1 // SPDX-License-Identifier: GPL-2.0+
3 * HID driver for Valve Steam Controller
5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
7 * Supports both the wired and wireless interfaces.
9 * This controller has a builtin emulation of mouse and keyboard: the right pad
10 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
11 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
14 * This is known as the "lizard mode", because apparently lizards like to use
15 * the computer from the coach, without a proper mouse and keyboard.
17 * This driver will disable the lizard mode when the input device is opened
18 * and re-enable it when the input device is closed, so as not to break user
19 * mode behaviour. The lizard_mode parameter can be used to change that.
21 * There are a few user space applications (notably Steam Client) that use
22 * the hidraw interface directly to create input devices (XTest, uinput...).
23 * In order to avoid breaking them this driver creates a layered hidraw device,
24 * so it can detect when the client is running and then:
25 * - it will not send any command to the controller.
26 * - this input device will be removed, to avoid double input of the same
28 * When the client is closed, this input device will be created again.
30 * For additional functions, such as changing the right-pad margin or switching
31 * the led, you can use the user-space tool at:
33 * https://github.com/rodrigorc/steamctrl
36 #include <linux/device.h>
37 #include <linux/input.h>
38 #include <linux/hid.h>
39 #include <linux/module.h>
40 #include <linux/workqueue.h>
41 #include <linux/mutex.h>
42 #include <linux/rcupdate.h>
43 #include <linux/delay.h>
44 #include <linux/power_supply.h>
47 MODULE_LICENSE("GPL");
48 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
50 static bool lizard_mode = true;
52 static DEFINE_MUTEX(steam_devices_lock);
53 static LIST_HEAD(steam_devices);
55 #define STEAM_QUIRK_WIRELESS BIT(0)
57 /* Touch pads are 40 mm in diameter and 65535 units */
58 #define STEAM_PAD_RESOLUTION 1638
59 /* Trigger runs are about 5 mm and 256 units */
60 #define STEAM_TRIGGER_RESOLUTION 51
61 /* Joystick runs are about 5 mm and 256 units */
62 #define STEAM_JOYSTICK_RESOLUTION 51
64 #define STEAM_PAD_FUZZ 256
67 * Commands that can be sent in a feature report.
68 * Thanks to Valve for some valuable hints.
70 #define STEAM_CMD_SET_MAPPINGS 0x80
71 #define STEAM_CMD_CLEAR_MAPPINGS 0x81
72 #define STEAM_CMD_GET_MAPPINGS 0x82
73 #define STEAM_CMD_GET_ATTRIB 0x83
74 #define STEAM_CMD_GET_ATTRIB_LABEL 0x84
75 #define STEAM_CMD_DEFAULT_MAPPINGS 0x85
76 #define STEAM_CMD_FACTORY_RESET 0x86
77 #define STEAM_CMD_WRITE_REGISTER 0x87
78 #define STEAM_CMD_CLEAR_REGISTER 0x88
79 #define STEAM_CMD_READ_REGISTER 0x89
80 #define STEAM_CMD_GET_REGISTER_LABEL 0x8a
81 #define STEAM_CMD_GET_REGISTER_MAX 0x8b
82 #define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c
83 #define STEAM_CMD_SET_MODE 0x8d
84 #define STEAM_CMD_DEFAULT_MOUSE 0x8e
85 #define STEAM_CMD_FORCEFEEDBAK 0x8f
86 #define STEAM_CMD_REQUEST_COMM_STATUS 0xb4
87 #define STEAM_CMD_GET_SERIAL 0xae
89 /* Some useful register ids */
90 #define STEAM_REG_LPAD_MODE 0x07
91 #define STEAM_REG_RPAD_MODE 0x08
92 #define STEAM_REG_RPAD_MARGIN 0x18
93 #define STEAM_REG_LED 0x2d
94 #define STEAM_REG_GYRO_MODE 0x30
96 /* Raw event identifiers */
97 #define STEAM_EV_INPUT_DATA 0x01
98 #define STEAM_EV_CONNECT 0x03
99 #define STEAM_EV_BATTERY 0x04
101 /* Values for GYRO_MODE (bitmask) */
102 #define STEAM_GYRO_MODE_OFF 0x0000
103 #define STEAM_GYRO_MODE_STEERING 0x0001
104 #define STEAM_GYRO_MODE_TILT 0x0002
105 #define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004
106 #define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008
107 #define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010
109 /* Other random constants */
110 #define STEAM_SERIAL_LEN 10
112 struct steam_device {
113 struct list_head list;
115 struct hid_device *hdev, *client_hdev;
118 struct input_dev __rcu *input;
119 unsigned long quirks;
120 struct work_struct work_connect;
122 char serial_no[STEAM_SERIAL_LEN + 1];
123 struct power_supply_desc battery_desc;
124 struct power_supply __rcu *battery;
129 static int steam_recv_report(struct steam_device *steam,
132 struct hid_report *r;
136 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
137 if (hid_report_len(r) < 64)
140 buf = hid_alloc_report_buf(r, GFP_KERNEL);
145 * The report ID is always 0, so strip the first byte from the output.
146 * hid_report_len() is not counting the report ID, so +1 to the length
147 * or else we get a EOVERFLOW. We are safe from a buffer overflow
148 * because hid_alloc_report_buf() allocates +7 bytes.
150 ret = hid_hw_raw_request(steam->hdev, 0x00,
151 buf, hid_report_len(r) + 1,
152 HID_FEATURE_REPORT, HID_REQ_GET_REPORT);
154 memcpy(data, buf + 1, min(size, ret - 1));
159 static int steam_send_report(struct steam_device *steam,
162 struct hid_report *r;
164 unsigned int retries = 50;
167 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
168 if (hid_report_len(r) < 64)
171 buf = hid_alloc_report_buf(r, GFP_KERNEL);
175 /* The report ID is always 0 */
176 memcpy(buf + 1, cmd, size);
179 * Sometimes the wireless controller fails with EPIPE
180 * when sending a feature report.
181 * Doing a HID_REQ_GET_REPORT and waiting for a while
185 ret = hid_hw_raw_request(steam->hdev, 0,
187 HID_FEATURE_REPORT, HID_REQ_SET_REPORT);
195 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
200 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
202 return steam_send_report(steam, &cmd, 1);
205 static int steam_write_registers(struct steam_device *steam,
206 /* u8 reg, u16 val */...)
208 /* Send: 0x87 len (reg valLo valHi)* */
211 u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00};
214 va_start(args, steam);
216 reg = va_arg(args, int);
219 val = va_arg(args, int);
220 cmd[cmd[1] + 2] = reg;
221 cmd[cmd[1] + 3] = val & 0xff;
222 cmd[cmd[1] + 4] = val >> 8;
227 return steam_send_report(steam, cmd, 2 + cmd[1]);
230 static int steam_get_serial(struct steam_device *steam)
233 * Send: 0xae 0x15 0x01
234 * Recv: 0xae 0x15 0x01 serialnumber (10 chars)
237 u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01};
238 u8 reply[3 + STEAM_SERIAL_LEN + 1];
240 ret = steam_send_report(steam, cmd, sizeof(cmd));
243 ret = steam_recv_report(steam, reply, sizeof(reply));
246 if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01)
248 reply[3 + STEAM_SERIAL_LEN] = 0;
249 strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no));
254 * This command requests the wireless adaptor to post an event
255 * with the connection status. Useful if this driver is loaded when
256 * the controller is already connected.
258 static inline int steam_request_conn_status(struct steam_device *steam)
260 return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS);
263 static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
266 /* enable esc, enter, cursors */
267 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS);
269 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE);
270 steam_write_registers(steam,
271 STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */
274 /* disable esc, enter, cursor */
275 steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS);
276 steam_write_registers(steam,
277 STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */
278 STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */
283 static int steam_input_open(struct input_dev *dev)
285 struct steam_device *steam = input_get_drvdata(dev);
287 mutex_lock(&steam->mutex);
288 if (!steam->client_opened && lizard_mode)
289 steam_set_lizard_mode(steam, false);
290 mutex_unlock(&steam->mutex);
294 static void steam_input_close(struct input_dev *dev)
296 struct steam_device *steam = input_get_drvdata(dev);
298 mutex_lock(&steam->mutex);
299 if (!steam->client_opened && lizard_mode)
300 steam_set_lizard_mode(steam, true);
301 mutex_unlock(&steam->mutex);
304 static enum power_supply_property steam_battery_props[] = {
305 POWER_SUPPLY_PROP_PRESENT,
306 POWER_SUPPLY_PROP_SCOPE,
307 POWER_SUPPLY_PROP_VOLTAGE_NOW,
308 POWER_SUPPLY_PROP_CAPACITY,
311 static int steam_battery_get_property(struct power_supply *psy,
312 enum power_supply_property psp,
313 union power_supply_propval *val)
315 struct steam_device *steam = power_supply_get_drvdata(psy);
321 spin_lock_irqsave(&steam->lock, flags);
322 volts = steam->voltage;
323 batt = steam->battery_charge;
324 spin_unlock_irqrestore(&steam->lock, flags);
327 case POWER_SUPPLY_PROP_PRESENT:
330 case POWER_SUPPLY_PROP_SCOPE:
331 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
333 case POWER_SUPPLY_PROP_VOLTAGE_NOW:
334 val->intval = volts * 1000; /* mV -> uV */
336 case POWER_SUPPLY_PROP_CAPACITY:
346 static int steam_battery_register(struct steam_device *steam)
348 struct power_supply *battery;
349 struct power_supply_config battery_cfg = { .drv_data = steam, };
353 steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
354 steam->battery_desc.properties = steam_battery_props;
355 steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
356 steam->battery_desc.get_property = steam_battery_get_property;
357 steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev,
358 GFP_KERNEL, "steam-controller-%s-battery",
360 if (!steam->battery_desc.name)
363 /* avoid the warning of 0% battery while waiting for the first info */
364 spin_lock_irqsave(&steam->lock, flags);
365 steam->voltage = 3000;
366 steam->battery_charge = 100;
367 spin_unlock_irqrestore(&steam->lock, flags);
369 battery = power_supply_register(&steam->hdev->dev,
370 &steam->battery_desc, &battery_cfg);
371 if (IS_ERR(battery)) {
372 ret = PTR_ERR(battery);
374 "%s:power_supply_register failed with error %d\n",
378 rcu_assign_pointer(steam->battery, battery);
379 power_supply_powers(battery, &steam->hdev->dev);
383 static int steam_input_register(struct steam_device *steam)
385 struct hid_device *hdev = steam->hdev;
386 struct input_dev *input;
390 input = rcu_dereference(steam->input);
393 dbg_hid("%s: already connected\n", __func__);
397 input = input_allocate_device();
401 input_set_drvdata(input, steam);
402 input->dev.parent = &hdev->dev;
403 input->open = steam_input_open;
404 input->close = steam_input_close;
406 input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ?
407 "Wireless Steam Controller" :
409 input->phys = hdev->phys;
410 input->uniq = steam->serial_no;
411 input->id.bustype = hdev->bus;
412 input->id.vendor = hdev->vendor;
413 input->id.product = hdev->product;
414 input->id.version = hdev->version;
416 input_set_capability(input, EV_KEY, BTN_TR2);
417 input_set_capability(input, EV_KEY, BTN_TL2);
418 input_set_capability(input, EV_KEY, BTN_TR);
419 input_set_capability(input, EV_KEY, BTN_TL);
420 input_set_capability(input, EV_KEY, BTN_Y);
421 input_set_capability(input, EV_KEY, BTN_B);
422 input_set_capability(input, EV_KEY, BTN_X);
423 input_set_capability(input, EV_KEY, BTN_A);
424 input_set_capability(input, EV_KEY, BTN_DPAD_UP);
425 input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT);
426 input_set_capability(input, EV_KEY, BTN_DPAD_LEFT);
427 input_set_capability(input, EV_KEY, BTN_DPAD_DOWN);
428 input_set_capability(input, EV_KEY, BTN_SELECT);
429 input_set_capability(input, EV_KEY, BTN_MODE);
430 input_set_capability(input, EV_KEY, BTN_START);
431 input_set_capability(input, EV_KEY, BTN_GEAR_DOWN);
432 input_set_capability(input, EV_KEY, BTN_GEAR_UP);
433 input_set_capability(input, EV_KEY, BTN_THUMBR);
434 input_set_capability(input, EV_KEY, BTN_THUMBL);
435 input_set_capability(input, EV_KEY, BTN_THUMB);
436 input_set_capability(input, EV_KEY, BTN_THUMB2);
438 input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0);
439 input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0);
440 input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0);
441 input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0);
442 input_set_abs_params(input, ABS_RX, -32767, 32767,
444 input_set_abs_params(input, ABS_RY, -32767, 32767,
446 input_set_abs_params(input, ABS_HAT0X, -32767, 32767,
448 input_set_abs_params(input, ABS_HAT0Y, -32767, 32767,
450 input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
451 input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
452 input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION);
453 input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION);
454 input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
455 input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
456 input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
457 input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
459 ret = input_register_device(input);
461 goto input_register_fail;
463 rcu_assign_pointer(steam->input, input);
467 input_free_device(input);
471 static void steam_input_unregister(struct steam_device *steam)
473 struct input_dev *input;
475 input = rcu_dereference(steam->input);
479 RCU_INIT_POINTER(steam->input, NULL);
481 input_unregister_device(input);
484 static void steam_battery_unregister(struct steam_device *steam)
486 struct power_supply *battery;
489 battery = rcu_dereference(steam->battery);
494 RCU_INIT_POINTER(steam->battery, NULL);
496 power_supply_unregister(battery);
499 static int steam_register(struct steam_device *steam)
504 * This function can be called several times in a row with the
505 * wireless adaptor, without steam_unregister() between them, because
506 * another client send a get_connection_status command, for example.
507 * The battery and serial number are set just once per device.
509 if (!steam->serial_no[0]) {
511 * Unlikely, but getting the serial could fail, and it is not so
512 * important, so make up a serial number and go on.
514 if (steam_get_serial(steam) < 0)
515 strlcpy(steam->serial_no, "XXXXXXXXXX",
516 sizeof(steam->serial_no));
518 hid_info(steam->hdev, "Steam Controller '%s' connected",
521 /* ignore battery errors, we can live without it */
522 if (steam->quirks & STEAM_QUIRK_WIRELESS)
523 steam_battery_register(steam);
525 mutex_lock(&steam_devices_lock);
526 list_add(&steam->list, &steam_devices);
527 mutex_unlock(&steam_devices_lock);
530 mutex_lock(&steam->mutex);
531 if (!steam->client_opened) {
532 steam_set_lizard_mode(steam, lizard_mode);
533 ret = steam_input_register(steam);
537 mutex_unlock(&steam->mutex);
542 static void steam_unregister(struct steam_device *steam)
544 steam_battery_unregister(steam);
545 steam_input_unregister(steam);
546 if (steam->serial_no[0]) {
547 hid_info(steam->hdev, "Steam Controller '%s' disconnected",
549 mutex_lock(&steam_devices_lock);
550 list_del(&steam->list);
551 mutex_unlock(&steam_devices_lock);
552 steam->serial_no[0] = 0;
556 static void steam_work_connect_cb(struct work_struct *work)
558 struct steam_device *steam = container_of(work, struct steam_device,
564 spin_lock_irqsave(&steam->lock, flags);
565 connected = steam->connected;
566 spin_unlock_irqrestore(&steam->lock, flags);
569 ret = steam_register(steam);
572 "%s:steam_register failed with error %d\n",
576 steam_unregister(steam);
580 static bool steam_is_valve_interface(struct hid_device *hdev)
582 struct hid_report_enum *rep_enum;
585 * The wired device creates 3 interfaces:
587 * 1: emulated keyboard.
588 * 2: the real game pad.
589 * The wireless device creates 5 interfaces:
590 * 0: emulated keyboard.
591 * 1-4: slots where up to 4 real game pads will be connected to.
592 * We know which one is the real gamepad interface because they are the
593 * only ones with a feature report.
595 rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
596 return !list_empty(&rep_enum->report_list);
599 static int steam_client_ll_parse(struct hid_device *hdev)
601 struct steam_device *steam = hdev->driver_data;
603 return hid_parse_report(hdev, steam->hdev->dev_rdesc,
604 steam->hdev->dev_rsize);
607 static int steam_client_ll_start(struct hid_device *hdev)
612 static void steam_client_ll_stop(struct hid_device *hdev)
616 static int steam_client_ll_open(struct hid_device *hdev)
618 struct steam_device *steam = hdev->driver_data;
620 mutex_lock(&steam->mutex);
621 steam->client_opened = true;
622 mutex_unlock(&steam->mutex);
624 steam_input_unregister(steam);
629 static void steam_client_ll_close(struct hid_device *hdev)
631 struct steam_device *steam = hdev->driver_data;
633 mutex_lock(&steam->mutex);
634 steam->client_opened = false;
635 mutex_unlock(&steam->mutex);
637 if (steam->connected) {
638 steam_set_lizard_mode(steam, lizard_mode);
639 steam_input_register(steam);
643 static int steam_client_ll_raw_request(struct hid_device *hdev,
644 unsigned char reportnum, u8 *buf,
645 size_t count, unsigned char report_type,
648 struct steam_device *steam = hdev->driver_data;
650 return hid_hw_raw_request(steam->hdev, reportnum, buf, count,
651 report_type, reqtype);
654 static struct hid_ll_driver steam_client_ll_driver = {
655 .parse = steam_client_ll_parse,
656 .start = steam_client_ll_start,
657 .stop = steam_client_ll_stop,
658 .open = steam_client_ll_open,
659 .close = steam_client_ll_close,
660 .raw_request = steam_client_ll_raw_request,
663 static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
665 struct hid_device *client_hdev;
667 client_hdev = hid_allocate_device();
668 if (IS_ERR(client_hdev))
671 client_hdev->ll_driver = &steam_client_ll_driver;
672 client_hdev->dev.parent = hdev->dev.parent;
673 client_hdev->bus = hdev->bus;
674 client_hdev->vendor = hdev->vendor;
675 client_hdev->product = hdev->product;
676 client_hdev->version = hdev->version;
677 client_hdev->type = hdev->type;
678 client_hdev->country = hdev->country;
679 strlcpy(client_hdev->name, hdev->name,
680 sizeof(client_hdev->name));
681 strlcpy(client_hdev->phys, hdev->phys,
682 sizeof(client_hdev->phys));
684 * Since we use the same device info than the real interface to
685 * trick userspace, we will be calling steam_probe recursively.
686 * We need to recognize the client interface somehow.
688 client_hdev->group = HID_GROUP_STEAM;
692 static int steam_probe(struct hid_device *hdev,
693 const struct hid_device_id *id)
695 struct steam_device *steam;
698 ret = hid_parse(hdev);
701 "%s:parse of hid interface failed\n", __func__);
706 * The virtual client_dev is only used for hidraw.
707 * Also avoid the recursive probe.
709 if (hdev->group == HID_GROUP_STEAM)
710 return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
712 * The non-valve interfaces (mouse and keyboard emulation) are
713 * connected without changes.
715 if (!steam_is_valve_interface(hdev))
716 return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
718 steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL);
721 goto steam_alloc_fail;
724 hid_set_drvdata(hdev, steam);
725 spin_lock_init(&steam->lock);
726 mutex_init(&steam->mutex);
727 steam->quirks = id->driver_data;
728 INIT_WORK(&steam->work_connect, steam_work_connect_cb);
730 steam->client_hdev = steam_create_client_hid(hdev);
731 if (IS_ERR(steam->client_hdev)) {
732 ret = PTR_ERR(steam->client_hdev);
733 goto client_hdev_fail;
735 steam->client_hdev->driver_data = steam;
738 * With the real steam controller interface, do not connect hidraw.
739 * Instead, create the client_hid and connect that.
741 ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
743 goto hid_hw_start_fail;
745 ret = hid_add_device(steam->client_hdev);
747 goto client_hdev_add_fail;
749 ret = hid_hw_open(hdev);
754 goto hid_hw_open_fail;
757 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
758 hid_info(hdev, "Steam wireless receiver connected");
759 steam_request_conn_status(steam);
761 ret = steam_register(steam);
764 "%s:steam_register failed with error %d\n",
766 goto input_register_fail;
774 client_hdev_add_fail:
777 hid_destroy_device(steam->client_hdev);
779 cancel_work_sync(&steam->work_connect);
781 hid_err(hdev, "%s: failed with error %d\n",
786 static void steam_remove(struct hid_device *hdev)
788 struct steam_device *steam = hid_get_drvdata(hdev);
790 if (!steam || hdev->group == HID_GROUP_STEAM) {
795 hid_destroy_device(steam->client_hdev);
796 steam->client_opened = false;
797 cancel_work_sync(&steam->work_connect);
798 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
799 hid_info(hdev, "Steam wireless receiver disconnected");
803 steam_unregister(steam);
806 static void steam_do_connect_event(struct steam_device *steam, bool connected)
811 spin_lock_irqsave(&steam->lock, flags);
812 changed = steam->connected != connected;
813 steam->connected = connected;
814 spin_unlock_irqrestore(&steam->lock, flags);
816 if (changed && schedule_work(&steam->work_connect) == 0)
817 dbg_hid("%s: connected=%d event already queued\n",
818 __func__, connected);
822 * Some input data in the protocol has the opposite sign.
823 * Clamp the values to 32767..-32767 so that the range is
824 * symmetrical and can be negated safely.
826 static inline s16 steam_le16(u8 *data)
828 s16 x = (s16) le16_to_cpup((__le16 *)data);
830 return x == -32768 ? -32767 : x;
834 * The size for this message payload is 60.
835 * The known values are:
836 * (* values are not sent through wireless)
837 * (* accelerator/gyro is disabled by default)
838 * Offset| Type | Mapped to |Meaning
839 * -------+-------+-----------+--------------------------
840 * 4-7 | u32 | -- | sequence number
841 * 8-10 | 24bit | see below | buttons
842 * 11 | u8 | ABS_HAT2Y | left trigger
843 * 12 | u8 | ABS_HAT2X | right trigger
844 * 13-15 | -- | -- | always 0
845 * 16-17 | s16 | ABS_X/ABS_HAT0X | X value
846 * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value
847 * 20-21 | s16 | ABS_RX | right-pad X value
848 * 22-23 | s16 | ABS_RY | right-pad Y value
849 * 24-25 | s16 | -- | * left trigger
850 * 26-27 | s16 | -- | * right trigger
851 * 28-29 | s16 | -- | * accelerometer X value
852 * 30-31 | s16 | -- | * accelerometer Y value
853 * 32-33 | s16 | -- | * accelerometer Z value
854 * 34-35 | s16 | -- | gyro X value
855 * 36-36 | s16 | -- | gyro Y value
856 * 38-39 | s16 | -- | gyro Z value
857 * 40-41 | s16 | -- | quaternion W value
858 * 42-43 | s16 | -- | quaternion X value
859 * 44-45 | s16 | -- | quaternion Y value
860 * 46-47 | s16 | -- | quaternion Z value
861 * 48-49 | -- | -- | always 0
862 * 50-51 | s16 | -- | * left trigger (uncalibrated)
863 * 52-53 | s16 | -- | * right trigger (uncalibrated)
864 * 54-55 | s16 | -- | * joystick X value (uncalibrated)
865 * 56-57 | s16 | -- | * joystick Y value (uncalibrated)
866 * 58-59 | s16 | -- | * left-pad X value
867 * 60-61 | s16 | -- | * left-pad Y value
868 * 62-63 | u16 | -- | * battery voltage
871 * Bit | Mapped to | Description
872 * ------+------------+--------------------------------
873 * 8.0 | BTN_TR2 | right trigger fully pressed
874 * 8.1 | BTN_TL2 | left trigger fully pressed
875 * 8.2 | BTN_TR | right shoulder
876 * 8.3 | BTN_TL | left shoulder
877 * 8.4 | BTN_Y | button Y
878 * 8.5 | BTN_B | button B
879 * 8.6 | BTN_X | button X
880 * 8.7 | BTN_A | button A
881 * 9.0 | BTN_DPAD_UP | lef-pad up
882 * 9.1 | BTN_DPAD_RIGHT | lef-pad right
883 * 9.2 | BTN_DPAD_LEFT | lef-pad left
884 * 9.3 | BTN_DPAD_DOWN | lef-pad down
885 * 9.4 | BTN_SELECT | menu left
886 * 9.5 | BTN_MODE | steam logo
887 * 9.6 | BTN_START | menu right
888 * 9.7 | BTN_GEAR_DOWN | left back lever
889 * 10.0 | BTN_GEAR_UP | right back lever
890 * 10.1 | -- | left-pad clicked
891 * 10.2 | BTN_THUMBR | right-pad clicked
892 * 10.3 | BTN_THUMB | left-pad touched (but see explanation below)
893 * 10.4 | BTN_THUMB2 | right-pad touched
894 * 10.5 | -- | unknown
895 * 10.6 | BTN_THUMBL | joystick clicked
896 * 10.7 | -- | lpad_and_joy
899 static void steam_do_input_event(struct steam_device *steam,
900 struct input_dev *input, u8 *data)
902 /* 24 bits of buttons */
905 bool lpad_touched, lpad_and_joy;
911 input_report_abs(input, ABS_HAT2Y, data[11]);
912 input_report_abs(input, ABS_HAT2X, data[12]);
915 * These two bits tells how to interpret the values X and Y.
916 * lpad_and_joy tells that the joystick and the lpad are used at the
918 * lpad_touched tells whether X/Y are to be read as lpad coord or
920 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
922 lpad_touched = b10 & BIT(3);
923 lpad_and_joy = b10 & BIT(7);
924 x = steam_le16(data + 16);
925 y = -steam_le16(data + 18);
927 input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x);
928 input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y);
929 /* Check if joystick is centered */
930 if (lpad_touched && !lpad_and_joy) {
931 input_report_abs(input, ABS_X, 0);
932 input_report_abs(input, ABS_Y, 0);
934 /* Check if lpad is untouched */
935 if (!(lpad_touched || lpad_and_joy)) {
936 input_report_abs(input, ABS_HAT0X, 0);
937 input_report_abs(input, ABS_HAT0Y, 0);
940 input_report_abs(input, ABS_RX, steam_le16(data + 20));
941 input_report_abs(input, ABS_RY, -steam_le16(data + 22));
943 input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0)));
944 input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1)));
945 input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2)));
946 input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3)));
947 input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4)));
948 input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5)));
949 input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6)));
950 input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7)));
951 input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4)));
952 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5)));
953 input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6)));
954 input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7)));
955 input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0)));
956 input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2)));
957 input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6)));
958 input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy);
959 input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4)));
960 input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0)));
961 input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1)));
962 input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2)));
963 input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3)));
969 * The size for this message payload is 11.
970 * The known values are:
971 * Offset| Type | Meaning
972 * -------+-------+---------------------------
973 * 4-7 | u32 | sequence number
974 * 8-11 | -- | always 0
975 * 12-13 | u16 | voltage (mV)
976 * 14 | u8 | battery percent
978 static void steam_do_battery_event(struct steam_device *steam,
979 struct power_supply *battery, u8 *data)
983 s16 volts = steam_le16(data + 12);
986 /* Creating the battery may have failed */
988 battery = rcu_dereference(steam->battery);
989 if (likely(battery)) {
990 spin_lock_irqsave(&steam->lock, flags);
991 steam->voltage = volts;
992 steam->battery_charge = batt;
993 spin_unlock_irqrestore(&steam->lock, flags);
994 power_supply_changed(battery);
999 static int steam_raw_event(struct hid_device *hdev,
1000 struct hid_report *report, u8 *data,
1003 struct steam_device *steam = hid_get_drvdata(hdev);
1004 struct input_dev *input;
1005 struct power_supply *battery;
1010 if (steam->client_opened)
1011 hid_input_report(steam->client_hdev, HID_FEATURE_REPORT,
1014 * All messages are size=64, all values little-endian.
1017 * -------+--------------------------------------------
1018 * 0-1 | always 0x01, 0x00, maybe protocol version?
1019 * 2 | type of message
1020 * 3 | length of the real payload (not checked)
1021 * 4-n | payload data, depends on the type
1023 * There are these known types of message:
1024 * 0x01: input data (60 bytes)
1025 * 0x03: wireless connect/disconnect (1 byte)
1026 * 0x04: battery status (11 bytes)
1029 if (size != 64 || data[0] != 1 || data[1] != 0)
1033 case STEAM_EV_INPUT_DATA:
1034 if (steam->client_opened)
1037 input = rcu_dereference(steam->input);
1039 steam_do_input_event(steam, input, data);
1042 case STEAM_EV_CONNECT:
1044 * The payload of this event is a single byte:
1045 * 0x01: disconnected.
1050 steam_do_connect_event(steam, false);
1053 steam_do_connect_event(steam, true);
1057 case STEAM_EV_BATTERY:
1058 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1060 battery = rcu_dereference(steam->battery);
1061 if (likely(battery)) {
1062 steam_do_battery_event(steam, battery, data);
1065 "%s: battery data without connect event\n",
1067 steam_do_connect_event(steam, true);
1076 static int steam_param_set_lizard_mode(const char *val,
1077 const struct kernel_param *kp)
1079 struct steam_device *steam;
1082 ret = param_set_bool(val, kp);
1086 mutex_lock(&steam_devices_lock);
1087 list_for_each_entry(steam, &steam_devices, list) {
1088 mutex_lock(&steam->mutex);
1089 if (!steam->client_opened)
1090 steam_set_lizard_mode(steam, lizard_mode);
1091 mutex_unlock(&steam->mutex);
1093 mutex_unlock(&steam_devices_lock);
1097 static const struct kernel_param_ops steam_lizard_mode_ops = {
1098 .set = steam_param_set_lizard_mode,
1099 .get = param_get_bool,
1102 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1103 MODULE_PARM_DESC(lizard_mode,
1104 "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1106 static const struct hid_device_id steam_controllers[] = {
1107 { /* Wired Steam Controller */
1108 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1109 USB_DEVICE_ID_STEAM_CONTROLLER)
1111 { /* Wireless Steam Controller */
1112 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1113 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1114 .driver_data = STEAM_QUIRK_WIRELESS
1119 MODULE_DEVICE_TABLE(hid, steam_controllers);
1121 static struct hid_driver steam_controller_driver = {
1122 .name = "hid-steam",
1123 .id_table = steam_controllers,
1124 .probe = steam_probe,
1125 .remove = steam_remove,
1126 .raw_event = steam_raw_event,
1129 module_hid_driver(steam_controller_driver);