drm/virtio: create context before RESOURCE_CREATE_2D in 3D mode
[linux-2.6-microblaze.git] / drivers / gpu / drm / virtio / virtgpu_gem.c
1 /*
2  * Copyright (C) 2015 Red Hat, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining
6  * a copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sublicense, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial
15  * portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24  */
25
26 #include <drm/drm_file.h>
27 #include <drm/drm_fourcc.h>
28
29 #include "virtgpu_drv.h"
30
31 int virtio_gpu_gem_create(struct drm_file *file,
32                           struct drm_device *dev,
33                           struct virtio_gpu_object_params *params,
34                           struct drm_gem_object **obj_p,
35                           uint32_t *handle_p)
36 {
37         struct virtio_gpu_device *vgdev = dev->dev_private;
38         struct virtio_gpu_object *obj;
39         int ret;
40         u32 handle;
41
42         if (vgdev->has_virgl_3d)
43                 virtio_gpu_create_context(dev, file);
44
45         ret = virtio_gpu_object_create(vgdev, params, &obj, NULL);
46         if (ret < 0)
47                 return ret;
48
49         ret = drm_gem_handle_create(file, &obj->base.base, &handle);
50         if (ret) {
51                 drm_gem_object_release(&obj->base.base);
52                 return ret;
53         }
54
55         *obj_p = &obj->base.base;
56
57         /* drop reference from allocate - handle holds it now */
58         drm_gem_object_put_unlocked(&obj->base.base);
59
60         *handle_p = handle;
61         return 0;
62 }
63
64 int virtio_gpu_mode_dumb_create(struct drm_file *file_priv,
65                                 struct drm_device *dev,
66                                 struct drm_mode_create_dumb *args)
67 {
68         struct drm_gem_object *gobj;
69         struct virtio_gpu_object_params params = { 0 };
70         int ret;
71         uint32_t pitch;
72
73         if (args->bpp != 32)
74                 return -EINVAL;
75
76         pitch = args->width * 4;
77         args->size = pitch * args->height;
78         args->size = ALIGN(args->size, PAGE_SIZE);
79
80         params.format = virtio_gpu_translate_format(DRM_FORMAT_HOST_XRGB8888);
81         params.width = args->width;
82         params.height = args->height;
83         params.size = args->size;
84         params.dumb = true;
85         ret = virtio_gpu_gem_create(file_priv, dev, &params, &gobj,
86                                     &args->handle);
87         if (ret)
88                 goto fail;
89
90         args->pitch = pitch;
91         return ret;
92
93 fail:
94         return ret;
95 }
96
97 int virtio_gpu_mode_dumb_mmap(struct drm_file *file_priv,
98                               struct drm_device *dev,
99                               uint32_t handle, uint64_t *offset_p)
100 {
101         struct drm_gem_object *gobj;
102
103         BUG_ON(!offset_p);
104         gobj = drm_gem_object_lookup(file_priv, handle);
105         if (gobj == NULL)
106                 return -ENOENT;
107         *offset_p = drm_vma_node_offset_addr(&gobj->vma_node);
108         drm_gem_object_put_unlocked(gobj);
109         return 0;
110 }
111
112 int virtio_gpu_gem_object_open(struct drm_gem_object *obj,
113                                struct drm_file *file)
114 {
115         struct virtio_gpu_device *vgdev = obj->dev->dev_private;
116         struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
117         struct virtio_gpu_object_array *objs;
118
119         if (!vgdev->has_virgl_3d)
120                 return 0;
121
122         objs = virtio_gpu_array_alloc(1);
123         if (!objs)
124                 return -ENOMEM;
125         virtio_gpu_array_add_obj(objs, obj);
126
127         virtio_gpu_cmd_context_attach_resource(vgdev, vfpriv->ctx_id,
128                                                objs);
129         virtio_gpu_notify(vgdev);
130         return 0;
131 }
132
133 void virtio_gpu_gem_object_close(struct drm_gem_object *obj,
134                                  struct drm_file *file)
135 {
136         struct virtio_gpu_device *vgdev = obj->dev->dev_private;
137         struct virtio_gpu_fpriv *vfpriv = file->driver_priv;
138         struct virtio_gpu_object_array *objs;
139
140         if (!vgdev->has_virgl_3d)
141                 return;
142
143         objs = virtio_gpu_array_alloc(1);
144         if (!objs)
145                 return;
146         virtio_gpu_array_add_obj(objs, obj);
147
148         virtio_gpu_cmd_context_detach_resource(vgdev, vfpriv->ctx_id,
149                                                objs);
150         virtio_gpu_notify(vgdev);
151 }
152
153 struct virtio_gpu_object_array *virtio_gpu_array_alloc(u32 nents)
154 {
155         struct virtio_gpu_object_array *objs;
156         size_t size = sizeof(*objs) + sizeof(objs->objs[0]) * nents;
157
158         objs = kmalloc(size, GFP_KERNEL);
159         if (!objs)
160                 return NULL;
161
162         objs->nents = 0;
163         objs->total = nents;
164         return objs;
165 }
166
167 static void virtio_gpu_array_free(struct virtio_gpu_object_array *objs)
168 {
169         kfree(objs);
170 }
171
172 struct virtio_gpu_object_array*
173 virtio_gpu_array_from_handles(struct drm_file *drm_file, u32 *handles, u32 nents)
174 {
175         struct virtio_gpu_object_array *objs;
176         u32 i;
177
178         objs = virtio_gpu_array_alloc(nents);
179         if (!objs)
180                 return NULL;
181
182         for (i = 0; i < nents; i++) {
183                 objs->objs[i] = drm_gem_object_lookup(drm_file, handles[i]);
184                 if (!objs->objs[i]) {
185                         objs->nents = i;
186                         virtio_gpu_array_put_free(objs);
187                         return NULL;
188                 }
189         }
190         objs->nents = i;
191         return objs;
192 }
193
194 void virtio_gpu_array_add_obj(struct virtio_gpu_object_array *objs,
195                               struct drm_gem_object *obj)
196 {
197         if (WARN_ON_ONCE(objs->nents == objs->total))
198                 return;
199
200         drm_gem_object_get(obj);
201         objs->objs[objs->nents] = obj;
202         objs->nents++;
203 }
204
205 int virtio_gpu_array_lock_resv(struct virtio_gpu_object_array *objs)
206 {
207         int ret;
208
209         if (objs->nents == 1) {
210                 ret = dma_resv_lock_interruptible(objs->objs[0]->resv, NULL);
211         } else {
212                 ret = drm_gem_lock_reservations(objs->objs, objs->nents,
213                                                 &objs->ticket);
214         }
215         return ret;
216 }
217
218 void virtio_gpu_array_unlock_resv(struct virtio_gpu_object_array *objs)
219 {
220         if (objs->nents == 1) {
221                 dma_resv_unlock(objs->objs[0]->resv);
222         } else {
223                 drm_gem_unlock_reservations(objs->objs, objs->nents,
224                                             &objs->ticket);
225         }
226 }
227
228 void virtio_gpu_array_add_fence(struct virtio_gpu_object_array *objs,
229                                 struct dma_fence *fence)
230 {
231         int i;
232
233         for (i = 0; i < objs->nents; i++)
234                 dma_resv_add_excl_fence(objs->objs[i]->resv, fence);
235 }
236
237 void virtio_gpu_array_put_free(struct virtio_gpu_object_array *objs)
238 {
239         u32 i;
240
241         for (i = 0; i < objs->nents; i++)
242                 drm_gem_object_put_unlocked(objs->objs[i]);
243         virtio_gpu_array_free(objs);
244 }
245
246 void virtio_gpu_array_put_free_delayed(struct virtio_gpu_device *vgdev,
247                                        struct virtio_gpu_object_array *objs)
248 {
249         spin_lock(&vgdev->obj_free_lock);
250         list_add_tail(&objs->next, &vgdev->obj_free_list);
251         spin_unlock(&vgdev->obj_free_lock);
252         schedule_work(&vgdev->obj_free_work);
253 }
254
255 void virtio_gpu_array_put_free_work(struct work_struct *work)
256 {
257         struct virtio_gpu_device *vgdev =
258                 container_of(work, struct virtio_gpu_device, obj_free_work);
259         struct virtio_gpu_object_array *objs;
260
261         spin_lock(&vgdev->obj_free_lock);
262         while (!list_empty(&vgdev->obj_free_list)) {
263                 objs = list_first_entry(&vgdev->obj_free_list,
264                                         struct virtio_gpu_object_array, next);
265                 list_del(&objs->next);
266                 spin_unlock(&vgdev->obj_free_lock);
267                 virtio_gpu_array_put_free(objs);
268                 spin_lock(&vgdev->obj_free_lock);
269         }
270         spin_unlock(&vgdev->obj_free_lock);
271 }