Merge tag 'drm-next-2021-04-28' of git://anongit.freedesktop.org/drm/drm
[linux-2.6-microblaze.git] / drivers / video / fbdev / s3c-fb.c
1 // SPDX-License-Identifier: GPL-2.0-only
2 /* linux/drivers/video/s3c-fb.c
3  *
4  * Copyright 2008 Openmoko Inc.
5  * Copyright 2008-2010 Simtec Electronics
6  *      Ben Dooks <ben@simtec.co.uk>
7  *      http://armlinux.simtec.co.uk/
8  *
9  * Samsung SoC Framebuffer driver
10 */
11
12 #include <linux/kernel.h>
13 #include <linux/module.h>
14 #include <linux/platform_device.h>
15 #include <linux/dma-mapping.h>
16 #include <linux/slab.h>
17 #include <linux/init.h>
18 #include <linux/clk.h>
19 #include <linux/fb.h>
20 #include <linux/io.h>
21 #include <linux/uaccess.h>
22 #include <linux/interrupt.h>
23 #include <linux/pm_runtime.h>
24 #include <linux/platform_data/video_s3c.h>
25
26 #include <video/samsung_fimd.h>
27
28 /* This driver will export a number of framebuffer interfaces depending
29  * on the configuration passed in via the platform data. Each fb instance
30  * maps to a hardware window. Currently there is no support for runtime
31  * setting of the alpha-blending functions that each window has, so only
32  * window 0 is actually useful.
33  *
34  * Window 0 is treated specially, it is used for the basis of the LCD
35  * output timings and as the control for the output power-down state.
36 */
37
38 /* note, the previous use of <mach/regs-fb.h> to get platform specific data
39  * has been replaced by using the platform device name to pick the correct
40  * configuration data for the system.
41 */
42
43 #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
44 #undef writel
45 #define writel(v, r) do { \
46         pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
47         __raw_writel(v, r); \
48 } while (0)
49 #endif /* FB_S3C_DEBUG_REGWRITE */
50
51 /* irq_flags bits */
52 #define S3C_FB_VSYNC_IRQ_EN     0
53
54 #define VSYNC_TIMEOUT_MSEC 50
55
56 struct s3c_fb;
57
58 #define VALID_BPP(x) (1 << ((x) - 1))
59
60 #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
61 #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
62 #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
63 #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
64 #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
65
66 /**
67  * struct s3c_fb_variant - fb variant information
68  * @is_2443: Set if S3C2443/S3C2416 style hardware.
69  * @nr_windows: The number of windows.
70  * @vidtcon: The base for the VIDTCONx registers
71  * @wincon: The base for the WINxCON registers.
72  * @winmap: The base for the WINxMAP registers.
73  * @keycon: The abse for the WxKEYCON registers.
74  * @buf_start: Offset of buffer start registers.
75  * @buf_size: Offset of buffer size registers.
76  * @buf_end: Offset of buffer end registers.
77  * @osd: The base for the OSD registers.
78  * @osd_stride: stride of osd
79  * @palette: Address of palette memory, or 0 if none.
80  * @has_prtcon: Set if has PRTCON register.
81  * @has_shadowcon: Set if has SHADOWCON register.
82  * @has_blendcon: Set if has BLENDCON register.
83  * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
84  * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
85  */
86 struct s3c_fb_variant {
87         unsigned int    is_2443:1;
88         unsigned short  nr_windows;
89         unsigned int    vidtcon;
90         unsigned short  wincon;
91         unsigned short  winmap;
92         unsigned short  keycon;
93         unsigned short  buf_start;
94         unsigned short  buf_end;
95         unsigned short  buf_size;
96         unsigned short  osd;
97         unsigned short  osd_stride;
98         unsigned short  palette[S3C_FB_MAX_WIN];
99
100         unsigned int    has_prtcon:1;
101         unsigned int    has_shadowcon:1;
102         unsigned int    has_blendcon:1;
103         unsigned int    has_clksel:1;
104         unsigned int    has_fixvclk:1;
105 };
106
107 /**
108  * struct s3c_fb_win_variant
109  * @has_osd_c: Set if has OSD C register.
110  * @has_osd_d: Set if has OSD D register.
111  * @has_osd_alpha: Set if can change alpha transparency for a window.
112  * @palette_sz: Size of palette in entries.
113  * @palette_16bpp: Set if palette is 16bits wide.
114  * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
115  *                register is located at the given offset from OSD_BASE.
116  * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
117  *
118  * valid_bpp bit x is set if (x+1)BPP is supported.
119  */
120 struct s3c_fb_win_variant {
121         unsigned int    has_osd_c:1;
122         unsigned int    has_osd_d:1;
123         unsigned int    has_osd_alpha:1;
124         unsigned int    palette_16bpp:1;
125         unsigned short  osd_size_off;
126         unsigned short  palette_sz;
127         u32             valid_bpp;
128 };
129
130 /**
131  * struct s3c_fb_driverdata - per-device type driver data for init time.
132  * @variant: The variant information for this driver.
133  * @win: The window information for each window.
134  */
135 struct s3c_fb_driverdata {
136         struct s3c_fb_variant   variant;
137         struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
138 };
139
140 /**
141  * struct s3c_fb_palette - palette information
142  * @r: Red bitfield.
143  * @g: Green bitfield.
144  * @b: Blue bitfield.
145  * @a: Alpha bitfield.
146  */
147 struct s3c_fb_palette {
148         struct fb_bitfield      r;
149         struct fb_bitfield      g;
150         struct fb_bitfield      b;
151         struct fb_bitfield      a;
152 };
153
154 /**
155  * struct s3c_fb_win - per window private data for each framebuffer.
156  * @windata: The platform data supplied for the window configuration.
157  * @parent: The hardware that this window is part of.
158  * @fbinfo: Pointer pack to the framebuffer info for this window.
159  * @variant: The variant information for this window.
160  * @palette_buffer: Buffer/cache to hold palette entries.
161  * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
162  * @index: The window number of this window.
163  * @palette: The bitfields for changing r/g/b into a hardware palette entry.
164  */
165 struct s3c_fb_win {
166         struct s3c_fb_pd_win    *windata;
167         struct s3c_fb           *parent;
168         struct fb_info          *fbinfo;
169         struct s3c_fb_palette    palette;
170         struct s3c_fb_win_variant variant;
171
172         u32                     *palette_buffer;
173         u32                      pseudo_palette[16];
174         unsigned int             index;
175 };
176
177 /**
178  * struct s3c_fb_vsync - vsync information
179  * @wait:       a queue for processes waiting for vsync
180  * @count:      vsync interrupt count
181  */
182 struct s3c_fb_vsync {
183         wait_queue_head_t       wait;
184         unsigned int            count;
185 };
186
187 /**
188  * struct s3c_fb - overall hardware state of the hardware
189  * @slock: The spinlock protection for this data structure.
190  * @dev: The device that we bound to, for printing, etc.
191  * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
192  * @lcd_clk: The clk (sclk) feeding pixclk.
193  * @regs: The mapped hardware registers.
194  * @variant: Variant information for this hardware.
195  * @enabled: A bitmask of enabled hardware windows.
196  * @output_on: Flag if the physical output is enabled.
197  * @pdata: The platform configuration data passed with the device.
198  * @windows: The hardware windows that have been claimed.
199  * @irq_no: IRQ line number
200  * @irq_flags: irq flags
201  * @vsync_info: VSYNC-related information (count, queues...)
202  */
203 struct s3c_fb {
204         spinlock_t              slock;
205         struct device           *dev;
206         struct clk              *bus_clk;
207         struct clk              *lcd_clk;
208         void __iomem            *regs;
209         struct s3c_fb_variant    variant;
210
211         unsigned char            enabled;
212         bool                     output_on;
213
214         struct s3c_fb_platdata  *pdata;
215         struct s3c_fb_win       *windows[S3C_FB_MAX_WIN];
216
217         int                      irq_no;
218         unsigned long            irq_flags;
219         struct s3c_fb_vsync      vsync_info;
220 };
221
222 /**
223  * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
224  * @win: The device window.
225  * @bpp: The bit depth.
226  */
227 static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
228 {
229         return win->variant.valid_bpp & VALID_BPP(bpp);
230 }
231
232 /**
233  * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
234  * @var: The screen information to verify.
235  * @info: The framebuffer device.
236  *
237  * Framebuffer layer call to verify the given information and allow us to
238  * update various information depending on the hardware capabilities.
239  */
240 static int s3c_fb_check_var(struct fb_var_screeninfo *var,
241                             struct fb_info *info)
242 {
243         struct s3c_fb_win *win = info->par;
244         struct s3c_fb *sfb = win->parent;
245
246         dev_dbg(sfb->dev, "checking parameters\n");
247
248         var->xres_virtual = max(var->xres_virtual, var->xres);
249         var->yres_virtual = max(var->yres_virtual, var->yres);
250
251         if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
252                 dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
253                         win->index, var->bits_per_pixel);
254                 return -EINVAL;
255         }
256
257         /* always ensure these are zero, for drop through cases below */
258         var->transp.offset = 0;
259         var->transp.length = 0;
260
261         switch (var->bits_per_pixel) {
262         case 1:
263         case 2:
264         case 4:
265         case 8:
266                 if (sfb->variant.palette[win->index] != 0) {
267                         /* non palletised, A:1,R:2,G:3,B:2 mode */
268                         var->red.offset         = 5;
269                         var->green.offset       = 2;
270                         var->blue.offset        = 0;
271                         var->red.length         = 2;
272                         var->green.length       = 3;
273                         var->blue.length        = 2;
274                         var->transp.offset      = 7;
275                         var->transp.length      = 1;
276                 } else {
277                         var->red.offset = 0;
278                         var->red.length = var->bits_per_pixel;
279                         var->green      = var->red;
280                         var->blue       = var->red;
281                 }
282                 break;
283
284         case 19:
285                 /* 666 with one bit alpha/transparency */
286                 var->transp.offset      = 18;
287                 var->transp.length      = 1;
288                 fallthrough;
289         case 18:
290                 var->bits_per_pixel     = 32;
291
292                 /* 666 format */
293                 var->red.offset         = 12;
294                 var->green.offset       = 6;
295                 var->blue.offset        = 0;
296                 var->red.length         = 6;
297                 var->green.length       = 6;
298                 var->blue.length        = 6;
299                 break;
300
301         case 16:
302                 /* 16 bpp, 565 format */
303                 var->red.offset         = 11;
304                 var->green.offset       = 5;
305                 var->blue.offset        = 0;
306                 var->red.length         = 5;
307                 var->green.length       = 6;
308                 var->blue.length        = 5;
309                 break;
310
311         case 32:
312         case 28:
313         case 25:
314                 var->transp.length      = var->bits_per_pixel - 24;
315                 var->transp.offset      = 24;
316                 fallthrough;
317         case 24:
318                 /* our 24bpp is unpacked, so 32bpp */
319                 var->bits_per_pixel     = 32;
320                 var->red.offset         = 16;
321                 var->red.length         = 8;
322                 var->green.offset       = 8;
323                 var->green.length       = 8;
324                 var->blue.offset        = 0;
325                 var->blue.length        = 8;
326                 break;
327
328         default:
329                 dev_err(sfb->dev, "invalid bpp\n");
330                 return -EINVAL;
331         }
332
333         dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
334         return 0;
335 }
336
337 /**
338  * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
339  * @sfb: The hardware state.
340  * @pixclk: The pixel clock wanted, in picoseconds.
341  *
342  * Given the specified pixel clock, work out the necessary divider to get
343  * close to the output frequency.
344  */
345 static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
346 {
347         unsigned long clk;
348         unsigned long long tmp;
349         unsigned int result;
350
351         if (sfb->variant.has_clksel)
352                 clk = clk_get_rate(sfb->bus_clk);
353         else
354                 clk = clk_get_rate(sfb->lcd_clk);
355
356         tmp = (unsigned long long)clk;
357         tmp *= pixclk;
358
359         do_div(tmp, 1000000000UL);
360         result = (unsigned int)tmp / 1000;
361
362         dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
363                 pixclk, clk, result, result ? clk / result : clk);
364
365         return result;
366 }
367
368 /**
369  * s3c_fb_align_word() - align pixel count to word boundary
370  * @bpp: The number of bits per pixel
371  * @pix: The value to be aligned.
372  *
373  * Align the given pixel count so that it will start on an 32bit word
374  * boundary.
375  */
376 static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
377 {
378         int pix_per_word;
379
380         if (bpp > 16)
381                 return pix;
382
383         pix_per_word = (8 * 32) / bpp;
384         return ALIGN(pix, pix_per_word);
385 }
386
387 /**
388  * vidosd_set_size() - set OSD size for a window
389  *
390  * @win: the window to set OSD size for
391  * @size: OSD size register value
392  */
393 static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
394 {
395         struct s3c_fb *sfb = win->parent;
396
397         /* OSD can be set up if osd_size_off != 0 for this window */
398         if (win->variant.osd_size_off)
399                 writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
400                                 + win->variant.osd_size_off);
401 }
402
403 /**
404  * vidosd_set_alpha() - set alpha transparency for a window
405  *
406  * @win: the window to set OSD size for
407  * @alpha: alpha register value
408  */
409 static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
410 {
411         struct s3c_fb *sfb = win->parent;
412
413         if (win->variant.has_osd_alpha)
414                 writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
415 }
416
417 /**
418  * shadow_protect_win() - disable updating values from shadow registers at vsync
419  *
420  * @win: window to protect registers for
421  * @protect: 1 to protect (disable updates)
422  */
423 static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
424 {
425         struct s3c_fb *sfb = win->parent;
426         u32 reg;
427
428         if (protect) {
429                 if (sfb->variant.has_prtcon) {
430                         writel(PRTCON_PROTECT, sfb->regs + PRTCON);
431                 } else if (sfb->variant.has_shadowcon) {
432                         reg = readl(sfb->regs + SHADOWCON);
433                         writel(reg | SHADOWCON_WINx_PROTECT(win->index),
434                                 sfb->regs + SHADOWCON);
435                 }
436         } else {
437                 if (sfb->variant.has_prtcon) {
438                         writel(0, sfb->regs + PRTCON);
439                 } else if (sfb->variant.has_shadowcon) {
440                         reg = readl(sfb->regs + SHADOWCON);
441                         writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
442                                 sfb->regs + SHADOWCON);
443                 }
444         }
445 }
446
447 /**
448  * s3c_fb_enable() - Set the state of the main LCD output
449  * @sfb: The main framebuffer state.
450  * @enable: The state to set.
451  */
452 static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
453 {
454         u32 vidcon0 = readl(sfb->regs + VIDCON0);
455
456         if (enable && !sfb->output_on)
457                 pm_runtime_get_sync(sfb->dev);
458
459         if (enable) {
460                 vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
461         } else {
462                 /* see the note in the framebuffer datasheet about
463                  * why you cannot take both of these bits down at the
464                  * same time. */
465
466                 if (vidcon0 & VIDCON0_ENVID) {
467                         vidcon0 |= VIDCON0_ENVID;
468                         vidcon0 &= ~VIDCON0_ENVID_F;
469                 }
470         }
471
472         writel(vidcon0, sfb->regs + VIDCON0);
473
474         if (!enable && sfb->output_on)
475                 pm_runtime_put_sync(sfb->dev);
476
477         sfb->output_on = enable;
478 }
479
480 /**
481  * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
482  * @info: The framebuffer to change.
483  *
484  * Framebuffer layer request to set a new mode for the specified framebuffer
485  */
486 static int s3c_fb_set_par(struct fb_info *info)
487 {
488         struct fb_var_screeninfo *var = &info->var;
489         struct s3c_fb_win *win = info->par;
490         struct s3c_fb *sfb = win->parent;
491         void __iomem *regs = sfb->regs;
492         void __iomem *buf = regs;
493         int win_no = win->index;
494         u32 alpha = 0;
495         u32 data;
496         u32 pagewidth;
497
498         dev_dbg(sfb->dev, "setting framebuffer parameters\n");
499
500         pm_runtime_get_sync(sfb->dev);
501
502         shadow_protect_win(win, 1);
503
504         switch (var->bits_per_pixel) {
505         case 32:
506         case 24:
507         case 16:
508         case 12:
509                 info->fix.visual = FB_VISUAL_TRUECOLOR;
510                 break;
511         case 8:
512                 if (win->variant.palette_sz >= 256)
513                         info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
514                 else
515                         info->fix.visual = FB_VISUAL_TRUECOLOR;
516                 break;
517         case 1:
518                 info->fix.visual = FB_VISUAL_MONO01;
519                 break;
520         default:
521                 info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
522                 break;
523         }
524
525         info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
526
527         info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
528         info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
529
530         /* disable the window whilst we update it */
531         writel(0, regs + WINCON(win_no));
532
533         if (!sfb->output_on)
534                 s3c_fb_enable(sfb, 1);
535
536         /* write the buffer address */
537
538         /* start and end registers stride is 8 */
539         buf = regs + win_no * 8;
540
541         writel(info->fix.smem_start, buf + sfb->variant.buf_start);
542
543         data = info->fix.smem_start + info->fix.line_length * var->yres;
544         writel(data, buf + sfb->variant.buf_end);
545
546         pagewidth = (var->xres * var->bits_per_pixel) >> 3;
547         data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
548                VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) |
549                VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) |
550                VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth);
551         writel(data, regs + sfb->variant.buf_size + (win_no * 4));
552
553         /* write 'OSD' registers to control position of framebuffer */
554
555         data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
556                VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
557         writel(data, regs + VIDOSD_A(win_no, sfb->variant));
558
559         data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
560                                                      var->xres - 1)) |
561                VIDOSDxB_BOTRIGHT_Y(var->yres - 1) |
562                VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel,
563                                                      var->xres - 1)) |
564                VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1);
565
566         writel(data, regs + VIDOSD_B(win_no, sfb->variant));
567
568         data = var->xres * var->yres;
569
570         alpha = VIDISD14C_ALPHA1_R(0xf) |
571                 VIDISD14C_ALPHA1_G(0xf) |
572                 VIDISD14C_ALPHA1_B(0xf);
573
574         vidosd_set_alpha(win, alpha);
575         vidosd_set_size(win, data);
576
577         /* Enable DMA channel for this window */
578         if (sfb->variant.has_shadowcon) {
579                 data = readl(sfb->regs + SHADOWCON);
580                 data |= SHADOWCON_CHx_ENABLE(win_no);
581                 writel(data, sfb->regs + SHADOWCON);
582         }
583
584         data = WINCONx_ENWIN;
585         sfb->enabled |= (1 << win->index);
586
587         /* note, since we have to round up the bits-per-pixel, we end up
588          * relying on the bitfield information for r/g/b/a to work out
589          * exactly which mode of operation is intended. */
590
591         switch (var->bits_per_pixel) {
592         case 1:
593                 data |= WINCON0_BPPMODE_1BPP;
594                 data |= WINCONx_BITSWP;
595                 data |= WINCONx_BURSTLEN_4WORD;
596                 break;
597         case 2:
598                 data |= WINCON0_BPPMODE_2BPP;
599                 data |= WINCONx_BITSWP;
600                 data |= WINCONx_BURSTLEN_8WORD;
601                 break;
602         case 4:
603                 data |= WINCON0_BPPMODE_4BPP;
604                 data |= WINCONx_BITSWP;
605                 data |= WINCONx_BURSTLEN_8WORD;
606                 break;
607         case 8:
608                 if (var->transp.length != 0)
609                         data |= WINCON1_BPPMODE_8BPP_1232;
610                 else
611                         data |= WINCON0_BPPMODE_8BPP_PALETTE;
612                 data |= WINCONx_BURSTLEN_8WORD;
613                 data |= WINCONx_BYTSWP;
614                 break;
615         case 16:
616                 if (var->transp.length != 0)
617                         data |= WINCON1_BPPMODE_16BPP_A1555;
618                 else
619                         data |= WINCON0_BPPMODE_16BPP_565;
620                 data |= WINCONx_HAWSWP;
621                 data |= WINCONx_BURSTLEN_16WORD;
622                 break;
623         case 24:
624         case 32:
625                 if (var->red.length == 6) {
626                         if (var->transp.length != 0)
627                                 data |= WINCON1_BPPMODE_19BPP_A1666;
628                         else
629                                 data |= WINCON1_BPPMODE_18BPP_666;
630                 } else if (var->transp.length == 1)
631                         data |= WINCON1_BPPMODE_25BPP_A1888
632                                 | WINCON1_BLD_PIX;
633                 else if ((var->transp.length == 4) ||
634                         (var->transp.length == 8))
635                         data |= WINCON1_BPPMODE_28BPP_A4888
636                                 | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
637                 else
638                         data |= WINCON0_BPPMODE_24BPP_888;
639
640                 data |= WINCONx_WSWP;
641                 data |= WINCONx_BURSTLEN_16WORD;
642                 break;
643         }
644
645         /* Enable the colour keying for the window below this one */
646         if (win_no > 0) {
647                 u32 keycon0_data = 0, keycon1_data = 0;
648                 void __iomem *keycon = regs + sfb->variant.keycon;
649
650                 keycon0_data = ~(WxKEYCON0_KEYBL_EN |
651                                 WxKEYCON0_KEYEN_F |
652                                 WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
653
654                 keycon1_data = WxKEYCON1_COLVAL(0xffffff);
655
656                 keycon += (win_no - 1) * 8;
657
658                 writel(keycon0_data, keycon + WKEYCON0);
659                 writel(keycon1_data, keycon + WKEYCON1);
660         }
661
662         writel(data, regs + sfb->variant.wincon + (win_no * 4));
663         writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
664
665         /* Set alpha value width */
666         if (sfb->variant.has_blendcon) {
667                 data = readl(sfb->regs + BLENDCON);
668                 data &= ~BLENDCON_NEW_MASK;
669                 if (var->transp.length > 4)
670                         data |= BLENDCON_NEW_8BIT_ALPHA_VALUE;
671                 else
672                         data |= BLENDCON_NEW_4BIT_ALPHA_VALUE;
673                 writel(data, sfb->regs + BLENDCON);
674         }
675
676         shadow_protect_win(win, 0);
677
678         pm_runtime_put_sync(sfb->dev);
679
680         return 0;
681 }
682
683 /**
684  * s3c_fb_update_palette() - set or schedule a palette update.
685  * @sfb: The hardware information.
686  * @win: The window being updated.
687  * @reg: The palette index being changed.
688  * @value: The computed palette value.
689  *
690  * Change the value of a palette register, either by directly writing to
691  * the palette (this requires the palette RAM to be disconnected from the
692  * hardware whilst this is in progress) or schedule the update for later.
693  *
694  * At the moment, since we have no VSYNC interrupt support, we simply set
695  * the palette entry directly.
696  */
697 static void s3c_fb_update_palette(struct s3c_fb *sfb,
698                                   struct s3c_fb_win *win,
699                                   unsigned int reg,
700                                   u32 value)
701 {
702         void __iomem *palreg;
703         u32 palcon;
704
705         palreg = sfb->regs + sfb->variant.palette[win->index];
706
707         dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
708                 __func__, win->index, reg, palreg, value);
709
710         win->palette_buffer[reg] = value;
711
712         palcon = readl(sfb->regs + WPALCON);
713         writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
714
715         if (win->variant.palette_16bpp)
716                 writew(value, palreg + (reg * 2));
717         else
718                 writel(value, palreg + (reg * 4));
719
720         writel(palcon, sfb->regs + WPALCON);
721 }
722
723 static inline unsigned int chan_to_field(unsigned int chan,
724                                          struct fb_bitfield *bf)
725 {
726         chan &= 0xffff;
727         chan >>= 16 - bf->length;
728         return chan << bf->offset;
729 }
730
731 /**
732  * s3c_fb_setcolreg() - framebuffer layer request to change palette.
733  * @regno: The palette index to change.
734  * @red: The red field for the palette data.
735  * @green: The green field for the palette data.
736  * @blue: The blue field for the palette data.
737  * @transp: The transparency (alpha) field for the palette data.
738  * @info: The framebuffer being changed.
739  */
740 static int s3c_fb_setcolreg(unsigned regno,
741                             unsigned red, unsigned green, unsigned blue,
742                             unsigned transp, struct fb_info *info)
743 {
744         struct s3c_fb_win *win = info->par;
745         struct s3c_fb *sfb = win->parent;
746         unsigned int val;
747
748         dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
749                 __func__, win->index, regno, red, green, blue);
750
751         pm_runtime_get_sync(sfb->dev);
752
753         switch (info->fix.visual) {
754         case FB_VISUAL_TRUECOLOR:
755                 /* true-colour, use pseudo-palette */
756
757                 if (regno < 16) {
758                         u32 *pal = info->pseudo_palette;
759
760                         val  = chan_to_field(red,   &info->var.red);
761                         val |= chan_to_field(green, &info->var.green);
762                         val |= chan_to_field(blue,  &info->var.blue);
763
764                         pal[regno] = val;
765                 }
766                 break;
767
768         case FB_VISUAL_PSEUDOCOLOR:
769                 if (regno < win->variant.palette_sz) {
770                         val  = chan_to_field(red, &win->palette.r);
771                         val |= chan_to_field(green, &win->palette.g);
772                         val |= chan_to_field(blue, &win->palette.b);
773
774                         s3c_fb_update_palette(sfb, win, regno, val);
775                 }
776
777                 break;
778
779         default:
780                 pm_runtime_put_sync(sfb->dev);
781                 return 1;       /* unknown type */
782         }
783
784         pm_runtime_put_sync(sfb->dev);
785         return 0;
786 }
787
788 /**
789  * s3c_fb_blank() - blank or unblank the given window
790  * @blank_mode: The blank state from FB_BLANK_*
791  * @info: The framebuffer to blank.
792  *
793  * Framebuffer layer request to change the power state.
794  */
795 static int s3c_fb_blank(int blank_mode, struct fb_info *info)
796 {
797         struct s3c_fb_win *win = info->par;
798         struct s3c_fb *sfb = win->parent;
799         unsigned int index = win->index;
800         u32 wincon;
801         u32 output_on = sfb->output_on;
802
803         dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
804
805         pm_runtime_get_sync(sfb->dev);
806
807         wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
808
809         switch (blank_mode) {
810         case FB_BLANK_POWERDOWN:
811                 wincon &= ~WINCONx_ENWIN;
812                 sfb->enabled &= ~(1 << index);
813                 fallthrough;    /* to FB_BLANK_NORMAL */
814
815         case FB_BLANK_NORMAL:
816                 /* disable the DMA and display 0x0 (black) */
817                 shadow_protect_win(win, 1);
818                 writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
819                        sfb->regs + sfb->variant.winmap + (index * 4));
820                 shadow_protect_win(win, 0);
821                 break;
822
823         case FB_BLANK_UNBLANK:
824                 shadow_protect_win(win, 1);
825                 writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
826                 shadow_protect_win(win, 0);
827                 wincon |= WINCONx_ENWIN;
828                 sfb->enabled |= (1 << index);
829                 break;
830
831         case FB_BLANK_VSYNC_SUSPEND:
832         case FB_BLANK_HSYNC_SUSPEND:
833         default:
834                 pm_runtime_put_sync(sfb->dev);
835                 return 1;
836         }
837
838         shadow_protect_win(win, 1);
839         writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
840
841         /* Check the enabled state to see if we need to be running the
842          * main LCD interface, as if there are no active windows then
843          * it is highly likely that we also do not need to output
844          * anything.
845          */
846         s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
847         shadow_protect_win(win, 0);
848
849         pm_runtime_put_sync(sfb->dev);
850
851         return output_on == sfb->output_on;
852 }
853
854 /**
855  * s3c_fb_pan_display() - Pan the display.
856  *
857  * Note that the offsets can be written to the device at any time, as their
858  * values are latched at each vsync automatically. This also means that only
859  * the last call to this function will have any effect on next vsync, but
860  * there is no need to sleep waiting for it to prevent tearing.
861  *
862  * @var: The screen information to verify.
863  * @info: The framebuffer device.
864  */
865 static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
866                               struct fb_info *info)
867 {
868         struct s3c_fb_win *win  = info->par;
869         struct s3c_fb *sfb      = win->parent;
870         void __iomem *buf       = sfb->regs + win->index * 8;
871         unsigned int start_boff, end_boff;
872
873         pm_runtime_get_sync(sfb->dev);
874
875         /* Offset in bytes to the start of the displayed area */
876         start_boff = var->yoffset * info->fix.line_length;
877         /* X offset depends on the current bpp */
878         if (info->var.bits_per_pixel >= 8) {
879                 start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
880         } else {
881                 switch (info->var.bits_per_pixel) {
882                 case 4:
883                         start_boff += var->xoffset >> 1;
884                         break;
885                 case 2:
886                         start_boff += var->xoffset >> 2;
887                         break;
888                 case 1:
889                         start_boff += var->xoffset >> 3;
890                         break;
891                 default:
892                         dev_err(sfb->dev, "invalid bpp\n");
893                         pm_runtime_put_sync(sfb->dev);
894                         return -EINVAL;
895                 }
896         }
897         /* Offset in bytes to the end of the displayed area */
898         end_boff = start_boff + info->var.yres * info->fix.line_length;
899
900         /* Temporarily turn off per-vsync update from shadow registers until
901          * both start and end addresses are updated to prevent corruption */
902         shadow_protect_win(win, 1);
903
904         writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
905         writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
906
907         shadow_protect_win(win, 0);
908
909         pm_runtime_put_sync(sfb->dev);
910         return 0;
911 }
912
913 /**
914  * s3c_fb_enable_irq() - enable framebuffer interrupts
915  * @sfb: main hardware state
916  */
917 static void s3c_fb_enable_irq(struct s3c_fb *sfb)
918 {
919         void __iomem *regs = sfb->regs;
920         u32 irq_ctrl_reg;
921
922         if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
923                 /* IRQ disabled, enable it */
924                 irq_ctrl_reg = readl(regs + VIDINTCON0);
925
926                 irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
927                 irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
928
929                 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
930                 irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
931                 irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
932                 irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
933
934                 writel(irq_ctrl_reg, regs + VIDINTCON0);
935         }
936 }
937
938 /**
939  * s3c_fb_disable_irq() - disable framebuffer interrupts
940  * @sfb: main hardware state
941  */
942 static void s3c_fb_disable_irq(struct s3c_fb *sfb)
943 {
944         void __iomem *regs = sfb->regs;
945         u32 irq_ctrl_reg;
946
947         if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
948                 /* IRQ enabled, disable it */
949                 irq_ctrl_reg = readl(regs + VIDINTCON0);
950
951                 irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
952                 irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
953
954                 writel(irq_ctrl_reg, regs + VIDINTCON0);
955         }
956 }
957
958 static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
959 {
960         struct s3c_fb *sfb = dev_id;
961         void __iomem  *regs = sfb->regs;
962         u32 irq_sts_reg;
963
964         spin_lock(&sfb->slock);
965
966         irq_sts_reg = readl(regs + VIDINTCON1);
967
968         if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
969
970                 /* VSYNC interrupt, accept it */
971                 writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
972
973                 sfb->vsync_info.count++;
974                 wake_up_interruptible(&sfb->vsync_info.wait);
975         }
976
977         /* We only support waiting for VSYNC for now, so it's safe
978          * to always disable irqs here.
979          */
980         s3c_fb_disable_irq(sfb);
981
982         spin_unlock(&sfb->slock);
983         return IRQ_HANDLED;
984 }
985
986 /**
987  * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
988  * @sfb: main hardware state
989  * @crtc: head index.
990  */
991 static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
992 {
993         unsigned long count;
994         int ret;
995
996         if (crtc != 0)
997                 return -ENODEV;
998
999         pm_runtime_get_sync(sfb->dev);
1000
1001         count = sfb->vsync_info.count;
1002         s3c_fb_enable_irq(sfb);
1003         ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
1004                                        count != sfb->vsync_info.count,
1005                                        msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
1006
1007         pm_runtime_put_sync(sfb->dev);
1008
1009         if (ret == 0)
1010                 return -ETIMEDOUT;
1011
1012         return 0;
1013 }
1014
1015 static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
1016                         unsigned long arg)
1017 {
1018         struct s3c_fb_win *win = info->par;
1019         struct s3c_fb *sfb = win->parent;
1020         int ret;
1021         u32 crtc;
1022
1023         switch (cmd) {
1024         case FBIO_WAITFORVSYNC:
1025                 if (get_user(crtc, (u32 __user *)arg)) {
1026                         ret = -EFAULT;
1027                         break;
1028                 }
1029
1030                 ret = s3c_fb_wait_for_vsync(sfb, crtc);
1031                 break;
1032         default:
1033                 ret = -ENOTTY;
1034         }
1035
1036         return ret;
1037 }
1038
1039 static const struct fb_ops s3c_fb_ops = {
1040         .owner          = THIS_MODULE,
1041         .fb_check_var   = s3c_fb_check_var,
1042         .fb_set_par     = s3c_fb_set_par,
1043         .fb_blank       = s3c_fb_blank,
1044         .fb_setcolreg   = s3c_fb_setcolreg,
1045         .fb_fillrect    = cfb_fillrect,
1046         .fb_copyarea    = cfb_copyarea,
1047         .fb_imageblit   = cfb_imageblit,
1048         .fb_pan_display = s3c_fb_pan_display,
1049         .fb_ioctl       = s3c_fb_ioctl,
1050 };
1051
1052 /**
1053  * s3c_fb_missing_pixclock() - calculates pixel clock
1054  * @mode: The video mode to change.
1055  *
1056  * Calculate the pixel clock when none has been given through platform data.
1057  */
1058 static void s3c_fb_missing_pixclock(struct fb_videomode *mode)
1059 {
1060         u64 pixclk = 1000000000000ULL;
1061         u32 div;
1062
1063         div  = mode->left_margin + mode->hsync_len + mode->right_margin +
1064                mode->xres;
1065         div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
1066                mode->yres;
1067         div *= mode->refresh ? : 60;
1068
1069         do_div(pixclk, div);
1070
1071         mode->pixclock = pixclk;
1072 }
1073
1074 /**
1075  * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1076  * @sfb: The base resources for the hardware.
1077  * @win: The window to initialise memory for.
1078  *
1079  * Allocate memory for the given framebuffer.
1080  */
1081 static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1082 {
1083         struct s3c_fb_pd_win *windata = win->windata;
1084         unsigned int real_size, virt_size, size;
1085         struct fb_info *fbi = win->fbinfo;
1086         dma_addr_t map_dma;
1087
1088         dev_dbg(sfb->dev, "allocating memory for display\n");
1089
1090         real_size = windata->xres * windata->yres;
1091         virt_size = windata->virtual_x * windata->virtual_y;
1092
1093         dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1094                 real_size, windata->xres, windata->yres,
1095                 virt_size, windata->virtual_x, windata->virtual_y);
1096
1097         size = (real_size > virt_size) ? real_size : virt_size;
1098         size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
1099         size /= 8;
1100
1101         fbi->fix.smem_len = size;
1102         size = PAGE_ALIGN(size);
1103
1104         dev_dbg(sfb->dev, "want %u bytes for window\n", size);
1105
1106         fbi->screen_buffer = dma_alloc_wc(sfb->dev, size, &map_dma, GFP_KERNEL);
1107         if (!fbi->screen_buffer)
1108                 return -ENOMEM;
1109
1110         dev_dbg(sfb->dev, "mapped %x to %p\n",
1111                 (unsigned int)map_dma, fbi->screen_buffer);
1112
1113         memset(fbi->screen_buffer, 0x0, size);
1114         fbi->fix.smem_start = map_dma;
1115
1116         return 0;
1117 }
1118
1119 /**
1120  * s3c_fb_free_memory() - free the display memory for the given window
1121  * @sfb: The base resources for the hardware.
1122  * @win: The window to free the display memory for.
1123  *
1124  * Free the display memory allocated by s3c_fb_alloc_memory().
1125  */
1126 static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1127 {
1128         struct fb_info *fbi = win->fbinfo;
1129
1130         if (fbi->screen_buffer)
1131                 dma_free_wc(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
1132                             fbi->screen_buffer, fbi->fix.smem_start);
1133 }
1134
1135 /**
1136  * s3c_fb_release_win() - release resources for a framebuffer window.
1137  * @sfb: The base resources for the hardware.
1138  * @win: The window to cleanup the resources for.
1139  *
1140  * Release the resources that where claimed for the hardware window,
1141  * such as the framebuffer instance and any memory claimed for it.
1142  */
1143 static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
1144 {
1145         u32 data;
1146
1147         if (win->fbinfo) {
1148                 if (sfb->variant.has_shadowcon) {
1149                         data = readl(sfb->regs + SHADOWCON);
1150                         data &= ~SHADOWCON_CHx_ENABLE(win->index);
1151                         data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
1152                         writel(data, sfb->regs + SHADOWCON);
1153                 }
1154                 unregister_framebuffer(win->fbinfo);
1155                 if (win->fbinfo->cmap.len)
1156                         fb_dealloc_cmap(&win->fbinfo->cmap);
1157                 s3c_fb_free_memory(sfb, win);
1158                 framebuffer_release(win->fbinfo);
1159         }
1160 }
1161
1162 /**
1163  * s3c_fb_probe_win() - register an hardware window
1164  * @sfb: The base resources for the hardware
1165  * @win_no: The window number
1166  * @variant: The variant information for this window.
1167  * @res: Pointer to where to place the resultant window.
1168  *
1169  * Allocate and do the basic initialisation for one of the hardware's graphics
1170  * windows.
1171  */
1172 static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
1173                             struct s3c_fb_win_variant *variant,
1174                             struct s3c_fb_win **res)
1175 {
1176         struct fb_videomode initmode;
1177         struct s3c_fb_pd_win *windata;
1178         struct s3c_fb_win *win;
1179         struct fb_info *fbinfo;
1180         int palette_size;
1181         int ret;
1182
1183         dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
1184
1185         init_waitqueue_head(&sfb->vsync_info.wait);
1186
1187         palette_size = variant->palette_sz * 4;
1188
1189         fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
1190                                    palette_size * sizeof(u32), sfb->dev);
1191         if (!fbinfo)
1192                 return -ENOMEM;
1193
1194         windata = sfb->pdata->win[win_no];
1195         initmode = *sfb->pdata->vtiming;
1196
1197         WARN_ON(windata->max_bpp == 0);
1198         WARN_ON(windata->xres == 0);
1199         WARN_ON(windata->yres == 0);
1200
1201         win = fbinfo->par;
1202         *res = win;
1203         win->variant = *variant;
1204         win->fbinfo = fbinfo;
1205         win->parent = sfb;
1206         win->windata = windata;
1207         win->index = win_no;
1208         win->palette_buffer = (u32 *)(win + 1);
1209
1210         ret = s3c_fb_alloc_memory(sfb, win);
1211         if (ret) {
1212                 dev_err(sfb->dev, "failed to allocate display memory\n");
1213                 return ret;
1214         }
1215
1216         /* setup the r/b/g positions for the window's palette */
1217         if (win->variant.palette_16bpp) {
1218                 /* Set RGB 5:6:5 as default */
1219                 win->palette.r.offset = 11;
1220                 win->palette.r.length = 5;
1221                 win->palette.g.offset = 5;
1222                 win->palette.g.length = 6;
1223                 win->palette.b.offset = 0;
1224                 win->palette.b.length = 5;
1225
1226         } else {
1227                 /* Set 8bpp or 8bpp and 1bit alpha */
1228                 win->palette.r.offset = 16;
1229                 win->palette.r.length = 8;
1230                 win->palette.g.offset = 8;
1231                 win->palette.g.length = 8;
1232                 win->palette.b.offset = 0;
1233                 win->palette.b.length = 8;
1234         }
1235
1236         /* setup the initial video mode from the window */
1237         initmode.xres = windata->xres;
1238         initmode.yres = windata->yres;
1239         fb_videomode_to_var(&fbinfo->var, &initmode);
1240
1241         fbinfo->fix.type        = FB_TYPE_PACKED_PIXELS;
1242         fbinfo->fix.accel       = FB_ACCEL_NONE;
1243         fbinfo->var.activate    = FB_ACTIVATE_NOW;
1244         fbinfo->var.vmode       = FB_VMODE_NONINTERLACED;
1245         fbinfo->var.bits_per_pixel = windata->default_bpp;
1246         fbinfo->fbops           = &s3c_fb_ops;
1247         fbinfo->flags           = FBINFO_FLAG_DEFAULT;
1248         fbinfo->pseudo_palette  = &win->pseudo_palette;
1249
1250         /* prepare to actually start the framebuffer */
1251
1252         ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
1253         if (ret < 0) {
1254                 dev_err(sfb->dev, "check_var failed on initial video params\n");
1255                 return ret;
1256         }
1257
1258         /* create initial colour map */
1259
1260         ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
1261         if (ret == 0)
1262                 fb_set_cmap(&fbinfo->cmap, fbinfo);
1263         else
1264                 dev_err(sfb->dev, "failed to allocate fb cmap\n");
1265
1266         s3c_fb_set_par(fbinfo);
1267
1268         dev_dbg(sfb->dev, "about to register framebuffer\n");
1269
1270         /* run the check_var and set_par on our configuration. */
1271
1272         ret = register_framebuffer(fbinfo);
1273         if (ret < 0) {
1274                 dev_err(sfb->dev, "failed to register framebuffer\n");
1275                 return ret;
1276         }
1277
1278         dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
1279
1280         return 0;
1281 }
1282
1283 /**
1284  * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
1285  * @sfb: The base resources for the hardware.
1286  *
1287  * Set horizontal and vertical lcd rgb interface timing.
1288  */
1289 static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb)
1290 {
1291         struct fb_videomode *vmode = sfb->pdata->vtiming;
1292         void __iomem *regs = sfb->regs;
1293         int clkdiv;
1294         u32 data;
1295
1296         if (!vmode->pixclock)
1297                 s3c_fb_missing_pixclock(vmode);
1298
1299         clkdiv = s3c_fb_calc_pixclk(sfb, vmode->pixclock);
1300
1301         data = sfb->pdata->vidcon0;
1302         data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
1303
1304         if (clkdiv > 1)
1305                 data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
1306         else
1307                 data &= ~VIDCON0_CLKDIR;        /* 1:1 clock */
1308
1309         if (sfb->variant.is_2443)
1310                 data |= (1 << 5);
1311         writel(data, regs + VIDCON0);
1312
1313         data = VIDTCON0_VBPD(vmode->upper_margin - 1) |
1314                VIDTCON0_VFPD(vmode->lower_margin - 1) |
1315                VIDTCON0_VSPW(vmode->vsync_len - 1);
1316         writel(data, regs + sfb->variant.vidtcon);
1317
1318         data = VIDTCON1_HBPD(vmode->left_margin - 1) |
1319                VIDTCON1_HFPD(vmode->right_margin - 1) |
1320                VIDTCON1_HSPW(vmode->hsync_len - 1);
1321         writel(data, regs + sfb->variant.vidtcon + 4);
1322
1323         data = VIDTCON2_LINEVAL(vmode->yres - 1) |
1324                VIDTCON2_HOZVAL(vmode->xres - 1) |
1325                VIDTCON2_LINEVAL_E(vmode->yres - 1) |
1326                VIDTCON2_HOZVAL_E(vmode->xres - 1);
1327         writel(data, regs + sfb->variant.vidtcon + 8);
1328 }
1329
1330 /**
1331  * s3c_fb_clear_win() - clear hardware window registers.
1332  * @sfb: The base resources for the hardware.
1333  * @win: The window to process.
1334  *
1335  * Reset the specific window registers to a known state.
1336  */
1337 static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
1338 {
1339         void __iomem *regs = sfb->regs;
1340         u32 reg;
1341
1342         writel(0, regs + sfb->variant.wincon + (win * 4));
1343         writel(0, regs + VIDOSD_A(win, sfb->variant));
1344         writel(0, regs + VIDOSD_B(win, sfb->variant));
1345         writel(0, regs + VIDOSD_C(win, sfb->variant));
1346
1347         if (sfb->variant.has_shadowcon) {
1348                 reg = readl(sfb->regs + SHADOWCON);
1349                 reg &= ~(SHADOWCON_WINx_PROTECT(win) |
1350                         SHADOWCON_CHx_ENABLE(win) |
1351                         SHADOWCON_CHx_LOCAL_ENABLE(win));
1352                 writel(reg, sfb->regs + SHADOWCON);
1353         }
1354 }
1355
1356 static int s3c_fb_probe(struct platform_device *pdev)
1357 {
1358         const struct platform_device_id *platid;
1359         struct s3c_fb_driverdata *fbdrv;
1360         struct device *dev = &pdev->dev;
1361         struct s3c_fb_platdata *pd;
1362         struct s3c_fb *sfb;
1363         struct resource *res;
1364         int win;
1365         int ret = 0;
1366         u32 reg;
1367
1368         platid = platform_get_device_id(pdev);
1369         fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
1370
1371         if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
1372                 dev_err(dev, "too many windows, cannot attach\n");
1373                 return -EINVAL;
1374         }
1375
1376         pd = dev_get_platdata(&pdev->dev);
1377         if (!pd) {
1378                 dev_err(dev, "no platform data specified\n");
1379                 return -EINVAL;
1380         }
1381
1382         sfb = devm_kzalloc(dev, sizeof(*sfb), GFP_KERNEL);
1383         if (!sfb)
1384                 return -ENOMEM;
1385
1386         dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
1387
1388         sfb->dev = dev;
1389         sfb->pdata = pd;
1390         sfb->variant = fbdrv->variant;
1391
1392         spin_lock_init(&sfb->slock);
1393
1394         sfb->bus_clk = devm_clk_get(dev, "lcd");
1395         if (IS_ERR(sfb->bus_clk)) {
1396                 dev_err(dev, "failed to get bus clock\n");
1397                 return PTR_ERR(sfb->bus_clk);
1398         }
1399
1400         clk_prepare_enable(sfb->bus_clk);
1401
1402         if (!sfb->variant.has_clksel) {
1403                 sfb->lcd_clk = devm_clk_get(dev, "sclk_fimd");
1404                 if (IS_ERR(sfb->lcd_clk)) {
1405                         dev_err(dev, "failed to get lcd clock\n");
1406                         ret = PTR_ERR(sfb->lcd_clk);
1407                         goto err_bus_clk;
1408                 }
1409
1410                 clk_prepare_enable(sfb->lcd_clk);
1411         }
1412
1413         pm_runtime_enable(sfb->dev);
1414
1415         sfb->regs = devm_platform_ioremap_resource(pdev, 0);
1416         if (IS_ERR(sfb->regs)) {
1417                 ret = PTR_ERR(sfb->regs);
1418                 goto err_lcd_clk;
1419         }
1420
1421         res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
1422         if (!res) {
1423                 dev_err(dev, "failed to acquire irq resource\n");
1424                 ret = -ENOENT;
1425                 goto err_lcd_clk;
1426         }
1427         sfb->irq_no = res->start;
1428         ret = devm_request_irq(dev, sfb->irq_no, s3c_fb_irq,
1429                           0, "s3c_fb", sfb);
1430         if (ret) {
1431                 dev_err(dev, "irq request failed\n");
1432                 goto err_lcd_clk;
1433         }
1434
1435         dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
1436
1437         platform_set_drvdata(pdev, sfb);
1438         pm_runtime_get_sync(sfb->dev);
1439
1440         /* setup gpio and output polarity controls */
1441
1442         pd->setup_gpio();
1443
1444         writel(pd->vidcon1, sfb->regs + VIDCON1);
1445
1446         /* set video clock running at under-run */
1447         if (sfb->variant.has_fixvclk) {
1448                 reg = readl(sfb->regs + VIDCON1);
1449                 reg &= ~VIDCON1_VCLK_MASK;
1450                 reg |= VIDCON1_VCLK_RUN;
1451                 writel(reg, sfb->regs + VIDCON1);
1452         }
1453
1454         /* zero all windows before we do anything */
1455
1456         for (win = 0; win < fbdrv->variant.nr_windows; win++)
1457                 s3c_fb_clear_win(sfb, win);
1458
1459         /* initialise colour key controls */
1460         for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1461                 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1462
1463                 regs += (win * 8);
1464                 writel(0xffffff, regs + WKEYCON0);
1465                 writel(0xffffff, regs + WKEYCON1);
1466         }
1467
1468         s3c_fb_set_rgb_timing(sfb);
1469
1470         /* we have the register setup, start allocating framebuffers */
1471
1472         for (win = 0; win < fbdrv->variant.nr_windows; win++) {
1473                 if (!pd->win[win])
1474                         continue;
1475
1476                 ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
1477                                        &sfb->windows[win]);
1478                 if (ret < 0) {
1479                         dev_err(dev, "failed to create window %d\n", win);
1480                         for (; win >= 0; win--)
1481                                 s3c_fb_release_win(sfb, sfb->windows[win]);
1482                         goto err_pm_runtime;
1483                 }
1484         }
1485
1486         platform_set_drvdata(pdev, sfb);
1487         pm_runtime_put_sync(sfb->dev);
1488
1489         return 0;
1490
1491 err_pm_runtime:
1492         pm_runtime_put_sync(sfb->dev);
1493
1494 err_lcd_clk:
1495         pm_runtime_disable(sfb->dev);
1496
1497         if (!sfb->variant.has_clksel)
1498                 clk_disable_unprepare(sfb->lcd_clk);
1499
1500 err_bus_clk:
1501         clk_disable_unprepare(sfb->bus_clk);
1502
1503         return ret;
1504 }
1505
1506 /**
1507  * s3c_fb_remove() - Cleanup on module finalisation
1508  * @pdev: The platform device we are bound to.
1509  *
1510  * Shutdown and then release all the resources that the driver allocated
1511  * on initialisation.
1512  */
1513 static int s3c_fb_remove(struct platform_device *pdev)
1514 {
1515         struct s3c_fb *sfb = platform_get_drvdata(pdev);
1516         int win;
1517
1518         pm_runtime_get_sync(sfb->dev);
1519
1520         for (win = 0; win < S3C_FB_MAX_WIN; win++)
1521                 if (sfb->windows[win])
1522                         s3c_fb_release_win(sfb, sfb->windows[win]);
1523
1524         if (!sfb->variant.has_clksel)
1525                 clk_disable_unprepare(sfb->lcd_clk);
1526
1527         clk_disable_unprepare(sfb->bus_clk);
1528
1529         pm_runtime_put_sync(sfb->dev);
1530         pm_runtime_disable(sfb->dev);
1531
1532         return 0;
1533 }
1534
1535 #ifdef CONFIG_PM_SLEEP
1536 static int s3c_fb_suspend(struct device *dev)
1537 {
1538         struct s3c_fb *sfb = dev_get_drvdata(dev);
1539         struct s3c_fb_win *win;
1540         int win_no;
1541
1542         pm_runtime_get_sync(sfb->dev);
1543
1544         for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
1545                 win = sfb->windows[win_no];
1546                 if (!win)
1547                         continue;
1548
1549                 /* use the blank function to push into power-down */
1550                 s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
1551         }
1552
1553         if (!sfb->variant.has_clksel)
1554                 clk_disable_unprepare(sfb->lcd_clk);
1555
1556         clk_disable_unprepare(sfb->bus_clk);
1557
1558         pm_runtime_put_sync(sfb->dev);
1559
1560         return 0;
1561 }
1562
1563 static int s3c_fb_resume(struct device *dev)
1564 {
1565         struct s3c_fb *sfb = dev_get_drvdata(dev);
1566         struct s3c_fb_platdata *pd = sfb->pdata;
1567         struct s3c_fb_win *win;
1568         int win_no;
1569         u32 reg;
1570
1571         pm_runtime_get_sync(sfb->dev);
1572
1573         clk_prepare_enable(sfb->bus_clk);
1574
1575         if (!sfb->variant.has_clksel)
1576                 clk_prepare_enable(sfb->lcd_clk);
1577
1578         /* setup gpio and output polarity controls */
1579         pd->setup_gpio();
1580         writel(pd->vidcon1, sfb->regs + VIDCON1);
1581
1582         /* set video clock running at under-run */
1583         if (sfb->variant.has_fixvclk) {
1584                 reg = readl(sfb->regs + VIDCON1);
1585                 reg &= ~VIDCON1_VCLK_MASK;
1586                 reg |= VIDCON1_VCLK_RUN;
1587                 writel(reg, sfb->regs + VIDCON1);
1588         }
1589
1590         /* zero all windows before we do anything */
1591         for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
1592                 s3c_fb_clear_win(sfb, win_no);
1593
1594         for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1595                 void __iomem *regs = sfb->regs + sfb->variant.keycon;
1596                 win = sfb->windows[win_no];
1597                 if (!win)
1598                         continue;
1599
1600                 shadow_protect_win(win, 1);
1601                 regs += (win_no * 8);
1602                 writel(0xffffff, regs + WKEYCON0);
1603                 writel(0xffffff, regs + WKEYCON1);
1604                 shadow_protect_win(win, 0);
1605         }
1606
1607         s3c_fb_set_rgb_timing(sfb);
1608
1609         /* restore framebuffers */
1610         for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1611                 win = sfb->windows[win_no];
1612                 if (!win)
1613                         continue;
1614
1615                 dev_dbg(dev, "resuming window %d\n", win_no);
1616                 s3c_fb_set_par(win->fbinfo);
1617         }
1618
1619         pm_runtime_put_sync(sfb->dev);
1620
1621         return 0;
1622 }
1623 #endif
1624
1625 #ifdef CONFIG_PM
1626 static int s3c_fb_runtime_suspend(struct device *dev)
1627 {
1628         struct s3c_fb *sfb = dev_get_drvdata(dev);
1629
1630         if (!sfb->variant.has_clksel)
1631                 clk_disable_unprepare(sfb->lcd_clk);
1632
1633         clk_disable_unprepare(sfb->bus_clk);
1634
1635         return 0;
1636 }
1637
1638 static int s3c_fb_runtime_resume(struct device *dev)
1639 {
1640         struct s3c_fb *sfb = dev_get_drvdata(dev);
1641         struct s3c_fb_platdata *pd = sfb->pdata;
1642
1643         clk_prepare_enable(sfb->bus_clk);
1644
1645         if (!sfb->variant.has_clksel)
1646                 clk_prepare_enable(sfb->lcd_clk);
1647
1648         /* setup gpio and output polarity controls */
1649         pd->setup_gpio();
1650         writel(pd->vidcon1, sfb->regs + VIDCON1);
1651
1652         return 0;
1653 }
1654 #endif
1655
1656 #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1657 #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1658
1659 static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
1660         [0] = {
1661                 .has_osd_c      = 1,
1662                 .osd_size_off   = 0x8,
1663                 .palette_sz     = 256,
1664                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1665                                    VALID_BPP(18) | VALID_BPP(24)),
1666         },
1667         [1] = {
1668                 .has_osd_c      = 1,
1669                 .has_osd_d      = 1,
1670                 .osd_size_off   = 0xc,
1671                 .has_osd_alpha  = 1,
1672                 .palette_sz     = 256,
1673                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1674                                    VALID_BPP(18) | VALID_BPP(19) |
1675                                    VALID_BPP(24) | VALID_BPP(25) |
1676                                    VALID_BPP(28)),
1677         },
1678         [2] = {
1679                 .has_osd_c      = 1,
1680                 .has_osd_d      = 1,
1681                 .osd_size_off   = 0xc,
1682                 .has_osd_alpha  = 1,
1683                 .palette_sz     = 16,
1684                 .palette_16bpp  = 1,
1685                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1686                                    VALID_BPP(18) | VALID_BPP(19) |
1687                                    VALID_BPP(24) | VALID_BPP(25) |
1688                                    VALID_BPP(28)),
1689         },
1690         [3] = {
1691                 .has_osd_c      = 1,
1692                 .has_osd_alpha  = 1,
1693                 .palette_sz     = 16,
1694                 .palette_16bpp  = 1,
1695                 .valid_bpp      = (VALID_BPP124  | VALID_BPP(16) |
1696                                    VALID_BPP(18) | VALID_BPP(19) |
1697                                    VALID_BPP(24) | VALID_BPP(25) |
1698                                    VALID_BPP(28)),
1699         },
1700         [4] = {
1701                 .has_osd_c      = 1,
1702                 .has_osd_alpha  = 1,
1703                 .palette_sz     = 4,
1704                 .palette_16bpp  = 1,
1705                 .valid_bpp      = (VALID_BPP(1) | VALID_BPP(2) |
1706                                    VALID_BPP(16) | VALID_BPP(18) |
1707                                    VALID_BPP(19) | VALID_BPP(24) |
1708                                    VALID_BPP(25) | VALID_BPP(28)),
1709         },
1710 };
1711
1712 static struct s3c_fb_driverdata s3c_fb_data_64xx = {
1713         .variant = {
1714                 .nr_windows     = 5,
1715                 .vidtcon        = VIDTCON0,
1716                 .wincon         = WINCON(0),
1717                 .winmap         = WINxMAP(0),
1718                 .keycon         = WKEYCON,
1719                 .osd            = VIDOSD_BASE,
1720                 .osd_stride     = 16,
1721                 .buf_start      = VIDW_BUF_START(0),
1722                 .buf_size       = VIDW_BUF_SIZE(0),
1723                 .buf_end        = VIDW_BUF_END(0),
1724
1725                 .palette = {
1726                         [0] = 0x400,
1727                         [1] = 0x800,
1728                         [2] = 0x300,
1729                         [3] = 0x320,
1730                         [4] = 0x340,
1731                 },
1732
1733                 .has_prtcon     = 1,
1734                 .has_clksel     = 1,
1735         },
1736         .win[0] = &s3c_fb_data_64xx_wins[0],
1737         .win[1] = &s3c_fb_data_64xx_wins[1],
1738         .win[2] = &s3c_fb_data_64xx_wins[2],
1739         .win[3] = &s3c_fb_data_64xx_wins[3],
1740         .win[4] = &s3c_fb_data_64xx_wins[4],
1741 };
1742
1743 /* S3C2443/S3C2416 style hardware */
1744 static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
1745         .variant = {
1746                 .nr_windows     = 2,
1747                 .is_2443        = 1,
1748
1749                 .vidtcon        = 0x08,
1750                 .wincon         = 0x14,
1751                 .winmap         = 0xd0,
1752                 .keycon         = 0xb0,
1753                 .osd            = 0x28,
1754                 .osd_stride     = 12,
1755                 .buf_start      = 0x64,
1756                 .buf_size       = 0x94,
1757                 .buf_end        = 0x7c,
1758
1759                 .palette = {
1760                         [0] = 0x400,
1761                         [1] = 0x800,
1762                 },
1763                 .has_clksel     = 1,
1764         },
1765         .win[0] = &(struct s3c_fb_win_variant) {
1766                 .palette_sz     = 256,
1767                 .valid_bpp      = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1768         },
1769         .win[1] = &(struct s3c_fb_win_variant) {
1770                 .has_osd_c      = 1,
1771                 .has_osd_alpha  = 1,
1772                 .palette_sz     = 256,
1773                 .valid_bpp      = (VALID_BPP1248 | VALID_BPP(16) |
1774                                    VALID_BPP(18) | VALID_BPP(19) |
1775                                    VALID_BPP(24) | VALID_BPP(25) |
1776                                    VALID_BPP(28)),
1777         },
1778 };
1779
1780 static const struct platform_device_id s3c_fb_driver_ids[] = {
1781         {
1782                 .name           = "s3c-fb",
1783                 .driver_data    = (unsigned long)&s3c_fb_data_64xx,
1784         }, {
1785                 .name           = "s3c2443-fb",
1786                 .driver_data    = (unsigned long)&s3c_fb_data_s3c2443,
1787         },
1788         {},
1789 };
1790 MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
1791
1792 static const struct dev_pm_ops s3cfb_pm_ops = {
1793         SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume)
1794         SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume,
1795                            NULL)
1796 };
1797
1798 static struct platform_driver s3c_fb_driver = {
1799         .probe          = s3c_fb_probe,
1800         .remove         = s3c_fb_remove,
1801         .id_table       = s3c_fb_driver_ids,
1802         .driver         = {
1803                 .name   = "s3c-fb",
1804                 .pm     = &s3cfb_pm_ops,
1805         },
1806 };
1807
1808 module_platform_driver(s3c_fb_driver);
1809
1810 MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1811 MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1812 MODULE_LICENSE("GPL");
1813 MODULE_ALIAS("platform:s3c-fb");