Linux 6.9-rc1
[linux-2.6-microblaze.git] / sound / pci / azt3328.c
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3  *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
4  *
5  *  Framework borrowed from Bart Hartgers's als4000.c.
6  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7  *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8  *  Other versions are:
9  *  PCI168 A(W), sub ID 1800
10  *  PCI168 A/AP, sub ID 8000
11  *  Please give me feedback in case you try my driver with one of these!!
12  *
13  *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
14  *  (XP/Vista do not support this card at all but every Linux distribution
15  *   has very good support out of the box;
16  *   just to make sure that the right people hit this and get to know that,
17  *   despite the high level of Internet ignorance - as usual :-P -
18  *   about very good support for this card - on Linux!)
19  *
20  * NOTES
21  *  Since Aztech does not provide any chipset documentation,
22  *  even on repeated request to various addresses,
23  *  and the answer that was finally given was negative
24  *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
25  *  in the first place >:-P}),
26  *  I was forced to base this driver on reverse engineering
27  *  (3 weeks' worth of evenings filled with driver work).
28  *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
29  *
30  *  It is quite likely that the AZF3328 chip is the PCI cousin of the
31  *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
32  *
33  *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
34  *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
35  *  Fincitec acquired by National Semiconductor in 2002, together with the
36  *  Fincitec-related company ARSmikro) has the following features:
37  *
38  *  - compatibility & compliance:
39  *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
40  *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
41  *    - Microsoft PC 98 Baseline Audio
42  *    - MPU401 UART
43  *    - Sound Blaster Emulation (DOS Box)
44  *  - builtin AC97 conformant codec (SNR over 80dB)
45  *    Note that "conformant" != "compliant"!! this chip's mixer register layout
46  *    *differs* from the standard AC97 layout:
47  *    they chose to not implement the headphone register (which is not a
48  *    problem since it's merely optional), yet when doing this, they committed
49  *    the grave sin of letting other registers follow immediately instead of
50  *    keeping a headphone dummy register, thereby shifting the mixer register
51  *    addresses illegally. So far unfortunately it looks like the very flexible
52  *    ALSA AC97 support is still not enough to easily compensate for such a
53  *    grave layout violation despite all tweaks and quirks mechanisms it offers.
54  *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
55  *    thus I was able to implement support - it's actually working quite well.
56  *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
57  *    modem card which might reveal the Aztech-specific codec ID which
58  *    we might want to pretend, too. Dito PCI168's brother, PCI368,
59  *    where the advertising datasheet says it's AC97-based and has a
60  *    Digital Enhanced Game Port.
61  *  - builtin genuine OPL3 - verified to work fine, 20080506
62  *  - full duplex 16bit playback/record at independent sampling rate
63  *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
64  *    FIXME: how to enable legacy addr??
65  *  - game port (legacy address support)
66  *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
67  *    features supported). - See common term "Digital Enhanced Game Port"...
68  *    (probably DirectInput 3.0 spec - confirm)
69  *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
70  *  - built-in General DirectX timer having a 20 bits counter
71  *    with 1us resolution (see below!)
72  *  - I2S serial output port for external DAC
73  *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
74  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75  *  - supports hardware volume control
76  *  - single chip low cost solution (128 pin QFP)
77  *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
78  *    required for Microsoft's logo compliance (FIXME: where?)
79  *    At least the Trident 4D Wave DX has one bit somewhere
80  *    to enable writes to PCI subsystem VID registers, that should be it.
81  *    This might easily be in extended PCI reg space, since PCI168 also has
82  *    some custom data starting at 0x80. What kind of config settings
83  *    are located in our extended PCI space anyway??
84  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
85  *    [TDA1517P chip]
86  *
87  *  Note that this driver now is actually *better* than the Windows driver,
88  *  since it additionally supports the card's 1MHz DirectX timer - just try
89  *  the following snd-seq module parameters etc.:
90  *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
91  *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
92  *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
93  *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
94  *  - "pmidi -p 128:0 jazz.mid"
95  *
96  *  OPL3 hardware playback testing, try something like:
97  *  cat /proc/asound/hwdep
98  *  and
99  *  aconnect -o
100  *  Then use
101  *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
102  *  where x,y is the xx-yy number as given in hwdep.
103  *  Then try
104  *  pmidi -p a:b jazz.mid
105  *  where a:b is the client number plus 0 usually, as given by aconnect above.
106  *  Oh, and make sure to unmute the FM mixer control (doh!)
107  *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
108  *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
109  *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
110  *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
111  *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
112  *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
113  *
114  *  Certain PCI versions of this card are susceptible to DMA traffic underruns
115  *  in some systems (resulting in sound crackling/clicking/popping),
116  *  probably because they don't have a DMA FIFO buffer or so.
117  *  Overview (PCI ID/PCI subID/PCI rev.):
118  *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
119  *  - unknown performance: 0x50DC/0x1801/10
120  *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
121  *
122  *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
123  *  supposed to be very fast and supposed to get rid of crackling much
124  *  better than a VIA, yet ironically I still get crackling, like many other
125  *  people with the same chipset.
126  *  Possible remedies:
127  *  - use speaker (amplifier) output instead of headphone output
128  *    (in case crackling is due to overloaded output clipping)
129  *  - plug card into a different PCI slot, preferably one that isn't shared
130  *    too much (this helps a lot, but not completely!)
131  *  - get rid of PCI VGA card, use AGP instead
132  *  - upgrade or downgrade BIOS
133  *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
134  *    Not too helpful.
135  *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
136  *
137  * BUGS
138  *  - full-duplex might *still* be problematic, however a recent test was fine
139  *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
140  *    if you set PCM output switch to "pre 3D" instead of "post 3D".
141  *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
142  *    (e.g. kmix, gamix) - unfortunately several are!!
143  *  - locking is not entirely clean, especially the audio stream activity
144  *    ints --> may be racy
145  *  - an _unconnected_ secondary joystick at the gameport will be reported
146  *    to be "active" (floating values, not precisely -1) due to the way we need
147  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
148  *
149  * TODO
150  *  - use PCI_VDEVICE
151  *  - verify driver status on x86_64
152  *  - test multi-card driver operation
153  *  - (ab)use 1MHz DirectX timer as kernel clocksource
154  *  - test MPU401 MIDI playback etc.
155  *  - add more power micro-management (disable various units of the card
156  *    as long as they're unused, to improve audio quality and save power).
157  *    However this requires more I/O ports which I haven't figured out yet
158  *    and which thus might not even exist...
159  *    The standard suspend/resume functionality could probably make use of
160  *    some improvement, too...
161  *  - figure out what all unknown port bits are responsible for
162  *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
163  *    fully accept our quite incompatible ""AC97"" mixer and thus save some
164  *    code (but I'm not too optimistic that doing this is possible at all)
165  *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
166  */
167
168 #include <linux/io.h>
169 #include <linux/init.h>
170 #include <linux/bug.h> /* WARN_ONCE */
171 #include <linux/pci.h>
172 #include <linux/delay.h>
173 #include <linux/slab.h>
174 #include <linux/gameport.h>
175 #include <linux/module.h>
176 #include <linux/dma-mapping.h>
177 #include <sound/core.h>
178 #include <sound/control.h>
179 #include <sound/pcm.h>
180 #include <sound/rawmidi.h>
181 #include <sound/mpu401.h>
182 #include <sound/opl3.h>
183 #include <sound/initval.h>
184 /*
185  * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
186  * If the AC97 compatibility parts we needed to implement locally turn out
187  * to work nicely, then remove the old implementation eventually.
188  */
189 #define AZF_USE_AC97_LAYER 1
190
191 #ifdef AZF_USE_AC97_LAYER
192 #include <sound/ac97_codec.h>
193 #endif
194 #include "azt3328.h"
195
196 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
197 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
198 MODULE_LICENSE("GPL");
199
200 #if IS_REACHABLE(CONFIG_GAMEPORT)
201 #define SUPPORT_GAMEPORT 1
202 #endif
203
204 /* === Debug settings ===
205   Further diagnostic functionality than the settings below
206   does not need to be provided, since one can easily write a POSIX shell script
207   to dump the card's I/O ports (those listed in lspci -v -v):
208   dump()
209   {
210     local descr=$1; local addr=$2; local count=$3
211
212     echo "${descr}: ${count} @ ${addr}:"
213     dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
214       2>/dev/null| hexdump -C
215   }
216   and then use something like
217   "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
218   "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
219   possibly within a "while true; do ... sleep 1; done" loop.
220   Tweaking ports could be done using
221   VALSTRING="`printf "%02x" $value`"
222   printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
223     2>/dev/null
224 */
225
226 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;      /* Index 0-MAX */
227 module_param_array(index, int, NULL, 0444);
228 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
229
230 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;       /* ID for this card */
231 module_param_array(id, charp, NULL, 0444);
232 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
233
234 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;     /* Enable this card */
235 module_param_array(enable, bool, NULL, 0444);
236 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
237
238 static int seqtimer_scaling = 128;
239 module_param(seqtimer_scaling, int, 0444);
240 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
241
242 enum snd_azf3328_codec_type {
243   /* warning: fixed indices (also used for bitmask checks!) */
244   AZF_CODEC_PLAYBACK = 0,
245   AZF_CODEC_CAPTURE = 1,
246   AZF_CODEC_I2S_OUT = 2,
247 };
248
249 struct snd_azf3328_codec_data {
250         unsigned long io_base; /* keep first! (avoid offset calc) */
251         unsigned int dma_base; /* helper to avoid an indirection in hotpath */
252         spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
253         struct snd_pcm_substream *substream;
254         bool running;
255         enum snd_azf3328_codec_type type;
256         const char *name;
257 };
258
259 struct snd_azf3328 {
260         /* often-used fields towards beginning, then grouped */
261
262         unsigned long ctrl_io; /* usually 0xb000, size 128 */
263         unsigned long game_io;  /* usually 0xb400, size 8 */
264         unsigned long mpu_io;   /* usually 0xb800, size 4 */
265         unsigned long opl3_io; /* usually 0xbc00, size 8 */
266         unsigned long mixer_io; /* usually 0xc000, size 64 */
267
268         spinlock_t reg_lock;
269
270         struct snd_timer *timer;
271
272         struct snd_pcm *pcm[3];
273
274         /* playback, recording and I2S out codecs */
275         struct snd_azf3328_codec_data codecs[3];
276
277 #ifdef AZF_USE_AC97_LAYER
278         struct snd_ac97 *ac97;
279 #endif
280
281         struct snd_card *card;
282         struct snd_rawmidi *rmidi;
283
284 #ifdef SUPPORT_GAMEPORT
285         struct gameport *gameport;
286         u16 axes[4];
287 #endif
288
289         struct pci_dev *pci;
290         int irq;
291
292         /* register 0x6a is write-only, thus need to remember setting.
293          * If we need to add more registers here, then we might try to fold this
294          * into some transparent combined shadow register handling with
295          * CONFIG_PM register storage below, but that's slightly difficult. */
296         u16 shadow_reg_ctrl_6AH;
297
298         /* register value containers for power management
299          * Note: not always full I/O range preserved (similar to Win driver!) */
300         u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
301         u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
302         u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
303         u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
304         u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
305 };
306
307 static const struct pci_device_id snd_azf3328_ids[] = {
308         { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
309         { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
310         { 0, }
311 };
312
313 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
314
315
316 static int
317 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
318 {
319         /* Well, strictly spoken, the inb/outb sequence isn't atomic
320            and would need locking. However we currently don't care
321            since it potentially complicates matters. */
322         u8 prev = inb(reg), new;
323
324         new = (do_set) ? (prev|mask) : (prev & ~mask);
325         /* we need to always write the new value no matter whether it differs
326          * or not, since some register bits don't indicate their setting */
327         outb(new, reg);
328         if (new != prev)
329                 return 1;
330
331         return 0;
332 }
333
334 static inline void
335 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
336                        unsigned reg,
337                        u8 value
338 )
339 {
340         outb(value, codec->io_base + reg);
341 }
342
343 static inline u8
344 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
345 {
346         return inb(codec->io_base + reg);
347 }
348
349 static inline void
350 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
351                        unsigned reg,
352                        u16 value
353 )
354 {
355         outw(value, codec->io_base + reg);
356 }
357
358 static inline u16
359 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
360 {
361         return inw(codec->io_base + reg);
362 }
363
364 static inline void
365 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
366                              unsigned reg, const void *buffer, int count
367 )
368 {
369         unsigned long addr = codec->io_base + reg;
370         if (count) {
371                 const u32 *buf = buffer;
372                 do {
373                         outl(*buf++, addr);
374                         addr += 4;
375                 } while (--count);
376         }
377 }
378
379 static inline u32
380 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
381 {
382         return inl(codec->io_base + reg);
383 }
384
385 static inline void
386 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
387 {
388         outb(value, chip->ctrl_io + reg);
389 }
390
391 static inline u8
392 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
393 {
394         return inb(chip->ctrl_io + reg);
395 }
396
397 static inline u16
398 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
399 {
400         return inw(chip->ctrl_io + reg);
401 }
402
403 static inline void
404 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
405 {
406         outw(value, chip->ctrl_io + reg);
407 }
408
409 static inline void
410 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
411 {
412         outl(value, chip->ctrl_io + reg);
413 }
414
415 static inline void
416 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
417 {
418         outb(value, chip->game_io + reg);
419 }
420
421 static inline void
422 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
423 {
424         outw(value, chip->game_io + reg);
425 }
426
427 static inline u8
428 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
429 {
430         return inb(chip->game_io + reg);
431 }
432
433 static inline u16
434 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
435 {
436         return inw(chip->game_io + reg);
437 }
438
439 static inline void
440 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
441 {
442         outw(value, chip->mixer_io + reg);
443 }
444
445 static inline u16
446 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
447 {
448         return inw(chip->mixer_io + reg);
449 }
450
451 #define AZF_MUTE_BIT 0x80
452
453 static bool
454 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
455                            unsigned reg, bool do_mute
456 )
457 {
458         unsigned long portbase = chip->mixer_io + reg + 1;
459         bool updated;
460
461         /* the mute bit is on the *second* (i.e. right) register of a
462          * left/right channel setting */
463         updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
464
465         /* indicate whether it was muted before */
466         return (do_mute) ? !updated : updated;
467 }
468
469 static inline bool
470 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
471                            bool do_mute
472 )
473 {
474         return snd_azf3328_mixer_mute_control(
475                 chip,
476                 IDX_MIXER_PLAY_MASTER,
477                 do_mute
478         );
479 }
480
481 static inline bool
482 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
483                            bool do_mute
484 )
485 {
486         return snd_azf3328_mixer_mute_control(
487                 chip,
488                 IDX_MIXER_WAVEOUT,
489                 do_mute
490         );
491 }
492
493 static inline void
494 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
495 {
496         /* reset (close) mixer:
497          * first mute master volume, then reset
498          */
499         snd_azf3328_mixer_mute_control_master(chip, 1);
500         snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
501 }
502
503 #ifdef AZF_USE_AC97_LAYER
504
505 static inline void
506 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
507                                        unsigned short reg, const char *mode)
508 {
509         /* need to add some more or less clever emulation? */
510         dev_warn(chip->card->dev,
511                 "missing %s emulation for AC97 register 0x%02x!\n",
512                 mode, reg);
513 }
514
515 /*
516  * Need to have _special_ AC97 mixer hardware register index mapper,
517  * to compensate for the issue of a rather AC97-incompatible hardware layout.
518  */
519 #define AZF_REG_MASK 0x3f
520 #define AZF_AC97_REG_UNSUPPORTED 0x8000
521 #define AZF_AC97_REG_REAL_IO_READ 0x4000
522 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
523 #define AZF_AC97_REG_REAL_IO_RW \
524         (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
525 #define AZF_AC97_REG_EMU_IO_READ 0x0400
526 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
527 #define AZF_AC97_REG_EMU_IO_RW \
528         (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
529 static unsigned short
530 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
531 {
532         static const struct {
533                 unsigned short azf_reg;
534         } azf_reg_mapper[] = {
535                 /* Especially when taking into consideration
536                  * mono/stereo-based sequence of azf vs. AC97 control series,
537                  * it's quite obvious that azf simply got rid
538                  * of the AC97_HEADPHONE control at its intended offset,
539                  * thus shifted _all_ controls by one,
540                  * and _then_ simply added it as an FMSYNTH control at the end,
541                  * to make up for the offset.
542                  * This means we'll have to translate indices here as
543                  * needed and then do some tiny AC97 patch action
544                  * (snd_ac97_rename_vol_ctl() etc.) - that's it.
545                  */
546                 { /* AC97_RESET */ IDX_MIXER_RESET
547                         | AZF_AC97_REG_REAL_IO_WRITE
548                         | AZF_AC97_REG_EMU_IO_READ },
549                 { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
550                  /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
551                 { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
552                 { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
553                 { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
554                 { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
555                 { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
556                 { /* AC97_MIC */ IDX_MIXER_MIC },
557                 { /* AC97_LINE */ IDX_MIXER_LINEIN },
558                 { /* AC97_CD */ IDX_MIXER_CDAUDIO },
559                 { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
560                 { /* AC97_AUX */ IDX_MIXER_AUX },
561                 { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
562                 { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
563                 { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
564                 { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
565                 { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
566                 { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
567         };
568
569         unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
570
571         /* azf3328 supports the low-numbered and low-spec:ed range
572            of AC97 regs only */
573         if (reg <= AC97_3D_CONTROL) {
574                 unsigned short reg_idx = reg / 2;
575                 reg_azf = azf_reg_mapper[reg_idx].azf_reg;
576                 /* a translation-only entry means it's real read/write: */
577                 if (!(reg_azf & ~AZF_REG_MASK))
578                         reg_azf |= AZF_AC97_REG_REAL_IO_RW;
579         } else {
580                 switch (reg) {
581                 case AC97_POWERDOWN:
582                         reg_azf = AZF_AC97_REG_EMU_IO_RW;
583                         break;
584                 case AC97_EXTENDED_ID:
585                         reg_azf = AZF_AC97_REG_EMU_IO_READ;
586                         break;
587                 case AC97_EXTENDED_STATUS:
588                         /* I don't know what the h*ll AC97 layer
589                          * would consult this _extended_ register for
590                          * given a base-AC97-advertised card,
591                          * but let's just emulate it anyway :-P
592                          */
593                         reg_azf = AZF_AC97_REG_EMU_IO_RW;
594                         break;
595                 case AC97_VENDOR_ID1:
596                 case AC97_VENDOR_ID2:
597                         reg_azf = AZF_AC97_REG_EMU_IO_READ;
598                         break;
599                 }
600         }
601         return reg_azf;
602 }
603
604 static const unsigned short
605 azf_emulated_ac97_caps =
606         AC97_BC_DEDICATED_MIC |
607         AC97_BC_BASS_TREBLE |
608         /* Headphone is an FM Synth control here */
609         AC97_BC_HEADPHONE |
610         /* no AC97_BC_LOUDNESS! */
611         /* mask 0x7c00 is
612            vendor-specific 3D enhancement
613            vendor indicator.
614            Since there actually _is_ an
615            entry for Aztech Labs
616            (13), make damn sure
617            to indicate it. */
618         (13 << 10);
619
620 static const unsigned short
621 azf_emulated_ac97_powerdown =
622         /* pretend everything to be active */
623                 AC97_PD_ADC_STATUS |
624                 AC97_PD_DAC_STATUS |
625                 AC97_PD_MIXER_STATUS |
626                 AC97_PD_VREF_STATUS;
627
628 /*
629  * Emulated, _inofficial_ vendor ID
630  * (there might be some devices such as the MR 2800-W
631  * which could reveal the real Aztech AC97 ID).
632  * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
633  * (better don't use 0x68 since there's a PCI368 as well).
634  */
635 static const unsigned int
636 azf_emulated_ac97_vendor_id = 0x415a5401;
637
638 static unsigned short
639 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
640 {
641         const struct snd_azf3328 *chip = ac97->private_data;
642         unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
643         unsigned short reg_val = 0;
644         bool unsupported = false;
645
646         dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
647                 reg_ac97);
648         if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
649                 unsupported = true;
650         else {
651                 if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
652                         reg_val = snd_azf3328_mixer_inw(chip,
653                                                 reg_azf & AZF_REG_MASK);
654                 else {
655                         /*
656                          * Proceed with dummy I/O read,
657                          * to ensure compatible timing where this may matter.
658                          * (ALSA AC97 layer usually doesn't call I/O functions
659                          * due to intelligent I/O caching anyway)
660                          * Choose a mixer register that's thoroughly unrelated
661                          * to common audio (try to minimize distortion).
662                          */
663                         snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
664                 }
665
666                 if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
667                         switch (reg_ac97) {
668                         case AC97_RESET:
669                                 reg_val |= azf_emulated_ac97_caps;
670                                 break;
671                         case AC97_POWERDOWN:
672                                 reg_val |= azf_emulated_ac97_powerdown;
673                                 break;
674                         case AC97_EXTENDED_ID:
675                         case AC97_EXTENDED_STATUS:
676                                 /* AFAICS we simply can't support anything: */
677                                 reg_val |= 0;
678                                 break;
679                         case AC97_VENDOR_ID1:
680                                 reg_val = azf_emulated_ac97_vendor_id >> 16;
681                                 break;
682                         case AC97_VENDOR_ID2:
683                                 reg_val = azf_emulated_ac97_vendor_id & 0xffff;
684                                 break;
685                         default:
686                                 unsupported = true;
687                                 break;
688                         }
689                 }
690         }
691         if (unsupported)
692                 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
693
694         return reg_val;
695 }
696
697 static void
698 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
699                      unsigned short reg_ac97, unsigned short val)
700 {
701         const struct snd_azf3328 *chip = ac97->private_data;
702         unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
703         bool unsupported = false;
704
705         dev_dbg(chip->card->dev,
706                 "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
707                 reg_ac97, val);
708         if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
709                 unsupported = true;
710         else {
711                 if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
712                         snd_azf3328_mixer_outw(
713                                 chip,
714                                 reg_azf & AZF_REG_MASK,
715                                 val
716                         );
717                 else
718                 if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
719                         switch (reg_ac97) {
720                         case AC97_REC_GAIN_MIC:
721                         case AC97_POWERDOWN:
722                         case AC97_EXTENDED_STATUS:
723                                 /*
724                                  * Silently swallow these writes.
725                                  * Since for most registers our card doesn't
726                                  * actually support a comparable feature,
727                                  * this is exactly what we should do here.
728                                  * The AC97 layer's I/O caching probably
729                                  * automatically takes care of all the rest...
730                                  * (remembers written values etc.)
731                                  */
732                                 break;
733                         default:
734                                 unsupported = true;
735                                 break;
736                         }
737                 }
738         }
739         if (unsupported)
740                 snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
741 }
742
743 static int
744 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
745 {
746         struct snd_ac97_bus *bus;
747         struct snd_ac97_template ac97;
748         static const struct snd_ac97_bus_ops ops = {
749                 .write = snd_azf3328_mixer_ac97_write,
750                 .read = snd_azf3328_mixer_ac97_read,
751         };
752         int rc;
753
754         memset(&ac97, 0, sizeof(ac97));
755         ac97.scaps = AC97_SCAP_SKIP_MODEM
756                         | AC97_SCAP_AUDIO /* we support audio! */
757                         | AC97_SCAP_NO_SPDIF;
758         ac97.private_data = chip;
759         ac97.pci = chip->pci;
760
761         /*
762          * ALSA's AC97 layer has terrible init crackling issues,
763          * unfortunately, and since it makes use of AC97_RESET,
764          * there's no use trying to mute Master Playback proactively.
765          */
766
767         rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
768         if (!rc)
769                 rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
770                 /*
771                  * Make sure to complain loudly in case of AC97 init failure,
772                  * since failure may happen quite often,
773                  * due to this card being a very quirky AC97 "lookalike".
774                  */
775         if (rc)
776                 dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
777
778         /* If we return an error here, then snd_card_free() should
779          * free up any ac97 codecs that got created, as well as the bus.
780          */
781         return rc;
782 }
783 #else /* AZF_USE_AC97_LAYER */
784 static void
785 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
786                                          unsigned reg,
787                                          unsigned char dst_vol_left,
788                                          unsigned char dst_vol_right,
789                                          int chan_sel, int delay
790 )
791 {
792         unsigned long portbase = chip->mixer_io + reg;
793         unsigned char curr_vol_left = 0, curr_vol_right = 0;
794         int left_change = 0, right_change = 0;
795
796         if (chan_sel & SET_CHAN_LEFT) {
797                 curr_vol_left  = inb(portbase + 1);
798
799                 /* take care of muting flag contained in left channel */
800                 if (curr_vol_left & AZF_MUTE_BIT)
801                         dst_vol_left |= AZF_MUTE_BIT;
802                 else
803                         dst_vol_left &= ~AZF_MUTE_BIT;
804
805                 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
806         }
807
808         if (chan_sel & SET_CHAN_RIGHT) {
809                 curr_vol_right = inb(portbase + 0);
810
811                 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
812         }
813
814         do {
815                 if (left_change) {
816                         if (curr_vol_left != dst_vol_left) {
817                                 curr_vol_left += left_change;
818                                 outb(curr_vol_left, portbase + 1);
819                         } else
820                             left_change = 0;
821                 }
822                 if (right_change) {
823                         if (curr_vol_right != dst_vol_right) {
824                                 curr_vol_right += right_change;
825
826                         /* during volume change, the right channel is crackling
827                          * somewhat more than the left channel, unfortunately.
828                          * This seems to be a hardware issue. */
829                                 outb(curr_vol_right, portbase + 0);
830                         } else
831                             right_change = 0;
832                 }
833                 if (delay)
834                         mdelay(delay);
835         } while ((left_change) || (right_change));
836 }
837
838 /*
839  * general mixer element
840  */
841 struct azf3328_mixer_reg {
842         unsigned reg;
843         unsigned int lchan_shift, rchan_shift;
844         unsigned int mask;
845         unsigned int invert: 1;
846         unsigned int stereo: 1;
847         unsigned int enum_c: 4;
848 };
849
850 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
851  ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
852   (mask << 16) | \
853   (invert << 24) | \
854   (stereo << 25) | \
855   (enum_c << 26))
856
857 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
858 {
859         r->reg = val & 0xff;
860         r->lchan_shift = (val >> 8) & 0x0f;
861         r->rchan_shift = (val >> 12) & 0x0f;
862         r->mask = (val >> 16) & 0xff;
863         r->invert = (val >> 24) & 1;
864         r->stereo = (val >> 25) & 1;
865         r->enum_c = (val >> 26) & 0x0f;
866 }
867
868 /*
869  * mixer switches/volumes
870  */
871
872 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
873 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
874   .info = snd_azf3328_info_mixer, \
875   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
876   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
877 }
878
879 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
880 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
881   .info = snd_azf3328_info_mixer, \
882   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
883   .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
884 }
885
886 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
887 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
888   .info = snd_azf3328_info_mixer, \
889   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
890   .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
891 }
892
893 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
894 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
895   .info = snd_azf3328_info_mixer, \
896   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
897   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
898 }
899
900 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
901 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
902   .info = snd_azf3328_info_mixer_enum, \
903   .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
904   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
905 }
906
907 static int
908 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
909                        struct snd_ctl_elem_info *uinfo)
910 {
911         struct azf3328_mixer_reg reg;
912
913         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
914         uinfo->type = reg.mask == 1 ?
915                 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
916         uinfo->count = reg.stereo + 1;
917         uinfo->value.integer.min = 0;
918         uinfo->value.integer.max = reg.mask;
919         return 0;
920 }
921
922 static int
923 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
924                       struct snd_ctl_elem_value *ucontrol)
925 {
926         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
927         struct azf3328_mixer_reg reg;
928         u16 oreg, val;
929
930         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
931
932         oreg = snd_azf3328_mixer_inw(chip, reg.reg);
933         val = (oreg >> reg.lchan_shift) & reg.mask;
934         if (reg.invert)
935                 val = reg.mask - val;
936         ucontrol->value.integer.value[0] = val;
937         if (reg.stereo) {
938                 val = (oreg >> reg.rchan_shift) & reg.mask;
939                 if (reg.invert)
940                         val = reg.mask - val;
941                 ucontrol->value.integer.value[1] = val;
942         }
943         dev_dbg(chip->card->dev,
944                 "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
945                 reg.reg, oreg,
946                 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
947                 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
948         return 0;
949 }
950
951 static int
952 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
953                       struct snd_ctl_elem_value *ucontrol)
954 {
955         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
956         struct azf3328_mixer_reg reg;
957         u16 oreg, nreg, val;
958
959         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
960         oreg = snd_azf3328_mixer_inw(chip, reg.reg);
961         val = ucontrol->value.integer.value[0] & reg.mask;
962         if (reg.invert)
963                 val = reg.mask - val;
964         nreg = oreg & ~(reg.mask << reg.lchan_shift);
965         nreg |= (val << reg.lchan_shift);
966         if (reg.stereo) {
967                 val = ucontrol->value.integer.value[1] & reg.mask;
968                 if (reg.invert)
969                         val = reg.mask - val;
970                 nreg &= ~(reg.mask << reg.rchan_shift);
971                 nreg |= (val << reg.rchan_shift);
972         }
973         if (reg.mask >= 0x07) /* it's a volume control, so better take care */
974                 snd_azf3328_mixer_write_volume_gradually(
975                         chip, reg.reg, nreg >> 8, nreg & 0xff,
976                         /* just set both channels, doesn't matter */
977                         SET_CHAN_LEFT|SET_CHAN_RIGHT,
978                         0);
979         else
980                 snd_azf3328_mixer_outw(chip, reg.reg, nreg);
981
982         dev_dbg(chip->card->dev,
983                 "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
984                 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
985                 oreg, reg.lchan_shift, reg.rchan_shift,
986                 nreg, snd_azf3328_mixer_inw(chip, reg.reg));
987         return (nreg != oreg);
988 }
989
990 static int
991 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
992                             struct snd_ctl_elem_info *uinfo)
993 {
994         static const char * const texts1[] = {
995                 "Mic1", "Mic2"
996         };
997         static const char * const texts2[] = {
998                 "Mix", "Mic"
999         };
1000         static const char * const texts3[] = {
1001                 "Mic", "CD", "Video", "Aux",
1002                 "Line", "Mix", "Mix Mono", "Phone"
1003         };
1004         static const char * const texts4[] = {
1005                 "pre 3D", "post 3D"
1006         };
1007         struct azf3328_mixer_reg reg;
1008         const char * const *p = NULL;
1009
1010         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1011         if (reg.reg == IDX_MIXER_ADVCTL2) {
1012                 switch(reg.lchan_shift) {
1013                 case 8: /* modem out sel */
1014                         p = texts1;
1015                         break;
1016                 case 9: /* mono sel source */
1017                         p = texts2;
1018                         break;
1019                 case 15: /* PCM Out Path */
1020                         p = texts4;
1021                         break;
1022                 }
1023         } else if (reg.reg == IDX_MIXER_REC_SELECT)
1024                 p = texts3;
1025
1026         return snd_ctl_enum_info(uinfo,
1027                                  (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1028                                  reg.enum_c, p);
1029 }
1030
1031 static int
1032 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1033                            struct snd_ctl_elem_value *ucontrol)
1034 {
1035         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1036         struct azf3328_mixer_reg reg;
1037         unsigned short val;
1038
1039         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1040         val = snd_azf3328_mixer_inw(chip, reg.reg);
1041         if (reg.reg == IDX_MIXER_REC_SELECT) {
1042                 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1043                 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1044         } else
1045                 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1046
1047         dev_dbg(chip->card->dev,
1048                 "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1049                 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1050                 reg.lchan_shift, reg.enum_c);
1051         return 0;
1052 }
1053
1054 static int
1055 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1056                            struct snd_ctl_elem_value *ucontrol)
1057 {
1058         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1059         struct azf3328_mixer_reg reg;
1060         u16 oreg, nreg, val;
1061
1062         snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1063         oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1064         val = oreg;
1065         if (reg.reg == IDX_MIXER_REC_SELECT) {
1066                 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1067                 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1068                         return -EINVAL;
1069                 val = (ucontrol->value.enumerated.item[0] << 8) |
1070                       (ucontrol->value.enumerated.item[1] << 0);
1071         } else {
1072                 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1073                         return -EINVAL;
1074                 val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1075                 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1076         }
1077         snd_azf3328_mixer_outw(chip, reg.reg, val);
1078         nreg = val;
1079
1080         dev_dbg(chip->card->dev,
1081                 "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1082         return (nreg != oreg);
1083 }
1084
1085 static const struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1086         AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1087         AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1088         AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1089         AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1090                                         IDX_MIXER_WAVEOUT, 0x1f, 1),
1091         AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1092                                         IDX_MIXER_ADVCTL2, 7, 1),
1093         AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1094         AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1095         AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1096         AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1097         AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1098         AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1099         AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1100         AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1101         AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1102         AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1103         AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1104         AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1105         AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1106         AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1107         AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1108         AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1109         AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1110         AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1111         AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1112         AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1113         AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1114         AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1115         AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1116         AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1117         AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1118         AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1119         AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1120         AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1121         AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1122         AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1123 #if MIXER_TESTING
1124         AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1125         AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1126         AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1127         AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1128         AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1129         AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1130         AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1131         AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1132         AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1133         AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1134         AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1135         AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1136         AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1137         AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1138         AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1139         AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1140 #endif
1141 };
1142
1143 static const u16 snd_azf3328_init_values[][2] = {
1144         { IDX_MIXER_PLAY_MASTER,        MIXER_MUTE_MASK|0x1f1f },
1145         { IDX_MIXER_MODEMOUT,           MIXER_MUTE_MASK|0x1f1f },
1146         { IDX_MIXER_BASSTREBLE,         0x0000 },
1147         { IDX_MIXER_PCBEEP,             MIXER_MUTE_MASK|0x1f1f },
1148         { IDX_MIXER_MODEMIN,            MIXER_MUTE_MASK|0x1f1f },
1149         { IDX_MIXER_MIC,                MIXER_MUTE_MASK|0x001f },
1150         { IDX_MIXER_LINEIN,             MIXER_MUTE_MASK|0x1f1f },
1151         { IDX_MIXER_CDAUDIO,            MIXER_MUTE_MASK|0x1f1f },
1152         { IDX_MIXER_VIDEO,              MIXER_MUTE_MASK|0x1f1f },
1153         { IDX_MIXER_AUX,                MIXER_MUTE_MASK|0x1f1f },
1154         { IDX_MIXER_WAVEOUT,            MIXER_MUTE_MASK|0x1f1f },
1155         { IDX_MIXER_FMSYNTH,            MIXER_MUTE_MASK|0x1f1f },
1156         { IDX_MIXER_REC_VOLUME,         MIXER_MUTE_MASK|0x0707 },
1157 };
1158
1159 static int
1160 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1161 {
1162         struct snd_card *card;
1163         const struct snd_kcontrol_new *sw;
1164         unsigned int idx;
1165         int err;
1166
1167         if (snd_BUG_ON(!chip || !chip->card))
1168                 return -EINVAL;
1169
1170         card = chip->card;
1171
1172         /* mixer reset */
1173         snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1174
1175         /* mute and zero volume channels */
1176         for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1177                 snd_azf3328_mixer_outw(chip,
1178                         snd_azf3328_init_values[idx][0],
1179                         snd_azf3328_init_values[idx][1]);
1180         }
1181
1182         /* add mixer controls */
1183         sw = snd_azf3328_mixer_controls;
1184         for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1185                         ++idx, ++sw) {
1186                 err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip));
1187                 if (err < 0)
1188                         return err;
1189         }
1190         snd_component_add(card, "AZF3328 mixer");
1191         strcpy(card->mixername, "AZF3328 mixer");
1192
1193         return 0;
1194 }
1195 #endif /* AZF_USE_AC97_LAYER */
1196
1197 static void
1198 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1199                                enum azf_freq_t bitrate,
1200                                unsigned int format_width,
1201                                unsigned int channels
1202 )
1203 {
1204         unsigned long flags;
1205         u16 val = 0xff00;
1206         u8 freq = 0;
1207
1208         switch (bitrate) {
1209         case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1210         case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1211         case AZF_FREQ_5512:
1212                 /* the AZF3328 names it "5510" for some strange reason */
1213                              freq = SOUNDFORMAT_FREQ_5510; break;
1214         case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1215         case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1216         case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1217         case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1218         case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1219         case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1220         case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1221         case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1222         default:
1223                 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1224                 fallthrough;
1225         case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1226         case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1227         case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1228         }
1229         /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1230         /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1231         /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1232         /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1233         /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1234         /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1235         /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1236         /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1237         /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1238
1239         val |= freq;
1240
1241         if (channels == 2)
1242                 val |= SOUNDFORMAT_FLAG_2CHANNELS;
1243
1244         if (format_width == 16)
1245                 val |= SOUNDFORMAT_FLAG_16BIT;
1246
1247         spin_lock_irqsave(codec->lock, flags);
1248
1249         /* set bitrate/format */
1250         snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1251
1252         /* changing the bitrate/format settings switches off the
1253          * audio output with an annoying click in case of 8/16bit format change
1254          * (maybe shutting down DAC/ADC?), thus immediately
1255          * do some tweaking to reenable it and get rid of the clicking
1256          * (FIXME: yes, it works, but what exactly am I doing here?? :)
1257          * FIXME: does this have some side effects for full-duplex
1258          * or other dramatic side effects? */
1259         /* do it for non-capture codecs only */
1260         if (codec->type != AZF_CODEC_CAPTURE)
1261                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1262                         snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1263                         DMA_RUN_SOMETHING1 |
1264                         DMA_RUN_SOMETHING2 |
1265                         SOMETHING_ALMOST_ALWAYS_SET |
1266                         DMA_EPILOGUE_SOMETHING |
1267                         DMA_SOMETHING_ELSE
1268                 );
1269
1270         spin_unlock_irqrestore(codec->lock, flags);
1271 }
1272
1273 static inline void
1274 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1275 )
1276 {
1277         /* choose lowest frequency for low power consumption.
1278          * While this will cause louder noise due to rather coarse frequency,
1279          * it should never matter since output should always
1280          * get disabled properly when idle anyway. */
1281         snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1282 }
1283
1284 static void
1285 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1286                                         unsigned bitmask,
1287                                         bool enable
1288 )
1289 {
1290         bool do_mask = !enable;
1291         if (do_mask)
1292                 chip->shadow_reg_ctrl_6AH |= bitmask;
1293         else
1294                 chip->shadow_reg_ctrl_6AH &= ~bitmask;
1295         dev_dbg(chip->card->dev,
1296                 "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1297                 bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1298         snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1299 }
1300
1301 static inline void
1302 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1303 {
1304         dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1305         /* no idea what exactly is being done here, but I strongly assume it's
1306          * PM related */
1307         snd_azf3328_ctrl_reg_6AH_update(
1308                 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1309         );
1310 }
1311
1312 static void
1313 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1314                                 enum snd_azf3328_codec_type codec_type,
1315                                 bool enable
1316 )
1317 {
1318         struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1319         bool need_change = (codec->running != enable);
1320
1321         dev_dbg(chip->card->dev,
1322                 "codec_activity: %s codec, enable %d, need_change %d\n",
1323                                 codec->name, enable, need_change
1324         );
1325         if (need_change) {
1326                 static const struct {
1327                         enum snd_azf3328_codec_type other1;
1328                         enum snd_azf3328_codec_type other2;
1329                 } peer_codecs[3] =
1330                         { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1331                           { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1332                           { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1333                 bool call_function;
1334
1335                 if (enable)
1336                         /* if enable codec, call enable_codecs func
1337                            to enable codec supply... */
1338                         call_function = 1;
1339                 else {
1340                         /* ...otherwise call enable_codecs func
1341                            (which globally shuts down operation of codecs)
1342                            only in case the other codecs are currently
1343                            not active either! */
1344                         call_function =
1345                                 ((!chip->codecs[peer_codecs[codec_type].other1]
1346                                         .running)
1347                              &&  (!chip->codecs[peer_codecs[codec_type].other2]
1348                                         .running));
1349                 }
1350                 if (call_function)
1351                         snd_azf3328_ctrl_enable_codecs(chip, enable);
1352
1353                 /* ...and adjust clock, too
1354                  * (reduce noise and power consumption) */
1355                 if (!enable)
1356                         snd_azf3328_codec_setfmt_lowpower(codec);
1357                 codec->running = enable;
1358         }
1359 }
1360
1361 static void
1362 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1363                           struct snd_azf3328_codec_data *codec,
1364                           unsigned long addr,
1365                           unsigned int period_bytes,
1366                           unsigned int buffer_bytes
1367 )
1368 {
1369         WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1370         WARN_ONCE(buffer_bytes != 2 * period_bytes,
1371                  "missed our input expectations! %u vs. %u\n",
1372                  buffer_bytes, period_bytes);
1373         if (!codec->running) {
1374                 /* AZF3328 uses a two buffer pointer DMA transfer approach */
1375
1376                 unsigned long flags;
1377
1378                 /* width 32bit (prevent overflow): */
1379                 u32 area_length;
1380                 struct codec_setup_io {
1381                         u32 dma_start_1;
1382                         u32 dma_start_2;
1383                         u32 dma_lengths;
1384                 } __packed setup_io;
1385
1386                 area_length = buffer_bytes/2;
1387
1388                 setup_io.dma_start_1 = addr;
1389                 setup_io.dma_start_2 = addr+area_length;
1390
1391                 dev_dbg(chip->card->dev,
1392                         "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1393                                 setup_io.dma_start_1, area_length,
1394                                 setup_io.dma_start_2, area_length,
1395                                 period_bytes, buffer_bytes);
1396
1397                 /* Hmm, are we really supposed to decrement this by 1??
1398                    Most definitely certainly not: configuring full length does
1399                    work properly (i.e. likely better), and BTW we
1400                    violated possibly differing frame sizes with this...
1401
1402                 area_length--; |* max. index *|
1403                 */
1404
1405                 /* build combined I/O buffer length word */
1406                 setup_io.dma_lengths = (area_length << 16) | (area_length);
1407
1408                 spin_lock_irqsave(codec->lock, flags);
1409                 snd_azf3328_codec_outl_multi(
1410                         codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1411                 );
1412                 spin_unlock_irqrestore(codec->lock, flags);
1413         }
1414 }
1415
1416 static int
1417 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1418 {
1419         struct snd_pcm_runtime *runtime = substream->runtime;
1420         struct snd_azf3328_codec_data *codec = runtime->private_data;
1421 #if 0
1422         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1423         unsigned int count = snd_pcm_lib_period_bytes(substream);
1424 #endif
1425
1426         codec->dma_base = runtime->dma_addr;
1427
1428 #if 0
1429         snd_azf3328_codec_setfmt(codec,
1430                 runtime->rate,
1431                 snd_pcm_format_width(runtime->format),
1432                 runtime->channels);
1433         snd_azf3328_codec_setdmaa(chip, codec,
1434                                         runtime->dma_addr, count, size);
1435 #endif
1436         return 0;
1437 }
1438
1439 static int
1440 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1441 {
1442         struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1443         struct snd_pcm_runtime *runtime = substream->runtime;
1444         struct snd_azf3328_codec_data *codec = runtime->private_data;
1445         int result = 0;
1446         u16 flags1;
1447         bool previously_muted = false;
1448         bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1449
1450         switch (cmd) {
1451         case SNDRV_PCM_TRIGGER_START:
1452                 dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1453
1454                 if (is_main_mixer_playback_codec) {
1455                         /* mute WaveOut (avoid clicking during setup) */
1456                         previously_muted =
1457                                 snd_azf3328_mixer_mute_control_pcm(
1458                                                 chip, 1
1459                                 );
1460                 }
1461
1462                 snd_azf3328_codec_setfmt(codec,
1463                         runtime->rate,
1464                         snd_pcm_format_width(runtime->format),
1465                         runtime->channels);
1466
1467                 spin_lock(codec->lock);
1468                 /* first, remember current value: */
1469                 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1470
1471                 /* stop transfer */
1472                 flags1 &= ~DMA_RESUME;
1473                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1474
1475                 /* FIXME: clear interrupts or what??? */
1476                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1477                 spin_unlock(codec->lock);
1478
1479                 snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1480                         snd_pcm_lib_period_bytes(substream),
1481                         snd_pcm_lib_buffer_bytes(substream)
1482                 );
1483
1484                 spin_lock(codec->lock);
1485 #ifdef WIN9X
1486                 /* FIXME: enable playback/recording??? */
1487                 flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1488                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1489
1490                 /* start transfer again */
1491                 /* FIXME: what is this value (0x0010)??? */
1492                 flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1493                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1494 #else /* NT4 */
1495                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1496                         0x0000);
1497                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1498                         DMA_RUN_SOMETHING1);
1499                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1500                         DMA_RUN_SOMETHING1 |
1501                         DMA_RUN_SOMETHING2);
1502                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1503                         DMA_RESUME |
1504                         SOMETHING_ALMOST_ALWAYS_SET |
1505                         DMA_EPILOGUE_SOMETHING |
1506                         DMA_SOMETHING_ELSE);
1507 #endif
1508                 spin_unlock(codec->lock);
1509                 snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1510
1511                 if (is_main_mixer_playback_codec) {
1512                         /* now unmute WaveOut */
1513                         if (!previously_muted)
1514                                 snd_azf3328_mixer_mute_control_pcm(
1515                                                 chip, 0
1516                                 );
1517                 }
1518
1519                 dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1520                 break;
1521         case SNDRV_PCM_TRIGGER_RESUME:
1522                 dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1523                 /* resume codec if we were active */
1524                 spin_lock(codec->lock);
1525                 if (codec->running)
1526                         snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1527                                 snd_azf3328_codec_inw(
1528                                         codec, IDX_IO_CODEC_DMA_FLAGS
1529                                 ) | DMA_RESUME
1530                         );
1531                 spin_unlock(codec->lock);
1532                 break;
1533         case SNDRV_PCM_TRIGGER_STOP:
1534                 dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1535
1536                 if (is_main_mixer_playback_codec) {
1537                         /* mute WaveOut (avoid clicking during setup) */
1538                         previously_muted =
1539                                 snd_azf3328_mixer_mute_control_pcm(
1540                                                 chip, 1
1541                                 );
1542                 }
1543
1544                 spin_lock(codec->lock);
1545                 /* first, remember current value: */
1546                 flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1547
1548                 /* stop transfer */
1549                 flags1 &= ~DMA_RESUME;
1550                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1551
1552                 /* hmm, is this really required? we're resetting the same bit
1553                  * immediately thereafter... */
1554                 flags1 |= DMA_RUN_SOMETHING1;
1555                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1556
1557                 flags1 &= ~DMA_RUN_SOMETHING1;
1558                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1559                 spin_unlock(codec->lock);
1560                 snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1561
1562                 if (is_main_mixer_playback_codec) {
1563                         /* now unmute WaveOut */
1564                         if (!previously_muted)
1565                                 snd_azf3328_mixer_mute_control_pcm(
1566                                                 chip, 0
1567                                 );
1568                 }
1569
1570                 dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1571                 break;
1572         case SNDRV_PCM_TRIGGER_SUSPEND:
1573                 dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1574                 /* make sure codec is stopped */
1575                 snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1576                         snd_azf3328_codec_inw(
1577                                 codec, IDX_IO_CODEC_DMA_FLAGS
1578                         ) & ~DMA_RESUME
1579                 );
1580                 break;
1581         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1582                 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1583                 break;
1584         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1585                 WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1586                 break;
1587         default:
1588                 WARN(1, "FIXME: unknown trigger mode!\n");
1589                 return -EINVAL;
1590         }
1591
1592         return result;
1593 }
1594
1595 static snd_pcm_uframes_t
1596 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1597 )
1598 {
1599         const struct snd_azf3328_codec_data *codec =
1600                 substream->runtime->private_data;
1601         unsigned long result;
1602         snd_pcm_uframes_t frmres;
1603
1604         result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1605
1606         /* calculate offset */
1607 #ifdef QUERY_HARDWARE
1608         result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1609 #else
1610         result -= codec->dma_base;
1611 #endif
1612         frmres = bytes_to_frames( substream->runtime, result);
1613         dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1614                 jiffies, codec->name, result, frmres);
1615         return frmres;
1616 }
1617
1618 /******************************************************************/
1619
1620 #ifdef SUPPORT_GAMEPORT
1621 static inline void
1622 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1623                                 bool enable
1624 )
1625 {
1626         snd_azf3328_io_reg_setb(
1627                 chip->game_io+IDX_GAME_HWCONFIG,
1628                 GAME_HWCFG_IRQ_ENABLE,
1629                 enable
1630         );
1631 }
1632
1633 static inline void
1634 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1635                                            bool enable
1636 )
1637 {
1638         snd_azf3328_io_reg_setb(
1639                 chip->game_io+IDX_GAME_HWCONFIG,
1640                 GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1641                 enable
1642         );
1643 }
1644
1645 static void
1646 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1647                                            unsigned int freq_cfg
1648 )
1649 {
1650         snd_azf3328_io_reg_setb(
1651                 chip->game_io+IDX_GAME_HWCONFIG,
1652                 0x02,
1653                 (freq_cfg & 1) != 0
1654         );
1655         snd_azf3328_io_reg_setb(
1656                 chip->game_io+IDX_GAME_HWCONFIG,
1657                 0x04,
1658                 (freq_cfg & 2) != 0
1659         );
1660 }
1661
1662 static inline void
1663 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1664 {
1665         snd_azf3328_ctrl_reg_6AH_update(
1666                 chip, IO_6A_SOMETHING2_GAMEPORT, enable
1667         );
1668 }
1669
1670 static inline void
1671 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1672 {
1673         /*
1674          * skeleton handler only
1675          * (we do not want axis reading in interrupt handler - too much load!)
1676          */
1677         dev_dbg(chip->card->dev, "gameport irq\n");
1678
1679          /* this should ACK the gameport IRQ properly, hopefully. */
1680         snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1681 }
1682
1683 static int
1684 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1685 {
1686         struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1687         int res;
1688
1689         dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1690         switch (mode) {
1691         case GAMEPORT_MODE_COOKED:
1692         case GAMEPORT_MODE_RAW:
1693                 res = 0;
1694                 break;
1695         default:
1696                 res = -1;
1697                 break;
1698         }
1699
1700         snd_azf3328_gameport_set_counter_frequency(chip,
1701                                 GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1702         snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1703
1704         return res;
1705 }
1706
1707 static void
1708 snd_azf3328_gameport_close(struct gameport *gameport)
1709 {
1710         struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1711
1712         dev_dbg(chip->card->dev, "gameport_close\n");
1713         snd_azf3328_gameport_set_counter_frequency(chip,
1714                                 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1715         snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1716 }
1717
1718 static int
1719 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1720                                  int *axes,
1721                                  int *buttons
1722 )
1723 {
1724         struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1725         int i;
1726         u8 val;
1727         unsigned long flags;
1728
1729         if (snd_BUG_ON(!chip))
1730                 return 0;
1731
1732         spin_lock_irqsave(&chip->reg_lock, flags);
1733         val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1734         *buttons = (~(val) >> 4) & 0xf;
1735
1736         /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1737          * thus we're atomic and cannot actively wait in here
1738          * (which would be useful for us since it probably would be better
1739          * to trigger a measurement in here, then wait a short amount of
1740          * time until it's finished, then read values of _this_ measurement).
1741          *
1742          * Thus we simply resort to reading values if they're available already
1743          * and trigger the next measurement.
1744          */
1745
1746         val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1747         if (val & GAME_AXES_SAMPLING_READY) {
1748                 for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1749                         /* configure the axis to read */
1750                         val = (i << 4) | 0x0f;
1751                         snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1752
1753                         chip->axes[i] = snd_azf3328_game_inw(
1754                                                 chip, IDX_GAME_AXIS_VALUE
1755                                         );
1756                 }
1757         }
1758
1759         /* trigger next sampling of axes, to be evaluated the next time we
1760          * enter this function */
1761
1762         /* for some very, very strange reason we cannot enable
1763          * Measurement Ready monitoring for all axes here,
1764          * at least not when only one joystick connected */
1765         val = 0x03; /* we're able to monitor axes 1 and 2 only */
1766         snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1767
1768         snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1769         spin_unlock_irqrestore(&chip->reg_lock, flags);
1770
1771         for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1772                 axes[i] = chip->axes[i];
1773                 if (axes[i] == 0xffff)
1774                         axes[i] = -1;
1775         }
1776
1777         dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1778                 axes[0], axes[1], axes[2], axes[3], *buttons);
1779
1780         return 0;
1781 }
1782
1783 static int
1784 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1785 {
1786         struct gameport *gp;
1787
1788         chip->gameport = gp = gameport_allocate_port();
1789         if (!gp) {
1790                 dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1791                 return -ENOMEM;
1792         }
1793
1794         gameport_set_name(gp, "AZF3328 Gameport");
1795         gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1796         gameport_set_dev_parent(gp, &chip->pci->dev);
1797         gp->io = chip->game_io;
1798         gameport_set_port_data(gp, chip);
1799
1800         gp->open = snd_azf3328_gameport_open;
1801         gp->close = snd_azf3328_gameport_close;
1802         gp->fuzz = 16; /* seems ok */
1803         gp->cooked_read = snd_azf3328_gameport_cooked_read;
1804
1805         /* DISABLE legacy address: we don't need it! */
1806         snd_azf3328_gameport_legacy_address_enable(chip, 0);
1807
1808         snd_azf3328_gameport_set_counter_frequency(chip,
1809                                 GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1810         snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1811
1812         gameport_register_port(chip->gameport);
1813
1814         return 0;
1815 }
1816
1817 static void
1818 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1819 {
1820         if (chip->gameport) {
1821                 gameport_unregister_port(chip->gameport);
1822                 chip->gameport = NULL;
1823         }
1824         snd_azf3328_gameport_irq_enable(chip, 0);
1825 }
1826 #else
1827 static inline int
1828 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1829 static inline void
1830 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1831 static inline void
1832 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1833 {
1834         dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1835 }
1836 #endif /* SUPPORT_GAMEPORT */
1837
1838 /******************************************************************/
1839
1840 static inline void
1841 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1842 {
1843         dev_dbg(chip->card->dev,
1844                 "unknown IRQ type (%x) occurred, please report!\n",
1845                 which);
1846 }
1847
1848 static inline void
1849 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1850                           const struct snd_azf3328_codec_data *first_codec,
1851                           u8 status
1852 )
1853 {
1854         u8 which;
1855         enum snd_azf3328_codec_type codec_type;
1856         const struct snd_azf3328_codec_data *codec = first_codec;
1857
1858         for (codec_type = AZF_CODEC_PLAYBACK;
1859                  codec_type <= AZF_CODEC_I2S_OUT;
1860                          ++codec_type, ++codec) {
1861
1862                 /* skip codec if there's no interrupt for it */
1863                 if (!(status & (1 << codec_type)))
1864                         continue;
1865
1866                 spin_lock(codec->lock);
1867                 which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1868                 /* ack all IRQ types immediately */
1869                 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1870                 spin_unlock(codec->lock);
1871
1872                 if (codec->substream) {
1873                         snd_pcm_period_elapsed(codec->substream);
1874                         dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1875                                 codec->name,
1876                                 which,
1877                                 snd_azf3328_codec_inl(
1878                                         codec, IDX_IO_CODEC_DMA_CURRPOS));
1879                 } else
1880                         dev_warn(chip->card->dev, "irq handler problem!\n");
1881                 if (which & IRQ_SOMETHING)
1882                         snd_azf3328_irq_log_unknown_type(chip, which);
1883         }
1884 }
1885
1886 static irqreturn_t
1887 snd_azf3328_interrupt(int irq, void *dev_id)
1888 {
1889         struct snd_azf3328 *chip = dev_id;
1890         u8 status;
1891         static unsigned long irq_count;
1892
1893         status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1894
1895         /* fast path out, to ease interrupt sharing */
1896         if (!(status &
1897                 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1898                 |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1899         ))
1900                 return IRQ_NONE; /* must be interrupt for another device */
1901
1902         dev_dbg(chip->card->dev,
1903                 "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1904                         irq_count++ /* debug-only */,
1905                         status);
1906
1907         if (status & IRQ_TIMER) {
1908                 /* dev_dbg(chip->card->dev, "timer %ld\n",
1909                         snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1910                                 & TIMER_VALUE_MASK
1911                 ); */
1912                 if (chip->timer)
1913                         snd_timer_interrupt(chip->timer, chip->timer->sticks);
1914                 /* ACK timer */
1915                 spin_lock(&chip->reg_lock);
1916                 snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1917                 spin_unlock(&chip->reg_lock);
1918                 dev_dbg(chip->card->dev, "timer IRQ\n");
1919         }
1920
1921         if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1922                 snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1923
1924         if (status & IRQ_GAMEPORT)
1925                 snd_azf3328_gameport_interrupt(chip);
1926
1927         /* MPU401 has less critical IRQ requirements
1928          * than timer and playback/recording, right? */
1929         if (status & IRQ_MPU401) {
1930                 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1931
1932                 /* hmm, do we have to ack the IRQ here somehow?
1933                  * If so, then I don't know how yet... */
1934                 dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1935         }
1936         return IRQ_HANDLED;
1937 }
1938
1939 /*****************************************************************/
1940
1941 /* as long as we think we have identical snd_pcm_hardware parameters
1942    for playback, capture and i2s out, we can use the same physical struct
1943    since the struct is simply being copied into a member.
1944 */
1945 static const struct snd_pcm_hardware snd_azf3328_hardware =
1946 {
1947         /* FIXME!! Correct? */
1948         .info =                 SNDRV_PCM_INFO_MMAP |
1949                                 SNDRV_PCM_INFO_INTERLEAVED |
1950                                 SNDRV_PCM_INFO_MMAP_VALID,
1951         .formats =              SNDRV_PCM_FMTBIT_S8 |
1952                                 SNDRV_PCM_FMTBIT_U8 |
1953                                 SNDRV_PCM_FMTBIT_S16_LE |
1954                                 SNDRV_PCM_FMTBIT_U16_LE,
1955         .rates =                SNDRV_PCM_RATE_5512 |
1956                                 SNDRV_PCM_RATE_8000_48000 |
1957                                 SNDRV_PCM_RATE_KNOT,
1958         .rate_min =             AZF_FREQ_4000,
1959         .rate_max =             AZF_FREQ_66200,
1960         .channels_min =         1,
1961         .channels_max =         2,
1962         .buffer_bytes_max =     (64*1024),
1963         .period_bytes_min =     1024,
1964         .period_bytes_max =     (32*1024),
1965         /* We simply have two DMA areas (instead of a list of descriptors
1966            such as other cards); I believe that this is a fixed hardware
1967            attribute and there isn't much driver magic to be done to expand it.
1968            Thus indicate that we have at least and at most 2 periods. */
1969         .periods_min =          2,
1970         .periods_max =          2,
1971         /* FIXME: maybe that card actually has a FIFO?
1972          * Hmm, it seems newer revisions do have one, but we still don't know
1973          * its size... */
1974         .fifo_size =            0,
1975 };
1976
1977
1978 static const unsigned int snd_azf3328_fixed_rates[] = {
1979         AZF_FREQ_4000,
1980         AZF_FREQ_4800,
1981         AZF_FREQ_5512,
1982         AZF_FREQ_6620,
1983         AZF_FREQ_8000,
1984         AZF_FREQ_9600,
1985         AZF_FREQ_11025,
1986         AZF_FREQ_13240,
1987         AZF_FREQ_16000,
1988         AZF_FREQ_22050,
1989         AZF_FREQ_32000,
1990         AZF_FREQ_44100,
1991         AZF_FREQ_48000,
1992         AZF_FREQ_66200
1993 };
1994
1995 static const struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1996         .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1997         .list = snd_azf3328_fixed_rates,
1998         .mask = 0,
1999 };
2000
2001 /*****************************************************************/
2002
2003 static int
2004 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2005                      enum snd_azf3328_codec_type codec_type
2006 )
2007 {
2008         struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2009         struct snd_pcm_runtime *runtime = substream->runtime;
2010         struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2011
2012         codec->substream = substream;
2013
2014         /* same parameters for all our codecs - at least we think so... */
2015         runtime->hw = snd_azf3328_hardware;
2016
2017         snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2018                                    &snd_azf3328_hw_constraints_rates);
2019         runtime->private_data = codec;
2020         return 0;
2021 }
2022
2023 static int
2024 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2025 {
2026         return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2027 }
2028
2029 static int
2030 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2031 {
2032         return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2033 }
2034
2035 static int
2036 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2037 {
2038         return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2039 }
2040
2041 static int
2042 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2043 )
2044 {
2045         struct snd_azf3328_codec_data *codec =
2046                 substream->runtime->private_data;
2047
2048         codec->substream = NULL;
2049         return 0;
2050 }
2051
2052 /******************************************************************/
2053
2054 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2055         .open =         snd_azf3328_pcm_playback_open,
2056         .close =        snd_azf3328_pcm_close,
2057         .prepare =      snd_azf3328_pcm_prepare,
2058         .trigger =      snd_azf3328_pcm_trigger,
2059         .pointer =      snd_azf3328_pcm_pointer
2060 };
2061
2062 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2063         .open =         snd_azf3328_pcm_capture_open,
2064         .close =        snd_azf3328_pcm_close,
2065         .prepare =      snd_azf3328_pcm_prepare,
2066         .trigger =      snd_azf3328_pcm_trigger,
2067         .pointer =      snd_azf3328_pcm_pointer
2068 };
2069
2070 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2071         .open =         snd_azf3328_pcm_i2s_out_open,
2072         .close =        snd_azf3328_pcm_close,
2073         .prepare =      snd_azf3328_pcm_prepare,
2074         .trigger =      snd_azf3328_pcm_trigger,
2075         .pointer =      snd_azf3328_pcm_pointer
2076 };
2077
2078 static int
2079 snd_azf3328_pcm(struct snd_azf3328 *chip)
2080 {
2081         /* pcm devices */
2082         enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2083
2084         struct snd_pcm *pcm;
2085         int err;
2086
2087         err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2088                                                                 1, 1, &pcm);
2089         if (err < 0)
2090                 return err;
2091         snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2092                                                 &snd_azf3328_playback_ops);
2093         snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2094                                                 &snd_azf3328_capture_ops);
2095
2096         pcm->private_data = chip;
2097         pcm->info_flags = 0;
2098         strcpy(pcm->name, chip->card->shortname);
2099         /* same pcm object for playback/capture (see snd_pcm_new() above) */
2100         chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2101         chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2102
2103         snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2104                                        64*1024, 64*1024);
2105
2106         err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2107                                                                 1, 0, &pcm);
2108         if (err < 0)
2109                 return err;
2110         snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2111                                                 &snd_azf3328_i2s_out_ops);
2112
2113         pcm->private_data = chip;
2114         pcm->info_flags = 0;
2115         strcpy(pcm->name, chip->card->shortname);
2116         chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2117
2118         snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &chip->pci->dev,
2119                                        64*1024, 64*1024);
2120
2121         return 0;
2122 }
2123
2124 /******************************************************************/
2125
2126 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2127  *** (probably derived from main crystal via a divider of 24),
2128  *** but announcing those attributes to user-space would make programs
2129  *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2130  *** timer IRQ storm.
2131  *** Thus I chose to announce a down-scaled virtual timer to the outside and
2132  *** calculate real timer countdown values internally.
2133  *** (the scale factor can be set via module parameter "seqtimer_scaling").
2134  ***/
2135
2136 static int
2137 snd_azf3328_timer_start(struct snd_timer *timer)
2138 {
2139         struct snd_azf3328 *chip;
2140         unsigned long flags;
2141         unsigned int delay;
2142
2143         chip = snd_timer_chip(timer);
2144         delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2145         if (delay < 49) {
2146                 /* uhoh, that's not good, since user-space won't know about
2147                  * this timing tweak
2148                  * (we need to do it to avoid a lockup, though) */
2149
2150                 dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2151                 delay = 49; /* minimum time is 49 ticks */
2152         }
2153         dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2154         delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2155         spin_lock_irqsave(&chip->reg_lock, flags);
2156         snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2157         spin_unlock_irqrestore(&chip->reg_lock, flags);
2158         return 0;
2159 }
2160
2161 static int
2162 snd_azf3328_timer_stop(struct snd_timer *timer)
2163 {
2164         struct snd_azf3328 *chip;
2165         unsigned long flags;
2166
2167         chip = snd_timer_chip(timer);
2168         spin_lock_irqsave(&chip->reg_lock, flags);
2169         /* disable timer countdown and interrupt */
2170         /* Hmm, should we write TIMER_IRQ_ACK here?
2171            YES indeed, otherwise a rogue timer operation - which prompts
2172            ALSA(?) to call repeated stop() in vain, but NOT start() -
2173            will never end (value 0x03 is kept shown in control byte).
2174            Simply manually poking 0x04 _once_ immediately successfully stops
2175            the hardware/ALSA interrupt activity. */
2176         snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2177         spin_unlock_irqrestore(&chip->reg_lock, flags);
2178         return 0;
2179 }
2180
2181
2182 static int
2183 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2184                                                unsigned long *num, unsigned long *den)
2185 {
2186         *num = 1;
2187         *den = 1024000 / seqtimer_scaling;
2188         return 0;
2189 }
2190
2191 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2192         .flags = SNDRV_TIMER_HW_AUTO,
2193         .resolution = 977, /* 1000000/1024000 = 0.9765625us */
2194         .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2195         .start = snd_azf3328_timer_start,
2196         .stop = snd_azf3328_timer_stop,
2197         .precise_resolution = snd_azf3328_timer_precise_resolution,
2198 };
2199
2200 static int
2201 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2202 {
2203         struct snd_timer *timer = NULL;
2204         struct snd_timer_id tid;
2205         int err;
2206
2207         tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2208         tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2209         tid.card = chip->card->number;
2210         tid.device = device;
2211         tid.subdevice = 0;
2212
2213         snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2214         snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2215
2216         err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2217         if (err < 0)
2218                 goto out;
2219
2220         strcpy(timer->name, "AZF3328 timer");
2221         timer->private_data = chip;
2222         timer->hw = snd_azf3328_timer_hw;
2223
2224         chip->timer = timer;
2225
2226         snd_azf3328_timer_stop(timer);
2227
2228         err = 0;
2229
2230 out:
2231         return err;
2232 }
2233
2234 /******************************************************************/
2235
2236 static void
2237 snd_azf3328_free(struct snd_card *card)
2238 {
2239         struct snd_azf3328 *chip = card->private_data;
2240
2241         snd_azf3328_mixer_reset(chip);
2242
2243         snd_azf3328_timer_stop(chip->timer);
2244         snd_azf3328_gameport_free(chip);
2245 }
2246
2247 #if 0
2248 /* check whether a bit can be modified */
2249 static void
2250 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2251 {
2252         unsigned char val, valoff, valon;
2253
2254         val = inb(reg);
2255
2256         outb(val & ~(1 << bit), reg);
2257         valoff = inb(reg);
2258
2259         outb(val|(1 << bit), reg);
2260         valon = inb(reg);
2261
2262         outb(val, reg);
2263
2264         printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2265                                 reg, bit, val, valoff, valon
2266         );
2267 }
2268 #endif
2269
2270 static inline void
2271 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2272 {
2273         u16 tmp;
2274
2275         dev_dbg(chip->card->dev,
2276                 "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2277                 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2278                 chip->ctrl_io, chip->game_io, chip->mpu_io,
2279                 chip->opl3_io, chip->mixer_io, chip->irq);
2280
2281         dev_dbg(chip->card->dev,
2282                 "game %02x %02x %02x %02x %02x %02x\n",
2283                 snd_azf3328_game_inb(chip, 0),
2284                 snd_azf3328_game_inb(chip, 1),
2285                 snd_azf3328_game_inb(chip, 2),
2286                 snd_azf3328_game_inb(chip, 3),
2287                 snd_azf3328_game_inb(chip, 4),
2288                 snd_azf3328_game_inb(chip, 5));
2289
2290         for (tmp = 0; tmp < 0x07; tmp += 1)
2291                 dev_dbg(chip->card->dev,
2292                         "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2293
2294         for (tmp = 0; tmp <= 0x07; tmp += 1)
2295                 dev_dbg(chip->card->dev,
2296                         "0x%02x: game200 0x%04x, game208 0x%04x\n",
2297                         tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2298
2299         for (tmp = 0; tmp <= 0x01; tmp += 1)
2300                 dev_dbg(chip->card->dev,
2301                         "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2302                         "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2303                                 tmp,
2304                                 inb(0x300 + tmp),
2305                                 inb(0x310 + tmp),
2306                                 inb(0x320 + tmp),
2307                                 inb(0x330 + tmp),
2308                                 inb(0x388 + tmp),
2309                                 inb(0x38c + tmp));
2310
2311         for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2312                 dev_dbg(chip->card->dev,
2313                         "ctrl 0x%02x: 0x%04x\n",
2314                         tmp, snd_azf3328_ctrl_inw(chip, tmp));
2315
2316         for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2317                 dev_dbg(chip->card->dev,
2318                         "mixer 0x%02x: 0x%04x\n",
2319                         tmp, snd_azf3328_mixer_inw(chip, tmp));
2320 }
2321
2322 static int
2323 snd_azf3328_create(struct snd_card *card,
2324                    struct pci_dev *pci,
2325                    unsigned long device_type)
2326 {
2327         struct snd_azf3328 *chip = card->private_data;
2328         int err;
2329         u8 dma_init;
2330         enum snd_azf3328_codec_type codec_type;
2331         struct snd_azf3328_codec_data *codec_setup;
2332
2333         err = pcim_enable_device(pci);
2334         if (err < 0)
2335                 return err;
2336
2337         spin_lock_init(&chip->reg_lock);
2338         chip->card = card;
2339         chip->pci = pci;
2340         chip->irq = -1;
2341
2342         /* check if we can restrict PCI DMA transfers to 24 bits */
2343         if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) {
2344                 dev_err(card->dev,
2345                         "architecture does not support 24bit PCI busmaster DMA\n"
2346                 );
2347                 return -ENXIO;
2348         }
2349
2350         err = pci_request_regions(pci, "Aztech AZF3328");
2351         if (err < 0)
2352                 return err;
2353
2354         chip->ctrl_io  = pci_resource_start(pci, 0);
2355         chip->game_io  = pci_resource_start(pci, 1);
2356         chip->mpu_io   = pci_resource_start(pci, 2);
2357         chip->opl3_io  = pci_resource_start(pci, 3);
2358         chip->mixer_io = pci_resource_start(pci, 4);
2359
2360         codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2361         codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2362         codec_setup->lock = &chip->reg_lock;
2363         codec_setup->type = AZF_CODEC_PLAYBACK;
2364         codec_setup->name = "PLAYBACK";
2365
2366         codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2367         codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2368         codec_setup->lock = &chip->reg_lock;
2369         codec_setup->type = AZF_CODEC_CAPTURE;
2370         codec_setup->name = "CAPTURE";
2371
2372         codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2373         codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2374         codec_setup->lock = &chip->reg_lock;
2375         codec_setup->type = AZF_CODEC_I2S_OUT;
2376         codec_setup->name = "I2S_OUT";
2377
2378         if (devm_request_irq(&pci->dev, pci->irq, snd_azf3328_interrupt,
2379                              IRQF_SHARED, KBUILD_MODNAME, chip)) {
2380                 dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2381                 return -EBUSY;
2382         }
2383         chip->irq = pci->irq;
2384         card->sync_irq = chip->irq;
2385         card->private_free = snd_azf3328_free;
2386         pci_set_master(pci);
2387
2388         snd_azf3328_debug_show_ports(chip);
2389
2390         /* create mixer interface & switches */
2391         err = snd_azf3328_mixer_new(chip);
2392         if (err < 0)
2393                 return err;
2394
2395         /* standard codec init stuff */
2396                 /* default DMA init value */
2397         dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2398
2399         for (codec_type = AZF_CODEC_PLAYBACK;
2400                 codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2401                 struct snd_azf3328_codec_data *codec =
2402                          &chip->codecs[codec_type];
2403
2404                 /* shutdown codecs to reduce power / noise */
2405                         /* have ...ctrl_codec_activity() act properly */
2406                 codec->running = true;
2407                 snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2408
2409                 spin_lock_irq(codec->lock);
2410                 snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2411                                                  dma_init);
2412                 spin_unlock_irq(codec->lock);
2413         }
2414
2415         return 0;
2416 }
2417
2418 static int
2419 __snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2420 {
2421         static int dev;
2422         struct snd_card *card;
2423         struct snd_azf3328 *chip;
2424         struct snd_opl3 *opl3;
2425         int err;
2426
2427         if (dev >= SNDRV_CARDS)
2428                 return -ENODEV;
2429         if (!enable[dev]) {
2430                 dev++;
2431                 return -ENOENT;
2432         }
2433
2434         err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2435                                 sizeof(*chip), &card);
2436         if (err < 0)
2437                 return err;
2438         chip = card->private_data;
2439
2440         strcpy(card->driver, "AZF3328");
2441         strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2442
2443         err = snd_azf3328_create(card, pci, pci_id->driver_data);
2444         if (err < 0)
2445                 return err;
2446
2447         /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2448            since our hardware ought to be similar, thus use same ID. */
2449         err = snd_mpu401_uart_new(
2450                 card, 0,
2451                 MPU401_HW_AZT2320, chip->mpu_io,
2452                 MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2453                 -1, &chip->rmidi
2454         );
2455         if (err < 0) {
2456                 dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2457                                 chip->mpu_io
2458                 );
2459                 return err;
2460         }
2461
2462         err = snd_azf3328_timer(chip, 0);
2463         if (err < 0)
2464                 return err;
2465
2466         err = snd_azf3328_pcm(chip);
2467         if (err < 0)
2468                 return err;
2469
2470         if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2471                             OPL3_HW_AUTO, 1, &opl3) < 0) {
2472                 dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2473                            chip->opl3_io, chip->opl3_io+2
2474                 );
2475         } else {
2476                 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2477                 err = snd_opl3_timer_new(opl3, 1, 2);
2478                 if (err < 0)
2479                         return err;
2480                 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2481                 if (err < 0)
2482                         return err;
2483                 opl3->private_data = chip;
2484         }
2485
2486         sprintf(card->longname, "%s at 0x%lx, irq %i",
2487                 card->shortname, chip->ctrl_io, chip->irq);
2488
2489         err = snd_card_register(card);
2490         if (err < 0)
2491                 return err;
2492
2493 #ifdef MODULE
2494         dev_info(card->dev,
2495                  "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2496         dev_info(card->dev,
2497                  "Hardware was completely undocumented, unfortunately.\n");
2498         dev_info(card->dev,
2499                  "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2500         dev_info(card->dev,
2501                  "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2502                  1024000 / seqtimer_scaling, seqtimer_scaling);
2503 #endif
2504
2505         snd_azf3328_gameport(chip, dev);
2506
2507         pci_set_drvdata(pci, card);
2508         dev++;
2509         return 0;
2510 }
2511
2512 static int
2513 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2514 {
2515         return snd_card_free_on_error(&pci->dev, __snd_azf3328_probe(pci, pci_id));
2516 }
2517
2518 static inline void
2519 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2520                          unsigned long io_addr, unsigned count, u32 *saved_regs)
2521 {
2522         unsigned reg;
2523
2524         for (reg = 0; reg < count; ++reg) {
2525                 *saved_regs = inl(io_addr);
2526                 dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2527                         io_addr, *saved_regs);
2528                 ++saved_regs;
2529                 io_addr += sizeof(*saved_regs);
2530         }
2531 }
2532
2533 static inline void
2534 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2535                         const u32 *saved_regs,
2536                         unsigned long io_addr,
2537                         unsigned count
2538 )
2539 {
2540         unsigned reg;
2541
2542         for (reg = 0; reg < count; ++reg) {
2543                 outl(*saved_regs, io_addr);
2544                 dev_dbg(chip->card->dev,
2545                         "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2546                         io_addr, *saved_regs, inl(io_addr));
2547                 ++saved_regs;
2548                 io_addr += sizeof(*saved_regs);
2549         }
2550 }
2551
2552 static inline void
2553 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2554 {
2555 #ifdef AZF_USE_AC97_LAYER
2556         snd_ac97_suspend(chip->ac97);
2557 #else
2558         snd_azf3328_suspend_regs(chip, chip->mixer_io,
2559                 ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2560
2561         /* make sure to disable master volume etc. to prevent looping sound */
2562         snd_azf3328_mixer_mute_control_master(chip, 1);
2563         snd_azf3328_mixer_mute_control_pcm(chip, 1);
2564 #endif /* AZF_USE_AC97_LAYER */
2565 }
2566
2567 static inline void
2568 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2569 {
2570 #ifdef AZF_USE_AC97_LAYER
2571         snd_ac97_resume(chip->ac97);
2572 #else
2573         snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2574                                         ARRAY_SIZE(chip->saved_regs_mixer));
2575
2576         /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2577            and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2578            resulting in a mixer reset condition persisting until _after_
2579            master vol was restored. Thus master vol needs an extra restore. */
2580         outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2581 #endif /* AZF_USE_AC97_LAYER */
2582 }
2583
2584 static int
2585 snd_azf3328_suspend(struct device *dev)
2586 {
2587         struct snd_card *card = dev_get_drvdata(dev);
2588         struct snd_azf3328 *chip = card->private_data;
2589         u16 *saved_regs_ctrl_u16;
2590
2591         snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2592
2593         snd_azf3328_suspend_ac97(chip);
2594
2595         snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2596                 ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2597
2598         /* manually store the one currently relevant write-only reg, too */
2599         saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2600         saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2601
2602         snd_azf3328_suspend_regs(chip, chip->game_io,
2603                 ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2604         snd_azf3328_suspend_regs(chip, chip->mpu_io,
2605                 ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2606         snd_azf3328_suspend_regs(chip, chip->opl3_io,
2607                 ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2608         return 0;
2609 }
2610
2611 static int
2612 snd_azf3328_resume(struct device *dev)
2613 {
2614         struct snd_card *card = dev_get_drvdata(dev);
2615         const struct snd_azf3328 *chip = card->private_data;
2616
2617         snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2618                                         ARRAY_SIZE(chip->saved_regs_game));
2619         snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2620                                         ARRAY_SIZE(chip->saved_regs_mpu));
2621         snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2622                                         ARRAY_SIZE(chip->saved_regs_opl3));
2623
2624         snd_azf3328_resume_ac97(chip);
2625
2626         snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2627                                         ARRAY_SIZE(chip->saved_regs_ctrl));
2628
2629         snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2630         return 0;
2631 }
2632
2633 static DEFINE_SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2634
2635 static struct pci_driver azf3328_driver = {
2636         .name = KBUILD_MODNAME,
2637         .id_table = snd_azf3328_ids,
2638         .probe = snd_azf3328_probe,
2639         .driver = {
2640                 .pm = &snd_azf3328_pm,
2641         },
2642 };
2643
2644 module_pci_driver(azf3328_driver);