Merge tag 'i3c/for-5.14' of git://git.kernel.org/pub/scm/linux/kernel/git/i3c/linux
[linux-2.6-microblaze.git] / drivers / isdn / mISDN / dsp_ecdis.h
1 /* SPDX-License-Identifier: GPL-2.0-or-later */
2 /*
3  * SpanDSP - a series of DSP components for telephony
4  *
5  * ec_disable_detector.h - A detector which should eventually meet the
6  *                         G.164/G.165 requirements for detecting the
7  *                         2100Hz echo cancellor disable tone.
8  *
9  * Written by Steve Underwood <steveu@coppice.org>
10  *
11  * Copyright (C) 2001 Steve Underwood
12  *
13  * All rights reserved.
14  */
15
16 #include "dsp_biquad.h"
17
18 struct ec_disable_detector_state {
19         struct biquad2_state notch;
20         int notch_level;
21         int channel_level;
22         int tone_present;
23         int tone_cycle_duration;
24         int good_cycles;
25         int hit;
26 };
27
28
29 #define FALSE 0
30 #define TRUE (!FALSE)
31
32 static inline void
33 echo_can_disable_detector_init(struct ec_disable_detector_state *det)
34 {
35         /* Elliptic notch */
36         /* This is actually centred at 2095Hz, but gets the balance we want, due
37            to the asymmetric walls of the notch */
38         biquad2_init(&det->notch,
39                      (int32_t)(-0.7600000 * 32768.0),
40                      (int32_t)(-0.1183852 * 32768.0),
41                      (int32_t)(-0.5104039 * 32768.0),
42                      (int32_t)(0.1567596 * 32768.0),
43                      (int32_t)(1.0000000 * 32768.0));
44
45         det->channel_level = 0;
46         det->notch_level = 0;
47         det->tone_present = FALSE;
48         det->tone_cycle_duration = 0;
49         det->good_cycles = 0;
50         det->hit = 0;
51 }
52 /*- End of function --------------------------------------------------------*/
53
54 static inline int
55 echo_can_disable_detector_update(struct ec_disable_detector_state *det,
56                                  int16_t amp)
57 {
58         int16_t notched;
59
60         notched = biquad2(&det->notch, amp);
61         /* Estimate the overall energy in the channel, and the energy in
62            the notch (i.e. overall channel energy - tone energy => noise).
63            Use abs instead of multiply for speed (is it really faster?).
64            Damp the overall energy a little more for a stable result.
65            Damp the notch energy a little less, so we don't damp out the
66            blip every time the phase reverses */
67         det->channel_level += ((abs(amp) - det->channel_level) >> 5);
68         det->notch_level += ((abs(notched) - det->notch_level) >> 4);
69         if (det->channel_level > 280) {
70                 /* There is adequate energy in the channel.
71                    Is it mostly at 2100Hz? */
72                 if (det->notch_level * 6 < det->channel_level) {
73                         /* The notch says yes, so we have the tone. */
74                         if (!det->tone_present) {
75                                 /* Do we get a kick every 450+-25ms? */
76                                 if (det->tone_cycle_duration >= 425 * 8
77                                     && det->tone_cycle_duration <= 475 * 8) {
78                                         det->good_cycles++;
79                                         if (det->good_cycles > 2)
80                                                 det->hit = TRUE;
81                                 }
82                                 det->tone_cycle_duration = 0;
83                         }
84                         det->tone_present = TRUE;
85                 } else
86                         det->tone_present = FALSE;
87                 det->tone_cycle_duration++;
88         } else {
89                 det->tone_present = FALSE;
90                 det->tone_cycle_duration = 0;
91                 det->good_cycles = 0;
92         }
93         return det->hit;
94 }
95 /*- End of function --------------------------------------------------------*/
96 /*- End of file ------------------------------------------------------------*/