Merge tag 'amd-drm-next-5.14-2021-05-19' of https://gitlab.freedesktop.org/agd5f...
[linux-2.6-microblaze.git] / include / linux / static_call.h
1 /* SPDX-License-Identifier: GPL-2.0 */
2 #ifndef _LINUX_STATIC_CALL_H
3 #define _LINUX_STATIC_CALL_H
4
5 /*
6  * Static call support
7  *
8  * Static calls use code patching to hard-code function pointers into direct
9  * branch instructions. They give the flexibility of function pointers, but
10  * with improved performance. This is especially important for cases where
11  * retpolines would otherwise be used, as retpolines can significantly impact
12  * performance.
13  *
14  *
15  * API overview:
16  *
17  *   DECLARE_STATIC_CALL(name, func);
18  *   DEFINE_STATIC_CALL(name, func);
19  *   DEFINE_STATIC_CALL_NULL(name, typename);
20  *   static_call(name)(args...);
21  *   static_call_cond(name)(args...);
22  *   static_call_update(name, func);
23  *   static_call_query(name);
24  *
25  * Usage example:
26  *
27  *   # Start with the following functions (with identical prototypes):
28  *   int func_a(int arg1, int arg2);
29  *   int func_b(int arg1, int arg2);
30  *
31  *   # Define a 'my_name' reference, associated with func_a() by default
32  *   DEFINE_STATIC_CALL(my_name, func_a);
33  *
34  *   # Call func_a()
35  *   static_call(my_name)(arg1, arg2);
36  *
37  *   # Update 'my_name' to point to func_b()
38  *   static_call_update(my_name, &func_b);
39  *
40  *   # Call func_b()
41  *   static_call(my_name)(arg1, arg2);
42  *
43  *
44  * Implementation details:
45  *
46  *   This requires some arch-specific code (CONFIG_HAVE_STATIC_CALL).
47  *   Otherwise basic indirect calls are used (with function pointers).
48  *
49  *   Each static_call() site calls into a trampoline associated with the name.
50  *   The trampoline has a direct branch to the default function.  Updates to a
51  *   name will modify the trampoline's branch destination.
52  *
53  *   If the arch has CONFIG_HAVE_STATIC_CALL_INLINE, then the call sites
54  *   themselves will be patched at runtime to call the functions directly,
55  *   rather than calling through the trampoline.  This requires objtool or a
56  *   compiler plugin to detect all the static_call() sites and annotate them
57  *   in the .static_call_sites section.
58  *
59  *
60  * Notes on NULL function pointers:
61  *
62  *   Static_call()s support NULL functions, with many of the caveats that
63  *   regular function pointers have.
64  *
65  *   Clearly calling a NULL function pointer is 'BAD', so too for
66  *   static_call()s (although when HAVE_STATIC_CALL it might not be immediately
67  *   fatal). A NULL static_call can be the result of:
68  *
69  *     DECLARE_STATIC_CALL_NULL(my_static_call, void (*)(int));
70  *
71  *   which is equivalent to declaring a NULL function pointer with just a
72  *   typename:
73  *
74  *     void (*my_func_ptr)(int arg1) = NULL;
75  *
76  *   or using static_call_update() with a NULL function. In both cases the
77  *   HAVE_STATIC_CALL implementation will patch the trampoline with a RET
78  *   instruction, instead of an immediate tail-call JMP. HAVE_STATIC_CALL_INLINE
79  *   architectures can patch the trampoline call to a NOP.
80  *
81  *   In all cases, any argument evaluation is unconditional. Unlike a regular
82  *   conditional function pointer call:
83  *
84  *     if (my_func_ptr)
85  *         my_func_ptr(arg1)
86  *
87  *   where the argument evaludation also depends on the pointer value.
88  *
89  *   When calling a static_call that can be NULL, use:
90  *
91  *     static_call_cond(name)(arg1);
92  *
93  *   which will include the required value tests to avoid NULL-pointer
94  *   dereferences.
95  *
96  *   To query which function is currently set to be called, use:
97  *
98  *   func = static_call_query(name);
99  */
100
101 #include <linux/types.h>
102 #include <linux/cpu.h>
103 #include <linux/static_call_types.h>
104
105 #ifdef CONFIG_HAVE_STATIC_CALL
106 #include <asm/static_call.h>
107
108 /*
109  * Either @site or @tramp can be NULL.
110  */
111 extern void arch_static_call_transform(void *site, void *tramp, void *func, bool tail);
112
113 #define STATIC_CALL_TRAMP_ADDR(name) &STATIC_CALL_TRAMP(name)
114
115 #else
116 #define STATIC_CALL_TRAMP_ADDR(name) NULL
117 #endif
118
119 #define static_call_update(name, func)                                  \
120 ({                                                                      \
121         typeof(&STATIC_CALL_TRAMP(name)) __F = (func);                  \
122         __static_call_update(&STATIC_CALL_KEY(name),                    \
123                              STATIC_CALL_TRAMP_ADDR(name), __F);        \
124 })
125
126 #define static_call_query(name) (READ_ONCE(STATIC_CALL_KEY(name).func))
127
128 #ifdef CONFIG_HAVE_STATIC_CALL_INLINE
129
130 extern int __init static_call_init(void);
131
132 struct static_call_mod {
133         struct static_call_mod *next;
134         struct module *mod; /* for vmlinux, mod == NULL */
135         struct static_call_site *sites;
136 };
137
138 /* For finding the key associated with a trampoline */
139 struct static_call_tramp_key {
140         s32 tramp;
141         s32 key;
142 };
143
144 extern void __static_call_update(struct static_call_key *key, void *tramp, void *func);
145 extern int static_call_mod_init(struct module *mod);
146 extern int static_call_text_reserved(void *start, void *end);
147
148 extern long __static_call_return0(void);
149
150 #define __DEFINE_STATIC_CALL(name, _func, _func_init)                   \
151         DECLARE_STATIC_CALL(name, _func);                               \
152         struct static_call_key STATIC_CALL_KEY(name) = {                \
153                 .func = _func_init,                                     \
154                 .type = 1,                                              \
155         };                                                              \
156         ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func_init)
157
158 #define DEFINE_STATIC_CALL_NULL(name, _func)                            \
159         DECLARE_STATIC_CALL(name, _func);                               \
160         struct static_call_key STATIC_CALL_KEY(name) = {                \
161                 .func = NULL,                                           \
162                 .type = 1,                                              \
163         };                                                              \
164         ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
165
166 #define static_call_cond(name)  (void)__static_call(name)
167
168 #define EXPORT_STATIC_CALL(name)                                        \
169         EXPORT_SYMBOL(STATIC_CALL_KEY(name));                           \
170         EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
171 #define EXPORT_STATIC_CALL_GPL(name)                                    \
172         EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name));                       \
173         EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
174
175 /* Leave the key unexported, so modules can't change static call targets: */
176 #define EXPORT_STATIC_CALL_TRAMP(name)                                  \
177         EXPORT_SYMBOL(STATIC_CALL_TRAMP(name));                         \
178         ARCH_ADD_TRAMP_KEY(name)
179 #define EXPORT_STATIC_CALL_TRAMP_GPL(name)                              \
180         EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name));                     \
181         ARCH_ADD_TRAMP_KEY(name)
182
183 #elif defined(CONFIG_HAVE_STATIC_CALL)
184
185 static inline int static_call_init(void) { return 0; }
186
187 #define __DEFINE_STATIC_CALL(name, _func, _func_init)                   \
188         DECLARE_STATIC_CALL(name, _func);                               \
189         struct static_call_key STATIC_CALL_KEY(name) = {                \
190                 .func = _func_init,                                     \
191         };                                                              \
192         ARCH_DEFINE_STATIC_CALL_TRAMP(name, _func_init)
193
194 #define DEFINE_STATIC_CALL_NULL(name, _func)                            \
195         DECLARE_STATIC_CALL(name, _func);                               \
196         struct static_call_key STATIC_CALL_KEY(name) = {                \
197                 .func = NULL,                                           \
198         };                                                              \
199         ARCH_DEFINE_STATIC_CALL_NULL_TRAMP(name)
200
201
202 #define static_call_cond(name)  (void)__static_call(name)
203
204 static inline
205 void __static_call_update(struct static_call_key *key, void *tramp, void *func)
206 {
207         cpus_read_lock();
208         WRITE_ONCE(key->func, func);
209         arch_static_call_transform(NULL, tramp, func, false);
210         cpus_read_unlock();
211 }
212
213 static inline int static_call_text_reserved(void *start, void *end)
214 {
215         return 0;
216 }
217
218 static inline long __static_call_return0(void)
219 {
220         return 0;
221 }
222
223 #define EXPORT_STATIC_CALL(name)                                        \
224         EXPORT_SYMBOL(STATIC_CALL_KEY(name));                           \
225         EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
226 #define EXPORT_STATIC_CALL_GPL(name)                                    \
227         EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name));                       \
228         EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
229
230 /* Leave the key unexported, so modules can't change static call targets: */
231 #define EXPORT_STATIC_CALL_TRAMP(name)                                  \
232         EXPORT_SYMBOL(STATIC_CALL_TRAMP(name))
233 #define EXPORT_STATIC_CALL_TRAMP_GPL(name)                              \
234         EXPORT_SYMBOL_GPL(STATIC_CALL_TRAMP(name))
235
236 #else /* Generic implementation */
237
238 static inline int static_call_init(void) { return 0; }
239
240 static inline long __static_call_return0(void)
241 {
242         return 0;
243 }
244
245 #define __DEFINE_STATIC_CALL(name, _func, _func_init)                   \
246         DECLARE_STATIC_CALL(name, _func);                               \
247         struct static_call_key STATIC_CALL_KEY(name) = {                \
248                 .func = _func_init,                                     \
249         }
250
251 #define DEFINE_STATIC_CALL_NULL(name, _func)                            \
252         DECLARE_STATIC_CALL(name, _func);                               \
253         struct static_call_key STATIC_CALL_KEY(name) = {                \
254                 .func = NULL,                                           \
255         }
256
257 static inline void __static_call_nop(void) { }
258
259 /*
260  * This horrific hack takes care of two things:
261  *
262  *  - it ensures the compiler will only load the function pointer ONCE,
263  *    which avoids a reload race.
264  *
265  *  - it ensures the argument evaluation is unconditional, similar
266  *    to the HAVE_STATIC_CALL variant.
267  *
268  * Sadly current GCC/Clang (10 for both) do not optimize this properly
269  * and will emit an indirect call for the NULL case :-(
270  */
271 #define __static_call_cond(name)                                        \
272 ({                                                                      \
273         void *func = READ_ONCE(STATIC_CALL_KEY(name).func);             \
274         if (!func)                                                      \
275                 func = &__static_call_nop;                              \
276         (typeof(STATIC_CALL_TRAMP(name))*)func;                         \
277 })
278
279 #define static_call_cond(name)  (void)__static_call_cond(name)
280
281 static inline
282 void __static_call_update(struct static_call_key *key, void *tramp, void *func)
283 {
284         WRITE_ONCE(key->func, func);
285 }
286
287 static inline int static_call_text_reserved(void *start, void *end)
288 {
289         return 0;
290 }
291
292 #define EXPORT_STATIC_CALL(name)        EXPORT_SYMBOL(STATIC_CALL_KEY(name))
293 #define EXPORT_STATIC_CALL_GPL(name)    EXPORT_SYMBOL_GPL(STATIC_CALL_KEY(name))
294
295 #endif /* CONFIG_HAVE_STATIC_CALL */
296
297 #define DEFINE_STATIC_CALL(name, _func)                                 \
298         __DEFINE_STATIC_CALL(name, _func, _func)
299
300 #define DEFINE_STATIC_CALL_RET0(name, _func)                            \
301         __DEFINE_STATIC_CALL(name, _func, __static_call_return0)
302
303 #endif /* _LINUX_STATIC_CALL_H */