Merge tag 'for-linus-4.17-rc2-tag' of git://git.kernel.org/pub/scm/linux/kernel/git...
[linux-2.6-microblaze.git] / fs / fscache / object.c
1 /* FS-Cache object state machine handler
2  *
3  * Copyright (C) 2007 Red Hat, Inc. All Rights Reserved.
4  * Written by David Howells (dhowells@redhat.com)
5  *
6  * This program is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU General Public License
8  * as published by the Free Software Foundation; either version
9  * 2 of the License, or (at your option) any later version.
10  *
11  * See Documentation/filesystems/caching/object.txt for a description of the
12  * object state machine and the in-kernel representations.
13  */
14
15 #define FSCACHE_DEBUG_LEVEL COOKIE
16 #include <linux/module.h>
17 #include <linux/slab.h>
18 #include <linux/prefetch.h>
19 #include "internal.h"
20
21 static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *, int);
22 static const struct fscache_state *fscache_kill_dependents(struct fscache_object *, int);
23 static const struct fscache_state *fscache_drop_object(struct fscache_object *, int);
24 static const struct fscache_state *fscache_initialise_object(struct fscache_object *, int);
25 static const struct fscache_state *fscache_invalidate_object(struct fscache_object *, int);
26 static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *, int);
27 static const struct fscache_state *fscache_kill_object(struct fscache_object *, int);
28 static const struct fscache_state *fscache_lookup_failure(struct fscache_object *, int);
29 static const struct fscache_state *fscache_look_up_object(struct fscache_object *, int);
30 static const struct fscache_state *fscache_object_available(struct fscache_object *, int);
31 static const struct fscache_state *fscache_parent_ready(struct fscache_object *, int);
32 static const struct fscache_state *fscache_update_object(struct fscache_object *, int);
33 static const struct fscache_state *fscache_object_dead(struct fscache_object *, int);
34
35 #define __STATE_NAME(n) fscache_osm_##n
36 #define STATE(n) (&__STATE_NAME(n))
37
38 /*
39  * Define a work state.  Work states are execution states.  No event processing
40  * is performed by them.  The function attached to a work state returns a
41  * pointer indicating the next state to which the state machine should
42  * transition.  Returning NO_TRANSIT repeats the current state, but goes back
43  * to the scheduler first.
44  */
45 #define WORK_STATE(n, sn, f) \
46         const struct fscache_state __STATE_NAME(n) = {                  \
47                 .name = #n,                                             \
48                 .short_name = sn,                                       \
49                 .work = f                                               \
50         }
51
52 /*
53  * Returns from work states.
54  */
55 #define transit_to(state) ({ prefetch(&STATE(state)->work); STATE(state); })
56
57 #define NO_TRANSIT ((struct fscache_state *)NULL)
58
59 /*
60  * Define a wait state.  Wait states are event processing states.  No execution
61  * is performed by them.  Wait states are just tables of "if event X occurs,
62  * clear it and transition to state Y".  The dispatcher returns to the
63  * scheduler if none of the events in which the wait state has an interest are
64  * currently pending.
65  */
66 #define WAIT_STATE(n, sn, ...) \
67         const struct fscache_state __STATE_NAME(n) = {                  \
68                 .name = #n,                                             \
69                 .short_name = sn,                                       \
70                 .work = NULL,                                           \
71                 .transitions = { __VA_ARGS__, { 0, NULL } }             \
72         }
73
74 #define TRANSIT_TO(state, emask) \
75         { .events = (emask), .transit_to = STATE(state) }
76
77 /*
78  * The object state machine.
79  */
80 static WORK_STATE(INIT_OBJECT,          "INIT", fscache_initialise_object);
81 static WORK_STATE(PARENT_READY,         "PRDY", fscache_parent_ready);
82 static WORK_STATE(ABORT_INIT,           "ABRT", fscache_abort_initialisation);
83 static WORK_STATE(LOOK_UP_OBJECT,       "LOOK", fscache_look_up_object);
84 static WORK_STATE(CREATE_OBJECT,        "CRTO", fscache_look_up_object);
85 static WORK_STATE(OBJECT_AVAILABLE,     "AVBL", fscache_object_available);
86 static WORK_STATE(JUMPSTART_DEPS,       "JUMP", fscache_jumpstart_dependents);
87
88 static WORK_STATE(INVALIDATE_OBJECT,    "INVL", fscache_invalidate_object);
89 static WORK_STATE(UPDATE_OBJECT,        "UPDT", fscache_update_object);
90
91 static WORK_STATE(LOOKUP_FAILURE,       "LCFL", fscache_lookup_failure);
92 static WORK_STATE(KILL_OBJECT,          "KILL", fscache_kill_object);
93 static WORK_STATE(KILL_DEPENDENTS,      "KDEP", fscache_kill_dependents);
94 static WORK_STATE(DROP_OBJECT,          "DROP", fscache_drop_object);
95 static WORK_STATE(OBJECT_DEAD,          "DEAD", fscache_object_dead);
96
97 static WAIT_STATE(WAIT_FOR_INIT,        "?INI",
98                   TRANSIT_TO(INIT_OBJECT,       1 << FSCACHE_OBJECT_EV_NEW_CHILD));
99
100 static WAIT_STATE(WAIT_FOR_PARENT,      "?PRN",
101                   TRANSIT_TO(PARENT_READY,      1 << FSCACHE_OBJECT_EV_PARENT_READY));
102
103 static WAIT_STATE(WAIT_FOR_CMD,         "?CMD",
104                   TRANSIT_TO(INVALIDATE_OBJECT, 1 << FSCACHE_OBJECT_EV_INVALIDATE),
105                   TRANSIT_TO(UPDATE_OBJECT,     1 << FSCACHE_OBJECT_EV_UPDATE),
106                   TRANSIT_TO(JUMPSTART_DEPS,    1 << FSCACHE_OBJECT_EV_NEW_CHILD));
107
108 static WAIT_STATE(WAIT_FOR_CLEARANCE,   "?CLR",
109                   TRANSIT_TO(KILL_OBJECT,       1 << FSCACHE_OBJECT_EV_CLEARED));
110
111 /*
112  * Out-of-band event transition tables.  These are for handling unexpected
113  * events, such as an I/O error.  If an OOB event occurs, the state machine
114  * clears and disables the event and forces a transition to the nominated work
115  * state (acurrently executing work states will complete first).
116  *
117  * In such a situation, object->state remembers the state the machine should
118  * have been in/gone to and returning NO_TRANSIT returns to that.
119  */
120 static const struct fscache_transition fscache_osm_init_oob[] = {
121            TRANSIT_TO(ABORT_INIT,
122                       (1 << FSCACHE_OBJECT_EV_ERROR) |
123                       (1 << FSCACHE_OBJECT_EV_KILL)),
124            { 0, NULL }
125 };
126
127 static const struct fscache_transition fscache_osm_lookup_oob[] = {
128            TRANSIT_TO(LOOKUP_FAILURE,
129                       (1 << FSCACHE_OBJECT_EV_ERROR) |
130                       (1 << FSCACHE_OBJECT_EV_KILL)),
131            { 0, NULL }
132 };
133
134 static const struct fscache_transition fscache_osm_run_oob[] = {
135            TRANSIT_TO(KILL_OBJECT,
136                       (1 << FSCACHE_OBJECT_EV_ERROR) |
137                       (1 << FSCACHE_OBJECT_EV_KILL)),
138            { 0, NULL }
139 };
140
141 static int  fscache_get_object(struct fscache_object *,
142                                enum fscache_obj_ref_trace);
143 static void fscache_put_object(struct fscache_object *,
144                                enum fscache_obj_ref_trace);
145 static bool fscache_enqueue_dependents(struct fscache_object *, int);
146 static void fscache_dequeue_object(struct fscache_object *);
147 static void fscache_update_aux_data(struct fscache_object *);
148
149 /*
150  * we need to notify the parent when an op completes that we had outstanding
151  * upon it
152  */
153 static inline void fscache_done_parent_op(struct fscache_object *object)
154 {
155         struct fscache_object *parent = object->parent;
156
157         _enter("OBJ%x {OBJ%x,%x}",
158                object->debug_id, parent->debug_id, parent->n_ops);
159
160         spin_lock_nested(&parent->lock, 1);
161         parent->n_obj_ops--;
162         parent->n_ops--;
163         if (parent->n_ops == 0)
164                 fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
165         spin_unlock(&parent->lock);
166 }
167
168 /*
169  * Object state machine dispatcher.
170  */
171 static void fscache_object_sm_dispatcher(struct fscache_object *object)
172 {
173         const struct fscache_transition *t;
174         const struct fscache_state *state, *new_state;
175         unsigned long events, event_mask;
176         bool oob;
177         int event = -1;
178
179         ASSERT(object != NULL);
180
181         _enter("{OBJ%x,%s,%lx}",
182                object->debug_id, object->state->name, object->events);
183
184         event_mask = object->event_mask;
185 restart:
186         object->event_mask = 0; /* Mask normal event handling */
187         state = object->state;
188 restart_masked:
189         events = object->events;
190
191         /* Handle any out-of-band events (typically an error) */
192         if (events & object->oob_event_mask) {
193                 _debug("{OBJ%x} oob %lx",
194                        object->debug_id, events & object->oob_event_mask);
195                 oob = true;
196                 for (t = object->oob_table; t->events; t++) {
197                         if (events & t->events) {
198                                 state = t->transit_to;
199                                 ASSERT(state->work != NULL);
200                                 event = fls(events & t->events) - 1;
201                                 __clear_bit(event, &object->oob_event_mask);
202                                 clear_bit(event, &object->events);
203                                 goto execute_work_state;
204                         }
205                 }
206         }
207         oob = false;
208
209         /* Wait states are just transition tables */
210         if (!state->work) {
211                 if (events & event_mask) {
212                         for (t = state->transitions; t->events; t++) {
213                                 if (events & t->events) {
214                                         new_state = t->transit_to;
215                                         event = fls(events & t->events) - 1;
216                                         trace_fscache_osm(object, state,
217                                                           true, false, event);
218                                         clear_bit(event, &object->events);
219                                         _debug("{OBJ%x} ev %d: %s -> %s",
220                                                object->debug_id, event,
221                                                state->name, new_state->name);
222                                         object->state = state = new_state;
223                                         goto execute_work_state;
224                                 }
225                         }
226
227                         /* The event mask didn't include all the tabled bits */
228                         BUG();
229                 }
230                 /* Randomly woke up */
231                 goto unmask_events;
232         }
233
234 execute_work_state:
235         _debug("{OBJ%x} exec %s", object->debug_id, state->name);
236
237         trace_fscache_osm(object, state, false, oob, event);
238         new_state = state->work(object, event);
239         event = -1;
240         if (new_state == NO_TRANSIT) {
241                 _debug("{OBJ%x} %s notrans", object->debug_id, state->name);
242                 if (unlikely(state == STATE(OBJECT_DEAD))) {
243                         _leave(" [dead]");
244                         return;
245                 }
246                 fscache_enqueue_object(object);
247                 event_mask = object->oob_event_mask;
248                 goto unmask_events;
249         }
250
251         _debug("{OBJ%x} %s -> %s",
252                object->debug_id, state->name, new_state->name);
253         object->state = state = new_state;
254
255         if (state->work) {
256                 if (unlikely(state == STATE(OBJECT_DEAD))) {
257                         _leave(" [dead]");
258                         return;
259                 }
260                 goto restart_masked;
261         }
262
263         /* Transited to wait state */
264         event_mask = object->oob_event_mask;
265         for (t = state->transitions; t->events; t++)
266                 event_mask |= t->events;
267
268 unmask_events:
269         object->event_mask = event_mask;
270         smp_mb();
271         events = object->events;
272         if (events & event_mask)
273                 goto restart;
274         _leave(" [msk %lx]", event_mask);
275 }
276
277 /*
278  * execute an object
279  */
280 static void fscache_object_work_func(struct work_struct *work)
281 {
282         struct fscache_object *object =
283                 container_of(work, struct fscache_object, work);
284         unsigned long start;
285
286         _enter("{OBJ%x}", object->debug_id);
287
288         start = jiffies;
289         fscache_object_sm_dispatcher(object);
290         fscache_hist(fscache_objs_histogram, start);
291         fscache_put_object(object, fscache_obj_put_work);
292 }
293
294 /**
295  * fscache_object_init - Initialise a cache object description
296  * @object: Object description
297  * @cookie: Cookie object will be attached to
298  * @cache: Cache in which backing object will be found
299  *
300  * Initialise a cache object description to its basic values.
301  *
302  * See Documentation/filesystems/caching/backend-api.txt for a complete
303  * description.
304  */
305 void fscache_object_init(struct fscache_object *object,
306                          struct fscache_cookie *cookie,
307                          struct fscache_cache *cache)
308 {
309         const struct fscache_transition *t;
310
311         atomic_inc(&cache->object_count);
312
313         object->state = STATE(WAIT_FOR_INIT);
314         object->oob_table = fscache_osm_init_oob;
315         object->flags = 1 << FSCACHE_OBJECT_IS_LIVE;
316         spin_lock_init(&object->lock);
317         INIT_LIST_HEAD(&object->cache_link);
318         INIT_HLIST_NODE(&object->cookie_link);
319         INIT_WORK(&object->work, fscache_object_work_func);
320         INIT_LIST_HEAD(&object->dependents);
321         INIT_LIST_HEAD(&object->dep_link);
322         INIT_LIST_HEAD(&object->pending_ops);
323         object->n_children = 0;
324         object->n_ops = object->n_in_progress = object->n_exclusive = 0;
325         object->events = 0;
326         object->store_limit = 0;
327         object->store_limit_l = 0;
328         object->cache = cache;
329         object->cookie = cookie;
330         object->parent = NULL;
331 #ifdef CONFIG_FSCACHE_OBJECT_LIST
332         RB_CLEAR_NODE(&object->objlist_link);
333 #endif
334
335         object->oob_event_mask = 0;
336         for (t = object->oob_table; t->events; t++)
337                 object->oob_event_mask |= t->events;
338         object->event_mask = object->oob_event_mask;
339         for (t = object->state->transitions; t->events; t++)
340                 object->event_mask |= t->events;
341 }
342 EXPORT_SYMBOL(fscache_object_init);
343
344 /*
345  * Mark the object as no longer being live, making sure that we synchronise
346  * against op submission.
347  */
348 static inline void fscache_mark_object_dead(struct fscache_object *object)
349 {
350         spin_lock(&object->lock);
351         clear_bit(FSCACHE_OBJECT_IS_LIVE, &object->flags);
352         spin_unlock(&object->lock);
353 }
354
355 /*
356  * Abort object initialisation before we start it.
357  */
358 static const struct fscache_state *fscache_abort_initialisation(struct fscache_object *object,
359                                                                 int event)
360 {
361         _enter("{OBJ%x},%d", object->debug_id, event);
362
363         object->oob_event_mask = 0;
364         fscache_dequeue_object(object);
365         return transit_to(KILL_OBJECT);
366 }
367
368 /*
369  * initialise an object
370  * - check the specified object's parent to see if we can make use of it
371  *   immediately to do a creation
372  * - we may need to start the process of creating a parent and we need to wait
373  *   for the parent's lookup and creation to complete if it's not there yet
374  */
375 static const struct fscache_state *fscache_initialise_object(struct fscache_object *object,
376                                                              int event)
377 {
378         struct fscache_object *parent;
379         bool success;
380
381         _enter("{OBJ%x},%d", object->debug_id, event);
382
383         ASSERT(list_empty(&object->dep_link));
384
385         parent = object->parent;
386         if (!parent) {
387                 _leave(" [no parent]");
388                 return transit_to(DROP_OBJECT);
389         }
390
391         _debug("parent: %s of:%lx", parent->state->name, parent->flags);
392
393         if (fscache_object_is_dying(parent)) {
394                 _leave(" [bad parent]");
395                 return transit_to(DROP_OBJECT);
396         }
397
398         if (fscache_object_is_available(parent)) {
399                 _leave(" [ready]");
400                 return transit_to(PARENT_READY);
401         }
402
403         _debug("wait");
404
405         spin_lock(&parent->lock);
406         fscache_stat(&fscache_n_cop_grab_object);
407         success = false;
408         if (fscache_object_is_live(parent) &&
409             object->cache->ops->grab_object(object, fscache_obj_get_add_to_deps)) {
410                 list_add(&object->dep_link, &parent->dependents);
411                 success = true;
412         }
413         fscache_stat_d(&fscache_n_cop_grab_object);
414         spin_unlock(&parent->lock);
415         if (!success) {
416                 _leave(" [grab failed]");
417                 return transit_to(DROP_OBJECT);
418         }
419
420         /* fscache_acquire_non_index_cookie() uses this
421          * to wake the chain up */
422         fscache_raise_event(parent, FSCACHE_OBJECT_EV_NEW_CHILD);
423         _leave(" [wait]");
424         return transit_to(WAIT_FOR_PARENT);
425 }
426
427 /*
428  * Once the parent object is ready, we should kick off our lookup op.
429  */
430 static const struct fscache_state *fscache_parent_ready(struct fscache_object *object,
431                                                         int event)
432 {
433         struct fscache_object *parent = object->parent;
434
435         _enter("{OBJ%x},%d", object->debug_id, event);
436
437         ASSERT(parent != NULL);
438
439         spin_lock(&parent->lock);
440         parent->n_ops++;
441         parent->n_obj_ops++;
442         object->lookup_jif = jiffies;
443         spin_unlock(&parent->lock);
444
445         _leave("");
446         return transit_to(LOOK_UP_OBJECT);
447 }
448
449 /*
450  * look an object up in the cache from which it was allocated
451  * - we hold an "access lock" on the parent object, so the parent object cannot
452  *   be withdrawn by either party till we've finished
453  */
454 static const struct fscache_state *fscache_look_up_object(struct fscache_object *object,
455                                                           int event)
456 {
457         struct fscache_cookie *cookie = object->cookie;
458         struct fscache_object *parent = object->parent;
459         int ret;
460
461         _enter("{OBJ%x},%d", object->debug_id, event);
462
463         object->oob_table = fscache_osm_lookup_oob;
464
465         ASSERT(parent != NULL);
466         ASSERTCMP(parent->n_ops, >, 0);
467         ASSERTCMP(parent->n_obj_ops, >, 0);
468
469         /* make sure the parent is still available */
470         ASSERT(fscache_object_is_available(parent));
471
472         if (fscache_object_is_dying(parent) ||
473             test_bit(FSCACHE_IOERROR, &object->cache->flags) ||
474             !fscache_use_cookie(object)) {
475                 _leave(" [unavailable]");
476                 return transit_to(LOOKUP_FAILURE);
477         }
478
479         _debug("LOOKUP \"%s\" in \"%s\"",
480                cookie->def->name, object->cache->tag->name);
481
482         fscache_stat(&fscache_n_object_lookups);
483         fscache_stat(&fscache_n_cop_lookup_object);
484         ret = object->cache->ops->lookup_object(object);
485         fscache_stat_d(&fscache_n_cop_lookup_object);
486
487         fscache_unuse_cookie(object);
488
489         if (ret == -ETIMEDOUT) {
490                 /* probably stuck behind another object, so move this one to
491                  * the back of the queue */
492                 fscache_stat(&fscache_n_object_lookups_timed_out);
493                 _leave(" [timeout]");
494                 return NO_TRANSIT;
495         }
496
497         if (ret < 0) {
498                 _leave(" [error]");
499                 return transit_to(LOOKUP_FAILURE);
500         }
501
502         _leave(" [ok]");
503         return transit_to(OBJECT_AVAILABLE);
504 }
505
506 /**
507  * fscache_object_lookup_negative - Note negative cookie lookup
508  * @object: Object pointing to cookie to mark
509  *
510  * Note negative lookup, permitting those waiting to read data from an already
511  * existing backing object to continue as there's no data for them to read.
512  */
513 void fscache_object_lookup_negative(struct fscache_object *object)
514 {
515         struct fscache_cookie *cookie = object->cookie;
516
517         _enter("{OBJ%x,%s}", object->debug_id, object->state->name);
518
519         if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
520                 fscache_stat(&fscache_n_object_lookups_negative);
521
522                 /* Allow write requests to begin stacking up and read requests to begin
523                  * returning ENODATA.
524                  */
525                 set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
526                 clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
527
528                 _debug("wake up lookup %p", &cookie->flags);
529                 clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
530                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
531         }
532         _leave("");
533 }
534 EXPORT_SYMBOL(fscache_object_lookup_negative);
535
536 /**
537  * fscache_obtained_object - Note successful object lookup or creation
538  * @object: Object pointing to cookie to mark
539  *
540  * Note successful lookup and/or creation, permitting those waiting to write
541  * data to a backing object to continue.
542  *
543  * Note that after calling this, an object's cookie may be relinquished by the
544  * netfs, and so must be accessed with object lock held.
545  */
546 void fscache_obtained_object(struct fscache_object *object)
547 {
548         struct fscache_cookie *cookie = object->cookie;
549
550         _enter("{OBJ%x,%s}", object->debug_id, object->state->name);
551
552         /* if we were still looking up, then we must have a positive lookup
553          * result, in which case there may be data available */
554         if (!test_and_set_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
555                 fscache_stat(&fscache_n_object_lookups_positive);
556
557                 /* We do (presumably) have data */
558                 clear_bit_unlock(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
559                 clear_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
560
561                 /* Allow write requests to begin stacking up and read requests
562                  * to begin shovelling data.
563                  */
564                 clear_bit_unlock(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags);
565                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
566         } else {
567                 fscache_stat(&fscache_n_object_created);
568         }
569
570         set_bit(FSCACHE_OBJECT_IS_AVAILABLE, &object->flags);
571         _leave("");
572 }
573 EXPORT_SYMBOL(fscache_obtained_object);
574
575 /*
576  * handle an object that has just become available
577  */
578 static const struct fscache_state *fscache_object_available(struct fscache_object *object,
579                                                             int event)
580 {
581         _enter("{OBJ%x},%d", object->debug_id, event);
582
583         object->oob_table = fscache_osm_run_oob;
584
585         spin_lock(&object->lock);
586
587         fscache_done_parent_op(object);
588         if (object->n_in_progress == 0) {
589                 if (object->n_ops > 0) {
590                         ASSERTCMP(object->n_ops, >=, object->n_obj_ops);
591                         fscache_start_operations(object);
592                 } else {
593                         ASSERT(list_empty(&object->pending_ops));
594                 }
595         }
596         spin_unlock(&object->lock);
597
598         fscache_stat(&fscache_n_cop_lookup_complete);
599         object->cache->ops->lookup_complete(object);
600         fscache_stat_d(&fscache_n_cop_lookup_complete);
601
602         fscache_hist(fscache_obj_instantiate_histogram, object->lookup_jif);
603         fscache_stat(&fscache_n_object_avail);
604
605         _leave("");
606         return transit_to(JUMPSTART_DEPS);
607 }
608
609 /*
610  * Wake up this object's dependent objects now that we've become available.
611  */
612 static const struct fscache_state *fscache_jumpstart_dependents(struct fscache_object *object,
613                                                                 int event)
614 {
615         _enter("{OBJ%x},%d", object->debug_id, event);
616
617         if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_PARENT_READY))
618                 return NO_TRANSIT; /* Not finished; requeue */
619         return transit_to(WAIT_FOR_CMD);
620 }
621
622 /*
623  * Handle lookup or creation failute.
624  */
625 static const struct fscache_state *fscache_lookup_failure(struct fscache_object *object,
626                                                           int event)
627 {
628         struct fscache_cookie *cookie;
629
630         _enter("{OBJ%x},%d", object->debug_id, event);
631
632         object->oob_event_mask = 0;
633
634         fscache_stat(&fscache_n_cop_lookup_complete);
635         object->cache->ops->lookup_complete(object);
636         fscache_stat_d(&fscache_n_cop_lookup_complete);
637
638         set_bit(FSCACHE_OBJECT_KILLED_BY_CACHE, &object->flags);
639
640         cookie = object->cookie;
641         set_bit(FSCACHE_COOKIE_UNAVAILABLE, &cookie->flags);
642         if (test_and_clear_bit(FSCACHE_COOKIE_LOOKING_UP, &cookie->flags))
643                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_LOOKING_UP);
644
645         fscache_done_parent_op(object);
646         return transit_to(KILL_OBJECT);
647 }
648
649 /*
650  * Wait for completion of all active operations on this object and the death of
651  * all child objects of this object.
652  */
653 static const struct fscache_state *fscache_kill_object(struct fscache_object *object,
654                                                        int event)
655 {
656         _enter("{OBJ%x,%d,%d},%d",
657                object->debug_id, object->n_ops, object->n_children, event);
658
659         fscache_mark_object_dead(object);
660         object->oob_event_mask = 0;
661
662         if (test_bit(FSCACHE_OBJECT_RETIRED, &object->flags)) {
663                 /* Reject any new read/write ops and abort any that are pending. */
664                 clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags);
665                 fscache_cancel_all_ops(object);
666         }
667
668         if (list_empty(&object->dependents) &&
669             object->n_ops == 0 &&
670             object->n_children == 0)
671                 return transit_to(DROP_OBJECT);
672
673         if (object->n_in_progress == 0) {
674                 spin_lock(&object->lock);
675                 if (object->n_ops > 0 && object->n_in_progress == 0)
676                         fscache_start_operations(object);
677                 spin_unlock(&object->lock);
678         }
679
680         if (!list_empty(&object->dependents))
681                 return transit_to(KILL_DEPENDENTS);
682
683         return transit_to(WAIT_FOR_CLEARANCE);
684 }
685
686 /*
687  * Kill dependent objects.
688  */
689 static const struct fscache_state *fscache_kill_dependents(struct fscache_object *object,
690                                                            int event)
691 {
692         _enter("{OBJ%x},%d", object->debug_id, event);
693
694         if (!fscache_enqueue_dependents(object, FSCACHE_OBJECT_EV_KILL))
695                 return NO_TRANSIT; /* Not finished */
696         return transit_to(WAIT_FOR_CLEARANCE);
697 }
698
699 /*
700  * Drop an object's attachments
701  */
702 static const struct fscache_state *fscache_drop_object(struct fscache_object *object,
703                                                        int event)
704 {
705         struct fscache_object *parent = object->parent;
706         struct fscache_cookie *cookie = object->cookie;
707         struct fscache_cache *cache = object->cache;
708         bool awaken = false;
709
710         _enter("{OBJ%x,%d},%d", object->debug_id, object->n_children, event);
711
712         ASSERT(cookie != NULL);
713         ASSERT(!hlist_unhashed(&object->cookie_link));
714
715         if (test_bit(FSCACHE_COOKIE_AUX_UPDATED, &cookie->flags)) {
716                 _debug("final update");
717                 fscache_update_aux_data(object);
718         }
719
720         /* Make sure the cookie no longer points here and that the netfs isn't
721          * waiting for us.
722          */
723         spin_lock(&cookie->lock);
724         hlist_del_init(&object->cookie_link);
725         if (hlist_empty(&cookie->backing_objects) &&
726             test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags))
727                 awaken = true;
728         spin_unlock(&cookie->lock);
729
730         if (awaken)
731                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING);
732
733         /* Prevent a race with our last child, which has to signal EV_CLEARED
734          * before dropping our spinlock.
735          */
736         spin_lock(&object->lock);
737         spin_unlock(&object->lock);
738
739         /* Discard from the cache's collection of objects */
740         spin_lock(&cache->object_list_lock);
741         list_del_init(&object->cache_link);
742         spin_unlock(&cache->object_list_lock);
743
744         fscache_stat(&fscache_n_cop_drop_object);
745         cache->ops->drop_object(object);
746         fscache_stat_d(&fscache_n_cop_drop_object);
747
748         /* The parent object wants to know when all it dependents have gone */
749         if (parent) {
750                 _debug("release parent OBJ%x {%d}",
751                        parent->debug_id, parent->n_children);
752
753                 spin_lock(&parent->lock);
754                 parent->n_children--;
755                 if (parent->n_children == 0)
756                         fscache_raise_event(parent, FSCACHE_OBJECT_EV_CLEARED);
757                 spin_unlock(&parent->lock);
758                 object->parent = NULL;
759         }
760
761         /* this just shifts the object release to the work processor */
762         fscache_put_object(object, fscache_obj_put_drop_obj);
763         fscache_stat(&fscache_n_object_dead);
764
765         _leave("");
766         return transit_to(OBJECT_DEAD);
767 }
768
769 /*
770  * get a ref on an object
771  */
772 static int fscache_get_object(struct fscache_object *object,
773                               enum fscache_obj_ref_trace why)
774 {
775         int ret;
776
777         fscache_stat(&fscache_n_cop_grab_object);
778         ret = object->cache->ops->grab_object(object, why) ? 0 : -EAGAIN;
779         fscache_stat_d(&fscache_n_cop_grab_object);
780         return ret;
781 }
782
783 /*
784  * Discard a ref on an object
785  */
786 static void fscache_put_object(struct fscache_object *object,
787                                enum fscache_obj_ref_trace why)
788 {
789         fscache_stat(&fscache_n_cop_put_object);
790         object->cache->ops->put_object(object, why);
791         fscache_stat_d(&fscache_n_cop_put_object);
792 }
793
794 /**
795  * fscache_object_destroy - Note that a cache object is about to be destroyed
796  * @object: The object to be destroyed
797  *
798  * Note the imminent destruction and deallocation of a cache object record.
799  */
800 void fscache_object_destroy(struct fscache_object *object)
801 {
802         fscache_objlist_remove(object);
803
804         /* We can get rid of the cookie now */
805         fscache_cookie_put(object->cookie, fscache_cookie_put_object);
806         object->cookie = NULL;
807 }
808 EXPORT_SYMBOL(fscache_object_destroy);
809
810 /*
811  * enqueue an object for metadata-type processing
812  */
813 void fscache_enqueue_object(struct fscache_object *object)
814 {
815         _enter("{OBJ%x}", object->debug_id);
816
817         if (fscache_get_object(object, fscache_obj_get_queue) >= 0) {
818                 wait_queue_head_t *cong_wq =
819                         &get_cpu_var(fscache_object_cong_wait);
820
821                 if (queue_work(fscache_object_wq, &object->work)) {
822                         if (fscache_object_congested())
823                                 wake_up(cong_wq);
824                 } else
825                         fscache_put_object(object, fscache_obj_put_queue);
826
827                 put_cpu_var(fscache_object_cong_wait);
828         }
829 }
830
831 /**
832  * fscache_object_sleep_till_congested - Sleep until object wq is congested
833  * @timeoutp: Scheduler sleep timeout
834  *
835  * Allow an object handler to sleep until the object workqueue is congested.
836  *
837  * The caller must set up a wake up event before calling this and must have set
838  * the appropriate sleep mode (such as TASK_UNINTERRUPTIBLE) and tested its own
839  * condition before calling this function as no test is made here.
840  *
841  * %true is returned if the object wq is congested, %false otherwise.
842  */
843 bool fscache_object_sleep_till_congested(signed long *timeoutp)
844 {
845         wait_queue_head_t *cong_wq = this_cpu_ptr(&fscache_object_cong_wait);
846         DEFINE_WAIT(wait);
847
848         if (fscache_object_congested())
849                 return true;
850
851         add_wait_queue_exclusive(cong_wq, &wait);
852         if (!fscache_object_congested())
853                 *timeoutp = schedule_timeout(*timeoutp);
854         finish_wait(cong_wq, &wait);
855
856         return fscache_object_congested();
857 }
858 EXPORT_SYMBOL_GPL(fscache_object_sleep_till_congested);
859
860 /*
861  * Enqueue the dependents of an object for metadata-type processing.
862  *
863  * If we don't manage to finish the list before the scheduler wants to run
864  * again then return false immediately.  We return true if the list was
865  * cleared.
866  */
867 static bool fscache_enqueue_dependents(struct fscache_object *object, int event)
868 {
869         struct fscache_object *dep;
870         bool ret = true;
871
872         _enter("{OBJ%x}", object->debug_id);
873
874         if (list_empty(&object->dependents))
875                 return true;
876
877         spin_lock(&object->lock);
878
879         while (!list_empty(&object->dependents)) {
880                 dep = list_entry(object->dependents.next,
881                                  struct fscache_object, dep_link);
882                 list_del_init(&dep->dep_link);
883
884                 fscache_raise_event(dep, event);
885                 fscache_put_object(dep, fscache_obj_put_enq_dep);
886
887                 if (!list_empty(&object->dependents) && need_resched()) {
888                         ret = false;
889                         break;
890                 }
891         }
892
893         spin_unlock(&object->lock);
894         return ret;
895 }
896
897 /*
898  * remove an object from whatever queue it's waiting on
899  */
900 static void fscache_dequeue_object(struct fscache_object *object)
901 {
902         _enter("{OBJ%x}", object->debug_id);
903
904         if (!list_empty(&object->dep_link)) {
905                 spin_lock(&object->parent->lock);
906                 list_del_init(&object->dep_link);
907                 spin_unlock(&object->parent->lock);
908         }
909
910         _leave("");
911 }
912
913 /**
914  * fscache_check_aux - Ask the netfs whether an object on disk is still valid
915  * @object: The object to ask about
916  * @data: The auxiliary data for the object
917  * @datalen: The size of the auxiliary data
918  *
919  * This function consults the netfs about the coherency state of an object.
920  * The caller must be holding a ref on cookie->n_active (held by
921  * fscache_look_up_object() on behalf of the cache backend during object lookup
922  * and creation).
923  */
924 enum fscache_checkaux fscache_check_aux(struct fscache_object *object,
925                                         const void *data, uint16_t datalen,
926                                         loff_t object_size)
927 {
928         enum fscache_checkaux result;
929
930         if (!object->cookie->def->check_aux) {
931                 fscache_stat(&fscache_n_checkaux_none);
932                 return FSCACHE_CHECKAUX_OKAY;
933         }
934
935         result = object->cookie->def->check_aux(object->cookie->netfs_data,
936                                                 data, datalen, object_size);
937         switch (result) {
938                 /* entry okay as is */
939         case FSCACHE_CHECKAUX_OKAY:
940                 fscache_stat(&fscache_n_checkaux_okay);
941                 break;
942
943                 /* entry requires update */
944         case FSCACHE_CHECKAUX_NEEDS_UPDATE:
945                 fscache_stat(&fscache_n_checkaux_update);
946                 break;
947
948                 /* entry requires deletion */
949         case FSCACHE_CHECKAUX_OBSOLETE:
950                 fscache_stat(&fscache_n_checkaux_obsolete);
951                 break;
952
953         default:
954                 BUG();
955         }
956
957         return result;
958 }
959 EXPORT_SYMBOL(fscache_check_aux);
960
961 /*
962  * Asynchronously invalidate an object.
963  */
964 static const struct fscache_state *_fscache_invalidate_object(struct fscache_object *object,
965                                                               int event)
966 {
967         struct fscache_operation *op;
968         struct fscache_cookie *cookie = object->cookie;
969
970         _enter("{OBJ%x},%d", object->debug_id, event);
971
972         /* We're going to need the cookie.  If the cookie is not available then
973          * retire the object instead.
974          */
975         if (!fscache_use_cookie(object)) {
976                 ASSERT(radix_tree_empty(&object->cookie->stores));
977                 set_bit(FSCACHE_OBJECT_RETIRED, &object->flags);
978                 _leave(" [no cookie]");
979                 return transit_to(KILL_OBJECT);
980         }
981
982         /* Reject any new read/write ops and abort any that are pending. */
983         fscache_invalidate_writes(cookie);
984         clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags);
985         fscache_cancel_all_ops(object);
986
987         /* Now we have to wait for in-progress reads and writes */
988         op = kzalloc(sizeof(*op), GFP_KERNEL);
989         if (!op)
990                 goto nomem;
991
992         fscache_operation_init(cookie, op, object->cache->ops->invalidate_object,
993                                NULL, NULL);
994         op->flags = FSCACHE_OP_ASYNC |
995                 (1 << FSCACHE_OP_EXCLUSIVE) |
996                 (1 << FSCACHE_OP_UNUSE_COOKIE);
997         trace_fscache_page_op(cookie, NULL, op, fscache_page_op_invalidate);
998
999         spin_lock(&cookie->lock);
1000         if (fscache_submit_exclusive_op(object, op) < 0)
1001                 goto submit_op_failed;
1002         spin_unlock(&cookie->lock);
1003         fscache_put_operation(op);
1004
1005         /* Once we've completed the invalidation, we know there will be no data
1006          * stored in the cache and thus we can reinstate the data-check-skip
1007          * optimisation.
1008          */
1009         set_bit(FSCACHE_COOKIE_NO_DATA_YET, &cookie->flags);
1010
1011         /* We can allow read and write requests to come in once again.  They'll
1012          * queue up behind our exclusive invalidation operation.
1013          */
1014         if (test_and_clear_bit(FSCACHE_COOKIE_INVALIDATING, &cookie->flags))
1015                 wake_up_bit(&cookie->flags, FSCACHE_COOKIE_INVALIDATING);
1016         _leave(" [ok]");
1017         return transit_to(UPDATE_OBJECT);
1018
1019 nomem:
1020         fscache_mark_object_dead(object);
1021         fscache_unuse_cookie(object);
1022         _leave(" [ENOMEM]");
1023         return transit_to(KILL_OBJECT);
1024
1025 submit_op_failed:
1026         fscache_mark_object_dead(object);
1027         spin_unlock(&cookie->lock);
1028         fscache_unuse_cookie(object);
1029         kfree(op);
1030         _leave(" [EIO]");
1031         return transit_to(KILL_OBJECT);
1032 }
1033
1034 static const struct fscache_state *fscache_invalidate_object(struct fscache_object *object,
1035                                                              int event)
1036 {
1037         const struct fscache_state *s;
1038
1039         fscache_stat(&fscache_n_invalidates_run);
1040         fscache_stat(&fscache_n_cop_invalidate_object);
1041         s = _fscache_invalidate_object(object, event);
1042         fscache_stat_d(&fscache_n_cop_invalidate_object);
1043         return s;
1044 }
1045
1046 /*
1047  * Update auxiliary data.
1048  */
1049 static void fscache_update_aux_data(struct fscache_object *object)
1050 {
1051         fscache_stat(&fscache_n_updates_run);
1052         fscache_stat(&fscache_n_cop_update_object);
1053         object->cache->ops->update_object(object);
1054         fscache_stat_d(&fscache_n_cop_update_object);
1055 }
1056
1057 /*
1058  * Asynchronously update an object.
1059  */
1060 static const struct fscache_state *fscache_update_object(struct fscache_object *object,
1061                                                          int event)
1062 {
1063         _enter("{OBJ%x},%d", object->debug_id, event);
1064
1065         fscache_update_aux_data(object);
1066
1067         _leave("");
1068         return transit_to(WAIT_FOR_CMD);
1069 }
1070
1071 /**
1072  * fscache_object_retrying_stale - Note retrying stale object
1073  * @object: The object that will be retried
1074  *
1075  * Note that an object lookup found an on-disk object that was adjudged to be
1076  * stale and has been deleted.  The lookup will be retried.
1077  */
1078 void fscache_object_retrying_stale(struct fscache_object *object)
1079 {
1080         fscache_stat(&fscache_n_cache_no_space_reject);
1081 }
1082 EXPORT_SYMBOL(fscache_object_retrying_stale);
1083
1084 /**
1085  * fscache_object_mark_killed - Note that an object was killed
1086  * @object: The object that was culled
1087  * @why: The reason the object was killed.
1088  *
1089  * Note that an object was killed.  Returns true if the object was
1090  * already marked killed, false if it wasn't.
1091  */
1092 void fscache_object_mark_killed(struct fscache_object *object,
1093                                 enum fscache_why_object_killed why)
1094 {
1095         if (test_and_set_bit(FSCACHE_OBJECT_KILLED_BY_CACHE, &object->flags)) {
1096                 pr_err("Error: Object already killed by cache [%s]\n",
1097                        object->cache->identifier);
1098                 return;
1099         }
1100
1101         switch (why) {
1102         case FSCACHE_OBJECT_NO_SPACE:
1103                 fscache_stat(&fscache_n_cache_no_space_reject);
1104                 break;
1105         case FSCACHE_OBJECT_IS_STALE:
1106                 fscache_stat(&fscache_n_cache_stale_objects);
1107                 break;
1108         case FSCACHE_OBJECT_WAS_RETIRED:
1109                 fscache_stat(&fscache_n_cache_retired_objects);
1110                 break;
1111         case FSCACHE_OBJECT_WAS_CULLED:
1112                 fscache_stat(&fscache_n_cache_culled_objects);
1113                 break;
1114         }
1115 }
1116 EXPORT_SYMBOL(fscache_object_mark_killed);
1117
1118 /*
1119  * The object is dead.  We can get here if an object gets queued by an event
1120  * that would lead to its death (such as EV_KILL) when the dispatcher is
1121  * already running (and so can be requeued) but hasn't yet cleared the event
1122  * mask.
1123  */
1124 static const struct fscache_state *fscache_object_dead(struct fscache_object *object,
1125                                                        int event)
1126 {
1127         if (!test_and_set_bit(FSCACHE_OBJECT_RUN_AFTER_DEAD,
1128                               &object->flags))
1129                 return NO_TRANSIT;
1130
1131         WARN(true, "FS-Cache object redispatched after death");
1132         return NO_TRANSIT;
1133 }