         if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
661                 unsupported = true;
662         else {
663                 if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
664                         reg_val = snd_azf3328_mixer_inw(chip,
665                                                 reg_azf & AZF_REG_MASK);
666                 else {
667                         /*
668                          * Proceed with dummy I/O read,
669                          * to ensure compatible timing where this may matter.
670                          * (ALSA AC97 layer usually doesn't call I/O functions
671                          * due to intelligent I/O caching anyway)
672                          * Choose a mixer register that's thoroughly unrelated
673                          * to common audio (try to minimize distortion).
674                          */
675                         snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
676                 }
677
678                 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
679                         switch (reg_ac97) {
680                         case AC97_RESET:
681                                 reg_val |= azf_emulated_ac97_caps;
682                                 break;
683                         case AC97_POWERDOWN:
684                                 reg_val |= azf_emulated_ac97_powerdown;
685                                 break;
686                         case AC97_EXTENDED_ID:
687                         case AC97_EXTENDED_STATUS:
688                                 /* AFAICS we simply can't support anything: */
689                                 reg_val |= 0;
690                                 break;
691                         case AC97_VENDOR_ID1:
692                                 reg_val = azf_emulated_ac97_vendor_id >> 16;
693                                 break;
694                         case AC97_VENDOR_ID2:
695                                 reg_val = azf_emulated_ac97_vendor_id & 0xffff;
696                                 break;
697                         default:
698                                 unsupported = true;
699                                 break;
700                         }
701                 }
702         }
703         if (unsupported)
704                 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
705
706         return reg_val;
707 }
708
709 static void
710 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
711                      unsigned short reg_ac97, unsigned short val)
712 {
713         const struct snd_azf3328 *chip = ac97->private_data;
714         unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
715         bool unsupported = false;
716
717         dev_dbg(chip->card->dev,
718                 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
719                 reg_ac97, val);
720         if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
721                 unsupported = true;
722         else {
723                 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
724                         snd_azf3328_mixer_outw(
725                                 chip,
726                                 reg_azf & AZF_REG_MASK,
727                                 val
728                         );
729                 else
730                 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
731                         switch (reg_ac97) {
732                         case AC97_REC_GAIN_MIC:
733                         case AC97_POWERDOWN:
734                         case AC97_EXTENDED_STATUS:
735                                 /*
736                                  * Silently swallow these writes.
737                                  * Since for most registers our card doesn't
738                                  * actually support a comparable feature,
739                                  * this is exactly what we should do here.
740                                  * The AC97 layer's I/O caching probably
741                                  * automatically takes care of all the rest...
742                                  * (remembers written values etc.)
743                                  */
744                                 break;
745                         default:
746                                 unsupported = true;
747                                 break;
748                         }
749                 }
750         }
751         if (unsupported)
752                 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
753 }
754
755 static int
756 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
757 {
758         struct snd_ac97_bus *bus;
759         struct snd_ac97_template ac97;
760         static const struct snd_ac97_bus_ops ops = {
761                 .write = snd_azf3328_mixer_ac97_write,
762                 .read = snd_azf3328_mixer_ac97_read,
763         };
764         int rc;
765
766         memset(&ac97, 0, sizeof(ac97));
767         ac97.scaps = AC97_SCAP_SKIP_MODEM
768                         | AC97_SCAP_AUDIO /* we support audio! */
769                         | AC97_SCAP_NO_SPDIF;
770         ac97.private_data = chip;
771         ac97.pci = chip->pci;
772
773         /*
774          * ALSA's AC97 layer has terrible init crackling issues,
775          * unfortunately, and since it makes use of AC97_RESET,
776          * there's no use trying to mute Master Playback proactively.
777          */
778
779         rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
780         if (!rc)
781                 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
782                 /*
783                  * Make sure to complain loudly in case of AC97 init failure,
784                  * since failure may happen quite often,
785                  * due to this card being a very quirky AC97 "lookalike".
786                  */
787         if (rc)
788                 dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
789
790         /* If we return an error here, then snd_card_free() should
791          * free up any ac97 codecs that got created, as well as the bus.
792          */
793         return rc;
794 }
795 #else /* AZF_USE_AC97_LAYER */
796 static void
797 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
798                                          unsigned reg,
799                                          unsigned char dst_vol_left,
800                                          unsigned char dst_vol_right,
801                                          int chan_sel, int delay
802 )
803 {
804         unsigned long portbase = chip->mixer_io + reg;
805         unsigned char curr_vol_left = 0, curr_vol_right = 0;
806         int left_change = 0, right_change = 0;
807
808         if (chan_sel & SET_CHAN_LEFT) {
809                 curr_vol_left  = inb(portbase + 1);
810
811                 /* take care of muting flag contained in left channel */
812                 if (curr_vol_left & AZF_MUTE_BIT)
813                         dst_vol_left |= AZF_MUTE_BIT;
814                 else
815                         dst_vol_left &= ~AZF_MUTE_BIT;
816
817                 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
818         }
819
820         if (chan_sel & SET_CHAN_RIGHT) {
821                 curr_vol_right = inb(portbase + 0);
822
823                 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
824         }
825
826         do {
827                 if (left_change) {
828                         if (curr_vol_left != dst_vol_left) {
829                                 curr_vol_left += left_change;
830                                 outb(curr_vol_left, portbase + 1);
831                         } else
832                             left_change = 0;
833                 }
834                 if (right_change) {
835                         if (curr_vol_right != dst_vol_right) {
836                                 curr_vol_right += right_change;
837
838                         /* during volume change, the right channel is crackling
839                          * somewhat more than the left channel, unfortunately.
840                          * This seems to be a hardware issue. */
841                                 outb(curr_vol_right, portbase + 0);
842                         } else
843                             right_change = 0;
844                 }
845                 if (delay)
846                         mdelay(delay);
847         } while ((left_change) || (right_change));
848 }
849
850 /*
851  * general mixer element
852  */
853 struct azf3328_mixer_reg {
854         unsigned reg;
855         unsigned int lchan_shift, rchan_shift;
856         unsigned int mask;
857         unsigned int invert: 1;
858         unsigned int stereo: 1;
859         unsigned int enum_c: 4;
860 };
861
862 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
863  ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
864   (mask << 16) | \
865   (invert << 24) | \
866   (stereo << 25) | \
867   (enum_c << 26))
868
869 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
870 {
871         r->reg = val & 0xff;
872         r->lchan_shift = (val >> 8) & 0x0f;
873         r->rchan_shift = (val >> 12) & 0x0f;
874         r->mask = (val >> 16) & 0xff;
875         r->invert = (val >> 24) & 1;
876         r->stereo = (val >> 25) & 1;
877         r->enum_c = (val >> 26) & 0x0f;
878 }
879
880 /*
881  * mixer switches/volumes
882  */
883
884 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
885 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
886   .info = snd_azf3328_info_mixer, \
887   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
888   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
889 }
890
891 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
892 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
893   .info = snd_azf3328_info_mixer, \
894   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
895   .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
896 }
897
898 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
899 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
900   .info = snd_azf3328_info_mixer, \
901   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
902   .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
903 }
904
905 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
906 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
907   .info = snd_azf3328_info_mixer, \
908   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
909   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
910 }
911
912 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
913 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
914   .info = snd_azf3328_info_mixer_enum, \
915   .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
916   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
917 }
918
919 static int
920 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
921                        struct snd_ctl_elem_info *uinfo)
922 {
923         struct azf3328_mixer_reg reg;
924
925         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
926         uinfo->type = reg.mask == 1 ?
927                 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
928         uinfo->count = reg.stereo + 1;
929         uinfo->value.integer.min = 0;
930         uinfo->value.integer.max = reg.mask;
931         return 0;
932 }
933
934 static int
935 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
936                       struct snd_ctl_elem_value *ucontrol)
937 {
938         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
939         struct azf3328_mixer_reg reg;
940         u16 oreg, val;
941
942         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
943
944         oreg = snd_azf3328_mixer_inw(chip, reg.reg);
945         val = (oreg >> reg.lchan_shift) & reg.mask;
946         if (reg.invert)
947                 val = reg.mask - val;
948         ucontrol->value.integer.value[0] = val;
949         if (reg.stereo) {
950                 val = (oreg >> reg.rchan_shift) & reg.mask;
951                 if (reg.invert)
952                         val = reg.mask - val;
953                 ucontrol->value.integer.value[1] = val;
954         }
955         dev_dbg(chip->card->dev,
956                 "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
957                 reg.reg, oreg,
958                 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
959                 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
960         return 0;
961 }
962
963 static int
964 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
965                       struct snd_ctl_elem_value *ucontrol)
966 {
967         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
968         struct azf3328_mixer_reg reg;
969         u16 oreg, nreg, val;
970
971         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
972         oreg = snd_azf3328_mixer_inw(chip, reg.reg);
973         val = ucontrol->value.integer.value[0] & reg.mask;
974         if (reg.invert)
975                 val = reg.mask - val;
976         nreg = oreg & ~(reg.mask << reg.lchan_shift);
977         nreg |= (val << reg.lchan_shift);
978         if (reg.stereo) {
979                 val = ucontrol->value.integer.value[1] & reg.mask;
980                 if (reg.invert)
981                         val = reg.mask - val;
982                 nreg &= ~(reg.mask << reg.rchan_shift);
983                 nreg |= (val << reg.rchan_shift);
984         }
985         if (reg.mask >= 0x07) /* it's a volume control, so better take care */
986                 snd_azf3328_mixer_write_volume_gradually(
987                         chip, reg.reg, nreg >> 8, nreg & 0xff,
988                         /* just set both channels, doesn't matter */
989                         SET_CHAN_LEFT|SET_CHAN_RIGHT,
990                         0);
991         else
992                 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
993
994         dev_dbg(chip->card->dev,
995                 "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
996                 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
997                 oreg, reg.lchan_shift, reg.rchan_shift,
998                 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
999         return (nreg != oreg);
1000 }
1001
1002 static int
1003 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1004                             struct snd_ctl_elem_info *uinfo)
1005 {
1006         static const char * const texts1[] = {
1007                 "Mic1", "Mic2"
1008         };
1009         static const char * const texts2[] = {
1010                 "Mix", "Mic"
1011         };
1012         static const char * const texts3[] = {
1013                 "Mic", "CD", "Video", "Aux",
1014                 "Line", "Mix", "Mix Mono", "Phone"
1015         };
1016         static const char * const texts4[] = {
1017                 "pre 3D", "post 3D"
1018         };
1019         struct azf3328_mixer_reg reg;
1020         const char * const *p = NULL;
1021
1022         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1023         if (reg.reg == IDX_MIXER_ADVCTL2) {
1024                 switch(reg.lchan_shift) {
1025                 case 8: /* modem out sel */
1026                         p = texts1;
1027                         break;
1028                 case 9: /* mono sel source */
1029                         p = texts2;
1030                         break;
1031                 case 15: /* PCM Out Path */
1032                         p = texts4;
1033                         break;
1034                 }
1035         } else if (reg.reg == IDX_MIXER_REC_SELECT)
1036                 p = texts3;
1037
1038         return snd_ctl_enum_info(uinfo,
1039                                  (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1040                                  reg.enum_c, p);
1041 }
1042
1043 static int
1044 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1045                            struct snd_ctl_elem_value *ucontrol)
1046 {
1047         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1048         struct azf3328_mixer_reg reg;
1049         unsigned short val;
1050
1051         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1052         val = snd_azf3328_mixer_inw(chip, reg.reg);
1053         if (reg.reg == IDX_MIXER_REC_SELECT) {
1054                 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1055                 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1056         } else
1057                 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1058
1059         dev_dbg(chip->card->dev,
1060                 "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1061                 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1062                 reg.lchan_shift, reg.enum_c);
1063         return 0;
1064 }
1065
1066 static int
1067 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1068                            struct snd_ctl_elem_value *ucontrol)
1069 {
1070         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1071         struct azf3328_mixer_reg reg;
1072         u16 oreg, nreg, val;
1073
1074         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1075         oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1076         val = oreg;
1077         if (reg.reg == IDX_MIXER_REC_SELECT) {
1078                 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1079                 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1080                         return -EINVAL;
1081                 val = (ucontrol->value.enumerated.item[0] << 8) |
1082                       (ucontrol->value.enumerated.item[1] << 0);
1083         } else {
1084                 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1085                         return -EINVAL;
1086                 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1087                 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1088         }
1089         snd_azf3328_mixer_outw(chip, reg.reg, val);
1090         nreg = val;
1091
1092         dev_dbg(chip->card->dev,
1093                 "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1094         return (nreg != oreg);
1095 }
1096
1097 static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1098         AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1099         AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1100         AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1101         AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1102                                         IDX_MIXER_WAVEOUT, 0x1f, 1),
1103         AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1104                                         IDX_MIXER_ADVCTL2, 7, 1),
1105         AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1106         AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1107         AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1108         AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1109         AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1110         AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1111         AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1112         AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1113         AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1114         AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1115         AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1116         AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1117         AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1118         AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1119         AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1120         AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1121         AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1122         AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1123         AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1124         AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1125         AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1126         AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1127         AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1128         AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1129         AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1130         AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1131         AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1132         AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1133         AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1134         AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1135 #if MIXER_TESTING
1136         AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1137         AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1138         AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1139         AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1140         AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1141         AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1142         AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1143         AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1144         AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1145         AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1146         AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1147         AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1148         AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1149         AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1150         AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1151         AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1152 #endif
1153 };
1154
1155 static const u16 snd_azf3328_init_values[][2] = {
1156         { IDX_MIXER_PLAY_MASTER,        MIXER_MUTE_MASK|0x1f1f },
1157         { IDX_MIXER_MODEMOUT,           MIXER_MUTE_MASK|0x1f1f },
1158         { IDX_MIXER_BASSTREBLE,         0x0000 },
1159         { IDX_MIXER_PCBEEP,             MIXER_MUTE_MASK|0x1f1f },
1160         { IDX_MIXER_MODEMIN,            MIXER_MUTE_MASK|0x1f1f },
1161         { IDX_MIXER_MIC,                MIXER_MUTE_MASK|0x001f },
1162         { IDX_MIXER_LINEIN,             MIXER_MUTE_MASK|0x1f1f },
1163         { IDX_MIXER_CDAUDIO,            MIXER_MUTE_MASK|0x1f1f },
1164         { IDX_MIXER_VIDEO,              MIXER_MUTE_MASK|0x1f1f },
1165         { IDX_MIXER_AUX,                MIXER_MUTE_MASK|0x1f1f },
1166         { IDX_MIXER_WAVEOUT,            MIXER_MUTE_MASK|0x1f1f },
1167         { IDX_MIXER_FMSYNTH,            MIXER_MUTE_MASK|0x1f1f },
1168         { IDX_MIXER_REC_VOLUME,         MIXER_MUTE_MASK|0x0707 },
1169 };
1170
1171 static int
1172 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1173 {
1174         struct snd_card *card;
1175         const struct snd_kcontrol_new *sw;
1176         unsigned int idx;
1177         int err;
1178
1179         if (snd_BUG_ON(!chip || !chip->card))
1180                 return -EINVAL;
1181
1182         card = chip->card;
1183
1184         /* mixer reset */
1185         snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1186
1187         /* mute and zero volume channels */
1188         for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1189                 snd_azf3328_mixer_outw(chip,
1190                         snd_azf3328_init_values[idx][0],
1191                         snd_azf3328_init_values[idx][1]);
1192         }
1193
1194         /* add mixer controls */
1195         sw = snd_azf3328_mixer_controls;
1196         for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1197                         ++idx, ++sw) {
1198                 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1199                         return err;
1200         }
1201         snd_component_add(card, "AZF3328 mixer");
1202         strcpy(card->mixername, "AZF3328 mixer");
1203
1204         return 0;
1205 }
1206 #endif /* AZF_USE_AC97_LAYER */
1207
1208 static void
1209 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1210                                enum azf_freq_t bitrate,
1211                                unsigned int format_width,
1212                                unsigned int channels
1213 )
1214 {
1215         unsigned long flags;
1216         u16 val = 0xff00;
1217         u8 freq = 0;
1218
1219         switch (bitrate) {
1220         case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1221         case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1222         case AZF_FREQ_5512:
1223                 /* the AZF3328 names it "5510" for some strange reason */
1224                              freq = SOUNDFORMAT_FREQ_5510; break;
1225         case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1226         case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1227         case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1228         case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1229         case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1230         case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1231         case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1232         case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1233         default:
1234                 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1235                 fallthrough;
1236         case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1237         case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1238         case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1239         }
1240         /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1241         /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1242         /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1243         /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1244         /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1245         /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1246         /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1247         /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1248         /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1249
1250         val |= freq;
1251
1252         if (channels == 2)
1253                 val |= SOUNDFORMAT_FLAG_2CHANNELS;
1254
1255         if (format_width == 16)
1256                 val |= SOUNDFORMAT_FLAG_16BIT;
1257
1258         spin_lock_irqsave(codec->lock, flags);
1259
1260         /* set bitrate/format */
1261         snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1262
1263         /* changing the bitrate/format settings switches off the
1264          * audio output with an annoying click in case of 8/16bit format change
1265          * (maybe shutting down DAC/ADC?), thus immediately
1266          * do some tweaking to reenable it and get rid of the clicking
1267          * (FIXME: yes, it works, but what exactly am I doing here?? :)
1268          * FIXME: does this have some side effects for full-duplex
1269          * or other dramatic side effects? */
1270         /* do it for non-capture codecs only */
1271         if (codec->type != AZF_CODEC_CAPTURE)
1272                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1273                         snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1274                         DMA_RUN_SOMETHING1 |
1275                         DMA_RUN_SOMETHING2 |
1276                         SOMETHING_ALMOST_ALWAYS_SET |
1277                         DMA_EPILOGUE_SOMETHING |
1278                         DMA_SOMETHING_ELSE
1279                 );
1280
1281         spin_unlock_irqrestore(codec->lock, flags);
1282 }
1283
1284 static inline void
1285 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1286 )
1287 {
1288         /* choose lowest frequency for low power consumption.
1289          * While this will cause louder noise due to rather coarse frequency,
1290          * it should never matter since output should always
1291          * get disabled properly when idle anyway. */
1292         snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1293 }
1294
1295 static void
1296 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1297                                         unsigned bitmask,
1298                                         bool enable
1299 )
1300 {
1301         bool do_mask = !enable;
1302         if (do_mask)
1303                 chip->shadow_reg_ctrl_6AH |= bitmask;
1304         else
1305                 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1306         dev_dbg(chip->card->dev,
1307                 "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1308                 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1309         snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1310 }
1311
1312 static inline void
1313 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1314 {
1315         dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1316         /* no idea what exactly is being done here, but I strongly assume it's
1317          * PM related */
1318         snd_azf3328_ctrl_reg_6AH_update(
1319                 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1320         );
1321 }
1322
1323 static void
1324 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1325                                 enum snd_azf3328_codec_type codec_type,
1326                                 bool enable
1327 )
1328 {
1329         struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1330         bool need_change = (codec->running != enable);
1331
1332         dev_dbg(chip->card->dev,
1333                 "codec_activity: %s codec, enable %d, need_change %d\n",
1334                                 codec->name, enable, need_change
1335         );
1336         if (need_change) {
1337                 static const struct {
1338                         enum snd_azf3328_codec_type other1;
1339                         enum snd_azf3328_codec_type other2;
1340                 } peer_codecs[3] =
1341                         { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1342                           { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1343                           { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1344                 bool call_function;
1345
1346                 if (enable)
1347                         /* if enable codec, call enable_codecs func
1348                            to enable codec supply... */
1349                         call_function = 1;
1350                 else {
1351                         /* ...otherwise call enable_codecs func
1352                            (which globally shuts down operation of codecs)
1353                            only in case the other codecs are currently
1354                            not active either! */
1355                         call_function =
1356                                 ((!chip->codecs[peer_codecs[codec_type].other1]
1357                                         .running)
1358                              &&  (!chip->codecs[peer_codecs[codec_type].other2]
1359                                         .running));
1360                 }
1361                 if (call_function)
1362                         snd_azf3328_ctrl_enable_codecs(chip, enable);
1363
1364                 /* ...and adjust clock, too
1365                  * (reduce noise and power consumption) */
1366                 if (!enable)
1367                         snd_azf3328_codec_setfmt_lowpower(codec);
1368                 codec->running = enable;
1369         }
1370 }
1371
1372 static void
1373 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1374                           struct snd_azf3328_codec_data *codec,
1375                           unsigned long addr,
1376                           unsigned int period_bytes,
1377                           unsigned int buffer_bytes
1378 )
1379 {
1380         WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1381         WARN_ONCE(buffer_bytes != 2 * period_bytes,
1382                  "missed our input expectations! %u vs. %u\n",
1383                  buffer_bytes, period_bytes);
1384         if (!codec->running) {
1385                 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1386
1387                 unsigned long flags;
1388
1389                 /* width 32bit (prevent overflow): */
1390                 u32 area_length;
1391                 struct codec_setup_io {
1392                         u32 dma_start_1;
1393                         u32 dma_start_2;
1394                         u32 dma_lengths;
1395                 } __attribute__((packed)) setup_io;
1396
1397                 area_length = buffer_bytes/2;
1398
1399                 setup_io.dma_start_1 = addr;
1400                 setup_io.dma_start_2 = addr+area_length;
1401
1402                 dev_dbg(chip->card->dev,
1403                         "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1404                                 setup_io.dma_start_1, area_length,
1405                                 setup_io.dma_start_2, area_length,
1406                                 period_bytes, buffer_bytes);
1407
1408                 /* Hmm, are we really supposed to decrement this by 1??
1409                    Most definitely certainly not: configuring full length does
1410                    work properly (i.e. likely better), and BTW we
1411                    violated possibly differing frame sizes with this...
1412
1413                 area_length--; |* max. index *|
1414                 */
1415
1416                 /* build combined I/O buffer length word */
1417                 setup_io.dma_lengths = (area_length << 16) | (area_length);
1418
1419                 spin_lock_irqsave(codec->lock, flags);
1420                 snd_azf3328_codec_outl_multi(
1421                         codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1422                 );
1423                 spin_unlock_irqrestore(codec->lock, flags);
1424         }
1425 }
1426
1427 static int
1428 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1429 {
1430         struct snd_pcm_runtime *runtime = substream->runtime;
1431         struct snd_azf3328_codec_data *codec = runtime->private_data;
1432 #if 0
1433         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1434         unsigned int count = snd_pcm_lib_period_bytes(substream);
1435 #endif
1436
1437         codec->dma_base = runtime->dma_addr;
1438
1439 #if 0
1440         snd_azf3328_codec_setfmt(codec,
1441                 runtime->rate,
1442                 snd_pcm_format_width(runtime->format),
1443                 runtime->channels);
1444         snd_azf3328_codec_setdmaa(chip, codec,
1445                                         runtime->dma_addr, count, size);
1446 #endif
1447         return 0;
1448 }
1449
1450 static int
1451 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1452 {
1453         struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1454         struct snd_pcm_runtime *runtime = substream->runtime;
1455         struct snd_azf3328_codec_data *codec = runtime->private_data;
1456         int result = 0;
1457         u16 flags1;
1458         bool previously_muted = false;
1459         bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1460
1461         switch (cmd) {
1462         case SNDRV_PCM_TRIGGER_START:
1463                 dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1464
1465                 if (is_main_mixer_playback_codec) {
1466                         /* mute WaveOut (avoid clicking during setup) */
1467                         previously_muted =
1468                                 snd_azf3328_mixer_mute_control_pcm(
1469                                                 chip, 1
1470                                 );
1471                 }
1472
1473                 snd_azf3328_codec_setfmt(codec,
1474                         runtime->rate,
1475                         snd_pcm_format_width(runtime->format),
1476                         runtime->channels);
1477
1478                 spin_lock(codec->lock);
1479                 /* first, remember current value: */
1480                 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1481
1482                 /* stop transfer */
1483                 flags1 &= ~DMA_RESUME;
1484                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1485
1486                 /* FIXME: clear interrupts or what??? */
1487                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1488                 spin_unlock(codec->lock);
1489
1490                 snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1491                         snd_pcm_lib_period_bytes(substream),
1492                         snd_pcm_lib_buffer_bytes(substream)
1493                 );
1494
1495                 spin_lock(codec->lock);
1496 #ifdef WIN9X
1497                 /* FIXME: enable playback/recording??? */
1498                 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1499                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1500
1501                 /* start transfer again */
1502                 /* FIXME: what is this value (0x0010)??? */
1503                 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1504                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1505 #else /* NT4 */
1506                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1507                         0x0000);
1508                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1509                         DMA_RUN_SOMETHING1);
1510                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1511                         DMA_RUN_SOMETHING1 |
1512                         DMA_RUN_SOMETHING2);
1513                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1514                         DMA_RESUME |
1515                         SOMETHING_ALMOST_ALWAYS_SET |
1516                         DMA_EPILOGUE_SOMETHING |
1517                         DMA_SOMETHING_ELSE);
1518 #endif
1519                 spin_unlock(codec->lock);
1520                 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1521
1522                 if (is_main_mixer_playback_codec) {
1523                         /* now unmute WaveOut */
1524                         if (!previously_muted)
1525                                 snd_azf3328_mixer_mute_control_pcm(
1526                                                 chip, 0
1527                                 );
1528                 }
1529
1530                 dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1531                 break;
1532         case SNDRV_PCM_TRIGGER_RESUME:
1533                 dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1534                 /* resume codec if we were active */
1535                 spin_lock(codec->lock);
1536                 if (codec->running)
1537                         snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1538                                 snd_azf3328_codec_inw(
1539                                         codec, IDX_IO_CODEC_DMA_FLAGS
1540                                 ) | DMA_RESUME
1541                         );
1542                 spin_unlock(codec->lock);
1543                 break;
1544         case SNDRV_PCM_TRIGGER_STOP:
1545                 dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1546
1547                 if (is_main_mixer_playback_codec) {
1548                         /* mute WaveOut (avoid clicking during setup) */
1549                         previously_muted =
1550                                 snd_azf3328_mixer_mute_control_pcm(
1551                                                 chip, 1
1552                                 );
1553                 }
1554
1555                 spin_lock(codec->lock);
1556                 /* first, remember current value: */
1557                 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1558
1559                 /* stop transfer */
1560                 flags1 &= ~DMA_RESUME;
1561                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1562
1563                 /* hmm, is this really required? we're resetting the same bit
1564                  * immediately thereafter... */
1565                 flags1 |= DMA_RUN_SOMETHING1;
1566                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1567
1568                 flags1 &= ~DMA_RUN_SOMETHING1;
1569                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1570                 spin_unlock(codec->lock);
1571                 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1572
1573                 if (is_main_mixer_playback_codec) {
1574                         /* now unmute WaveOut */
1575                         if (!previously_muted)
1576                                 snd_azf3328_mixer_mute_control_pcm(
1577                                                 chip, 0
1578                                 );
1579                 }
1580
1581                 dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1582                 break;
1583         case SNDRV_PCM_TRIGGER_SUSPEND:
1584                 dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1585                 /* make sure codec is stopped */
1586                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1587                         snd_azf3328_codec_inw(
1588                                 codec, IDX_IO_CODEC_DMA_FLAGS
1589                         ) & ~DMA_RESUME
1590                 );
1591                 break;
1592         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1593                 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1594                 break;
1595         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1596                 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1597                 break;
1598         default:
1599                 WARN(1, "FIXME: unknown trigger mode!\n");
1600                 return -EINVAL;
1601         }
1602
1603         return result;
1604 }
1605
1606 static snd_pcm_uframes_t
1607 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1608 )
1609 {
1610         const struct snd_azf3328_codec_data *codec =
1611                 substream->runtime->private_data;
1612         unsigned long result;
1613         snd_pcm_uframes_t frmres;
1614
1615         result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1616
1617         /* calculate offset */
1618 #ifdef QUERY_HARDWARE
1619         result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1620 #else
1621         result -= codec->dma_base;
1622 #endif
1623         frmres = bytes_to_frames( substream->runtime, result);
1624         dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1625                 jiffies, codec->name, result, frmres);
1626         return frmres;
1627 }
1628
1629 /******************************************************************/
1630
1631 #ifdef SUPPORT_GAMEPORT
1632 static inline void
1633 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1634                                 bool enable
1635 )
1636 {
1637         snd_azf3328_io_reg_setb(
1638                 chip->game_io+IDX_GAME_HWCONFIG,
1639                 GAME_HWCFG_IRQ_ENABLE,
1640                 enable
1641         );
1642 }
1643
1644 static inline void
1645 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1646                                            bool enable
1647 )
1648 {
1649         snd_azf3328_io_reg_setb(
1650                 chip->game_io+IDX_GAME_HWCONFIG,
1651                 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1652                 enable
1653         );
1654 }
1655
1656 static void
1657 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1658                                            unsigned int freq_cfg
1659 )
1660 {
1661         snd_azf3328_io_reg_setb(
1662                 chip->game_io+IDX_GAME_HWCONFIG,
1663                 0x02,
1664                 (freq_cfg & 1) != 0
1665         );
1666         snd_azf3328_io_reg_setb(
1667                 chip->game_io+IDX_GAME_HWCONFIG,
1668                 0x04,
1669                 (freq_cfg & 2) != 0
1670         );
1671 }
1672
1673 static inline void
1674 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1675 {
1676         snd_azf3328_ctrl_reg_6AH_update(
1677                 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1678         );
1679 }
1680
1681 static inline void
1682 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1683 {
1684         /*
1685          * skeleton handler only
1686          * (we do not want axis reading in interrupt handler - too much load!)
1687          */
1688         dev_dbg(chip->card->dev, "gameport irq\n");
1689
1690          /* this should ACK the gameport IRQ properly, hopefully. */
1691         snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1692 }
1693
1694 static int
1695 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1696 {
1697         struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1698         int res;
1699
1700         dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1701         switch (mode) {
1702         case GAMEPORT_MODE_COOKED:
1703         case GAMEPORT_MODE_RAW:
1704                 res = 0;
1705                 break;
1706         default:
1707                 res = -1;
1708                 break;
1709         }
1710
1711         snd_azf3328_gameport_set_counter_frequency(chip,
1712                                 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1713         snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1714
1715         return res;
1716 }
1717
1718 static void
1719 snd_azf3328_gameport_close(struct gameport *gameport)
1720 {
1721         struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1722
1723         dev_dbg(chip->card->dev, "gameport_close\n");
1724         snd_azf3328_gameport_set_counter_frequency(chip,
1725                                 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1726         snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1727 }
1728
1729 static int
1730 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1731                                  int *axes,
1732                                  int *buttons
1733 )
1734 {
1735         struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1736         int i;
1737         u8 val;
1738         unsigned long flags;
1739
1740         if (snd_BUG_ON(!chip))
1741                 return 0;
1742
1743         spin_lock_irqsave(&chip->reg_lock, flags);
1744         val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1745         *buttons = (~(val) >> 4) & 0xf;
1746
1747         /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1748          * thus we're atomic and cannot actively wait in here
1749          * (which would be useful for us since it probably would be better
1750          * to trigger a measurement in here, then wait a short amount of
1751          * time until it's finished, then read values of _this_ measurement).
1752          *
1753          * Thus we simply resort to reading values if they're available already
1754          * and trigger the next measurement.
1755          */
1756
1757         val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1758         if (val & GAME_AXES_SAMPLING_READY) {
1759                 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1760                         /* configure the axis to read */
1761                         val = (i << 4) | 0x0f;
1762                         snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1763
1764                         chip->axes[i] = snd_azf3328_game_inw(
1765                                                 chip, IDX_GAME_AXIS_VALUE
1766                                         );
1767                 }
1768         }
1769
1770         /* trigger next sampling of axes, to be evaluated the next time we
1771          * enter this function */
1772
1773         /* for some very, very strange reason we cannot enable
1774          * Measurement Ready monitoring for all axes here,
1775          * at least not when only one joystick connected */
1776         val = 0x03; /* we're able to monitor axes 1 and 2 only */
1777         snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1778
1779         snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1780         spin_unlock_irqrestore(&chip->reg_lock, flags);
1781
1782         for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1783                 axes[i] = chip->axes[i];
1784                 if (axes[i] == 0xffff)
1785                         axes[i] = -1;
1786         }
1787
1788         dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1789                 axes[0], axes[1], axes[2], axes[3], *buttons);
1790
1791         return 0;
1792 }
1793
1794 static int
1795 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1796 {
1797         struct gameport *gp;
1798
1799         chip->gameport = gp = gameport_allocate_port();
1800         if (!gp) {
1801                 dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1802                 return -ENOMEM;
1803         }
1804
1805         gameport_set_name(gp, "AZF3328 Gameport");
1806         gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1807         gameport_set_dev_parent(gp, &chip->pci->dev);
1808         gp->io = chip->game_io;
1809         gameport_set_port_data(gp, chip);
1810
1811         gp->open = snd_azf3328_gameport_open;
1812         gp->close = snd_azf3328_gameport_close;
1813         gp->fuzz = 16; /* seems ok */
1814         gp->cooked_read = snd_azf3328_gameport_cooked_read;
1815
1816         /* DISABLE legacy address: we don't need it! */
1817         snd_azf3328_gameport_legacy_address_enable(chip, 0);
1818
1819         snd_azf3328_gameport_set_counter_frequency(chip,
1820                                 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1821         snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1822
1823         gameport_register_port(chip->gameport);
1824
1825         return 0;
1826 }
1827
1828 static void
1829 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1830 {
1831         if (chip->gameport) {
1832                 gameport_unregister_port(chip->gameport);
1833                 chip->gameport = NULL;
1834         }
1835         snd_azf3328_gameport_irq_enable(chip, 0);
1836 }
1837 #else
1838 static inline int
1839 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1840 static inline void
1841 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1842 static inline void
1843 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1844 {
1845         dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1846 }
1847 #endif /* SUPPORT_GAMEPORT */
1848
1849 /******************************************************************/
1850
1851 static inline void
1852 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1853 {
1854         dev_dbg(chip->card->dev,
1855                 "unknown IRQ type (%x) occurred, please report!\n",
1856                 which);
1857 }
1858
1859 static inline void
1860 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1861                           const struct snd_azf3328_codec_data *first_codec,
1862                           u8 status
1863 )
1864 {
1865         u8 which;
1866         enum snd_azf3328_codec_type codec_type;
1867         const struct snd_azf3328_codec_data *codec = first_codec;
1868
1869         for (codec_type = AZF_CODEC_PLAYBACK;
1870                  codec_type <= AZF_CODEC_I2S_OUT;
1871                          ++codec_type, ++codec) {
1872
1873                 /* skip codec if there's no interrupt for it */
1874                 if (!(status & (1 << codec_type)))
1875                         continue;
1876
1877                 spin_lock(codec->lock);
1878                 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1879                 /* ack all IRQ types immediately */
1880                 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1881                 spin_unlock(codec->lock);
1882
1883                 if (codec->substream) {
1884                         snd_pcm_period_elapsed(codec->substream);
1885                         dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1886                                 codec->name,
1887                                 which,
1888                                 snd_azf3328_codec_inl(
1889                                         codec, IDX_IO_CODEC_DMA_CURRPOS));
1890                 } else
1891                         dev_warn(chip->card->dev, "irq handler problem!\n");
1892                 if (which & IRQ_SOMETHING)
1893                         snd_azf3328_irq_log_unknown_type(chip, which);
1894         }
1895 }
1896
1897 static irqreturn_t
1898 snd_azf3328_interrupt(int irq, void *dev_id)
1899 {
1900         struct snd_azf3328 *chip = dev_id;
1901         u8 status;
1902         static unsigned long irq_count;
1903
1904         status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1905
1906         /* fast path out, to ease interrupt sharing */
1907         if (!(status &
1908                 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1909                 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1910         ))
1911                 return IRQ_NONE; /* must be interrupt for another device */
1912
1913         dev_dbg(chip->card->dev,
1914                 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1915                         irq_count++ /* debug-only */,
1916                         status);
1917
1918         if (status & IRQ_TIMER) {
1919                 /* dev_dbg(chip->card->dev, "timer %ld\n",
1920                         snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1921                                 & TIMER_VALUE_MASK
1922                 ); */
1923                 if (chip->timer)
1924                         snd_timer_interrupt(chip->timer, chip->timer->sticks);
1925                 /* ACK timer */
1926                 spin_lock(&chip->reg_lock);
1927                 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1928                 spin_unlock(&chip->reg_lock);
1929                 dev_dbg(chip->card->dev, "timer IRQ\n");
1930         }
1931
1932         if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1933                 snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1934
1935         if (status & IRQ_GAMEPORT)
1936                 snd_azf3328_gameport_interrupt(chip);
1937
1938         /* MPU401 has less critical IRQ requirements
1939          * than timer and playback/recording, right? */
1940         if (status & IRQ_MPU401) {
1941                 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1942
1943                 /* hmm, do we have to ack the IRQ here somehow?
1944                  * If so, then I don't know how yet... */
1945                 dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1946         }
1947         return IRQ_HANDLED;
1948 }
1949
1950 /*****************************************************************/
1951
1952 /* as long as we think we have identical snd_pcm_hardware parameters
1953    for playback, capture and i2s out, we can use the same physical struct
1954    since the struct is simply being copied into a member.
1955 */
1956 static const struct snd_pcm_hardware snd_azf3328_hardware =
1957 {
1958         /* FIXME!! Correct? */
1959         .info =                 SNDRV_PCM_INFO_MMAP |
1960                                 SNDRV_PCM_INFO_INTERLEAVED |
1961                                 SNDRV_PCM_INFO_MMAP_VALID,
1962         .formats =              SNDRV_PCM_FMTBIT_S8 |
1963                                 SNDRV_PCM_FMTBIT_U8 |
1964                                 SNDRV_PCM_FMTBIT_S16_LE |
1965                                 SNDRV_PCM_FMTBIT_U16_LE,
1966         .rates =                SNDRV_PCM_RATE_5512 |
1967                                 SNDRV_PCM_RATE_8000_48000 |
1968                                 SNDRV_PCM_RATE_KNOT,
1969         .rate_min =             AZF_FREQ_4000,
1970         .rate_max =             AZF_FREQ_66200,
1971         .channels_min =         1,
1972         .channels_max =         2,
1973         .buffer_bytes_max =     (64*1024),
1974         .period_bytes_min =     1024,
1975         .period_bytes_max =     (32*1024),
1976         /* We simply have two DMA areas (instead of a list of descriptors
1977            such as other cards); I believe that this is a fixed hardware
1978            attribute and there isn't much driver magic to be done to expand it.
1979            Thus indicate that we have at least and at most 2 periods. */
1980         .periods_min =          2,
1981         .periods_max =          2,
1982         /* FIXME: maybe that card actually has a FIFO?
1983          * Hmm, it seems newer revisions do have one, but we still don't know
1984          * its size... */
1985         .fifo_size =            0,
1986 };
1987
1988
1989 static const unsigned int snd_azf3328_fixed_rates[] = {
1990         AZF_FREQ_4000,
1991         AZF_FREQ_4800,
1992         AZF_FREQ_5512,
1993         AZF_FREQ_6620,
1994         AZF_FREQ_8000,
1995         AZF_FREQ_9600,
1996         AZF_FREQ_11025,
1997         AZF_FREQ_13240,
1998         AZF_FREQ_16000,
1999         AZF_FREQ_22050,
2000         AZF_FREQ_32000,
2001         AZF_FREQ_44100,
2002         AZF_FREQ_48000,
2003         AZF_FREQ_66200
2004 };
2005
2006 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2007         .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2008         .list = snd_azf3328_fixed_rates,
2009         .mask = 0,
2010 };
2011
2012 /*****************************************************************/
2013
2014 static int
2015 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2016                      enum snd_azf3328_codec_type codec_type
2017 )
2018 {
2019         struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2020         struct snd_pcm_runtime *runtime = substream->runtime;
2021         struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2022
2023         codec->substream = substream;
2024
2025         /* same parameters for all our codecs - at least we think so... */
2026         runtime->hw = snd_azf3328_hardware;
2027
2028         snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2029                                    &snd_azf3328_hw_constraints_rates);
2030         runtime->private_data = codec;
2031         return 0;
2032 }
2033
2034 static int
2035 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2036 {
2037         return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2038 }
2039
2040 static int
2041 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2042 {
2043         return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2044 }
2045
2046 static int
2047 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2048 {
2049         return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2050 }
2051
2052 static int
2053 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2054 )
2055 {
2056         struct snd_azf3328_codec_data *codec =
2057                 substream->runtime->private_data;
2058
2059         codec->substream = NULL;
2060         return 0;
2061 }
2062
2063 /******************************************************************/
2064
2065 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2066         .open =         snd_azf3328_pcm_playback_open,
2067         .close =        snd_azf3328_pcm_close,
2068         .prepare =      snd_azf3328_pcm_prepare,
2069         .trigger =      snd_azf3328_pcm_trigger,
2070         .pointer =      snd_azf3328_pcm_pointer
2071 };
2072
2073 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2074         .open =         snd_azf3328_pcm_capture_open,
2075         .close =        snd_azf3328_pcm_close,
2076         .prepare =      snd_azf3328_pcm_prepare,
2077         .trigger =      snd_azf3328_pcm_trigger,
2078         .pointer =      snd_azf3328_pcm_pointer
2079 };
2080
2081 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2082         .open =         snd_azf3328_pcm_i2s_out_open,
2083         .close =        snd_azf3328_pcm_close,
2084         .prepare =      snd_azf3328_pcm_prepare,
2085         .trigger =      snd_azf3328_pcm_trigger,
2086         .pointer =      snd_azf3328_pcm_pointer
2087 };
2088
2089 static int
2090 snd_azf3328_pcm(struct snd_azf3328 *chip)
2091 {
2092         /* pcm devices */
2093         enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2094
2095         struct snd_pcm *pcm;
2096         int err;
2097
2098         err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2099                                                                 1, 1, &pcm);
2100         if (err < 0)
2101                 return err;
2102         snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2103                                                 &snd_azf3328_playback_ops);
2104         snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2105                                                 &snd_azf3328_capture_ops);
2106
2107         pcm->private_data = chip;
2108         pcm->info_flags = 0;
2109         strcpy(pcm->name, chip->card->shortname);
2110         /* same pcm object for playback/capture (see snd_pcm_new() above) */
2111         chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2112         chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2113
2114         snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2115                                        64*1024, 64*1024);
2116
2117         err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2118                                                                 1, 0, &pcm);
2119         if (err < 0)
2120                 return err;
2121         snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2122                                                 &snd_azf3328_i2s_out_ops);
2123
2124         pcm->private_data = chip;
2125         pcm->info_flags = 0;
2126         strcpy(pcm->name, chip->card->shortname);
2127         chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2128
2129         snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2130                                        64*1024, 64*1024);
2131
2132         return 0;
2133 }
2134
2135 /******************************************************************/
2136
2137 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2138  *** (probably derived from main crystal via a divider of 24),
2139  *** but announcing those attributes to user-space would make programs
2140  *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2141  *** timer IRQ storm.
2142  *** Thus I chose to announce a down-scaled virtual timer to the outside and
2143  *** calculate real timer countdown values internally.
2144  *** (the scale factor can be set via module parameter "seqtimer_scaling").
2145  ***/
2146
2147 static int
2148 snd_azf3328_timer_start(struct snd_timer *timer)
2149 {
2150         struct snd_azf3328 *chip;
2151         unsigned long flags;
2152         unsigned int delay;
2153
2154         chip = snd_timer_chip(timer);
2155         delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2156         if (delay < 49) {
2157                 /* uhoh, that's not good, since user-space won't know about
2158                  * this timing tweak
2159                  * (we need to do it to avoid a lockup, though) */
2160
2161                 dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2162                 delay = 49; /* minimum time is 49 ticks */
2163         }
2164         dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2165         delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2166         spin_lock_irqsave(&chip->reg_lock, flags);
2167         snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2168         spin_unlock_irqrestore(&chip->reg_lock, flags);
2169         return 0;
2170 }
2171
2172 static int
2173 snd_azf3328_timer_stop(struct snd_timer *timer)
2174 {
2175         struct snd_azf3328 *chip;
2176         unsigned long flags;
2177
2178         chip = snd_timer_chip(timer);
2179         spin_lock_irqsave(&chip->reg_lock, flags);
2180         /* disable timer countdown and interrupt */
2181         /* Hmm, should we write TIMER_IRQ_ACK here?
2182            YES indeed, otherwise a rogue timer operation - which prompts
2183            ALSA(?) to call repeated stop() in vain, but NOT start() -
2184            will never end (value 0x03 is kept shown in control byte).
2185            Simply manually poking 0x04 _once_ immediately successfully stops
2186            the hardware/ALSA interrupt activity. */
2187         snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2188         spin_unlock_irqrestore(&chip->reg_lock, flags);
2189         return 0;
2190 }
2191
2192
2193 static int
2194 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2195                                                unsigned long *num, unsigned long *den)
2196 {
2197         *num = 1;
2198         *den = 1024000 / seqtimer_scaling;
2199         return 0;
2200 }
2201
2202 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2203         .flags = SNDRV_TIMER_HW_AUTO,
2204         .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2205         .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2206         .start = snd_azf3328_timer_start,
2207         .stop = snd_azf3328_timer_stop,
2208         .precise_resolution = snd_azf3328_timer_precise_resolution,
2209 };
2210
2211 static int
2212 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2213 {
2214         struct snd_timer *timer = NULL;
2215         struct snd_timer_id tid;
2216         int err;
2217
2218         tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2219         tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2220         tid.card = chip->card->number;
2221         tid.device = device;
2222         tid.subdevice = 0;
2223
2224         snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2225         snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2226
2227         err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2228         if (err < 0)
2229                 goto out;
2230
2231         strcpy(timer->name, "AZF3328 timer");
2232         timer->private_data = chip;
2233         timer->hw = snd_azf3328_timer_hw;
2234
2235         chip->timer = timer;
2236
2237         snd_azf3328_timer_stop(timer);
2238
2239         err = 0;
2240
2241 out:
2242         return err;
2243 }
2244
2245 /******************************************************************/
2246
2247 static int
2248 snd_azf3328_free(struct snd_azf3328 *chip)
2249 {
2250         if (chip->irq < 0)
2251                 goto __end_hw;
2252
2253         snd_azf3328_mixer_reset(chip);
2254
2255         snd_azf3328_timer_stop(chip->timer);
2256         snd_azf3328_gameport_free(chip);
2257
2258 __end_hw:
2259         if (chip->irq >= 0)
2260                 free_irq(chip->irq, chip);
2261         pci_release_regions(chip->pci);
2262         pci_disable_device(chip->pci);
2263
2264         kfree(chip);
2265         return 0;
2266 }
2267
2268 static int
2269 snd_azf3328_dev_free(struct snd_device *device)
2270 {
2271         struct snd_azf3328 *chip = device->device_data;
2272         return snd_azf3328_free(chip);
2273 }
2274
2275 #if 0
2276 /* check whether a bit can be modified */
2277 static void
2278 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2279 {
2280         unsigned char val, valoff, valon;
2281
2282         val = inb(reg);
2283
2284         outb(val & ~(1 << bit), reg);
2285         valoff = inb(reg);
2286
2287         outb(val|(1 << bit), reg);
2288         valon = inb(reg);
2289
2290         outb(val, reg);
2291
2292         printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2293                                 reg, bit, val, valoff, valon
2294         );
2295 }
2296 #endif
2297
2298 static inline void
2299 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2300 {
2301         u16 tmp;
2302
2303         dev_dbg(chip->card->dev,
2304                 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2305                 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2306                 chip->ctrl_io, chip->game_io, chip->mpu_io,
2307                 chip->opl3_io, chip->mixer_io, chip->irq);
2308
2309         dev_dbg(chip->card->dev,
2310                 "game %02x %02x %02x %02x %02x %02x\n",
2311                 snd_azf3328_game_inb(chip, 0),
2312                 snd_azf3328_game_inb(chip, 1),
2313                 snd_azf3328_game_inb(chip, 2),
2314                 snd_azf3328_game_inb(chip, 3),
2315                 snd_azf3328_game_inb(chip, 4),
2316                 snd_azf3328_game_inb(chip, 5));
2317
2318         for (tmp = 0; tmp < 0x07; tmp += 1)
2319                 dev_dbg(chip->card->dev,
2320                         "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2321
2322         for (tmp = 0; tmp <= 0x07; tmp += 1)
2323                 dev_dbg(chip->card->dev,
2324                         "0x%02x: game200 0x%04x, game208 0x%04x\n",
2325                         tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2326
2327         for (tmp = 0; tmp <= 0x01; tmp += 1)
2328                 dev_dbg(chip->card->dev,
2329                         "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2330                         "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2331                                 tmp,
2332                                 inb(0x300 + tmp),
2333                                 inb(0x310 + tmp),
2334                                 inb(0x320 + tmp),
2335                                 inb(0x330 + tmp),
2336                                 inb(0x388 + tmp),
2337                                 inb(0x38c + tmp));
2338
2339         for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2340                 dev_dbg(chip->card->dev,
2341                         "ctrl 0x%02x: 0x%04x\n",
2342                         tmp, snd_azf3328_ctrl_inw(chip, tmp));
2343
2344         for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2345                 dev_dbg(chip->card->dev,
2346                         "mixer 0x%02x: 0x%04x\n",
2347                         tmp, snd_azf3328_mixer_inw(chip, tmp));
2348 }
2349
2350 static int
2351 snd_azf3328_create(struct snd_card *card,
2352                    struct pci_dev *pci,
2353                    unsigned long device_type,
2354                    struct snd_azf3328 **rchip)
2355 {
2356         struct snd_azf3328 *chip;
2357         int err;
2358         static const struct snd_device_ops ops = {
2359                 .dev_free =     snd_azf3328_dev_free,
2360         };
2361         u8 dma_init;
2362         enum snd_azf3328_codec_type codec_type;
2363         struct snd_azf3328_codec_data *codec_setup;
2364
2365         *rchip = NULL;
2366
2367         err = pci_enable_device(pci);
2368         if (err < 0)
2369                 return err;
2370
2371         chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2372         if (chip == NULL) {
2373                 err = -ENOMEM;
2374                 goto out_err;
2375         }
2376         spin_lock_init(&chip->reg_lock);
2377         chip->card = card;
2378         chip->pci = pci;
2379         chip->irq = -1;
2380
2381         /* check if we can restrict PCI DMA transfers to 24 bits */
2382         if (dma_set_mask(&pci->dev, DMA_BIT_MASK(24)) < 0 ||
2383             dma_set_coherent_mask(&pci->dev, DMA_BIT_MASK(24)) < 0) {
2384                 dev_err(card->dev,
2385                         "architecture does not support 24bit PCI busmaster DMA\n"
2386                 );
2387                 err = -ENXIO;
2388                 goto out_err;
2389         }
2390
2391         err = pci_request_regions(pci, "Aztech AZF3328");
2392         if (err < 0)
2393                 goto out_err;
2394
2395         chip->ctrl_io  = pci_resource_start(pci, 0);
2396         chip->game_io  = pci_resource_start(pci, 1);
2397         chip->mpu_io   = pci_resource_start(pci, 2);
2398         chip->opl3_io  = pci_resource_start(pci, 3);
2399         chip->mixer_io = pci_resource_start(pci, 4);
2400
2401         codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2402         codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2403         codec_setup->lock = &chip->reg_lock;
2404         codec_setup->type = AZF_CODEC_PLAYBACK;
2405         codec_setup->name = "PLAYBACK";
2406
2407         codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2408         codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2409         codec_setup->lock = &chip->reg_lock;
2410         codec_setup->type = AZF_CODEC_CAPTURE;
2411         codec_setup->name = "CAPTURE";
2412
2413         codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2414         codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2415         codec_setup->lock = &chip->reg_lock;
2416         codec_setup->type = AZF_CODEC_I2S_OUT;
2417         codec_setup->name = "I2S_OUT";
2418
2419         if (request_irq(pci->irq, snd_azf3328_interrupt,
2420                         IRQF_SHARED, KBUILD_MODNAME, chip)) {
2421                 dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2422                 err = -EBUSY;
2423                 goto out_err;
2424         }
2425         chip->irq = pci->irq;
2426         card->sync_irq = chip->irq;
2427         pci_set_master(pci);
2428
2429         snd_azf3328_debug_show_ports(chip);
2430
2431         err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2432         if (err < 0)
2433                 goto out_err;
2434
2435         /* create mixer interface & switches */
2436         err = snd_azf3328_mixer_new(chip);
2437         if (err < 0)
2438                 goto out_err;
2439
2440         /* standard codec init stuff */
2441                 /* default DMA init value */
2442         dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2443
2444         for (codec_type = AZF_CODEC_PLAYBACK;
2445                 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2446                 struct snd_azf3328_codec_data *codec =
2447                          &chip->codecs[codec_type];
2448
2449                 /* shutdown codecs to reduce power / noise */
2450                         /* have ...ctrl_codec_activity() act properly */
2451                 codec->running = 1;
2452                 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2453
2454                 spin_lock_irq(codec->lock);
2455                 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2456                                                  dma_init);
2457                 spin_unlock_irq(codec->lock);
2458         }
2459
2460         *rchip = chip;
2461
2462         err = 0;
2463         goto out;
2464
2465 out_err:
2466         if (chip)
2467                 snd_azf3328_free(chip);
2468         pci_disable_device(pci);
2469
2470 out:
2471         return err;
2472 }
2473
2474 static int
2475 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2476 {
2477         static int dev;
2478         struct snd_card *card;
2479         struct snd_azf3328 *chip;
2480         struct snd_opl3 *opl3;
2481         int err;
2482
2483         if (dev >= SNDRV_CARDS) {
2484                 err = -ENODEV;
2485                 goto out;
2486         }
2487         if (!enable[dev]) {
2488                 dev++;
2489                 err = -ENOENT;
2490                 goto out;
2491         }
2492
2493         err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2494                            0, &card);
2495         if (err < 0)
2496                 goto out;
2497
2498         strcpy(card->driver, "AZF3328");
2499         strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2500
2501         err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2502         if (err < 0)
2503                 goto out_err;
2504
2505         card->private_data = chip;
2506
2507         /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2508            since our hardware ought to be similar, thus use same ID. */
2509         err = snd_mpu401_uart_new(
2510                 card, 0,
2511                 MPU401_HW_AZT2320, chip->mpu_io,
2512                 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2513                 -1, &chip->rmidi
2514         );
2515         if (err < 0) {
2516                 dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2517                                 chip->mpu_io
2518                 );
2519                 goto out_err;
2520         }
2521
2522         err = snd_azf3328_timer(chip, 0);
2523         if (err < 0)
2524                 goto out_err;
2525
2526         err = snd_azf3328_pcm(chip);
2527         if (err < 0)
2528                 goto out_err;
2529
2530         if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2531                             OPL3_HW_AUTO, 1, &opl3) < 0) {
2532                 dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2533                            chip->opl3_io, chip->opl3_io+2
2534                 );
2535         } else {
2536                 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2537                 err = snd_opl3_timer_new(opl3, 1, 2);
2538                 if (err < 0)
2539                         goto out_err;
2540                 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2541                 if (err < 0)
2542                         goto out_err;
2543                 opl3->private_data = chip;
2544         }
2545
2546         sprintf(card->longname, "%s at 0x%lx, irq %i",
2547                 card->shortname, chip->ctrl_io, chip->irq);
2548
2549         err = snd_card_register(card);
2550         if (err < 0)
2551                 goto out_err;
2552
2553 #ifdef MODULE
2554         dev_info(card->dev,
2555                  "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2556         dev_info(card->dev,
2557                  "Hardware was completely undocumented, unfortunately.\n");
2558         dev_info(card->dev,
2559                  "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2560         dev_info(card->dev,
2561                  "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2562                  1024000 / seqtimer_scaling, seqtimer_scaling);
2563 #endif
2564
2565         snd_azf3328_gameport(chip, dev);
2566
2567         pci_set_drvdata(pci, card);
2568         dev++;
2569
2570         err = 0;
2571         goto out;
2572
2573 out_err:
2574         dev_err(card->dev, "something failed, exiting\n");
2575         snd_card_free(card);
2576
2577 out:
2578         return err;
2579 }
2580
2581 static void
2582 snd_azf3328_remove(struct pci_dev *pci)
2583 {
2584         snd_card_free(pci_get_drvdata(pci));
2585 }
2586
2587 #ifdef CONFIG_PM_SLEEP
2588 static inline void
2589 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2590                          unsigned long io_addr, unsigned count, u32 *saved_regs)
2591 {
2592         unsigned reg;
2593
2594         for (reg = 0; reg < count; ++reg) {
2595                 *saved_regs = inl(io_addr);
2596                 dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2597                         io_addr, *saved_regs);
2598                 ++saved_regs;
2599                 io_addr += sizeof(*saved_regs);
2600         }
2601 }
2602
2603 static inline void
2604 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2605                         const u32 *saved_regs,
2606                         unsigned long io_addr,
2607                         unsigned count
2608 )
2609 {
2610         unsigned reg;
2611
2612         for (reg = 0; reg < count; ++reg) {
2613                 outl(*saved_regs, io_addr);
2614                 dev_dbg(chip->card->dev,
2615                         "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2616                         io_addr, *saved_regs, inl(io_addr));
2617                 ++saved_regs;
2618                 io_addr += sizeof(*saved_regs);
2619         }
2620 }
2621
2622 static inline void
2623 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2624 {
2625 #ifdef AZF_USE_AC97_LAYER
2626         snd_ac97_suspend(chip->ac97);
2627 #else
2628         snd_azf3328_suspend_regs(chip, chip->mixer_io,
2629                 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2630
2631         /* make sure to disable master volume etc. to prevent looping sound */
2632         snd_azf3328_mixer_mute_control_master(chip, 1);
2633         snd_azf3328_mixer_mute_control_pcm(chip, 1);
2634 #endif /* AZF_USE_AC97_LAYER */
2635 }
2636
2637 static inline void
2638 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2639 {
2640 #ifdef AZF_USE_AC97_LAYER
2641         snd_ac97_resume(chip->ac97);
2642 #else
2643         snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2644                                         ARRAY_SIZE(chip->saved_regs_mixer));
2645
2646         /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2647            and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2648            resulting in a mixer reset condition persisting until _after_
2649            master vol was restored. Thus master vol needs an extra restore. */
2650         outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2651 #endif /* AZF_USE_AC97_LAYER */
2652 }
2653
2654 static int
2655 snd_azf3328_suspend(struct device *dev)
2656 {
2657         struct snd_card *card = dev_get_drvdata(dev);
2658         struct snd_azf3328 *chip = card->private_data;
2659         u16 *saved_regs_ctrl_u16;
2660
2661         snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2662
2663         snd_azf3328_suspend_ac97(chip);
2664
2665         snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2666                 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2667
2668         /* manually store the one currently relevant write-only reg, too */
2669         saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2670         saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2671
2672         snd_azf3328_suspend_regs(chip, chip->game_io,
2673                 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2674         snd_azf3328_suspend_regs(chip, chip->mpu_io,
2675                 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2676         snd_azf3328_suspend_regs(chip, chip->opl3_io,
2677                 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2678         return 0;
2679 }
2680
2681 static int
2682 snd_azf3328_resume(struct device *dev)
2683 {
2684         struct snd_card *card = dev_get_drvdata(dev);
2685         const struct snd_azf3328 *chip = card->private_data;
2686
2687         snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2688                                         ARRAY_SIZE(chip->saved_regs_game));
2689         snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2690                                         ARRAY_SIZE(chip->saved_regs_mpu));
2691         snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2692                                         ARRAY_SIZE(chip->saved_regs_opl3));
2693
2694         snd_azf3328_resume_ac97(chip);
2695
2696         snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2697                                         ARRAY_SIZE(chip->saved_regs_ctrl));
2698
2699         snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2700         return 0;
2701 }
2702
2703 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2704 #define SND_AZF3328_PM_OPS      &snd_azf3328_pm
2705 #else
2706 #define SND_AZF3328_PM_OPS      NULL
2707 #endif /* CONFIG_PM_SLEEP */
2708
2709 static struct pci_driver azf3328_driver = {
2710         .name = KBUILD_MODNAME,
2711         .id_table = snd_azf3328_ids,
2712         .probe = snd_azf3328_probe,
2713         .remove = snd_azf3328_remove,
2714         .driver = {
2715                 .pm = SND_AZF3328_PM_OPS,
2716         },
2717 };
2718
2719 module_pci_driver(azf3328_driver);