Merge tag 'platform-drivers-x86-v5.12-2' of git://git.kernel.org/pub/scm/linux/kernel...
[linux-2.6-microblaze.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
1 // SPDX-License-Identifier: GPL-2.0 OR MIT
2 /**************************************************************************
3  *
4  * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 #include <linux/sync_file.h>
28
29 #include "vmwgfx_drv.h"
30 #include "vmwgfx_reg.h"
31 #include <drm/ttm/ttm_bo_api.h>
32 #include <drm/ttm/ttm_placement.h>
33 #include "vmwgfx_so.h"
34 #include "vmwgfx_binding.h"
35
36 #define VMW_RES_HT_ORDER 12
37
38 /*
39  * Helper macro to get dx_ctx_node if available otherwise print an error
40  * message. This is for use in command verifier function where if dx_ctx_node
41  * is not set then command is invalid.
42  */
43 #define VMW_GET_CTX_NODE(__sw_context)                                        \
44 ({                                                                            \
45         __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({            \
46                 VMW_DEBUG_USER("SM context is not set at %s\n", __func__);    \
47                 __sw_context->dx_ctx_node;                                    \
48         });                                                                   \
49 })
50
51 #define VMW_DECLARE_CMD_VAR(__var, __type)                                    \
52         struct {                                                              \
53                 SVGA3dCmdHeader header;                                       \
54                 __type body;                                                  \
55         } __var
56
57 /**
58  * struct vmw_relocation - Buffer object relocation
59  *
60  * @head: List head for the command submission context's relocation list
61  * @vbo: Non ref-counted pointer to buffer object
62  * @mob_loc: Pointer to location for mob id to be modified
63  * @location: Pointer to location for guest pointer to be modified
64  */
65 struct vmw_relocation {
66         struct list_head head;
67         struct vmw_buffer_object *vbo;
68         union {
69                 SVGAMobId *mob_loc;
70                 SVGAGuestPtr *location;
71         };
72 };
73
74 /**
75  * enum vmw_resource_relocation_type - Relocation type for resources
76  *
77  * @vmw_res_rel_normal: Traditional relocation. The resource id in the
78  * command stream is replaced with the actual id after validation.
79  * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced
80  * with a NOP.
81  * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after
82  * validation is -1, the command is replaced with a NOP. Otherwise no action.
83  */
84 enum vmw_resource_relocation_type {
85         vmw_res_rel_normal,
86         vmw_res_rel_nop,
87         vmw_res_rel_cond_nop,
88         vmw_res_rel_max
89 };
90
91 /**
92  * struct vmw_resource_relocation - Relocation info for resources
93  *
94  * @head: List head for the software context's relocation list.
95  * @res: Non-ref-counted pointer to the resource.
96  * @offset: Offset of single byte entries into the command buffer where the id
97  * that needs fixup is located.
98  * @rel_type: Type of relocation.
99  */
100 struct vmw_resource_relocation {
101         struct list_head head;
102         const struct vmw_resource *res;
103         u32 offset:29;
104         enum vmw_resource_relocation_type rel_type:3;
105 };
106
107 /**
108  * struct vmw_ctx_validation_info - Extra validation metadata for contexts
109  *
110  * @head: List head of context list
111  * @ctx: The context resource
112  * @cur: The context's persistent binding state
113  * @staged: The binding state changes of this command buffer
114  */
115 struct vmw_ctx_validation_info {
116         struct list_head head;
117         struct vmw_resource *ctx;
118         struct vmw_ctx_binding_state *cur;
119         struct vmw_ctx_binding_state *staged;
120 };
121
122 /**
123  * struct vmw_cmd_entry - Describe a command for the verifier
124  *
125  * @user_allow: Whether allowed from the execbuf ioctl.
126  * @gb_disable: Whether disabled if guest-backed objects are available.
127  * @gb_enable: Whether enabled iff guest-backed objects are available.
128  */
129 struct vmw_cmd_entry {
130         int (*func) (struct vmw_private *, struct vmw_sw_context *,
131                      SVGA3dCmdHeader *);
132         bool user_allow;
133         bool gb_disable;
134         bool gb_enable;
135         const char *cmd_name;
136 };
137
138 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)  \
139         [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
140                                        (_gb_disable), (_gb_enable), #_cmd}
141
142 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
143                                         struct vmw_sw_context *sw_context,
144                                         struct vmw_resource *ctx);
145 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
146                                  struct vmw_sw_context *sw_context,
147                                  SVGAMobId *id,
148                                  struct vmw_buffer_object **vmw_bo_p);
149 /**
150  * vmw_ptr_diff - Compute the offset from a to b in bytes
151  *
152  * @a: A starting pointer.
153  * @b: A pointer offset in the same address space.
154  *
155  * Returns: The offset in bytes between the two pointers.
156  */
157 static size_t vmw_ptr_diff(void *a, void *b)
158 {
159         return (unsigned long) b - (unsigned long) a;
160 }
161
162 /**
163  * vmw_execbuf_bindings_commit - Commit modified binding state
164  *
165  * @sw_context: The command submission context
166  * @backoff: Whether this is part of the error path and binding state changes
167  * should be ignored
168  */
169 static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context,
170                                         bool backoff)
171 {
172         struct vmw_ctx_validation_info *entry;
173
174         list_for_each_entry(entry, &sw_context->ctx_list, head) {
175                 if (!backoff)
176                         vmw_binding_state_commit(entry->cur, entry->staged);
177
178                 if (entry->staged != sw_context->staged_bindings)
179                         vmw_binding_state_free(entry->staged);
180                 else
181                         sw_context->staged_bindings_inuse = false;
182         }
183
184         /* List entries are freed with the validation context */
185         INIT_LIST_HEAD(&sw_context->ctx_list);
186 }
187
188 /**
189  * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced
190  *
191  * @sw_context: The command submission context
192  */
193 static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context)
194 {
195         if (sw_context->dx_query_mob)
196                 vmw_context_bind_dx_query(sw_context->dx_query_ctx,
197                                           sw_context->dx_query_mob);
198 }
199
200 /**
201  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to
202  * the validate list.
203  *
204  * @dev_priv: Pointer to the device private:
205  * @sw_context: The command submission context
206  * @node: The validation node holding the context resource metadata
207  */
208 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
209                                    struct vmw_sw_context *sw_context,
210                                    struct vmw_resource *res,
211                                    struct vmw_ctx_validation_info *node)
212 {
213         int ret;
214
215         ret = vmw_resource_context_res_add(dev_priv, sw_context, res);
216         if (unlikely(ret != 0))
217                 goto out_err;
218
219         if (!sw_context->staged_bindings) {
220                 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv);
221                 if (IS_ERR(sw_context->staged_bindings)) {
222                         ret = PTR_ERR(sw_context->staged_bindings);
223                         sw_context->staged_bindings = NULL;
224                         goto out_err;
225                 }
226         }
227
228         if (sw_context->staged_bindings_inuse) {
229                 node->staged = vmw_binding_state_alloc(dev_priv);
230                 if (IS_ERR(node->staged)) {
231                         ret = PTR_ERR(node->staged);
232                         node->staged = NULL;
233                         goto out_err;
234                 }
235         } else {
236                 node->staged = sw_context->staged_bindings;
237                 sw_context->staged_bindings_inuse = true;
238         }
239
240         node->ctx = res;
241         node->cur = vmw_context_binding_state(res);
242         list_add_tail(&node->head, &sw_context->ctx_list);
243
244         return 0;
245
246 out_err:
247         return ret;
248 }
249
250 /**
251  * vmw_execbuf_res_size - calculate extra size fore the resource validation node
252  *
253  * @dev_priv: Pointer to the device private struct.
254  * @res_type: The resource type.
255  *
256  * Guest-backed contexts and DX contexts require extra size to store execbuf
257  * private information in the validation node. Typically the binding manager
258  * associated data structures.
259  *
260  * Returns: The extra size requirement based on resource type.
261  */
262 static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv,
263                                          enum vmw_res_type res_type)
264 {
265         return (res_type == vmw_res_dx_context ||
266                 (res_type == vmw_res_context && dev_priv->has_mob)) ?
267                 sizeof(struct vmw_ctx_validation_info) : 0;
268 }
269
270 /**
271  * vmw_execbuf_rcache_update - Update a resource-node cache entry
272  *
273  * @rcache: Pointer to the entry to update.
274  * @res: Pointer to the resource.
275  * @private: Pointer to the execbuf-private space in the resource validation
276  * node.
277  */
278 static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache,
279                                       struct vmw_resource *res,
280                                       void *private)
281 {
282         rcache->res = res;
283         rcache->private = private;
284         rcache->valid = 1;
285         rcache->valid_handle = 0;
286 }
287
288 /**
289  * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced
290  * rcu-protected pointer to the validation list.
291  *
292  * @sw_context: Pointer to the software context.
293  * @res: Unreferenced rcu-protected pointer to the resource.
294  * @dirty: Whether to change dirty status.
295  *
296  * Returns: 0 on success. Negative error code on failure. Typical error codes
297  * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed.
298  */
299 static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context,
300                                          struct vmw_resource *res,
301                                          u32 dirty)
302 {
303         struct vmw_private *dev_priv = res->dev_priv;
304         int ret;
305         enum vmw_res_type res_type = vmw_res_type(res);
306         struct vmw_res_cache_entry *rcache;
307         struct vmw_ctx_validation_info *ctx_info;
308         bool first_usage;
309         unsigned int priv_size;
310
311         rcache = &sw_context->res_cache[res_type];
312         if (likely(rcache->valid && rcache->res == res)) {
313                 if (dirty)
314                         vmw_validation_res_set_dirty(sw_context->ctx,
315                                                      rcache->private, dirty);
316                 vmw_user_resource_noref_release();
317                 return 0;
318         }
319
320         priv_size = vmw_execbuf_res_size(dev_priv, res_type);
321         ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size,
322                                           dirty, (void **)&ctx_info,
323                                           &first_usage);
324         vmw_user_resource_noref_release();
325         if (ret)
326                 return ret;
327
328         if (priv_size && first_usage) {
329                 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res,
330                                               ctx_info);
331                 if (ret) {
332                         VMW_DEBUG_USER("Failed first usage context setup.\n");
333                         return ret;
334                 }
335         }
336
337         vmw_execbuf_rcache_update(rcache, res, ctx_info);
338         return 0;
339 }
340
341 /**
342  * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource
343  * validation list if it's not already on it
344  *
345  * @sw_context: Pointer to the software context.
346  * @res: Pointer to the resource.
347  * @dirty: Whether to change dirty status.
348  *
349  * Returns: Zero on success. Negative error code on failure.
350  */
351 static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context,
352                                          struct vmw_resource *res,
353                                          u32 dirty)
354 {
355         struct vmw_res_cache_entry *rcache;
356         enum vmw_res_type res_type = vmw_res_type(res);
357         void *ptr;
358         int ret;
359
360         rcache = &sw_context->res_cache[res_type];
361         if (likely(rcache->valid && rcache->res == res)) {
362                 if (dirty)
363                         vmw_validation_res_set_dirty(sw_context->ctx,
364                                                      rcache->private, dirty);
365                 return 0;
366         }
367
368         ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty,
369                                           &ptr, NULL);
370         if (ret)
371                 return ret;
372
373         vmw_execbuf_rcache_update(rcache, res, ptr);
374
375         return 0;
376 }
377
378 /**
379  * vmw_view_res_val_add - Add a view and the surface it's pointing to to the
380  * validation list
381  *
382  * @sw_context: The software context holding the validation list.
383  * @view: Pointer to the view resource.
384  *
385  * Returns 0 if success, negative error code otherwise.
386  */
387 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
388                                 struct vmw_resource *view)
389 {
390         int ret;
391
392         /*
393          * First add the resource the view is pointing to, otherwise it may be
394          * swapped out when the view is validated.
395          */
396         ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view),
397                                             vmw_view_dirtying(view));
398         if (ret)
399                 return ret;
400
401         return vmw_execbuf_res_noctx_val_add(sw_context, view,
402                                              VMW_RES_DIRTY_NONE);
403 }
404
405 /**
406  * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing
407  * to to the validation list.
408  *
409  * @sw_context: The software context holding the validation list.
410  * @view_type: The view type to look up.
411  * @id: view id of the view.
412  *
413  * The view is represented by a view id and the DX context it's created on, or
414  * scheduled for creation on. If there is no DX context set, the function will
415  * return an -EINVAL error pointer.
416  *
417  * Returns: Unreferenced pointer to the resource on success, negative error
418  * pointer on failure.
419  */
420 static struct vmw_resource *
421 vmw_view_id_val_add(struct vmw_sw_context *sw_context,
422                     enum vmw_view_type view_type, u32 id)
423 {
424         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
425         struct vmw_resource *view;
426         int ret;
427
428         if (!ctx_node)
429                 return ERR_PTR(-EINVAL);
430
431         view = vmw_view_lookup(sw_context->man, view_type, id);
432         if (IS_ERR(view))
433                 return view;
434
435         ret = vmw_view_res_val_add(sw_context, view);
436         if (ret)
437                 return ERR_PTR(ret);
438
439         return view;
440 }
441
442 /**
443  * vmw_resource_context_res_add - Put resources previously bound to a context on
444  * the validation list
445  *
446  * @dev_priv: Pointer to a device private structure
447  * @sw_context: Pointer to a software context used for this command submission
448  * @ctx: Pointer to the context resource
449  *
450  * This function puts all resources that were previously bound to @ctx on the
451  * resource validation list. This is part of the context state reemission
452  */
453 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
454                                         struct vmw_sw_context *sw_context,
455                                         struct vmw_resource *ctx)
456 {
457         struct list_head *binding_list;
458         struct vmw_ctx_bindinfo *entry;
459         int ret = 0;
460         struct vmw_resource *res;
461         u32 i;
462         u32 cotable_max = has_sm5_context(ctx->dev_priv) ?
463                 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX;
464
465         /* Add all cotables to the validation list. */
466         if (has_sm4_context(dev_priv) &&
467             vmw_res_type(ctx) == vmw_res_dx_context) {
468                 for (i = 0; i < cotable_max; ++i) {
469                         res = vmw_context_cotable(ctx, i);
470                         if (IS_ERR(res))
471                                 continue;
472
473                         ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
474                                                             VMW_RES_DIRTY_SET);
475                         if (unlikely(ret != 0))
476                                 return ret;
477                 }
478         }
479
480         /* Add all resources bound to the context to the validation list */
481         mutex_lock(&dev_priv->binding_mutex);
482         binding_list = vmw_context_binding_list(ctx);
483
484         list_for_each_entry(entry, binding_list, ctx_list) {
485                 if (vmw_res_type(entry->res) == vmw_res_view)
486                         ret = vmw_view_res_val_add(sw_context, entry->res);
487                 else
488                         ret = vmw_execbuf_res_noctx_val_add
489                                 (sw_context, entry->res,
490                                  vmw_binding_dirtying(entry->bt));
491                 if (unlikely(ret != 0))
492                         break;
493         }
494
495         if (has_sm4_context(dev_priv) &&
496             vmw_res_type(ctx) == vmw_res_dx_context) {
497                 struct vmw_buffer_object *dx_query_mob;
498
499                 dx_query_mob = vmw_context_get_dx_query_mob(ctx);
500                 if (dx_query_mob)
501                         ret = vmw_validation_add_bo(sw_context->ctx,
502                                                     dx_query_mob, true, false);
503         }
504
505         mutex_unlock(&dev_priv->binding_mutex);
506         return ret;
507 }
508
509 /**
510  * vmw_resource_relocation_add - Add a relocation to the relocation list
511  *
512  * @list: Pointer to head of relocation list.
513  * @res: The resource.
514  * @offset: Offset into the command buffer currently being parsed where the id
515  * that needs fixup is located. Granularity is one byte.
516  * @rel_type: Relocation type.
517  */
518 static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context,
519                                        const struct vmw_resource *res,
520                                        unsigned long offset,
521                                        enum vmw_resource_relocation_type
522                                        rel_type)
523 {
524         struct vmw_resource_relocation *rel;
525
526         rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel));
527         if (unlikely(!rel)) {
528                 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n");
529                 return -ENOMEM;
530         }
531
532         rel->res = res;
533         rel->offset = offset;
534         rel->rel_type = rel_type;
535         list_add_tail(&rel->head, &sw_context->res_relocations);
536
537         return 0;
538 }
539
540 /**
541  * vmw_resource_relocations_free - Free all relocations on a list
542  *
543  * @list: Pointer to the head of the relocation list
544  */
545 static void vmw_resource_relocations_free(struct list_head *list)
546 {
547         /* Memory is validation context memory, so no need to free it */
548         INIT_LIST_HEAD(list);
549 }
550
551 /**
552  * vmw_resource_relocations_apply - Apply all relocations on a list
553  *
554  * @cb: Pointer to the start of the command buffer bein patch. This need not be
555  * the same buffer as the one being parsed when the relocation list was built,
556  * but the contents must be the same modulo the resource ids.
557  * @list: Pointer to the head of the relocation list.
558  */
559 static void vmw_resource_relocations_apply(uint32_t *cb,
560                                            struct list_head *list)
561 {
562         struct vmw_resource_relocation *rel;
563
564         /* Validate the struct vmw_resource_relocation member size */
565         BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29));
566         BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3));
567
568         list_for_each_entry(rel, list, head) {
569                 u32 *addr = (u32 *)((unsigned long) cb + rel->offset);
570                 switch (rel->rel_type) {
571                 case vmw_res_rel_normal:
572                         *addr = rel->res->id;
573                         break;
574                 case vmw_res_rel_nop:
575                         *addr = SVGA_3D_CMD_NOP;
576                         break;
577                 default:
578                         if (rel->res->id == -1)
579                                 *addr = SVGA_3D_CMD_NOP;
580                         break;
581                 }
582         }
583 }
584
585 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
586                            struct vmw_sw_context *sw_context,
587                            SVGA3dCmdHeader *header)
588 {
589         return -EINVAL;
590 }
591
592 static int vmw_cmd_ok(struct vmw_private *dev_priv,
593                       struct vmw_sw_context *sw_context,
594                       SVGA3dCmdHeader *header)
595 {
596         return 0;
597 }
598
599 /**
600  * vmw_resources_reserve - Reserve all resources on the sw_context's resource
601  * list.
602  *
603  * @sw_context: Pointer to the software context.
604  *
605  * Note that since vmware's command submission currently is protected by the
606  * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since
607  * only a single thread at once will attempt this.
608  */
609 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
610 {
611         int ret;
612
613         ret = vmw_validation_res_reserve(sw_context->ctx, true);
614         if (ret)
615                 return ret;
616
617         if (sw_context->dx_query_mob) {
618                 struct vmw_buffer_object *expected_dx_query_mob;
619
620                 expected_dx_query_mob =
621                         vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
622                 if (expected_dx_query_mob &&
623                     expected_dx_query_mob != sw_context->dx_query_mob) {
624                         ret = -EINVAL;
625                 }
626         }
627
628         return ret;
629 }
630
631 /**
632  * vmw_cmd_res_check - Check that a resource is present and if so, put it on the
633  * resource validate list unless it's already there.
634  *
635  * @dev_priv: Pointer to a device private structure.
636  * @sw_context: Pointer to the software context.
637  * @res_type: Resource type.
638  * @dirty: Whether to change dirty status.
639  * @converter: User-space visisble type specific information.
640  * @id_loc: Pointer to the location in the command buffer currently being parsed
641  * from where the user-space resource id handle is located.
642  * @p_val: Pointer to pointer to resource validalidation node. Populated on
643  * exit.
644  */
645 static int
646 vmw_cmd_res_check(struct vmw_private *dev_priv,
647                   struct vmw_sw_context *sw_context,
648                   enum vmw_res_type res_type,
649                   u32 dirty,
650                   const struct vmw_user_resource_conv *converter,
651                   uint32_t *id_loc,
652                   struct vmw_resource **p_res)
653 {
654         struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type];
655         struct vmw_resource *res;
656         int ret;
657
658         if (p_res)
659                 *p_res = NULL;
660
661         if (*id_loc == SVGA3D_INVALID_ID) {
662                 if (res_type == vmw_res_context) {
663                         VMW_DEBUG_USER("Illegal context invalid id.\n");
664                         return -EINVAL;
665                 }
666                 return 0;
667         }
668
669         if (likely(rcache->valid_handle && *id_loc == rcache->handle)) {
670                 res = rcache->res;
671                 if (dirty)
672                         vmw_validation_res_set_dirty(sw_context->ctx,
673                                                      rcache->private, dirty);
674         } else {
675                 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type);
676
677                 ret = vmw_validation_preload_res(sw_context->ctx, size);
678                 if (ret)
679                         return ret;
680
681                 res = vmw_user_resource_noref_lookup_handle
682                         (dev_priv, sw_context->fp->tfile, *id_loc, converter);
683                 if (IS_ERR(res)) {
684                         VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n",
685                                        (unsigned int) *id_loc);
686                         return PTR_ERR(res);
687                 }
688
689                 ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty);
690                 if (unlikely(ret != 0))
691                         return ret;
692
693                 if (rcache->valid && rcache->res == res) {
694                         rcache->valid_handle = true;
695                         rcache->handle = *id_loc;
696                 }
697         }
698
699         ret = vmw_resource_relocation_add(sw_context, res,
700                                           vmw_ptr_diff(sw_context->buf_start,
701                                                        id_loc),
702                                           vmw_res_rel_normal);
703         if (p_res)
704                 *p_res = res;
705
706         return 0;
707 }
708
709 /**
710  * vmw_rebind_dx_query - Rebind DX query associated with the context
711  *
712  * @ctx_res: context the query belongs to
713  *
714  * This function assumes binding_mutex is held.
715  */
716 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
717 {
718         struct vmw_private *dev_priv = ctx_res->dev_priv;
719         struct vmw_buffer_object *dx_query_mob;
720         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery);
721
722         dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
723
724         if (!dx_query_mob || dx_query_mob->dx_query_ctx)
725                 return 0;
726
727         cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id);
728         if (cmd == NULL)
729                 return -ENOMEM;
730
731         cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
732         cmd->header.size = sizeof(cmd->body);
733         cmd->body.cid = ctx_res->id;
734         cmd->body.mobid = dx_query_mob->base.mem.start;
735         vmw_cmd_commit(dev_priv, sizeof(*cmd));
736
737         vmw_context_bind_dx_query(ctx_res, dx_query_mob);
738
739         return 0;
740 }
741
742 /**
743  * vmw_rebind_contexts - Rebind all resources previously bound to referenced
744  * contexts.
745  *
746  * @sw_context: Pointer to the software context.
747  *
748  * Rebind context binding points that have been scrubbed because of eviction.
749  */
750 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
751 {
752         struct vmw_ctx_validation_info *val;
753         int ret;
754
755         list_for_each_entry(val, &sw_context->ctx_list, head) {
756                 ret = vmw_binding_rebind_all(val->cur);
757                 if (unlikely(ret != 0)) {
758                         if (ret != -ERESTARTSYS)
759                                 VMW_DEBUG_USER("Failed to rebind context.\n");
760                         return ret;
761                 }
762
763                 ret = vmw_rebind_all_dx_query(val->ctx);
764                 if (ret != 0) {
765                         VMW_DEBUG_USER("Failed to rebind queries.\n");
766                         return ret;
767                 }
768         }
769
770         return 0;
771 }
772
773 /**
774  * vmw_view_bindings_add - Add an array of view bindings to a context binding
775  * state tracker.
776  *
777  * @sw_context: The execbuf state used for this command.
778  * @view_type: View type for the bindings.
779  * @binding_type: Binding type for the bindings.
780  * @shader_slot: The shader slot to user for the bindings.
781  * @view_ids: Array of view ids to be bound.
782  * @num_views: Number of view ids in @view_ids.
783  * @first_slot: The binding slot to be used for the first view id in @view_ids.
784  */
785 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
786                                  enum vmw_view_type view_type,
787                                  enum vmw_ctx_binding_type binding_type,
788                                  uint32 shader_slot,
789                                  uint32 view_ids[], u32 num_views,
790                                  u32 first_slot)
791 {
792         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
793         u32 i;
794
795         if (!ctx_node)
796                 return -EINVAL;
797
798         for (i = 0; i < num_views; ++i) {
799                 struct vmw_ctx_bindinfo_view binding;
800                 struct vmw_resource *view = NULL;
801
802                 if (view_ids[i] != SVGA3D_INVALID_ID) {
803                         view = vmw_view_id_val_add(sw_context, view_type,
804                                                    view_ids[i]);
805                         if (IS_ERR(view)) {
806                                 VMW_DEBUG_USER("View not found.\n");
807                                 return PTR_ERR(view);
808                         }
809                 }
810                 binding.bi.ctx = ctx_node->ctx;
811                 binding.bi.res = view;
812                 binding.bi.bt = binding_type;
813                 binding.shader_slot = shader_slot;
814                 binding.slot = first_slot + i;
815                 vmw_binding_add(ctx_node->staged, &binding.bi,
816                                 shader_slot, binding.slot);
817         }
818
819         return 0;
820 }
821
822 /**
823  * vmw_cmd_cid_check - Check a command header for valid context information.
824  *
825  * @dev_priv: Pointer to a device private structure.
826  * @sw_context: Pointer to the software context.
827  * @header: A command header with an embedded user-space context handle.
828  *
829  * Convenience function: Call vmw_cmd_res_check with the user-space context
830  * handle embedded in @header.
831  */
832 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
833                              struct vmw_sw_context *sw_context,
834                              SVGA3dCmdHeader *header)
835 {
836         VMW_DECLARE_CMD_VAR(*cmd, uint32_t) =
837                 container_of(header, typeof(*cmd), header);
838
839         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
840                                  VMW_RES_DIRTY_SET, user_context_converter,
841                                  &cmd->body, NULL);
842 }
843
844 /**
845  * vmw_execbuf_info_from_res - Get the private validation metadata for a
846  * recently validated resource
847  *
848  * @sw_context: Pointer to the command submission context
849  * @res: The resource
850  *
851  * The resource pointed to by @res needs to be present in the command submission
852  * context's resource cache and hence the last resource of that type to be
853  * processed by the validation code.
854  *
855  * Return: a pointer to the private metadata of the resource, or NULL if it
856  * wasn't found
857  */
858 static struct vmw_ctx_validation_info *
859 vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context,
860                           struct vmw_resource *res)
861 {
862         struct vmw_res_cache_entry *rcache =
863                 &sw_context->res_cache[vmw_res_type(res)];
864
865         if (rcache->valid && rcache->res == res)
866                 return rcache->private;
867
868         WARN_ON_ONCE(true);
869         return NULL;
870 }
871
872 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
873                                            struct vmw_sw_context *sw_context,
874                                            SVGA3dCmdHeader *header)
875 {
876         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget);
877         struct vmw_resource *ctx;
878         struct vmw_resource *res;
879         int ret;
880
881         cmd = container_of(header, typeof(*cmd), header);
882
883         if (cmd->body.type >= SVGA3D_RT_MAX) {
884                 VMW_DEBUG_USER("Illegal render target type %u.\n",
885                                (unsigned int) cmd->body.type);
886                 return -EINVAL;
887         }
888
889         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
890                                 VMW_RES_DIRTY_SET, user_context_converter,
891                                 &cmd->body.cid, &ctx);
892         if (unlikely(ret != 0))
893                 return ret;
894
895         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
896                                 VMW_RES_DIRTY_SET, user_surface_converter,
897                                 &cmd->body.target.sid, &res);
898         if (unlikely(ret))
899                 return ret;
900
901         if (dev_priv->has_mob) {
902                 struct vmw_ctx_bindinfo_view binding;
903                 struct vmw_ctx_validation_info *node;
904
905                 node = vmw_execbuf_info_from_res(sw_context, ctx);
906                 if (!node)
907                         return -EINVAL;
908
909                 binding.bi.ctx = ctx;
910                 binding.bi.res = res;
911                 binding.bi.bt = vmw_ctx_binding_rt;
912                 binding.slot = cmd->body.type;
913                 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot);
914         }
915
916         return 0;
917 }
918
919 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
920                                       struct vmw_sw_context *sw_context,
921                                       SVGA3dCmdHeader *header)
922 {
923         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy);
924         int ret;
925
926         cmd = container_of(header, typeof(*cmd), header);
927
928         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
929                                 VMW_RES_DIRTY_NONE, user_surface_converter,
930                                 &cmd->body.src.sid, NULL);
931         if (ret)
932                 return ret;
933
934         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
935                                  VMW_RES_DIRTY_SET, user_surface_converter,
936                                  &cmd->body.dest.sid, NULL);
937 }
938
939 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
940                                      struct vmw_sw_context *sw_context,
941                                      SVGA3dCmdHeader *header)
942 {
943         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy);
944         int ret;
945
946         cmd = container_of(header, typeof(*cmd), header);
947         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
948                                 VMW_RES_DIRTY_NONE, user_surface_converter,
949                                 &cmd->body.src, NULL);
950         if (ret != 0)
951                 return ret;
952
953         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
954                                  VMW_RES_DIRTY_SET, user_surface_converter,
955                                  &cmd->body.dest, NULL);
956 }
957
958 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
959                                    struct vmw_sw_context *sw_context,
960                                    SVGA3dCmdHeader *header)
961 {
962         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion);
963         int ret;
964
965         cmd = container_of(header, typeof(*cmd), header);
966         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
967                                 VMW_RES_DIRTY_NONE, user_surface_converter,
968                                 &cmd->body.srcSid, NULL);
969         if (ret != 0)
970                 return ret;
971
972         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
973                                  VMW_RES_DIRTY_SET, user_surface_converter,
974                                  &cmd->body.dstSid, NULL);
975 }
976
977 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
978                                      struct vmw_sw_context *sw_context,
979                                      SVGA3dCmdHeader *header)
980 {
981         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt);
982         int ret;
983
984         cmd = container_of(header, typeof(*cmd), header);
985         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
986                                 VMW_RES_DIRTY_NONE, user_surface_converter,
987                                 &cmd->body.src.sid, NULL);
988         if (unlikely(ret != 0))
989                 return ret;
990
991         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
992                                  VMW_RES_DIRTY_SET, user_surface_converter,
993                                  &cmd->body.dest.sid, NULL);
994 }
995
996 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
997                                          struct vmw_sw_context *sw_context,
998                                          SVGA3dCmdHeader *header)
999 {
1000         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) =
1001                 container_of(header, typeof(*cmd), header);
1002
1003         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1004                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1005                                  &cmd->body.srcImage.sid, NULL);
1006 }
1007
1008 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1009                                  struct vmw_sw_context *sw_context,
1010                                  SVGA3dCmdHeader *header)
1011 {
1012         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) =
1013                 container_of(header, typeof(*cmd), header);
1014
1015         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1016                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1017                                  &cmd->body.sid, NULL);
1018 }
1019
1020 /**
1021  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1022  *
1023  * @dev_priv: The device private structure.
1024  * @new_query_bo: The new buffer holding query results.
1025  * @sw_context: The software context used for this command submission.
1026  *
1027  * This function checks whether @new_query_bo is suitable for holding query
1028  * results, and if another buffer currently is pinned for query results. If so,
1029  * the function prepares the state of @sw_context for switching pinned buffers
1030  * after successful submission of the current command batch.
1031  */
1032 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1033                                        struct vmw_buffer_object *new_query_bo,
1034                                        struct vmw_sw_context *sw_context)
1035 {
1036         struct vmw_res_cache_entry *ctx_entry =
1037                 &sw_context->res_cache[vmw_res_context];
1038         int ret;
1039
1040         BUG_ON(!ctx_entry->valid);
1041         sw_context->last_query_ctx = ctx_entry->res;
1042
1043         if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1044
1045                 if (unlikely(new_query_bo->base.mem.num_pages > 4)) {
1046                         VMW_DEBUG_USER("Query buffer too large.\n");
1047                         return -EINVAL;
1048                 }
1049
1050                 if (unlikely(sw_context->cur_query_bo != NULL)) {
1051                         sw_context->needs_post_query_barrier = true;
1052                         ret = vmw_validation_add_bo(sw_context->ctx,
1053                                                     sw_context->cur_query_bo,
1054                                                     dev_priv->has_mob, false);
1055                         if (unlikely(ret != 0))
1056                                 return ret;
1057                 }
1058                 sw_context->cur_query_bo = new_query_bo;
1059
1060                 ret = vmw_validation_add_bo(sw_context->ctx,
1061                                             dev_priv->dummy_query_bo,
1062                                             dev_priv->has_mob, false);
1063                 if (unlikely(ret != 0))
1064                         return ret;
1065         }
1066
1067         return 0;
1068 }
1069
1070 /**
1071  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1072  *
1073  * @dev_priv: The device private structure.
1074  * @sw_context: The software context used for this command submission batch.
1075  *
1076  * This function will check if we're switching query buffers, and will then,
1077  * issue a dummy occlusion query wait used as a query barrier. When the fence
1078  * object following that query wait has signaled, we are sure that all preceding
1079  * queries have finished, and the old query buffer can be unpinned. However,
1080  * since both the new query buffer and the old one are fenced with that fence,
1081  * we can do an asynchronus unpin now, and be sure that the old query buffer
1082  * won't be moved until the fence has signaled.
1083  *
1084  * As mentioned above, both the new - and old query buffers need to be fenced
1085  * using a sequence emitted *after* calling this function.
1086  */
1087 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1088                                      struct vmw_sw_context *sw_context)
1089 {
1090         /*
1091          * The validate list should still hold references to all
1092          * contexts here.
1093          */
1094         if (sw_context->needs_post_query_barrier) {
1095                 struct vmw_res_cache_entry *ctx_entry =
1096                         &sw_context->res_cache[vmw_res_context];
1097                 struct vmw_resource *ctx;
1098                 int ret;
1099
1100                 BUG_ON(!ctx_entry->valid);
1101                 ctx = ctx_entry->res;
1102
1103                 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id);
1104
1105                 if (unlikely(ret != 0))
1106                         VMW_DEBUG_USER("Out of fifo space for dummy query.\n");
1107         }
1108
1109         if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1110                 if (dev_priv->pinned_bo) {
1111                         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1112                         vmw_bo_unreference(&dev_priv->pinned_bo);
1113                 }
1114
1115                 if (!sw_context->needs_post_query_barrier) {
1116                         vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1117
1118                         /*
1119                          * We pin also the dummy_query_bo buffer so that we
1120                          * don't need to validate it when emitting dummy queries
1121                          * in context destroy paths.
1122                          */
1123                         if (!dev_priv->dummy_query_bo_pinned) {
1124                                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1125                                                     true);
1126                                 dev_priv->dummy_query_bo_pinned = true;
1127                         }
1128
1129                         BUG_ON(sw_context->last_query_ctx == NULL);
1130                         dev_priv->query_cid = sw_context->last_query_ctx->id;
1131                         dev_priv->query_cid_valid = true;
1132                         dev_priv->pinned_bo =
1133                                 vmw_bo_reference(sw_context->cur_query_bo);
1134                 }
1135         }
1136 }
1137
1138 /**
1139  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer handle
1140  * to a MOB id.
1141  *
1142  * @dev_priv: Pointer to a device private structure.
1143  * @sw_context: The software context used for this command batch validation.
1144  * @id: Pointer to the user-space handle to be translated.
1145  * @vmw_bo_p: Points to a location that, on successful return will carry a
1146  * non-reference-counted pointer to the buffer object identified by the
1147  * user-space handle in @id.
1148  *
1149  * This function saves information needed to translate a user-space buffer
1150  * handle to a MOB id. The translation does not take place immediately, but
1151  * during a call to vmw_apply_relocations().
1152  *
1153  * This function builds a relocation list and a list of buffers to validate. The
1154  * former needs to be freed using either vmw_apply_relocations() or
1155  * vmw_free_relocations(). The latter needs to be freed using
1156  * vmw_clear_validations.
1157  */
1158 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1159                                  struct vmw_sw_context *sw_context,
1160                                  SVGAMobId *id,
1161                                  struct vmw_buffer_object **vmw_bo_p)
1162 {
1163         struct vmw_buffer_object *vmw_bo;
1164         uint32_t handle = *id;
1165         struct vmw_relocation *reloc;
1166         int ret;
1167
1168         vmw_validation_preload_bo(sw_context->ctx);
1169         vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1170         if (IS_ERR(vmw_bo)) {
1171                 VMW_DEBUG_USER("Could not find or use MOB buffer.\n");
1172                 return PTR_ERR(vmw_bo);
1173         }
1174
1175         ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false);
1176         vmw_user_bo_noref_release();
1177         if (unlikely(ret != 0))
1178                 return ret;
1179
1180         reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1181         if (!reloc)
1182                 return -ENOMEM;
1183
1184         reloc->mob_loc = id;
1185         reloc->vbo = vmw_bo;
1186
1187         *vmw_bo_p = vmw_bo;
1188         list_add_tail(&reloc->head, &sw_context->bo_relocations);
1189
1190         return 0;
1191 }
1192
1193 /**
1194  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer handle
1195  * to a valid SVGAGuestPtr
1196  *
1197  * @dev_priv: Pointer to a device private structure.
1198  * @sw_context: The software context used for this command batch validation.
1199  * @ptr: Pointer to the user-space handle to be translated.
1200  * @vmw_bo_p: Points to a location that, on successful return will carry a
1201  * non-reference-counted pointer to the DMA buffer identified by the user-space
1202  * handle in @id.
1203  *
1204  * This function saves information needed to translate a user-space buffer
1205  * handle to a valid SVGAGuestPtr. The translation does not take place
1206  * immediately, but during a call to vmw_apply_relocations().
1207  *
1208  * This function builds a relocation list and a list of buffers to validate.
1209  * The former needs to be freed using either vmw_apply_relocations() or
1210  * vmw_free_relocations(). The latter needs to be freed using
1211  * vmw_clear_validations.
1212  */
1213 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1214                                    struct vmw_sw_context *sw_context,
1215                                    SVGAGuestPtr *ptr,
1216                                    struct vmw_buffer_object **vmw_bo_p)
1217 {
1218         struct vmw_buffer_object *vmw_bo;
1219         uint32_t handle = ptr->gmrId;
1220         struct vmw_relocation *reloc;
1221         int ret;
1222
1223         vmw_validation_preload_bo(sw_context->ctx);
1224         vmw_bo = vmw_user_bo_noref_lookup(sw_context->fp->tfile, handle);
1225         if (IS_ERR(vmw_bo)) {
1226                 VMW_DEBUG_USER("Could not find or use GMR region.\n");
1227                 return PTR_ERR(vmw_bo);
1228         }
1229
1230         ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false);
1231         vmw_user_bo_noref_release();
1232         if (unlikely(ret != 0))
1233                 return ret;
1234
1235         reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc));
1236         if (!reloc)
1237                 return -ENOMEM;
1238
1239         reloc->location = ptr;
1240         reloc->vbo = vmw_bo;
1241         *vmw_bo_p = vmw_bo;
1242         list_add_tail(&reloc->head, &sw_context->bo_relocations);
1243
1244         return 0;
1245 }
1246
1247 /**
1248  * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command.
1249  *
1250  * @dev_priv: Pointer to a device private struct.
1251  * @sw_context: The software context used for this command submission.
1252  * @header: Pointer to the command header in the command stream.
1253  *
1254  * This function adds the new query into the query COTABLE
1255  */
1256 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1257                                    struct vmw_sw_context *sw_context,
1258                                    SVGA3dCmdHeader *header)
1259 {
1260         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery);
1261         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
1262         struct vmw_resource *cotable_res;
1263         int ret;
1264
1265         if (!ctx_node)
1266                 return -EINVAL;
1267
1268         cmd = container_of(header, typeof(*cmd), header);
1269
1270         if (cmd->body.type <  SVGA3D_QUERYTYPE_MIN ||
1271             cmd->body.type >= SVGA3D_QUERYTYPE_MAX)
1272                 return -EINVAL;
1273
1274         cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY);
1275         ret = vmw_cotable_notify(cotable_res, cmd->body.queryId);
1276
1277         return ret;
1278 }
1279
1280 /**
1281  * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command.
1282  *
1283  * @dev_priv: Pointer to a device private struct.
1284  * @sw_context: The software context used for this command submission.
1285  * @header: Pointer to the command header in the command stream.
1286  *
1287  * The query bind operation will eventually associate the query ID with its
1288  * backing MOB.  In this function, we take the user mode MOB ID and use
1289  * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent.
1290  */
1291 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1292                                  struct vmw_sw_context *sw_context,
1293                                  SVGA3dCmdHeader *header)
1294 {
1295         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery);
1296         struct vmw_buffer_object *vmw_bo;
1297         int ret;
1298
1299         cmd = container_of(header, typeof(*cmd), header);
1300
1301         /*
1302          * Look up the buffer pointed to by q.mobid, put it on the relocation
1303          * list so its kernel mode MOB ID can be filled in later
1304          */
1305         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1306                                     &vmw_bo);
1307
1308         if (ret != 0)
1309                 return ret;
1310
1311         sw_context->dx_query_mob = vmw_bo;
1312         sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx;
1313         return 0;
1314 }
1315
1316 /**
1317  * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command.
1318  *
1319  * @dev_priv: Pointer to a device private struct.
1320  * @sw_context: The software context used for this command submission.
1321  * @header: Pointer to the command header in the command stream.
1322  */
1323 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1324                                   struct vmw_sw_context *sw_context,
1325                                   SVGA3dCmdHeader *header)
1326 {
1327         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) =
1328                 container_of(header, typeof(*cmd), header);
1329
1330         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1331                                  VMW_RES_DIRTY_SET, user_context_converter,
1332                                  &cmd->body.cid, NULL);
1333 }
1334
1335 /**
1336  * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command.
1337  *
1338  * @dev_priv: Pointer to a device private struct.
1339  * @sw_context: The software context used for this command submission.
1340  * @header: Pointer to the command header in the command stream.
1341  */
1342 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1343                                struct vmw_sw_context *sw_context,
1344                                SVGA3dCmdHeader *header)
1345 {
1346         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) =
1347                 container_of(header, typeof(*cmd), header);
1348
1349         if (unlikely(dev_priv->has_mob)) {
1350                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery);
1351
1352                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1353
1354                 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1355                 gb_cmd.header.size = cmd->header.size;
1356                 gb_cmd.body.cid = cmd->body.cid;
1357                 gb_cmd.body.type = cmd->body.type;
1358
1359                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1360                 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1361         }
1362
1363         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1364                                  VMW_RES_DIRTY_SET, user_context_converter,
1365                                  &cmd->body.cid, NULL);
1366 }
1367
1368 /**
1369  * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command.
1370  *
1371  * @dev_priv: Pointer to a device private struct.
1372  * @sw_context: The software context used for this command submission.
1373  * @header: Pointer to the command header in the command stream.
1374  */
1375 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1376                                 struct vmw_sw_context *sw_context,
1377                                 SVGA3dCmdHeader *header)
1378 {
1379         struct vmw_buffer_object *vmw_bo;
1380         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery);
1381         int ret;
1382
1383         cmd = container_of(header, typeof(*cmd), header);
1384         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1385         if (unlikely(ret != 0))
1386                 return ret;
1387
1388         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1389                                     &vmw_bo);
1390         if (unlikely(ret != 0))
1391                 return ret;
1392
1393         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1394
1395         return ret;
1396 }
1397
1398 /**
1399  * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command.
1400  *
1401  * @dev_priv: Pointer to a device private struct.
1402  * @sw_context: The software context used for this command submission.
1403  * @header: Pointer to the command header in the command stream.
1404  */
1405 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1406                              struct vmw_sw_context *sw_context,
1407                              SVGA3dCmdHeader *header)
1408 {
1409         struct vmw_buffer_object *vmw_bo;
1410         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery);
1411         int ret;
1412
1413         cmd = container_of(header, typeof(*cmd), header);
1414         if (dev_priv->has_mob) {
1415                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery);
1416
1417                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1418
1419                 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1420                 gb_cmd.header.size = cmd->header.size;
1421                 gb_cmd.body.cid = cmd->body.cid;
1422                 gb_cmd.body.type = cmd->body.type;
1423                 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1424                 gb_cmd.body.offset = cmd->body.guestResult.offset;
1425
1426                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1427                 return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1428         }
1429
1430         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1431         if (unlikely(ret != 0))
1432                 return ret;
1433
1434         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1435                                       &cmd->body.guestResult, &vmw_bo);
1436         if (unlikely(ret != 0))
1437                 return ret;
1438
1439         ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1440
1441         return ret;
1442 }
1443
1444 /**
1445  * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command.
1446  *
1447  * @dev_priv: Pointer to a device private struct.
1448  * @sw_context: The software context used for this command submission.
1449  * @header: Pointer to the command header in the command stream.
1450  */
1451 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1452                                  struct vmw_sw_context *sw_context,
1453                                  SVGA3dCmdHeader *header)
1454 {
1455         struct vmw_buffer_object *vmw_bo;
1456         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery);
1457         int ret;
1458
1459         cmd = container_of(header, typeof(*cmd), header);
1460         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1461         if (unlikely(ret != 0))
1462                 return ret;
1463
1464         ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid,
1465                                     &vmw_bo);
1466         if (unlikely(ret != 0))
1467                 return ret;
1468
1469         return 0;
1470 }
1471
1472 /**
1473  * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command.
1474  *
1475  * @dev_priv: Pointer to a device private struct.
1476  * @sw_context: The software context used for this command submission.
1477  * @header: Pointer to the command header in the command stream.
1478  */
1479 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1480                               struct vmw_sw_context *sw_context,
1481                               SVGA3dCmdHeader *header)
1482 {
1483         struct vmw_buffer_object *vmw_bo;
1484         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery);
1485         int ret;
1486
1487         cmd = container_of(header, typeof(*cmd), header);
1488         if (dev_priv->has_mob) {
1489                 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery);
1490
1491                 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1492
1493                 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1494                 gb_cmd.header.size = cmd->header.size;
1495                 gb_cmd.body.cid = cmd->body.cid;
1496                 gb_cmd.body.type = cmd->body.type;
1497                 gb_cmd.body.mobid = cmd->body.guestResult.gmrId;
1498                 gb_cmd.body.offset = cmd->body.guestResult.offset;
1499
1500                 memcpy(cmd, &gb_cmd, sizeof(*cmd));
1501                 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1502         }
1503
1504         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1505         if (unlikely(ret != 0))
1506                 return ret;
1507
1508         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1509                                       &cmd->body.guestResult, &vmw_bo);
1510         if (unlikely(ret != 0))
1511                 return ret;
1512
1513         return 0;
1514 }
1515
1516 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1517                        struct vmw_sw_context *sw_context,
1518                        SVGA3dCmdHeader *header)
1519 {
1520         struct vmw_buffer_object *vmw_bo = NULL;
1521         struct vmw_surface *srf = NULL;
1522         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA);
1523         int ret;
1524         SVGA3dCmdSurfaceDMASuffix *suffix;
1525         uint32_t bo_size;
1526         bool dirty;
1527
1528         cmd = container_of(header, typeof(*cmd), header);
1529         suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body +
1530                                                header->size - sizeof(*suffix));
1531
1532         /* Make sure device and verifier stays in sync. */
1533         if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1534                 VMW_DEBUG_USER("Invalid DMA suffix size.\n");
1535                 return -EINVAL;
1536         }
1537
1538         ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1539                                       &cmd->body.guest.ptr, &vmw_bo);
1540         if (unlikely(ret != 0))
1541                 return ret;
1542
1543         /* Make sure DMA doesn't cross BO boundaries. */
1544         bo_size = vmw_bo->base.base.size;
1545         if (unlikely(cmd->body.guest.ptr.offset > bo_size)) {
1546                 VMW_DEBUG_USER("Invalid DMA offset.\n");
1547                 return -EINVAL;
1548         }
1549
1550         bo_size -= cmd->body.guest.ptr.offset;
1551         if (unlikely(suffix->maximumOffset > bo_size))
1552                 suffix->maximumOffset = bo_size;
1553
1554         dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ?
1555                 VMW_RES_DIRTY_SET : 0;
1556         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1557                                 dirty, user_surface_converter,
1558                                 &cmd->body.host.sid, NULL);
1559         if (unlikely(ret != 0)) {
1560                 if (unlikely(ret != -ERESTARTSYS))
1561                         VMW_DEBUG_USER("could not find surface for DMA.\n");
1562                 return ret;
1563         }
1564
1565         srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1566
1567         vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header);
1568
1569         return 0;
1570 }
1571
1572 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1573                         struct vmw_sw_context *sw_context,
1574                         SVGA3dCmdHeader *header)
1575 {
1576         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives);
1577         SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1578                 (unsigned long)header + sizeof(*cmd));
1579         SVGA3dPrimitiveRange *range;
1580         uint32_t i;
1581         uint32_t maxnum;
1582         int ret;
1583
1584         ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1585         if (unlikely(ret != 0))
1586                 return ret;
1587
1588         cmd = container_of(header, typeof(*cmd), header);
1589         maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1590
1591         if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1592                 VMW_DEBUG_USER("Illegal number of vertex declarations.\n");
1593                 return -EINVAL;
1594         }
1595
1596         for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1597                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1598                                         VMW_RES_DIRTY_NONE,
1599                                         user_surface_converter,
1600                                         &decl->array.surfaceId, NULL);
1601                 if (unlikely(ret != 0))
1602                         return ret;
1603         }
1604
1605         maxnum = (header->size - sizeof(cmd->body) -
1606                   cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1607         if (unlikely(cmd->body.numRanges > maxnum)) {
1608                 VMW_DEBUG_USER("Illegal number of index ranges.\n");
1609                 return -EINVAL;
1610         }
1611
1612         range = (SVGA3dPrimitiveRange *) decl;
1613         for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1614                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1615                                         VMW_RES_DIRTY_NONE,
1616                                         user_surface_converter,
1617                                         &range->indexArray.surfaceId, NULL);
1618                 if (unlikely(ret != 0))
1619                         return ret;
1620         }
1621         return 0;
1622 }
1623
1624 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1625                              struct vmw_sw_context *sw_context,
1626                              SVGA3dCmdHeader *header)
1627 {
1628         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState);
1629         SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1630           ((unsigned long) header + header->size + sizeof(header));
1631         SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1632                 ((unsigned long) header + sizeof(*cmd));
1633         struct vmw_resource *ctx;
1634         struct vmw_resource *res;
1635         int ret;
1636
1637         cmd = container_of(header, typeof(*cmd), header);
1638
1639         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1640                                 VMW_RES_DIRTY_SET, user_context_converter,
1641                                 &cmd->body.cid, &ctx);
1642         if (unlikely(ret != 0))
1643                 return ret;
1644
1645         for (; cur_state < last_state; ++cur_state) {
1646                 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1647                         continue;
1648
1649                 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1650                         VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n",
1651                                        (unsigned int) cur_state->stage);
1652                         return -EINVAL;
1653                 }
1654
1655                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1656                                         VMW_RES_DIRTY_NONE,
1657                                         user_surface_converter,
1658                                         &cur_state->value, &res);
1659                 if (unlikely(ret != 0))
1660                         return ret;
1661
1662                 if (dev_priv->has_mob) {
1663                         struct vmw_ctx_bindinfo_tex binding;
1664                         struct vmw_ctx_validation_info *node;
1665
1666                         node = vmw_execbuf_info_from_res(sw_context, ctx);
1667                         if (!node)
1668                                 return -EINVAL;
1669
1670                         binding.bi.ctx = ctx;
1671                         binding.bi.res = res;
1672                         binding.bi.bt = vmw_ctx_binding_tex;
1673                         binding.texture_stage = cur_state->stage;
1674                         vmw_binding_add(node->staged, &binding.bi, 0,
1675                                         binding.texture_stage);
1676                 }
1677         }
1678
1679         return 0;
1680 }
1681
1682 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1683                                       struct vmw_sw_context *sw_context,
1684                                       void *buf)
1685 {
1686         struct vmw_buffer_object *vmw_bo;
1687
1688         struct {
1689                 uint32_t header;
1690                 SVGAFifoCmdDefineGMRFB body;
1691         } *cmd = buf;
1692
1693         return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr,
1694                                        &vmw_bo);
1695 }
1696
1697 /**
1698  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1699  * switching
1700  *
1701  * @dev_priv: Pointer to a device private struct.
1702  * @sw_context: The software context being used for this batch.
1703  * @val_node: The validation node representing the resource.
1704  * @buf_id: Pointer to the user-space backup buffer handle in the command
1705  * stream.
1706  * @backup_offset: Offset of backup into MOB.
1707  *
1708  * This function prepares for registering a switch of backup buffers in the
1709  * resource metadata just prior to unreserving. It's basically a wrapper around
1710  * vmw_cmd_res_switch_backup with a different interface.
1711  */
1712 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1713                                      struct vmw_sw_context *sw_context,
1714                                      struct vmw_resource *res, uint32_t *buf_id,
1715                                      unsigned long backup_offset)
1716 {
1717         struct vmw_buffer_object *vbo;
1718         void *info;
1719         int ret;
1720
1721         info = vmw_execbuf_info_from_res(sw_context, res);
1722         if (!info)
1723                 return -EINVAL;
1724
1725         ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo);
1726         if (ret)
1727                 return ret;
1728
1729         vmw_validation_res_switch_backup(sw_context->ctx, info, vbo,
1730                                          backup_offset);
1731         return 0;
1732 }
1733
1734 /**
1735  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1736  *
1737  * @dev_priv: Pointer to a device private struct.
1738  * @sw_context: The software context being used for this batch.
1739  * @res_type: The resource type.
1740  * @converter: Information about user-space binding for this resource type.
1741  * @res_id: Pointer to the user-space resource handle in the command stream.
1742  * @buf_id: Pointer to the user-space backup buffer handle in the command
1743  * stream.
1744  * @backup_offset: Offset of backup into MOB.
1745  *
1746  * This function prepares for registering a switch of backup buffers in the
1747  * resource metadata just prior to unreserving. It's basically a wrapper around
1748  * vmw_cmd_res_switch_backup with a different interface.
1749  */
1750 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1751                                  struct vmw_sw_context *sw_context,
1752                                  enum vmw_res_type res_type,
1753                                  const struct vmw_user_resource_conv
1754                                  *converter, uint32_t *res_id, uint32_t *buf_id,
1755                                  unsigned long backup_offset)
1756 {
1757         struct vmw_resource *res;
1758         int ret;
1759
1760         ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1761                                 VMW_RES_DIRTY_NONE, converter, res_id, &res);
1762         if (ret)
1763                 return ret;
1764
1765         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id,
1766                                          backup_offset);
1767 }
1768
1769 /**
1770  * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command
1771  *
1772  * @dev_priv: Pointer to a device private struct.
1773  * @sw_context: The software context being used for this batch.
1774  * @header: Pointer to the command header in the command stream.
1775  */
1776 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1777                                    struct vmw_sw_context *sw_context,
1778                                    SVGA3dCmdHeader *header)
1779 {
1780         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) =
1781                 container_of(header, typeof(*cmd), header);
1782
1783         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1784                                      user_surface_converter, &cmd->body.sid,
1785                                      &cmd->body.mobid, 0);
1786 }
1787
1788 /**
1789  * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command
1790  *
1791  * @dev_priv: Pointer to a device private struct.
1792  * @sw_context: The software context being used for this batch.
1793  * @header: Pointer to the command header in the command stream.
1794  */
1795 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1796                                    struct vmw_sw_context *sw_context,
1797                                    SVGA3dCmdHeader *header)
1798 {
1799         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) =
1800                 container_of(header, typeof(*cmd), header);
1801
1802         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1803                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1804                                  &cmd->body.image.sid, NULL);
1805 }
1806
1807 /**
1808  * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command
1809  *
1810  * @dev_priv: Pointer to a device private struct.
1811  * @sw_context: The software context being used for this batch.
1812  * @header: Pointer to the command header in the command stream.
1813  */
1814 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1815                                      struct vmw_sw_context *sw_context,
1816                                      SVGA3dCmdHeader *header)
1817 {
1818         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) =
1819                 container_of(header, typeof(*cmd), header);
1820
1821         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1822                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1823                                  &cmd->body.sid, NULL);
1824 }
1825
1826 /**
1827  * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command
1828  *
1829  * @dev_priv: Pointer to a device private struct.
1830  * @sw_context: The software context being used for this batch.
1831  * @header: Pointer to the command header in the command stream.
1832  */
1833 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
1834                                      struct vmw_sw_context *sw_context,
1835                                      SVGA3dCmdHeader *header)
1836 {
1837         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) =
1838                 container_of(header, typeof(*cmd), header);
1839
1840         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1841                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1842                                  &cmd->body.image.sid, NULL);
1843 }
1844
1845 /**
1846  * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE
1847  * command
1848  *
1849  * @dev_priv: Pointer to a device private struct.
1850  * @sw_context: The software context being used for this batch.
1851  * @header: Pointer to the command header in the command stream.
1852  */
1853 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
1854                                        struct vmw_sw_context *sw_context,
1855                                        SVGA3dCmdHeader *header)
1856 {
1857         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) =
1858                 container_of(header, typeof(*cmd), header);
1859
1860         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1861                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1862                                  &cmd->body.sid, NULL);
1863 }
1864
1865 /**
1866  * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE
1867  * command
1868  *
1869  * @dev_priv: Pointer to a device private struct.
1870  * @sw_context: The software context being used for this batch.
1871  * @header: Pointer to the command header in the command stream.
1872  */
1873 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
1874                                        struct vmw_sw_context *sw_context,
1875                                        SVGA3dCmdHeader *header)
1876 {
1877         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) =
1878                 container_of(header, typeof(*cmd), header);
1879
1880         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1881                                  VMW_RES_DIRTY_NONE, user_surface_converter,
1882                                  &cmd->body.image.sid, NULL);
1883 }
1884
1885 /**
1886  * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE
1887  * command
1888  *
1889  * @dev_priv: Pointer to a device private struct.
1890  * @sw_context: The software context being used for this batch.
1891  * @header: Pointer to the command header in the command stream.
1892  */
1893 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
1894                                          struct vmw_sw_context *sw_context,
1895                                          SVGA3dCmdHeader *header)
1896 {
1897         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) =
1898                 container_of(header, typeof(*cmd), header);
1899
1900         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1901                                  VMW_RES_DIRTY_CLEAR, user_surface_converter,
1902                                  &cmd->body.sid, NULL);
1903 }
1904
1905 /**
1906  * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command
1907  *
1908  * @dev_priv: Pointer to a device private struct.
1909  * @sw_context: The software context being used for this batch.
1910  * @header: Pointer to the command header in the command stream.
1911  */
1912 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
1913                                  struct vmw_sw_context *sw_context,
1914                                  SVGA3dCmdHeader *header)
1915 {
1916         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader);
1917         int ret;
1918         size_t size;
1919         struct vmw_resource *ctx;
1920
1921         cmd = container_of(header, typeof(*cmd), header);
1922
1923         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1924                                 VMW_RES_DIRTY_SET, user_context_converter,
1925                                 &cmd->body.cid, &ctx);
1926         if (unlikely(ret != 0))
1927                 return ret;
1928
1929         if (unlikely(!dev_priv->has_mob))
1930                 return 0;
1931
1932         size = cmd->header.size - sizeof(cmd->body);
1933         ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx),
1934                                     cmd->body.shid, cmd + 1, cmd->body.type,
1935                                     size, &sw_context->staged_cmd_res);
1936         if (unlikely(ret != 0))
1937                 return ret;
1938
1939         return vmw_resource_relocation_add(sw_context, NULL,
1940                                            vmw_ptr_diff(sw_context->buf_start,
1941                                                         &cmd->header.id),
1942                                            vmw_res_rel_nop);
1943 }
1944
1945 /**
1946  * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command
1947  *
1948  * @dev_priv: Pointer to a device private struct.
1949  * @sw_context: The software context being used for this batch.
1950  * @header: Pointer to the command header in the command stream.
1951  */
1952 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
1953                                   struct vmw_sw_context *sw_context,
1954                                   SVGA3dCmdHeader *header)
1955 {
1956         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader);
1957         int ret;
1958         struct vmw_resource *ctx;
1959
1960         cmd = container_of(header, typeof(*cmd), header);
1961
1962         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1963                                 VMW_RES_DIRTY_SET, user_context_converter,
1964                                 &cmd->body.cid, &ctx);
1965         if (unlikely(ret != 0))
1966                 return ret;
1967
1968         if (unlikely(!dev_priv->has_mob))
1969                 return 0;
1970
1971         ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid,
1972                                 cmd->body.type, &sw_context->staged_cmd_res);
1973         if (unlikely(ret != 0))
1974                 return ret;
1975
1976         return vmw_resource_relocation_add(sw_context, NULL,
1977                                            vmw_ptr_diff(sw_context->buf_start,
1978                                                         &cmd->header.id),
1979                                            vmw_res_rel_nop);
1980 }
1981
1982 /**
1983  * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command
1984  *
1985  * @dev_priv: Pointer to a device private struct.
1986  * @sw_context: The software context being used for this batch.
1987  * @header: Pointer to the command header in the command stream.
1988  */
1989 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
1990                               struct vmw_sw_context *sw_context,
1991                               SVGA3dCmdHeader *header)
1992 {
1993         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader);
1994         struct vmw_ctx_bindinfo_shader binding;
1995         struct vmw_resource *ctx, *res = NULL;
1996         struct vmw_ctx_validation_info *ctx_info;
1997         int ret;
1998
1999         cmd = container_of(header, typeof(*cmd), header);
2000
2001         if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2002                 VMW_DEBUG_USER("Illegal shader type %u.\n",
2003                                (unsigned int) cmd->body.type);
2004                 return -EINVAL;
2005         }
2006
2007         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2008                                 VMW_RES_DIRTY_SET, user_context_converter,
2009                                 &cmd->body.cid, &ctx);
2010         if (unlikely(ret != 0))
2011                 return ret;
2012
2013         if (!dev_priv->has_mob)
2014                 return 0;
2015
2016         if (cmd->body.shid != SVGA3D_INVALID_ID) {
2017                 /*
2018                  * This is the compat shader path - Per device guest-backed
2019                  * shaders, but user-space thinks it's per context host-
2020                  * backed shaders.
2021                  */
2022                 res = vmw_shader_lookup(vmw_context_res_man(ctx),
2023                                         cmd->body.shid, cmd->body.type);
2024                 if (!IS_ERR(res)) {
2025                         ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2026                                                             VMW_RES_DIRTY_NONE);
2027                         if (unlikely(ret != 0))
2028                                 return ret;
2029
2030                         ret = vmw_resource_relocation_add
2031                                 (sw_context, res,
2032                                  vmw_ptr_diff(sw_context->buf_start,
2033                                               &cmd->body.shid),
2034                                  vmw_res_rel_normal);
2035                         if (unlikely(ret != 0))
2036                                 return ret;
2037                 }
2038         }
2039
2040         if (IS_ERR_OR_NULL(res)) {
2041                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
2042                                         VMW_RES_DIRTY_NONE,
2043                                         user_shader_converter, &cmd->body.shid,
2044                                         &res);
2045                 if (unlikely(ret != 0))
2046                         return ret;
2047         }
2048
2049         ctx_info = vmw_execbuf_info_from_res(sw_context, ctx);
2050         if (!ctx_info)
2051                 return -EINVAL;
2052
2053         binding.bi.ctx = ctx;
2054         binding.bi.res = res;
2055         binding.bi.bt = vmw_ctx_binding_shader;
2056         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2057         vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0);
2058
2059         return 0;
2060 }
2061
2062 /**
2063  * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command
2064  *
2065  * @dev_priv: Pointer to a device private struct.
2066  * @sw_context: The software context being used for this batch.
2067  * @header: Pointer to the command header in the command stream.
2068  */
2069 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2070                                     struct vmw_sw_context *sw_context,
2071                                     SVGA3dCmdHeader *header)
2072 {
2073         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst);
2074         int ret;
2075
2076         cmd = container_of(header, typeof(*cmd), header);
2077
2078         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2079                                 VMW_RES_DIRTY_SET, user_context_converter,
2080                                 &cmd->body.cid, NULL);
2081         if (unlikely(ret != 0))
2082                 return ret;
2083
2084         if (dev_priv->has_mob)
2085                 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2086
2087         return 0;
2088 }
2089
2090 /**
2091  * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command
2092  *
2093  * @dev_priv: Pointer to a device private struct.
2094  * @sw_context: The software context being used for this batch.
2095  * @header: Pointer to the command header in the command stream.
2096  */
2097 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2098                                   struct vmw_sw_context *sw_context,
2099                                   SVGA3dCmdHeader *header)
2100 {
2101         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) =
2102                 container_of(header, typeof(*cmd), header);
2103
2104         return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2105                                      user_shader_converter, &cmd->body.shid,
2106                                      &cmd->body.mobid, cmd->body.offsetInBytes);
2107 }
2108
2109 /**
2110  * vmw_cmd_dx_set_single_constant_buffer - Validate
2111  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2112  *
2113  * @dev_priv: Pointer to a device private struct.
2114  * @sw_context: The software context being used for this batch.
2115  * @header: Pointer to the command header in the command stream.
2116  */
2117 static int
2118 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2119                                       struct vmw_sw_context *sw_context,
2120                                       SVGA3dCmdHeader *header)
2121 {
2122         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer);
2123         SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ?
2124                 SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10;
2125
2126         struct vmw_resource *res = NULL;
2127         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2128         struct vmw_ctx_bindinfo_cb binding;
2129         int ret;
2130
2131         if (!ctx_node)
2132                 return -EINVAL;
2133
2134         cmd = container_of(header, typeof(*cmd), header);
2135         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2136                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2137                                 &cmd->body.sid, &res);
2138         if (unlikely(ret != 0))
2139                 return ret;
2140
2141         binding.bi.ctx = ctx_node->ctx;
2142         binding.bi.res = res;
2143         binding.bi.bt = vmw_ctx_binding_cb;
2144         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2145         binding.offset = cmd->body.offsetInBytes;
2146         binding.size = cmd->body.sizeInBytes;
2147         binding.slot = cmd->body.slot;
2148
2149         if (binding.shader_slot >= max_shader_num ||
2150             binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2151                 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n",
2152                                (unsigned int) cmd->body.type,
2153                                (unsigned int) binding.slot);
2154                 return -EINVAL;
2155         }
2156
2157         vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot,
2158                         binding.slot);
2159
2160         return 0;
2161 }
2162
2163 /**
2164  * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES
2165  * command
2166  *
2167  * @dev_priv: Pointer to a device private struct.
2168  * @sw_context: The software context being used for this batch.
2169  * @header: Pointer to the command header in the command stream.
2170  */
2171 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2172                                      struct vmw_sw_context *sw_context,
2173                                      SVGA3dCmdHeader *header)
2174 {
2175         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) =
2176                 container_of(header, typeof(*cmd), header);
2177         SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2178                 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2179
2180         u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2181                 sizeof(SVGA3dShaderResourceViewId);
2182
2183         if ((u64) cmd->body.startView + (u64) num_sr_view >
2184             (u64) SVGA3D_DX_MAX_SRVIEWS ||
2185             cmd->body.type >= max_allowed) {
2186                 VMW_DEBUG_USER("Invalid shader binding.\n");
2187                 return -EINVAL;
2188         }
2189
2190         return vmw_view_bindings_add(sw_context, vmw_view_sr,
2191                                      vmw_ctx_binding_sr,
2192                                      cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2193                                      (void *) &cmd[1], num_sr_view,
2194                                      cmd->body.startView);
2195 }
2196
2197 /**
2198  * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command
2199  *
2200  * @dev_priv: Pointer to a device private struct.
2201  * @sw_context: The software context being used for this batch.
2202  * @header: Pointer to the command header in the command stream.
2203  */
2204 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2205                                  struct vmw_sw_context *sw_context,
2206                                  SVGA3dCmdHeader *header)
2207 {
2208         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader);
2209         SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ?
2210                 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX;
2211         struct vmw_resource *res = NULL;
2212         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2213         struct vmw_ctx_bindinfo_shader binding;
2214         int ret = 0;
2215
2216         if (!ctx_node)
2217                 return -EINVAL;
2218
2219         cmd = container_of(header, typeof(*cmd), header);
2220
2221         if (cmd->body.type >= max_allowed ||
2222             cmd->body.type < SVGA3D_SHADERTYPE_MIN) {
2223                 VMW_DEBUG_USER("Illegal shader type %u.\n",
2224                                (unsigned int) cmd->body.type);
2225                 return -EINVAL;
2226         }
2227
2228         if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2229                 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2230                 if (IS_ERR(res)) {
2231                         VMW_DEBUG_USER("Could not find shader for binding.\n");
2232                         return PTR_ERR(res);
2233                 }
2234
2235                 ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2236                                                     VMW_RES_DIRTY_NONE);
2237                 if (ret)
2238                         return ret;
2239         }
2240
2241         binding.bi.ctx = ctx_node->ctx;
2242         binding.bi.res = res;
2243         binding.bi.bt = vmw_ctx_binding_dx_shader;
2244         binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2245
2246         vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0);
2247
2248         return 0;
2249 }
2250
2251 /**
2252  * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS
2253  * command
2254  *
2255  * @dev_priv: Pointer to a device private struct.
2256  * @sw_context: The software context being used for this batch.
2257  * @header: Pointer to the command header in the command stream.
2258  */
2259 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2260                                          struct vmw_sw_context *sw_context,
2261                                          SVGA3dCmdHeader *header)
2262 {
2263         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2264         struct vmw_ctx_bindinfo_vb binding;
2265         struct vmw_resource *res;
2266         struct {
2267                 SVGA3dCmdHeader header;
2268                 SVGA3dCmdDXSetVertexBuffers body;
2269                 SVGA3dVertexBuffer buf[];
2270         } *cmd;
2271         int i, ret, num;
2272
2273         if (!ctx_node)
2274                 return -EINVAL;
2275
2276         cmd = container_of(header, typeof(*cmd), header);
2277         num = (cmd->header.size - sizeof(cmd->body)) /
2278                 sizeof(SVGA3dVertexBuffer);
2279         if ((u64)num + (u64)cmd->body.startBuffer >
2280             (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2281                 VMW_DEBUG_USER("Invalid number of vertex buffers.\n");
2282                 return -EINVAL;
2283         }
2284
2285         for (i = 0; i < num; i++) {
2286                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2287                                         VMW_RES_DIRTY_NONE,
2288                                         user_surface_converter,
2289                                         &cmd->buf[i].sid, &res);
2290                 if (unlikely(ret != 0))
2291                         return ret;
2292
2293                 binding.bi.ctx = ctx_node->ctx;
2294                 binding.bi.bt = vmw_ctx_binding_vb;
2295                 binding.bi.res = res;
2296                 binding.offset = cmd->buf[i].offset;
2297                 binding.stride = cmd->buf[i].stride;
2298                 binding.slot = i + cmd->body.startBuffer;
2299
2300                 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2301         }
2302
2303         return 0;
2304 }
2305
2306 /**
2307  * vmw_cmd_dx_ia_set_vertex_buffers - Validate
2308  * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command.
2309  *
2310  * @dev_priv: Pointer to a device private struct.
2311  * @sw_context: The software context being used for this batch.
2312  * @header: Pointer to the command header in the command stream.
2313  */
2314 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2315                                        struct vmw_sw_context *sw_context,
2316                                        SVGA3dCmdHeader *header)
2317 {
2318         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2319         struct vmw_ctx_bindinfo_ib binding;
2320         struct vmw_resource *res;
2321         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer);
2322         int ret;
2323
2324         if (!ctx_node)
2325                 return -EINVAL;
2326
2327         cmd = container_of(header, typeof(*cmd), header);
2328         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2329                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2330                                 &cmd->body.sid, &res);
2331         if (unlikely(ret != 0))
2332                 return ret;
2333
2334         binding.bi.ctx = ctx_node->ctx;
2335         binding.bi.res = res;
2336         binding.bi.bt = vmw_ctx_binding_ib;
2337         binding.offset = cmd->body.offset;
2338         binding.format = cmd->body.format;
2339
2340         vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0);
2341
2342         return 0;
2343 }
2344
2345 /**
2346  * vmw_cmd_dx_set_rendertarget - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS
2347  * command
2348  *
2349  * @dev_priv: Pointer to a device private struct.
2350  * @sw_context: The software context being used for this batch.
2351  * @header: Pointer to the command header in the command stream.
2352  */
2353 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2354                                         struct vmw_sw_context *sw_context,
2355                                         SVGA3dCmdHeader *header)
2356 {
2357         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) =
2358                 container_of(header, typeof(*cmd), header);
2359         u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2360                 sizeof(SVGA3dRenderTargetViewId);
2361         int ret;
2362
2363         if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2364                 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n");
2365                 return -EINVAL;
2366         }
2367
2368         ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds,
2369                                     0, &cmd->body.depthStencilViewId, 1, 0);
2370         if (ret)
2371                 return ret;
2372
2373         return vmw_view_bindings_add(sw_context, vmw_view_rt,
2374                                      vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1],
2375                                      num_rt_view, 0);
2376 }
2377
2378 /**
2379  * vmw_cmd_dx_clear_rendertarget_view - Validate
2380  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2381  *
2382  * @dev_priv: Pointer to a device private struct.
2383  * @sw_context: The software context being used for this batch.
2384  * @header: Pointer to the command header in the command stream.
2385  */
2386 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2387                                               struct vmw_sw_context *sw_context,
2388                                               SVGA3dCmdHeader *header)
2389 {
2390         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) =
2391                 container_of(header, typeof(*cmd), header);
2392         struct vmw_resource *ret;
2393
2394         ret = vmw_view_id_val_add(sw_context, vmw_view_rt,
2395                                   cmd->body.renderTargetViewId);
2396
2397         return PTR_ERR_OR_ZERO(ret);
2398 }
2399
2400 /**
2401  * vmw_cmd_dx_clear_rendertarget_view - Validate
2402  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2403  *
2404  * @dev_priv: Pointer to a device private struct.
2405  * @sw_context: The software context being used for this batch.
2406  * @header: Pointer to the command header in the command stream.
2407  */
2408 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2409                                               struct vmw_sw_context *sw_context,
2410                                               SVGA3dCmdHeader *header)
2411 {
2412         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) =
2413                 container_of(header, typeof(*cmd), header);
2414         struct vmw_resource *ret;
2415
2416         ret = vmw_view_id_val_add(sw_context, vmw_view_ds,
2417                                   cmd->body.depthStencilViewId);
2418
2419         return PTR_ERR_OR_ZERO(ret);
2420 }
2421
2422 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2423                                   struct vmw_sw_context *sw_context,
2424                                   SVGA3dCmdHeader *header)
2425 {
2426         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2427         struct vmw_resource *srf;
2428         struct vmw_resource *res;
2429         enum vmw_view_type view_type;
2430         int ret;
2431         /*
2432          * This is based on the fact that all affected define commands have the
2433          * same initial command body layout.
2434          */
2435         struct {
2436                 SVGA3dCmdHeader header;
2437                 uint32 defined_id;
2438                 uint32 sid;
2439         } *cmd;
2440
2441         if (!ctx_node)
2442                 return -EINVAL;
2443
2444         view_type = vmw_view_cmd_to_type(header->id);
2445         if (view_type == vmw_view_max)
2446                 return -EINVAL;
2447
2448         cmd = container_of(header, typeof(*cmd), header);
2449         if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) {
2450                 VMW_DEBUG_USER("Invalid surface id.\n");
2451                 return -EINVAL;
2452         }
2453         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2454                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2455                                 &cmd->sid, &srf);
2456         if (unlikely(ret != 0))
2457                 return ret;
2458
2459         res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]);
2460         ret = vmw_cotable_notify(res, cmd->defined_id);
2461         if (unlikely(ret != 0))
2462                 return ret;
2463
2464         return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type,
2465                             cmd->defined_id, header,
2466                             header->size + sizeof(*header),
2467                             &sw_context->staged_cmd_res);
2468 }
2469
2470 /**
2471  * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command.
2472  *
2473  * @dev_priv: Pointer to a device private struct.
2474  * @sw_context: The software context being used for this batch.
2475  * @header: Pointer to the command header in the command stream.
2476  */
2477 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2478                                      struct vmw_sw_context *sw_context,
2479                                      SVGA3dCmdHeader *header)
2480 {
2481         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2482         struct vmw_ctx_bindinfo_so_target binding;
2483         struct vmw_resource *res;
2484         struct {
2485                 SVGA3dCmdHeader header;
2486                 SVGA3dCmdDXSetSOTargets body;
2487                 SVGA3dSoTarget targets[];
2488         } *cmd;
2489         int i, ret, num;
2490
2491         if (!ctx_node)
2492                 return -EINVAL;
2493
2494         cmd = container_of(header, typeof(*cmd), header);
2495         num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget);
2496
2497         if (num > SVGA3D_DX_MAX_SOTARGETS) {
2498                 VMW_DEBUG_USER("Invalid DX SO binding.\n");
2499                 return -EINVAL;
2500         }
2501
2502         for (i = 0; i < num; i++) {
2503                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2504                                         VMW_RES_DIRTY_SET,
2505                                         user_surface_converter,
2506                                         &cmd->targets[i].sid, &res);
2507                 if (unlikely(ret != 0))
2508                         return ret;
2509
2510                 binding.bi.ctx = ctx_node->ctx;
2511                 binding.bi.res = res;
2512                 binding.bi.bt = vmw_ctx_binding_so_target,
2513                 binding.offset = cmd->targets[i].offset;
2514                 binding.size = cmd->targets[i].sizeInBytes;
2515                 binding.slot = i;
2516
2517                 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot);
2518         }
2519
2520         return 0;
2521 }
2522
2523 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2524                                 struct vmw_sw_context *sw_context,
2525                                 SVGA3dCmdHeader *header)
2526 {
2527         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2528         struct vmw_resource *res;
2529         /*
2530          * This is based on the fact that all affected define commands have
2531          * the same initial command body layout.
2532          */
2533         struct {
2534                 SVGA3dCmdHeader header;
2535                 uint32 defined_id;
2536         } *cmd;
2537         enum vmw_so_type so_type;
2538         int ret;
2539
2540         if (!ctx_node)
2541                 return -EINVAL;
2542
2543         so_type = vmw_so_cmd_to_type(header->id);
2544         res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]);
2545         cmd = container_of(header, typeof(*cmd), header);
2546         ret = vmw_cotable_notify(res, cmd->defined_id);
2547
2548         return ret;
2549 }
2550
2551 /**
2552  * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE
2553  * command
2554  *
2555  * @dev_priv: Pointer to a device private struct.
2556  * @sw_context: The software context being used for this batch.
2557  * @header: Pointer to the command header in the command stream.
2558  */
2559 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2560                                         struct vmw_sw_context *sw_context,
2561                                         SVGA3dCmdHeader *header)
2562 {
2563         struct {
2564                 SVGA3dCmdHeader header;
2565                 union {
2566                         SVGA3dCmdDXReadbackSubResource r_body;
2567                         SVGA3dCmdDXInvalidateSubResource i_body;
2568                         SVGA3dCmdDXUpdateSubResource u_body;
2569                         SVGA3dSurfaceId sid;
2570                 };
2571         } *cmd;
2572
2573         BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2574                      offsetof(typeof(*cmd), sid));
2575         BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2576                      offsetof(typeof(*cmd), sid));
2577         BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2578                      offsetof(typeof(*cmd), sid));
2579
2580         cmd = container_of(header, typeof(*cmd), header);
2581         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2582                                  VMW_RES_DIRTY_NONE, user_surface_converter,
2583                                  &cmd->sid, NULL);
2584 }
2585
2586 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2587                                 struct vmw_sw_context *sw_context,
2588                                 SVGA3dCmdHeader *header)
2589 {
2590         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2591
2592         if (!ctx_node)
2593                 return -EINVAL;
2594
2595         return 0;
2596 }
2597
2598 /**
2599  * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view
2600  * resource for removal.
2601  *
2602  * @dev_priv: Pointer to a device private struct.
2603  * @sw_context: The software context being used for this batch.
2604  * @header: Pointer to the command header in the command stream.
2605  *
2606  * Check that the view exists, and if it was not created using this command
2607  * batch, conditionally make this command a NOP.
2608  */
2609 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2610                                   struct vmw_sw_context *sw_context,
2611                                   SVGA3dCmdHeader *header)
2612 {
2613         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2614         struct {
2615                 SVGA3dCmdHeader header;
2616                 union vmw_view_destroy body;
2617         } *cmd = container_of(header, typeof(*cmd), header);
2618         enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2619         struct vmw_resource *view;
2620         int ret;
2621
2622         if (!ctx_node)
2623                 return -EINVAL;
2624
2625         ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type,
2626                               &sw_context->staged_cmd_res, &view);
2627         if (ret || !view)
2628                 return ret;
2629
2630         /*
2631          * If the view wasn't created during this command batch, it might
2632          * have been removed due to a context swapout, so add a
2633          * relocation to conditionally make this command a NOP to avoid
2634          * device errors.
2635          */
2636         return vmw_resource_relocation_add(sw_context, view,
2637                                            vmw_ptr_diff(sw_context->buf_start,
2638                                                         &cmd->header.id),
2639                                            vmw_res_rel_cond_nop);
2640 }
2641
2642 /**
2643  * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command
2644  *
2645  * @dev_priv: Pointer to a device private struct.
2646  * @sw_context: The software context being used for this batch.
2647  * @header: Pointer to the command header in the command stream.
2648  */
2649 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2650                                     struct vmw_sw_context *sw_context,
2651                                     SVGA3dCmdHeader *header)
2652 {
2653         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2654         struct vmw_resource *res;
2655         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) =
2656                 container_of(header, typeof(*cmd), header);
2657         int ret;
2658
2659         if (!ctx_node)
2660                 return -EINVAL;
2661
2662         res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER);
2663         ret = vmw_cotable_notify(res, cmd->body.shaderId);
2664         if (ret)
2665                 return ret;
2666
2667         return vmw_dx_shader_add(sw_context->man, ctx_node->ctx,
2668                                  cmd->body.shaderId, cmd->body.type,
2669                                  &sw_context->staged_cmd_res);
2670 }
2671
2672 /**
2673  * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command
2674  *
2675  * @dev_priv: Pointer to a device private struct.
2676  * @sw_context: The software context being used for this batch.
2677  * @header: Pointer to the command header in the command stream.
2678  */
2679 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2680                                      struct vmw_sw_context *sw_context,
2681                                      SVGA3dCmdHeader *header)
2682 {
2683         struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context);
2684         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) =
2685                 container_of(header, typeof(*cmd), header);
2686         int ret;
2687
2688         if (!ctx_node)
2689                 return -EINVAL;
2690
2691         ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2692                                 &sw_context->staged_cmd_res);
2693
2694         return ret;
2695 }
2696
2697 /**
2698  * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command
2699  *
2700  * @dev_priv: Pointer to a device private struct.
2701  * @sw_context: The software context being used for this batch.
2702  * @header: Pointer to the command header in the command stream.
2703  */
2704 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2705                                   struct vmw_sw_context *sw_context,
2706                                   SVGA3dCmdHeader *header)
2707 {
2708         struct vmw_resource *ctx;
2709         struct vmw_resource *res;
2710         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) =
2711                 container_of(header, typeof(*cmd), header);
2712         int ret;
2713
2714         if (cmd->body.cid != SVGA3D_INVALID_ID) {
2715                 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2716                                         VMW_RES_DIRTY_SET,
2717                                         user_context_converter, &cmd->body.cid,
2718                                         &ctx);
2719                 if (ret)
2720                         return ret;
2721         } else {
2722                 struct vmw_ctx_validation_info *ctx_node =
2723                         VMW_GET_CTX_NODE(sw_context);
2724
2725                 if (!ctx_node)
2726                         return -EINVAL;
2727
2728                 ctx = ctx_node->ctx;
2729         }
2730
2731         res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0);
2732         if (IS_ERR(res)) {
2733                 VMW_DEBUG_USER("Could not find shader to bind.\n");
2734                 return PTR_ERR(res);
2735         }
2736
2737         ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
2738                                             VMW_RES_DIRTY_NONE);
2739         if (ret) {
2740                 VMW_DEBUG_USER("Error creating resource validation node.\n");
2741                 return ret;
2742         }
2743
2744         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
2745                                          &cmd->body.mobid,
2746                                          cmd->body.offsetInBytes);
2747 }
2748
2749 /**
2750  * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command
2751  *
2752  * @dev_priv: Pointer to a device private struct.
2753  * @sw_context: The software context being used for this batch.
2754  * @header: Pointer to the command header in the command stream.
2755  */
2756 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv,
2757                               struct vmw_sw_context *sw_context,
2758                               SVGA3dCmdHeader *header)
2759 {
2760         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) =
2761                 container_of(header, typeof(*cmd), header);
2762         struct vmw_resource *ret;
2763
2764         ret = vmw_view_id_val_add(sw_context, vmw_view_sr,
2765                                   cmd->body.shaderResourceViewId);
2766
2767         return PTR_ERR_OR_ZERO(ret);
2768 }
2769
2770 /**
2771  * vmw_cmd_dx_transfer_from_buffer - Validate
2772  * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command
2773  *
2774  * @dev_priv: Pointer to a device private struct.
2775  * @sw_context: The software context being used for this batch.
2776  * @header: Pointer to the command header in the command stream.
2777  */
2778 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv,
2779                                            struct vmw_sw_context *sw_context,
2780                                            SVGA3dCmdHeader *header)
2781 {
2782         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) =
2783                 container_of(header, typeof(*cmd), header);
2784         int ret;
2785
2786         ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2787                                 VMW_RES_DIRTY_NONE, user_surface_converter,
2788                                 &cmd->body.srcSid, NULL);
2789         if (ret != 0)
2790                 return ret;
2791
2792         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2793                                  VMW_RES_DIRTY_SET, user_surface_converter,
2794                                  &cmd->body.destSid, NULL);
2795 }
2796
2797 /**
2798  * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command
2799  *
2800  * @dev_priv: Pointer to a device private struct.
2801  * @sw_context: The software context being used for this batch.
2802  * @header: Pointer to the command header in the command stream.
2803  */
2804 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv,
2805                                            struct vmw_sw_context *sw_context,
2806                                            SVGA3dCmdHeader *header)
2807 {
2808         VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) =
2809                 container_of(header, typeof(*cmd), header);
2810
2811         if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY))
2812                 return -EINVAL;
2813
2814         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2815                                  VMW_RES_DIRTY_SET, user_surface_converter,
2816                                  &cmd->body.surface.sid, NULL);
2817 }
2818
2819 static int vmw_cmd_sm5(struct vmw_private *dev_priv,
2820                        struct vmw_sw_context *sw_context,
2821                        SVGA3dCmdHeader *header)
2822 {
2823         if (!has_sm5_context(dev_priv))
2824                 return -EINVAL;
2825
2826         return 0;
2827 }
2828
2829 static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv,
2830                                    struct vmw_sw_context *sw_context,
2831                                    SVGA3dCmdHeader *header)
2832 {
2833         if (!has_sm5_context(dev_priv))
2834                 return -EINVAL;
2835
2836         return vmw_cmd_dx_view_define(dev_priv, sw_context, header);
2837 }
2838
2839 static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv,
2840                                    struct vmw_sw_context *sw_context,
2841                                    SVGA3dCmdHeader *header)
2842 {
2843         if (!has_sm5_context(dev_priv))
2844                 return -EINVAL;
2845
2846         return vmw_cmd_dx_view_remove(dev_priv, sw_context, header);
2847 }
2848
2849 static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv,
2850                                   struct vmw_sw_context *sw_context,
2851                                   SVGA3dCmdHeader *header)
2852 {
2853         struct {
2854                 SVGA3dCmdHeader header;
2855                 SVGA3dCmdDXClearUAViewUint body;
2856         } *cmd = container_of(header, typeof(*cmd), header);
2857         struct vmw_resource *ret;
2858
2859         if (!has_sm5_context(dev_priv))
2860                 return -EINVAL;
2861
2862         ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2863                                   cmd->body.uaViewId);
2864
2865         return PTR_ERR_OR_ZERO(ret);
2866 }
2867
2868 static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv,
2869                                    struct vmw_sw_context *sw_context,
2870                                    SVGA3dCmdHeader *header)
2871 {
2872         struct {
2873                 SVGA3dCmdHeader header;
2874                 SVGA3dCmdDXClearUAViewFloat body;
2875         } *cmd = container_of(header, typeof(*cmd), header);
2876         struct vmw_resource *ret;
2877
2878         if (!has_sm5_context(dev_priv))
2879                 return -EINVAL;
2880
2881         ret = vmw_view_id_val_add(sw_context, vmw_view_ua,
2882                                   cmd->body.uaViewId);
2883
2884         return PTR_ERR_OR_ZERO(ret);
2885 }
2886
2887 static int vmw_cmd_set_uav(struct vmw_private *dev_priv,
2888                            struct vmw_sw_context *sw_context,
2889                            SVGA3dCmdHeader *header)
2890 {
2891         struct {
2892                 SVGA3dCmdHeader header;
2893                 SVGA3dCmdDXSetUAViews body;
2894         } *cmd = container_of(header, typeof(*cmd), header);
2895         u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2896                 sizeof(SVGA3dUAViewId);
2897         int ret;
2898
2899         if (!has_sm5_context(dev_priv))
2900                 return -EINVAL;
2901
2902         if (num_uav > SVGA3D_MAX_UAVIEWS) {
2903                 VMW_DEBUG_USER("Invalid UAV binding.\n");
2904                 return -EINVAL;
2905         }
2906
2907         ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2908                                     vmw_ctx_binding_uav, 0, (void *)&cmd[1],
2909                                     num_uav, 0);
2910         if (ret)
2911                 return ret;
2912
2913         vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0,
2914                                          cmd->body.uavSpliceIndex);
2915
2916         return ret;
2917 }
2918
2919 static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv,
2920                               struct vmw_sw_context *sw_context,
2921                               SVGA3dCmdHeader *header)
2922 {
2923         struct {
2924                 SVGA3dCmdHeader header;
2925                 SVGA3dCmdDXSetCSUAViews body;
2926         } *cmd = container_of(header, typeof(*cmd), header);
2927         u32 num_uav = (cmd->header.size - sizeof(cmd->body)) /
2928                 sizeof(SVGA3dUAViewId);
2929         int ret;
2930
2931         if (!has_sm5_context(dev_priv))
2932                 return -EINVAL;
2933
2934         if (num_uav > SVGA3D_MAX_UAVIEWS) {
2935                 VMW_DEBUG_USER("Invalid UAV binding.\n");
2936                 return -EINVAL;
2937         }
2938
2939         ret = vmw_view_bindings_add(sw_context, vmw_view_ua,
2940                                     vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1],
2941                                     num_uav, 0);
2942         if (ret)
2943                 return ret;
2944
2945         vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1,
2946                                   cmd->body.startIndex);
2947
2948         return ret;
2949 }
2950
2951 static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv,
2952                                           struct vmw_sw_context *sw_context,
2953                                           SVGA3dCmdHeader *header)
2954 {
2955         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2956         struct vmw_resource *res;
2957         struct {
2958                 SVGA3dCmdHeader header;
2959                 SVGA3dCmdDXDefineStreamOutputWithMob body;
2960         } *cmd = container_of(header, typeof(*cmd), header);
2961         int ret;
2962
2963         if (!has_sm5_context(dev_priv))
2964                 return -EINVAL;
2965
2966         if (!ctx_node) {
2967                 DRM_ERROR("DX Context not set.\n");
2968                 return -EINVAL;
2969         }
2970
2971         res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT);
2972         ret = vmw_cotable_notify(res, cmd->body.soid);
2973         if (ret)
2974                 return ret;
2975
2976         return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx,
2977                                        cmd->body.soid,
2978                                        &sw_context->staged_cmd_res);
2979 }
2980
2981 static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv,
2982                                            struct vmw_sw_context *sw_context,
2983                                            SVGA3dCmdHeader *header)
2984 {
2985         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
2986         struct vmw_resource *res;
2987         struct {
2988                 SVGA3dCmdHeader header;
2989                 SVGA3dCmdDXDestroyStreamOutput body;
2990         } *cmd = container_of(header, typeof(*cmd), header);
2991
2992         if (!ctx_node) {
2993                 DRM_ERROR("DX Context not set.\n");
2994                 return -EINVAL;
2995         }
2996
2997         /*
2998          * When device does not support SM5 then streamoutput with mob command is
2999          * not available to user-space. Simply return in this case.
3000          */
3001         if (!has_sm5_context(dev_priv))
3002                 return 0;
3003
3004         /*
3005          * With SM5 capable device if lookup fails then user-space probably used
3006          * old streamoutput define command. Return without an error.
3007          */
3008         res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3009                                          cmd->body.soid);
3010         if (IS_ERR(res))
3011                 return 0;
3012
3013         return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid,
3014                                           &sw_context->staged_cmd_res);
3015 }
3016
3017 static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv,
3018                                         struct vmw_sw_context *sw_context,
3019                                         SVGA3dCmdHeader *header)
3020 {
3021         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3022         struct vmw_resource *res;
3023         struct {
3024                 SVGA3dCmdHeader header;
3025                 SVGA3dCmdDXBindStreamOutput body;
3026         } *cmd = container_of(header, typeof(*cmd), header);
3027         int ret;
3028
3029         if (!has_sm5_context(dev_priv))
3030                 return -EINVAL;
3031
3032         if (!ctx_node) {
3033                 DRM_ERROR("DX Context not set.\n");
3034                 return -EINVAL;
3035         }
3036
3037         res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3038                                          cmd->body.soid);
3039         if (IS_ERR(res)) {
3040                 DRM_ERROR("Could not find streamoutput to bind.\n");
3041                 return PTR_ERR(res);
3042         }
3043
3044         vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes);
3045
3046         ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3047                                             VMW_RES_DIRTY_NONE);
3048         if (ret) {
3049                 DRM_ERROR("Error creating resource validation node.\n");
3050                 return ret;
3051         }
3052
3053         return vmw_cmd_res_switch_backup(dev_priv, sw_context, res,
3054                                          &cmd->body.mobid,
3055                                          cmd->body.offsetInBytes);
3056 }
3057
3058 static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv,
3059                                        struct vmw_sw_context *sw_context,
3060                                        SVGA3dCmdHeader *header)
3061 {
3062         struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node;
3063         struct vmw_resource *res;
3064         struct vmw_ctx_bindinfo_so binding;
3065         struct {
3066                 SVGA3dCmdHeader header;
3067                 SVGA3dCmdDXSetStreamOutput body;
3068         } *cmd = container_of(header, typeof(*cmd), header);
3069         int ret;
3070
3071         if (!ctx_node) {
3072                 DRM_ERROR("DX Context not set.\n");
3073                 return -EINVAL;
3074         }
3075
3076         if (cmd->body.soid == SVGA3D_INVALID_ID)
3077                 return 0;
3078
3079         /*
3080          * When device does not support SM5 then streamoutput with mob command is
3081          * not available to user-space. Simply return in this case.
3082          */
3083         if (!has_sm5_context(dev_priv))
3084                 return 0;
3085
3086         /*
3087          * With SM5 capable device if lookup fails then user-space probably used
3088          * old streamoutput define command. Return without an error.
3089          */
3090         res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx),
3091                                          cmd->body.soid);
3092         if (IS_ERR(res)) {
3093                 return 0;
3094         }
3095
3096         ret = vmw_execbuf_res_noctx_val_add(sw_context, res,
3097                                             VMW_RES_DIRTY_NONE);
3098         if (ret) {
3099                 DRM_ERROR("Error creating resource validation node.\n");
3100                 return ret;
3101         }
3102
3103         binding.bi.ctx = ctx_node->ctx;
3104         binding.bi.res = res;
3105         binding.bi.bt = vmw_ctx_binding_so;
3106         binding.slot = 0; /* Only one SO set to context at a time. */
3107
3108         vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0,
3109                         binding.slot);
3110
3111         return ret;
3112 }
3113
3114 static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv,
3115                                               struct vmw_sw_context *sw_context,
3116                                               SVGA3dCmdHeader *header)
3117 {
3118         struct vmw_draw_indexed_instanced_indirect_cmd {
3119                 SVGA3dCmdHeader header;
3120                 SVGA3dCmdDXDrawIndexedInstancedIndirect body;
3121         } *cmd = container_of(header, typeof(*cmd), header);
3122
3123         if (!has_sm5_context(dev_priv))
3124                 return -EINVAL;
3125
3126         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3127                                  VMW_RES_DIRTY_NONE, user_surface_converter,
3128                                  &cmd->body.argsBufferSid, NULL);
3129 }
3130
3131 static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv,
3132                                       struct vmw_sw_context *sw_context,
3133                                       SVGA3dCmdHeader *header)
3134 {
3135         struct vmw_draw_instanced_indirect_cmd {
3136                 SVGA3dCmdHeader header;
3137                 SVGA3dCmdDXDrawInstancedIndirect body;
3138         } *cmd = container_of(header, typeof(*cmd), header);
3139
3140         if (!has_sm5_context(dev_priv))
3141                 return -EINVAL;
3142
3143         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3144                                  VMW_RES_DIRTY_NONE, user_surface_converter,
3145                                  &cmd->body.argsBufferSid, NULL);
3146 }
3147
3148 static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv,
3149                                      struct vmw_sw_context *sw_context,
3150                                      SVGA3dCmdHeader *header)
3151 {
3152         struct vmw_dispatch_indirect_cmd {
3153                 SVGA3dCmdHeader header;
3154                 SVGA3dCmdDXDispatchIndirect body;
3155         } *cmd = container_of(header, typeof(*cmd), header);
3156
3157         if (!has_sm5_context(dev_priv))
3158                 return -EINVAL;
3159
3160         return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
3161                                  VMW_RES_DIRTY_NONE, user_surface_converter,
3162                                  &cmd->body.argsBufferSid, NULL);
3163 }
3164
3165 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3166                                 struct vmw_sw_context *sw_context,
3167                                 void *buf, uint32_t *size)
3168 {
3169         uint32_t size_remaining = *size;
3170         uint32_t cmd_id;
3171
3172         cmd_id = ((uint32_t *)buf)[0];
3173         switch (cmd_id) {
3174         case SVGA_CMD_UPDATE:
3175                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3176                 break;
3177         case SVGA_CMD_DEFINE_GMRFB:
3178                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3179                 break;
3180         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3181                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3182                 break;
3183         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3184                 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3185                 break;
3186         default:
3187                 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id);
3188                 return -EINVAL;
3189         }
3190
3191         if (*size > size_remaining) {
3192                 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n",
3193                                cmd_id);
3194                 return -EINVAL;
3195         }
3196
3197         if (unlikely(!sw_context->kernel)) {
3198                 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id);
3199                 return -EPERM;
3200         }
3201
3202         if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3203                 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3204
3205         return 0;
3206 }
3207
3208 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3209         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3210                     false, false, false),
3211         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3212                     false, false, false),
3213         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3214                     true, false, false),
3215         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3216                     true, false, false),
3217         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3218                     true, false, false),
3219         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3220                     false, false, false),
3221         VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3222                     false, false, false),
3223         VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3224                     true, false, false),
3225         VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3226                     true, false, false),
3227         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3228                     true, false, false),
3229         VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3230                     &vmw_cmd_set_render_target_check, true, false, false),
3231         VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3232                     true, false, false),
3233         VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3234                     true, false, false),
3235         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3236                     true, false, false),
3237         VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3238                     true, false, false),
3239         VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3240                     true, false, false),
3241         VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3242                     true, false, false),
3243         VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3244                     true, false, false),
3245         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3246                     false, false, false),
3247         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3248                     true, false, false),
3249         VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3250                     true, false, false),
3251         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3252                     true, false, false),
3253         VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3254                     true, false, false),
3255         VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3256                     true, false, false),
3257         VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3258                     true, false, false),
3259         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3260                     true, false, false),
3261         VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3262                     true, false, false),
3263         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3264                     true, false, false),
3265         VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3266                     true, false, false),
3267         VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3268                     &vmw_cmd_blt_surf_screen_check, false, false, false),
3269         VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3270                     false, false, false),
3271         VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3272                     false, false, false),
3273         VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3274                     false, false, false),
3275         VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3276                     false, false, false),
3277         VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3278                     false, false, false),
3279         VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid,
3280                     false, false, false),
3281         VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid,
3282                     false, false, false),
3283         VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false),
3284         VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false),
3285         VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false),
3286         VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false),
3287         VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false),
3288         VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false),
3289         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3290                     false, false, true),
3291         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3292                     false, false, true),
3293         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3294                     false, false, true),
3295         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3296                     false, false, true),
3297         VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3298                     false, false, true),
3299         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3300                     false, false, true),
3301         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3302                     false, false, true),
3303         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3304                     false, false, true),
3305         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3306                     true, false, true),
3307         VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3308                     false, false, true),
3309         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3310                     true, false, true),
3311         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3312                     &vmw_cmd_update_gb_surface, true, false, true),
3313         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3314                     &vmw_cmd_readback_gb_image, true, false, true),
3315         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3316                     &vmw_cmd_readback_gb_surface, true, false, true),
3317         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3318                     &vmw_cmd_invalidate_gb_image, true, false, true),
3319         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3320                     &vmw_cmd_invalidate_gb_surface, true, false, true),
3321         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3322                     false, false, true),
3323         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3324                     false, false, true),
3325         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3326                     false, false, true),
3327         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3328                     false, false, true),
3329         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3330                     false, false, true),
3331         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3332                     false, false, true),
3333         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3334                     true, false, true),
3335         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3336                     false, false, true),
3337         VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3338                     false, false, false),
3339         VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3340                     true, false, true),
3341         VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3342                     true, false, true),
3343         VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3344                     true, false, true),
3345         VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3346                     true, false, true),
3347         VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok,
3348                     true, false, true),
3349         VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3350                     false, false, true),
3351         VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3352                     false, false, true),
3353         VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3354                     false, false, true),
3355         VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3356                     false, false, true),
3357         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3358                     false, false, true),
3359         VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3360                     false, false, true),
3361         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3362                     false, false, true),
3363         VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3364                     false, false, true),
3365         VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3366                     false, false, true),
3367         VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3368                     false, false, true),
3369         VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3370                     true, false, true),
3371         VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3372                     false, false, true),
3373         VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3374                     false, false, true),
3375         VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3376                     false, false, true),
3377         VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3378                     false, false, true),
3379
3380         /* SM commands */
3381         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3382                     false, false, true),
3383         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3384                     false, false, true),
3385         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3386                     false, false, true),
3387         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3388                     false, false, true),
3389         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3390                     false, false, true),
3391         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3392                     &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3393         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3394                     &vmw_cmd_dx_set_shader_res, true, false, true),
3395         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3396                     true, false, true),
3397         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3398                     true, false, true),
3399         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3400                     true, false, true),
3401         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3402                     true, false, true),
3403         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3404                     true, false, true),
3405         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3406                     &vmw_cmd_dx_cid_check, true, false, true),
3407         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3408                     true, false, true),
3409         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3410                     &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3411         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3412                     &vmw_cmd_dx_set_index_buffer, true, false, true),
3413         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3414                     &vmw_cmd_dx_set_rendertargets, true, false, true),
3415         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3416                     true, false, true),
3417         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3418                     &vmw_cmd_dx_cid_check, true, false, true),
3419         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3420                     &vmw_cmd_dx_cid_check, true, false, true),
3421         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3422                     true, false, true),
3423         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check,
3424                     true, false, true),
3425         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3426                     true, false, true),
3427         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3428                     &vmw_cmd_dx_cid_check, true, false, true),
3429         VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check,
3430                     true, false, true),
3431         VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check,
3432                     true, false, true),
3433         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3434                     true, false, true),
3435         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check,
3436                     true, false, true),
3437         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3438                     true, false, true),
3439         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3440                     true, false, true),
3441         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3442                     &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3443         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3444                     &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3445         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3446                     true, false, true),
3447         VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips,
3448                     true, false, true),
3449         VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3450                     &vmw_cmd_dx_check_subresource, true, false, true),
3451         VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3452                     &vmw_cmd_dx_check_subresource, true, false, true),
3453         VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3454                     &vmw_cmd_dx_check_subresource, true, false, true),
3455         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3456                     &vmw_cmd_dx_view_define, true, false, true),
3457         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3458                     &vmw_cmd_dx_view_remove, true, false, true),
3459         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3460                     &vmw_cmd_dx_view_define, true, false, true),
3461         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3462                     &vmw_cmd_dx_view_remove, true, false, true),
3463         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3464                     &vmw_cmd_dx_view_define, true, false, true),
3465         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3466                     &vmw_cmd_dx_view_remove, true, false, true),
3467         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3468                     &vmw_cmd_dx_so_define, true, false, true),
3469         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3470                     &vmw_cmd_dx_cid_check, true, false, true),
3471         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3472                     &vmw_cmd_dx_so_define, true, false, true),
3473         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3474                     &vmw_cmd_dx_cid_check, true, false, true),
3475         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3476                     &vmw_cmd_dx_so_define, true, false, true),
3477         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3478                     &vmw_cmd_dx_cid_check, true, false, true),
3479         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3480                     &vmw_cmd_dx_so_define, true, false, true),
3481         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3482                     &vmw_cmd_dx_cid_check, true, false, true),
3483         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3484                     &vmw_cmd_dx_so_define, true, false, true),
3485         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3486                     &vmw_cmd_dx_cid_check, true, false, true),
3487         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3488                     &vmw_cmd_dx_define_shader, true, false, true),
3489         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3490                     &vmw_cmd_dx_destroy_shader, true, false, true),
3491         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3492                     &vmw_cmd_dx_bind_shader, true, false, true),
3493         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3494                     &vmw_cmd_dx_so_define, true, false, true),
3495         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3496                     &vmw_cmd_dx_destroy_streamoutput, true, false, true),
3497         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT,
3498                     &vmw_cmd_dx_set_streamoutput, true, false, true),
3499         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3500                     &vmw_cmd_dx_set_so_targets, true, false, true),
3501         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3502                     &vmw_cmd_dx_cid_check, true, false, true),
3503         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3504                     &vmw_cmd_dx_cid_check, true, false, true),
3505         VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3506                     &vmw_cmd_buffer_copy_check, true, false, true),
3507         VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3508                     &vmw_cmd_pred_copy_check, true, false, true),
3509         VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER,
3510                     &vmw_cmd_dx_transfer_from_buffer,
3511                     true, false, true),
3512         VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy,
3513                     true, false, true),
3514
3515         /*
3516          * SM5 commands
3517          */
3518         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define,
3519                     true, false, true),
3520         VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove,
3521                     true, false, true),
3522         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint,
3523                     true, false, true),
3524         VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT,
3525                     &vmw_cmd_clear_uav_float, true, false, true),
3526         VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true,
3527                     false, true),
3528         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false,
3529                     true),
3530         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT,
3531                     &vmw_cmd_indexed_instanced_indirect, true, false, true),
3532         VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT,
3533                     &vmw_cmd_instanced_indirect, true, false, true),
3534         VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true),
3535         VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT,
3536                     &vmw_cmd_dispatch_indirect, true, false, true),
3537         VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true,
3538                     false, true),
3539         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2,
3540                     &vmw_cmd_sm5_view_define, true, false, true),
3541         VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB,
3542                     &vmw_cmd_dx_define_streamoutput, true, false, true),
3543         VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT,
3544                     &vmw_cmd_dx_bind_streamoutput, true, false, true),
3545 };
3546
3547 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd)
3548 {
3549         u32 cmd_id = ((u32 *) buf)[0];
3550
3551         if (cmd_id >= SVGA_CMD_MAX) {
3552                 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3553                 const struct vmw_cmd_entry *entry;
3554
3555                 *size = header->size + sizeof(SVGA3dCmdHeader);
3556                 cmd_id = header->id;
3557                 if (cmd_id >= SVGA_3D_CMD_MAX)
3558                         return false;
3559
3560                 cmd_id -= SVGA_3D_CMD_BASE;
3561                 entry = &vmw_cmd_entries[cmd_id];
3562                 *cmd = entry->cmd_name;
3563                 return true;
3564         }
3565
3566         switch (cmd_id) {
3567         case SVGA_CMD_UPDATE:
3568                 *cmd = "SVGA_CMD_UPDATE";
3569                 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate);
3570                 break;
3571         case SVGA_CMD_DEFINE_GMRFB:
3572                 *cmd = "SVGA_CMD_DEFINE_GMRFB";
3573                 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB);
3574                 break;
3575         case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3576                 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN";
3577                 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3578                 break;
3579         case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3580                 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB";
3581                 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3582                 break;
3583         default:
3584                 *cmd = "UNKNOWN";
3585                 *size = 0;
3586                 return false;
3587         }
3588
3589         return true;
3590 }
3591
3592 static int vmw_cmd_check(struct vmw_private *dev_priv,
3593                          struct vmw_sw_context *sw_context, void *buf,
3594                          uint32_t *size)
3595 {
3596         uint32_t cmd_id;
3597         uint32_t size_remaining = *size;
3598         SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3599         int ret;
3600         const struct vmw_cmd_entry *entry;
3601         bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3602
3603         cmd_id = ((uint32_t *)buf)[0];
3604         /* Handle any none 3D commands */
3605         if (unlikely(cmd_id < SVGA_CMD_MAX))
3606                 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3607
3608
3609         cmd_id = header->id;
3610         *size = header->size + sizeof(SVGA3dCmdHeader);
3611
3612         cmd_id -= SVGA_3D_CMD_BASE;
3613         if (unlikely(*size > size_remaining))
3614                 goto out_invalid;
3615
3616         if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3617                 goto out_invalid;
3618
3619         entry = &vmw_cmd_entries[cmd_id];
3620         if (unlikely(!entry->func))
3621                 goto out_invalid;
3622
3623         if (unlikely(!entry->user_allow && !sw_context->kernel))
3624                 goto out_privileged;
3625
3626         if (unlikely(entry->gb_disable && gb))
3627                 goto out_old;
3628
3629         if (unlikely(entry->gb_enable && !gb))
3630                 goto out_new;
3631
3632         ret = entry->func(dev_priv, sw_context, header);
3633         if (unlikely(ret != 0)) {
3634                 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n",
3635                                cmd_id + SVGA_3D_CMD_BASE, ret);
3636                 return ret;
3637         }
3638
3639         return 0;
3640 out_invalid:
3641         VMW_DEBUG_USER("Invalid SVGA3D command: %d\n",
3642                        cmd_id + SVGA_3D_CMD_BASE);
3643         return -EINVAL;
3644 out_privileged:
3645         VMW_DEBUG_USER("Privileged SVGA3D command: %d\n",
3646                        cmd_id + SVGA_3D_CMD_BASE);
3647         return -EPERM;
3648 out_old:
3649         VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n",
3650                        cmd_id + SVGA_3D_CMD_BASE);
3651         return -EINVAL;
3652 out_new:
3653         VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n",
3654                        cmd_id + SVGA_3D_CMD_BASE);
3655         return -EINVAL;
3656 }
3657
3658 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3659                              struct vmw_sw_context *sw_context, void *buf,
3660                              uint32_t size)
3661 {
3662         int32_t cur_size = size;
3663         int ret;
3664
3665         sw_context->buf_start = buf;
3666
3667         while (cur_size > 0) {
3668                 size = cur_size;
3669                 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3670                 if (unlikely(ret != 0))
3671                         return ret;
3672                 buf = (void *)((unsigned long) buf + size);
3673                 cur_size -= size;
3674         }
3675
3676         if (unlikely(cur_size != 0)) {
3677                 VMW_DEBUG_USER("Command verifier out of sync.\n");
3678                 return -EINVAL;
3679         }
3680
3681         return 0;
3682 }
3683
3684 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3685 {
3686         /* Memory is validation context memory, so no need to free it */
3687         INIT_LIST_HEAD(&sw_context->bo_relocations);
3688 }
3689
3690 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3691 {
3692         struct vmw_relocation *reloc;
3693         struct ttm_buffer_object *bo;
3694
3695         list_for_each_entry(reloc, &sw_context->bo_relocations, head) {
3696                 bo = &reloc->vbo->base;
3697                 switch (bo->mem.mem_type) {
3698                 case TTM_PL_VRAM:
3699                         reloc->location->offset += bo->mem.start << PAGE_SHIFT;
3700                         reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3701                         break;
3702                 case VMW_PL_GMR:
3703                         reloc->location->gmrId = bo->mem.start;
3704                         break;
3705                 case VMW_PL_MOB:
3706                         *reloc->mob_loc = bo->mem.start;
3707                         break;
3708                 default:
3709                         BUG();
3710                 }
3711         }
3712         vmw_free_relocations(sw_context);
3713 }
3714
3715 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3716                                  uint32_t size)
3717 {
3718         if (likely(sw_context->cmd_bounce_size >= size))
3719                 return 0;
3720
3721         if (sw_context->cmd_bounce_size == 0)
3722                 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3723
3724         while (sw_context->cmd_bounce_size < size) {
3725                 sw_context->cmd_bounce_size =
3726                         PAGE_ALIGN(sw_context->cmd_bounce_size +
3727                                    (sw_context->cmd_bounce_size >> 1));
3728         }
3729
3730         vfree(sw_context->cmd_bounce);
3731         sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3732
3733         if (sw_context->cmd_bounce == NULL) {
3734                 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n");
3735                 sw_context->cmd_bounce_size = 0;
3736                 return -ENOMEM;
3737         }
3738
3739         return 0;
3740 }
3741
3742 /**
3743  * vmw_execbuf_fence_commands - create and submit a command stream fence
3744  *
3745  * Creates a fence object and submits a command stream marker.
3746  * If this fails for some reason, We sync the fifo and return NULL.
3747  * It is then safe to fence buffers with a NULL pointer.
3748  *
3749  * If @p_handle is not NULL @file_priv must also not be NULL. Creates a
3750  * userspace handle if @p_handle is not NULL, otherwise not.
3751  */
3752
3753 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3754                                struct vmw_private *dev_priv,
3755                                struct vmw_fence_obj **p_fence,
3756                                uint32_t *p_handle)
3757 {
3758         uint32_t sequence;
3759         int ret;
3760         bool synced = false;
3761
3762         /* p_handle implies file_priv. */
3763         BUG_ON(p_handle != NULL && file_priv == NULL);
3764
3765         ret = vmw_cmd_send_fence(dev_priv, &sequence);
3766         if (unlikely(ret != 0)) {
3767                 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
3768                 synced = true;
3769         }
3770
3771         if (p_handle != NULL)
3772                 ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3773                                             sequence, p_fence, p_handle);
3774         else
3775                 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3776
3777         if (unlikely(ret != 0 && !synced)) {
3778                 (void) vmw_fallback_wait(dev_priv, false, false, sequence,
3779                                          false, VMW_FENCE_WAIT_TIMEOUT);
3780                 *p_fence = NULL;
3781         }
3782
3783         return ret;
3784 }
3785
3786 /**
3787  * vmw_execbuf_copy_fence_user - copy fence object information to user-space.
3788  *
3789  * @dev_priv: Pointer to a vmw_private struct.
3790  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3791  * @ret: Return value from fence object creation.
3792  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which
3793  * the information should be copied.
3794  * @fence: Pointer to the fenc object.
3795  * @fence_handle: User-space fence handle.
3796  * @out_fence_fd: exported file descriptor for the fence.  -1 if not used
3797  * @sync_file:  Only used to clean up in case of an error in this function.
3798  *
3799  * This function copies fence information to user-space. If copying fails, the
3800  * user-space struct drm_vmw_fence_rep::error member is hopefully left
3801  * untouched, and if it's preloaded with an -EFAULT by user-space, the error
3802  * will hopefully be detected.
3803  *
3804  * Also if copying fails, user-space will be unable to signal the fence object
3805  * so we wait for it immediately, and then unreference the user-space reference.
3806  */
3807 void
3808 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3809                             struct vmw_fpriv *vmw_fp, int ret,
3810                             struct drm_vmw_fence_rep __user *user_fence_rep,
3811                             struct vmw_fence_obj *fence, uint32_t fence_handle,
3812                             int32_t out_fence_fd, struct sync_file *sync_file)
3813 {
3814         struct drm_vmw_fence_rep fence_rep;
3815
3816         if (user_fence_rep == NULL)
3817                 return;
3818
3819         memset(&fence_rep, 0, sizeof(fence_rep));
3820
3821         fence_rep.error = ret;
3822         fence_rep.fd = out_fence_fd;
3823         if (ret == 0) {
3824                 BUG_ON(fence == NULL);
3825
3826                 fence_rep.handle = fence_handle;
3827                 fence_rep.seqno = fence->base.seqno;
3828                 vmw_update_seqno(dev_priv, &dev_priv->fifo);
3829                 fence_rep.passed_seqno = dev_priv->last_read_seqno;
3830         }
3831
3832         /*
3833          * copy_to_user errors will be detected by user space not seeing
3834          * fence_rep::error filled in. Typically user-space would have pre-set
3835          * that member to -EFAULT.
3836          */
3837         ret = copy_to_user(user_fence_rep, &fence_rep,
3838                            sizeof(fence_rep));
3839
3840         /*
3841          * User-space lost the fence object. We need to sync and unreference the
3842          * handle.
3843          */
3844         if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3845                 if (sync_file)
3846                         fput(sync_file->file);
3847
3848                 if (fence_rep.fd != -1) {
3849                         put_unused_fd(fence_rep.fd);
3850                         fence_rep.fd = -1;
3851                 }
3852
3853                 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle,
3854                                           TTM_REF_USAGE);
3855                 VMW_DEBUG_USER("Fence copy error. Syncing.\n");
3856                 (void) vmw_fence_obj_wait(fence, false, false,
3857                                           VMW_FENCE_WAIT_TIMEOUT);
3858         }
3859 }
3860
3861 /**
3862  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo.
3863  *
3864  * @dev_priv: Pointer to a device private structure.
3865  * @kernel_commands: Pointer to the unpatched command batch.
3866  * @command_size: Size of the unpatched command batch.
3867  * @sw_context: Structure holding the relocation lists.
3868  *
3869  * Side effects: If this function returns 0, then the command batch pointed to
3870  * by @kernel_commands will have been modified.
3871  */
3872 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3873                                    void *kernel_commands, u32 command_size,
3874                                    struct vmw_sw_context *sw_context)
3875 {
3876         void *cmd;
3877
3878         if (sw_context->dx_ctx_node)
3879                 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size,
3880                                           sw_context->dx_ctx_node->ctx->id);
3881         else
3882                 cmd = VMW_CMD_RESERVE(dev_priv, command_size);
3883
3884         if (!cmd)
3885                 return -ENOMEM;
3886
3887         vmw_apply_relocations(sw_context);
3888         memcpy(cmd, kernel_commands, command_size);
3889         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3890         vmw_resource_relocations_free(&sw_context->res_relocations);
3891         vmw_cmd_commit(dev_priv, command_size);
3892
3893         return 0;
3894 }
3895
3896 /**
3897  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the
3898  * command buffer manager.
3899  *
3900  * @dev_priv: Pointer to a device private structure.
3901  * @header: Opaque handle to the command buffer allocation.
3902  * @command_size: Size of the unpatched command batch.
3903  * @sw_context: Structure holding the relocation lists.
3904  *
3905  * Side effects: If this function returns 0, then the command buffer represented
3906  * by @header will have been modified.
3907  */
3908 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3909                                      struct vmw_cmdbuf_header *header,
3910                                      u32 command_size,
3911                                      struct vmw_sw_context *sw_context)
3912 {
3913         u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id :
3914                   SVGA3D_INVALID_ID);
3915         void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false,
3916                                        header);
3917
3918         vmw_apply_relocations(sw_context);
3919         vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3920         vmw_resource_relocations_free(&sw_context->res_relocations);
3921         vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3922
3923         return 0;
3924 }
3925
3926 /**
3927  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3928  * submission using a command buffer.
3929  *
3930  * @dev_priv: Pointer to a device private structure.
3931  * @user_commands: User-space pointer to the commands to be submitted.
3932  * @command_size: Size of the unpatched command batch.
3933  * @header: Out parameter returning the opaque pointer to the command buffer.
3934  *
3935  * This function checks whether we can use the command buffer manager for
3936  * submission and if so, creates a command buffer of suitable size and copies
3937  * the user data into that buffer.
3938  *
3939  * On successful return, the function returns a pointer to the data in the
3940  * command buffer and *@header is set to non-NULL.
3941  *
3942  * If command buffers could not be used, the function will return the value of
3943  * @kernel_commands on function call. That value may be NULL. In that case, the
3944  * value of *@header will be set to NULL.
3945  *
3946  * If an error is encountered, the function will return a pointer error value.
3947  * If the function is interrupted by a signal while sleeping, it will return
3948  * -ERESTARTSYS casted to a pointer error value.
3949  */
3950 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3951                                 void __user *user_commands,
3952                                 void *kernel_commands, u32 command_size,
3953                                 struct vmw_cmdbuf_header **header)
3954 {
3955         size_t cmdbuf_size;
3956         int ret;
3957
3958         *header = NULL;
3959         if (command_size > SVGA_CB_MAX_SIZE) {
3960                 VMW_DEBUG_USER("Command buffer is too large.\n");
3961                 return ERR_PTR(-EINVAL);
3962         }
3963
3964         if (!dev_priv->cman || kernel_commands)
3965                 return kernel_commands;
3966
3967         /* If possible, add a little space for fencing. */
3968         cmdbuf_size = command_size + 512;
3969         cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3970         kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true,
3971                                            header);
3972         if (IS_ERR(kernel_commands))
3973                 return kernel_commands;
3974
3975         ret = copy_from_user(kernel_commands, user_commands, command_size);
3976         if (ret) {
3977                 VMW_DEBUG_USER("Failed copying commands.\n");
3978                 vmw_cmdbuf_header_free(*header);
3979                 *header = NULL;
3980                 return ERR_PTR(-EFAULT);
3981         }
3982
3983         return kernel_commands;
3984 }
3985
3986 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3987                                    struct vmw_sw_context *sw_context,
3988                                    uint32_t handle)
3989 {
3990         struct vmw_resource *res;
3991         int ret;
3992         unsigned int size;
3993
3994         if (handle == SVGA3D_INVALID_ID)
3995                 return 0;
3996
3997         size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context);
3998         ret = vmw_validation_preload_res(sw_context->ctx, size);
3999         if (ret)
4000                 return ret;
4001
4002         res = vmw_user_resource_noref_lookup_handle
4003                 (dev_priv, sw_context->fp->tfile, handle,
4004                  user_context_converter);
4005         if (IS_ERR(res)) {
4006                 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n",
4007                                (unsigned int) handle);
4008                 return PTR_ERR(res);
4009         }
4010
4011         ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET);
4012         if (unlikely(ret != 0))
4013                 return ret;
4014
4015         sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res);
4016         sw_context->man = vmw_context_res_man(res);
4017
4018         return 0;
4019 }
4020
4021 int vmw_execbuf_process(struct drm_file *file_priv,
4022                         struct vmw_private *dev_priv,
4023                         void __user *user_commands, void *kernel_commands,
4024                         uint32_t command_size, uint64_t throttle_us,
4025                         uint32_t dx_context_handle,
4026                         struct drm_vmw_fence_rep __user *user_fence_rep,
4027                         struct vmw_fence_obj **out_fence, uint32_t flags)
4028 {
4029         struct vmw_sw_context *sw_context = &dev_priv->ctx;
4030         struct vmw_fence_obj *fence = NULL;
4031         struct vmw_cmdbuf_header *header;
4032         uint32_t handle = 0;
4033         int ret;
4034         int32_t out_fence_fd = -1;
4035         struct sync_file *sync_file = NULL;
4036         DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1);
4037
4038         vmw_validation_set_val_mem(&val_ctx, &dev_priv->vvm);
4039
4040         if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4041                 out_fence_fd = get_unused_fd_flags(O_CLOEXEC);
4042                 if (out_fence_fd < 0) {
4043                         VMW_DEBUG_USER("Failed to get a fence fd.\n");
4044                         return out_fence_fd;
4045                 }
4046         }
4047
4048         if (throttle_us) {
4049                 VMW_DEBUG_USER("Throttling is no longer supported.\n");
4050         }
4051
4052         kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
4053                                              kernel_commands, command_size,
4054                                              &header);
4055         if (IS_ERR(kernel_commands)) {
4056                 ret = PTR_ERR(kernel_commands);
4057                 goto out_free_fence_fd;
4058         }
4059
4060         ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
4061         if (ret) {
4062                 ret = -ERESTARTSYS;
4063                 goto out_free_header;
4064         }
4065
4066         sw_context->kernel = false;
4067         if (kernel_commands == NULL) {
4068                 ret = vmw_resize_cmd_bounce(sw_context, command_size);
4069                 if (unlikely(ret != 0))
4070                         goto out_unlock;
4071
4072                 ret = copy_from_user(sw_context->cmd_bounce, user_commands,
4073                                      command_size);
4074                 if (unlikely(ret != 0)) {
4075                         ret = -EFAULT;
4076                         VMW_DEBUG_USER("Failed copying commands.\n");
4077                         goto out_unlock;
4078                 }
4079
4080                 kernel_commands = sw_context->cmd_bounce;
4081         } else if (!header) {
4082                 sw_context->kernel = true;
4083         }
4084
4085         sw_context->fp = vmw_fpriv(file_priv);
4086         INIT_LIST_HEAD(&sw_context->ctx_list);
4087         sw_context->cur_query_bo = dev_priv->pinned_bo;
4088         sw_context->last_query_ctx = NULL;
4089         sw_context->needs_post_query_barrier = false;
4090         sw_context->dx_ctx_node = NULL;
4091         sw_context->dx_query_mob = NULL;
4092         sw_context->dx_query_ctx = NULL;
4093         memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
4094         INIT_LIST_HEAD(&sw_context->res_relocations);
4095         INIT_LIST_HEAD(&sw_context->bo_relocations);
4096
4097         if (sw_context->staged_bindings)
4098                 vmw_binding_state_reset(sw_context->staged_bindings);
4099
4100         if (!sw_context->res_ht_initialized) {
4101                 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
4102                 if (unlikely(ret != 0))
4103                         goto out_unlock;
4104
4105                 sw_context->res_ht_initialized = true;
4106         }
4107
4108         INIT_LIST_HEAD(&sw_context->staged_cmd_res);
4109         sw_context->ctx = &val_ctx;
4110         ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
4111         if (unlikely(ret != 0))
4112                 goto out_err_nores;
4113
4114         ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
4115                                 command_size);
4116         if (unlikely(ret != 0))
4117                 goto out_err_nores;
4118
4119         ret = vmw_resources_reserve(sw_context);
4120         if (unlikely(ret != 0))
4121                 goto out_err_nores;
4122
4123         ret = vmw_validation_bo_reserve(&val_ctx, true);
4124         if (unlikely(ret != 0))
4125                 goto out_err_nores;
4126
4127         ret = vmw_validation_bo_validate(&val_ctx, true);
4128         if (unlikely(ret != 0))
4129                 goto out_err;
4130
4131         ret = vmw_validation_res_validate(&val_ctx, true);
4132         if (unlikely(ret != 0))
4133                 goto out_err;
4134
4135         vmw_validation_drop_ht(&val_ctx);
4136
4137         ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4138         if (unlikely(ret != 0)) {
4139                 ret = -ERESTARTSYS;
4140                 goto out_err;
4141         }
4142
4143         if (dev_priv->has_mob) {
4144                 ret = vmw_rebind_contexts(sw_context);
4145                 if (unlikely(ret != 0))
4146                         goto out_unlock_binding;
4147         }
4148
4149         if (!header) {
4150                 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4151                                               command_size, sw_context);
4152         } else {
4153                 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4154                                                 sw_context);
4155                 header = NULL;
4156         }
4157         mutex_unlock(&dev_priv->binding_mutex);
4158         if (ret)
4159                 goto out_err;
4160
4161         vmw_query_bo_switch_commit(dev_priv, sw_context);
4162         ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence,
4163                                          (user_fence_rep) ? &handle : NULL);
4164         /*
4165          * This error is harmless, because if fence submission fails,
4166          * vmw_fifo_send_fence will sync. The error will be propagated to
4167          * user-space in @fence_rep
4168          */
4169         if (ret != 0)
4170                 VMW_DEBUG_USER("Fence submission error. Syncing.\n");
4171
4172         vmw_execbuf_bindings_commit(sw_context, false);
4173         vmw_bind_dx_query_mob(sw_context);
4174         vmw_validation_res_unreserve(&val_ctx, false);
4175
4176         vmw_validation_bo_fence(sw_context->ctx, fence);
4177
4178         if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4179                 __vmw_execbuf_release_pinned_bo(dev_priv, fence);
4180
4181         /*
4182          * If anything fails here, give up trying to export the fence and do a
4183          * sync since the user mode will not be able to sync the fence itself.
4184          * This ensures we are still functionally correct.
4185          */
4186         if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) {
4187
4188                 sync_file = sync_file_create(&fence->base);
4189                 if (!sync_file) {
4190                         VMW_DEBUG_USER("Sync file create failed for fence\n");
4191                         put_unused_fd(out_fence_fd);
4192                         out_fence_fd = -1;
4193
4194                         (void) vmw_fence_obj_wait(fence, false, false,
4195                                                   VMW_FENCE_WAIT_TIMEOUT);
4196                 } else {
4197                         /* Link the fence with the FD created earlier */
4198                         fd_install(out_fence_fd, sync_file->file);
4199                 }
4200         }
4201
4202         vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4203                                     user_fence_rep, fence, handle, out_fence_fd,
4204                                     sync_file);
4205
4206         /* Don't unreference when handing fence out */
4207         if (unlikely(out_fence != NULL)) {
4208                 *out_fence = fence;
4209                 fence = NULL;
4210         } else if (likely(fence != NULL)) {
4211                 vmw_fence_obj_unreference(&fence);
4212         }
4213
4214         vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4215         mutex_unlock(&dev_priv->cmdbuf_mutex);
4216
4217         /*
4218          * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4219          * in resource destruction paths.
4220          */
4221         vmw_validation_unref_lists(&val_ctx);
4222
4223         return 0;
4224
4225 out_unlock_binding:
4226         mutex_unlock(&dev_priv->binding_mutex);
4227 out_err:
4228         vmw_validation_bo_backoff(&val_ctx);
4229 out_err_nores:
4230         vmw_execbuf_bindings_commit(sw_context, true);
4231         vmw_validation_res_unreserve(&val_ctx, true);
4232         vmw_resource_relocations_free(&sw_context->res_relocations);
4233         vmw_free_relocations(sw_context);
4234         if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid))
4235                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4236 out_unlock:
4237         vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4238         vmw_validation_drop_ht(&val_ctx);
4239         WARN_ON(!list_empty(&sw_context->ctx_list));
4240         mutex_unlock(&dev_priv->cmdbuf_mutex);
4241
4242         /*
4243          * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks
4244          * in resource destruction paths.
4245          */
4246         vmw_validation_unref_lists(&val_ctx);
4247 out_free_header:
4248         if (header)
4249                 vmw_cmdbuf_header_free(header);
4250 out_free_fence_fd:
4251         if (out_fence_fd >= 0)
4252                 put_unused_fd(out_fence_fd);
4253
4254         return ret;
4255 }
4256
4257 /**
4258  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4259  *
4260  * @dev_priv: The device private structure.
4261  *
4262  * This function is called to idle the fifo and unpin the query buffer if the
4263  * normal way to do this hits an error, which should typically be extremely
4264  * rare.
4265  */
4266 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4267 {
4268         VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n");
4269
4270         (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4271         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4272         if (dev_priv->dummy_query_bo_pinned) {
4273                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4274                 dev_priv->dummy_query_bo_pinned = false;
4275         }
4276 }
4277
4278
4279 /**
4280  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query
4281  * bo.
4282  *
4283  * @dev_priv: The device private structure.
4284  * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a
4285  * query barrier that flushes all queries touching the current buffer pointed to
4286  * by @dev_priv->pinned_bo
4287  *
4288  * This function should be used to unpin the pinned query bo, or as a query
4289  * barrier when we need to make sure that all queries have finished before the
4290  * next fifo command. (For example on hardware context destructions where the
4291  * hardware may otherwise leak unfinished queries).
4292  *
4293  * This function does not return any failure codes, but make attempts to do safe
4294  * unpinning in case of errors.
4295  *
4296  * The function will synchronize on the previous query barrier, and will thus
4297  * not finish until that barrier has executed.
4298  *
4299  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before
4300  * calling this function.
4301  */
4302 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4303                                      struct vmw_fence_obj *fence)
4304 {
4305         int ret = 0;
4306         struct vmw_fence_obj *lfence = NULL;
4307         DECLARE_VAL_CONTEXT(val_ctx, NULL, 0);
4308
4309         if (dev_priv->pinned_bo == NULL)
4310                 goto out_unlock;
4311
4312         ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false,
4313                                     false);
4314         if (ret)
4315                 goto out_no_reserve;
4316
4317         ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false,
4318                                     false);
4319         if (ret)
4320                 goto out_no_reserve;
4321
4322         ret = vmw_validation_bo_reserve(&val_ctx, false);
4323         if (ret)
4324                 goto out_no_reserve;
4325
4326         if (dev_priv->query_cid_valid) {
4327                 BUG_ON(fence != NULL);
4328                 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid);
4329                 if (ret)
4330                         goto out_no_emit;
4331                 dev_priv->query_cid_valid = false;
4332         }
4333
4334         vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4335         if (dev_priv->dummy_query_bo_pinned) {
4336                 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4337                 dev_priv->dummy_query_bo_pinned = false;
4338         }
4339         if (fence == NULL) {
4340                 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4341                                                   NULL);
4342                 fence = lfence;
4343         }
4344         vmw_validation_bo_fence(&val_ctx, fence);
4345         if (lfence != NULL)
4346                 vmw_fence_obj_unreference(&lfence);
4347
4348         vmw_validation_unref_lists(&val_ctx);
4349         vmw_bo_unreference(&dev_priv->pinned_bo);
4350
4351 out_unlock:
4352         return;
4353 out_no_emit:
4354         vmw_validation_bo_backoff(&val_ctx);
4355 out_no_reserve:
4356         vmw_validation_unref_lists(&val_ctx);
4357         vmw_execbuf_unpin_panic(dev_priv);
4358         vmw_bo_unreference(&dev_priv->pinned_bo);
4359 }
4360
4361 /**
4362  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo.
4363  *
4364  * @dev_priv: The device private structure.
4365  *
4366  * This function should be used to unpin the pinned query bo, or as a query
4367  * barrier when we need to make sure that all queries have finished before the
4368  * next fifo command. (For example on hardware context destructions where the
4369  * hardware may otherwise leak unfinished queries).
4370  *
4371  * This function does not return any failure codes, but make attempts to do safe
4372  * unpinning in case of errors.
4373  *
4374  * The function will synchronize on the previous query barrier, and will thus
4375  * not finish until that barrier has executed.
4376  */
4377 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4378 {
4379         mutex_lock(&dev_priv->cmdbuf_mutex);
4380         if (dev_priv->query_cid_valid)
4381                 __vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4382         mutex_unlock(&dev_priv->cmdbuf_mutex);
4383 }
4384
4385 int vmw_execbuf_ioctl(struct drm_device *dev, void *data,
4386                       struct drm_file *file_priv)
4387 {
4388         struct vmw_private *dev_priv = vmw_priv(dev);
4389         struct drm_vmw_execbuf_arg *arg = data;
4390         int ret;
4391         struct dma_fence *in_fence = NULL;
4392
4393         /*
4394          * Extend the ioctl argument while maintaining backwards compatibility:
4395          * We take different code paths depending on the value of arg->version.
4396          *
4397          * Note: The ioctl argument is extended and zeropadded by core DRM.
4398          */
4399         if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION ||
4400                      arg->version == 0)) {
4401                 VMW_DEBUG_USER("Incorrect execbuf version.\n");
4402                 return -EINVAL;
4403         }
4404
4405         switch (arg->version) {
4406         case 1:
4407                 /* For v1 core DRM have extended + zeropadded the data */
4408                 arg->context_handle = (uint32_t) -1;
4409                 break;
4410         case 2:
4411         default:
4412                 /* For v2 and later core DRM would have correctly copied it */
4413                 break;
4414         }
4415
4416         /* If imported a fence FD from elsewhere, then wait on it */
4417         if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) {
4418                 in_fence = sync_file_get_fence(arg->imported_fence_fd);
4419
4420                 if (!in_fence) {
4421                         VMW_DEBUG_USER("Cannot get imported fence\n");
4422                         return -EINVAL;
4423                 }
4424
4425                 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence);
4426                 if (ret)
4427                         goto out;
4428         }
4429
4430         ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4431         if (unlikely(ret != 0))
4432                 return ret;
4433
4434         ret = vmw_execbuf_process(file_priv, dev_priv,
4435                                   (void __user *)(unsigned long)arg->commands,
4436                                   NULL, arg->command_size, arg->throttle_us,
4437                                   arg->context_handle,
4438                                   (void __user *)(unsigned long)arg->fence_rep,
4439                                   NULL, arg->flags);
4440
4441         ttm_read_unlock(&dev_priv->reservation_sem);
4442         if (unlikely(ret != 0))
4443                 goto out;
4444
4445         vmw_kms_cursor_post_execbuf(dev_priv);
4446
4447 out:
4448         if (in_fence)
4449                 dma_fence_put(in_fence);
4450         return ret;
4451 }