Linux 6.9-rc1
[linux-2.6-microblaze.git] / drivers / gpu / drm / radeon / radeon_fence.c
1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  */
31
32 #include <linux/atomic.h>
33 #include <linux/firmware.h>
34 #include <linux/kref.h>
35 #include <linux/sched/signal.h>
36 #include <linux/seq_file.h>
37 #include <linux/slab.h>
38 #include <linux/wait.h>
39
40 #include <drm/drm_device.h>
41 #include <drm/drm_file.h>
42
43 #include "radeon.h"
44 #include "radeon_reg.h"
45 #include "radeon_trace.h"
46
47 /*
48  * Fences mark an event in the GPUs pipeline and are used
49  * for GPU/CPU synchronization.  When the fence is written,
50  * it is expected that all buffers associated with that fence
51  * are no longer in use by the associated ring on the GPU and
52  * that the relevant GPU caches have been flushed.  Whether
53  * we use a scratch register or memory location depends on the asic
54  * and whether writeback is enabled.
55  */
56
57 /**
58  * radeon_fence_write - write a fence value
59  *
60  * @rdev: radeon_device pointer
61  * @seq: sequence number to write
62  * @ring: ring index the fence is associated with
63  *
64  * Writes a fence value to memory or a scratch register (all asics).
65  */
66 static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
67 {
68         struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
69
70         if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
71                 if (drv->cpu_addr)
72                         *drv->cpu_addr = cpu_to_le32(seq);
73         } else {
74                 WREG32(drv->scratch_reg, seq);
75         }
76 }
77
78 /**
79  * radeon_fence_read - read a fence value
80  *
81  * @rdev: radeon_device pointer
82  * @ring: ring index the fence is associated with
83  *
84  * Reads a fence value from memory or a scratch register (all asics).
85  * Returns the value of the fence read from memory or register.
86  */
87 static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
88 {
89         struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
90         u32 seq = 0;
91
92         if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
93                 if (drv->cpu_addr)
94                         seq = le32_to_cpu(*drv->cpu_addr);
95                 else
96                         seq = lower_32_bits(atomic64_read(&drv->last_seq));
97         } else {
98                 seq = RREG32(drv->scratch_reg);
99         }
100         return seq;
101 }
102
103 /**
104  * radeon_fence_schedule_check - schedule lockup check
105  *
106  * @rdev: radeon_device pointer
107  * @ring: ring index we should work with
108  *
109  * Queues a delayed work item to check for lockups.
110  */
111 static void radeon_fence_schedule_check(struct radeon_device *rdev, int ring)
112 {
113         /*
114          * Do not reset the timer here with mod_delayed_work,
115          * this can livelock in an interaction with TTM delayed destroy.
116          */
117         queue_delayed_work(system_power_efficient_wq,
118                            &rdev->fence_drv[ring].lockup_work,
119                            RADEON_FENCE_JIFFIES_TIMEOUT);
120 }
121
122 /**
123  * radeon_fence_emit - emit a fence on the requested ring
124  *
125  * @rdev: radeon_device pointer
126  * @fence: radeon fence object
127  * @ring: ring index the fence is associated with
128  *
129  * Emits a fence command on the requested ring (all asics).
130  * Returns 0 on success, -ENOMEM on failure.
131  */
132 int radeon_fence_emit(struct radeon_device *rdev,
133                       struct radeon_fence **fence,
134                       int ring)
135 {
136         u64 seq;
137
138         /* we are protected by the ring emission mutex */
139         *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL);
140         if ((*fence) == NULL)
141                 return -ENOMEM;
142
143         (*fence)->rdev = rdev;
144         (*fence)->seq = seq = ++rdev->fence_drv[ring].sync_seq[ring];
145         (*fence)->ring = ring;
146         (*fence)->is_vm_update = false;
147         dma_fence_init(&(*fence)->base, &radeon_fence_ops,
148                        &rdev->fence_queue.lock,
149                        rdev->fence_context + ring,
150                        seq);
151         radeon_fence_ring_emit(rdev, ring, *fence);
152         trace_radeon_fence_emit(rdev->ddev, ring, (*fence)->seq);
153         radeon_fence_schedule_check(rdev, ring);
154         return 0;
155 }
156
157 /*
158  * radeon_fence_check_signaled - callback from fence_queue
159  *
160  * this function is called with fence_queue lock held, which is also used
161  * for the fence locking itself, so unlocked variants are used for
162  * fence_signal, and remove_wait_queue.
163  */
164 static int radeon_fence_check_signaled(wait_queue_entry_t *wait,
165                                        unsigned int mode, int flags, void *key)
166 {
167         struct radeon_fence *fence;
168         u64 seq;
169
170         fence = container_of(wait, struct radeon_fence, fence_wake);
171
172         /*
173          * We cannot use radeon_fence_process here because we're already
174          * in the waitqueue, in a call from wake_up_all.
175          */
176         seq = atomic64_read(&fence->rdev->fence_drv[fence->ring].last_seq);
177         if (seq >= fence->seq) {
178                 dma_fence_signal_locked(&fence->base);
179                 radeon_irq_kms_sw_irq_put(fence->rdev, fence->ring);
180                 __remove_wait_queue(&fence->rdev->fence_queue, &fence->fence_wake);
181                 dma_fence_put(&fence->base);
182         }
183         return 0;
184 }
185
186 /**
187  * radeon_fence_activity - check for fence activity
188  *
189  * @rdev: radeon_device pointer
190  * @ring: ring index the fence is associated with
191  *
192  * Checks the current fence value and calculates the last
193  * signalled fence value. Returns true if activity occured
194  * on the ring, and the fence_queue should be waken up.
195  */
196 static bool radeon_fence_activity(struct radeon_device *rdev, int ring)
197 {
198         uint64_t seq, last_seq, last_emitted;
199         unsigned int count_loop = 0;
200         bool wake = false;
201
202         /* Note there is a scenario here for an infinite loop but it's
203          * very unlikely to happen. For it to happen, the current polling
204          * process need to be interrupted by another process and another
205          * process needs to update the last_seq btw the atomic read and
206          * xchg of the current process.
207          *
208          * More over for this to go in infinite loop there need to be
209          * continuously new fence signaled ie radeon_fence_read needs
210          * to return a different value each time for both the currently
211          * polling process and the other process that xchg the last_seq
212          * btw atomic read and xchg of the current process. And the
213          * value the other process set as last seq must be higher than
214          * the seq value we just read. Which means that current process
215          * need to be interrupted after radeon_fence_read and before
216          * atomic xchg.
217          *
218          * To be even more safe we count the number of time we loop and
219          * we bail after 10 loop just accepting the fact that we might
220          * have temporarly set the last_seq not to the true real last
221          * seq but to an older one.
222          */
223         last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
224         do {
225                 last_emitted = rdev->fence_drv[ring].sync_seq[ring];
226                 seq = radeon_fence_read(rdev, ring);
227                 seq |= last_seq & 0xffffffff00000000LL;
228                 if (seq < last_seq) {
229                         seq &= 0xffffffff;
230                         seq |= last_emitted & 0xffffffff00000000LL;
231                 }
232
233                 if (seq <= last_seq || seq > last_emitted)
234                         break;
235
236                 /* If we loop over we don't want to return without
237                  * checking if a fence is signaled as it means that the
238                  * seq we just read is different from the previous on.
239                  */
240                 wake = true;
241                 last_seq = seq;
242                 if ((count_loop++) > 10) {
243                         /* We looped over too many time leave with the
244                          * fact that we might have set an older fence
245                          * seq then the current real last seq as signaled
246                          * by the hw.
247                          */
248                         break;
249                 }
250         } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
251
252         if (seq < last_emitted)
253                 radeon_fence_schedule_check(rdev, ring);
254
255         return wake;
256 }
257
258 /**
259  * radeon_fence_check_lockup - check for hardware lockup
260  *
261  * @work: delayed work item
262  *
263  * Checks for fence activity and if there is none probe
264  * the hardware if a lockup occured.
265  */
266 static void radeon_fence_check_lockup(struct work_struct *work)
267 {
268         struct radeon_fence_driver *fence_drv;
269         struct radeon_device *rdev;
270         int ring;
271
272         fence_drv = container_of(work, struct radeon_fence_driver,
273                                  lockup_work.work);
274         rdev = fence_drv->rdev;
275         ring = fence_drv - &rdev->fence_drv[0];
276
277         if (!down_read_trylock(&rdev->exclusive_lock)) {
278                 /* just reschedule the check if a reset is going on */
279                 radeon_fence_schedule_check(rdev, ring);
280                 return;
281         }
282
283         if (fence_drv->delayed_irq && rdev->irq.installed) {
284                 unsigned long irqflags;
285
286                 fence_drv->delayed_irq = false;
287                 spin_lock_irqsave(&rdev->irq.lock, irqflags);
288                 radeon_irq_set(rdev);
289                 spin_unlock_irqrestore(&rdev->irq.lock, irqflags);
290         }
291
292         if (radeon_fence_activity(rdev, ring))
293                 wake_up_all(&rdev->fence_queue);
294
295         else if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
296
297                 /* good news we believe it's a lockup */
298                 dev_warn(rdev->dev, "GPU lockup (current fence id 0x%016llx last fence id 0x%016llx on ring %d)\n",
299                          (uint64_t)atomic64_read(&fence_drv->last_seq),
300                          fence_drv->sync_seq[ring], ring);
301
302                 /* remember that we need an reset */
303                 rdev->needs_reset = true;
304                 wake_up_all(&rdev->fence_queue);
305         }
306         up_read(&rdev->exclusive_lock);
307 }
308
309 /**
310  * radeon_fence_process - process a fence
311  *
312  * @rdev: radeon_device pointer
313  * @ring: ring index the fence is associated with
314  *
315  * Checks the current fence value and wakes the fence queue
316  * if the sequence number has increased (all asics).
317  */
318 void radeon_fence_process(struct radeon_device *rdev, int ring)
319 {
320         if (radeon_fence_activity(rdev, ring))
321                 wake_up_all(&rdev->fence_queue);
322 }
323
324 /**
325  * radeon_fence_seq_signaled - check if a fence sequence number has signaled
326  *
327  * @rdev: radeon device pointer
328  * @seq: sequence number
329  * @ring: ring index the fence is associated with
330  *
331  * Check if the last signaled fence sequnce number is >= the requested
332  * sequence number (all asics).
333  * Returns true if the fence has signaled (current fence value
334  * is >= requested value) or false if it has not (current fence
335  * value is < the requested value.  Helper function for
336  * radeon_fence_signaled().
337  */
338 static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
339                                       u64 seq, unsigned int ring)
340 {
341         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq)
342                 return true;
343
344         /* poll new last sequence at least once */
345         radeon_fence_process(rdev, ring);
346         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq)
347                 return true;
348
349         return false;
350 }
351
352 static bool radeon_fence_is_signaled(struct dma_fence *f)
353 {
354         struct radeon_fence *fence = to_radeon_fence(f);
355         struct radeon_device *rdev = fence->rdev;
356         unsigned int ring = fence->ring;
357         u64 seq = fence->seq;
358
359         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq)
360                 return true;
361
362         if (down_read_trylock(&rdev->exclusive_lock)) {
363                 radeon_fence_process(rdev, ring);
364                 up_read(&rdev->exclusive_lock);
365
366                 if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq)
367                         return true;
368         }
369         return false;
370 }
371
372 /**
373  * radeon_fence_enable_signaling - enable signalling on fence
374  * @f: fence
375  *
376  * This function is called with fence_queue lock held, and adds a callback
377  * to fence_queue that checks if this fence is signaled, and if so it
378  * signals the fence and removes itself.
379  */
380 static bool radeon_fence_enable_signaling(struct dma_fence *f)
381 {
382         struct radeon_fence *fence = to_radeon_fence(f);
383         struct radeon_device *rdev = fence->rdev;
384
385         if (atomic64_read(&rdev->fence_drv[fence->ring].last_seq) >= fence->seq)
386                 return false;
387
388         if (down_read_trylock(&rdev->exclusive_lock)) {
389                 radeon_irq_kms_sw_irq_get(rdev, fence->ring);
390
391                 if (radeon_fence_activity(rdev, fence->ring))
392                         wake_up_all_locked(&rdev->fence_queue);
393
394                 /* did fence get signaled after we enabled the sw irq? */
395                 if (atomic64_read(&rdev->fence_drv[fence->ring].last_seq) >= fence->seq) {
396                         radeon_irq_kms_sw_irq_put(rdev, fence->ring);
397                         up_read(&rdev->exclusive_lock);
398                         return false;
399                 }
400
401                 up_read(&rdev->exclusive_lock);
402         } else {
403                 /* we're probably in a lockup, lets not fiddle too much */
404                 if (radeon_irq_kms_sw_irq_get_delayed(rdev, fence->ring))
405                         rdev->fence_drv[fence->ring].delayed_irq = true;
406                 radeon_fence_schedule_check(rdev, fence->ring);
407         }
408
409         fence->fence_wake.flags = 0;
410         fence->fence_wake.private = NULL;
411         fence->fence_wake.func = radeon_fence_check_signaled;
412         __add_wait_queue(&rdev->fence_queue, &fence->fence_wake);
413         dma_fence_get(f);
414         return true;
415 }
416
417 /**
418  * radeon_fence_signaled - check if a fence has signaled
419  *
420  * @fence: radeon fence object
421  *
422  * Check if the requested fence has signaled (all asics).
423  * Returns true if the fence has signaled or false if it has not.
424  */
425 bool radeon_fence_signaled(struct radeon_fence *fence)
426 {
427         if (!fence)
428                 return true;
429
430         if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
431                 dma_fence_signal(&fence->base);
432                 return true;
433         }
434         return false;
435 }
436
437 /**
438  * radeon_fence_any_seq_signaled - check if any sequence number is signaled
439  *
440  * @rdev: radeon device pointer
441  * @seq: sequence numbers
442  *
443  * Check if the last signaled fence sequnce number is >= the requested
444  * sequence number (all asics).
445  * Returns true if any has signaled (current value is >= requested value)
446  * or false if it has not. Helper function for radeon_fence_wait_seq.
447  */
448 static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
449 {
450         unsigned int i;
451
452         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
453                 if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i))
454                         return true;
455         }
456         return false;
457 }
458
459 /**
460  * radeon_fence_wait_seq_timeout - wait for a specific sequence numbers
461  *
462  * @rdev: radeon device pointer
463  * @target_seq: sequence number(s) we want to wait for
464  * @intr: use interruptable sleep
465  * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
466  *
467  * Wait for the requested sequence number(s) to be written by any ring
468  * (all asics).  Sequnce number array is indexed by ring id.
469  * @intr selects whether to use interruptable (true) or non-interruptable
470  * (false) sleep when waiting for the sequence number.  Helper function
471  * for radeon_fence_wait_*().
472  * Returns remaining time if the sequence number has passed, 0 when
473  * the wait timeout, or an error for all other cases.
474  * -EDEADLK is returned when a GPU lockup has been detected.
475  */
476 static long radeon_fence_wait_seq_timeout(struct radeon_device *rdev,
477                                           u64 *target_seq, bool intr,
478                                           long timeout)
479 {
480         long r;
481         int i;
482
483         if (radeon_fence_any_seq_signaled(rdev, target_seq))
484                 return timeout;
485
486         /* enable IRQs and tracing */
487         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
488                 if (!target_seq[i])
489                         continue;
490
491                 trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]);
492                 radeon_irq_kms_sw_irq_get(rdev, i);
493         }
494
495         if (intr) {
496                 r = wait_event_interruptible_timeout(rdev->fence_queue, (
497                         radeon_fence_any_seq_signaled(rdev, target_seq)
498                          || rdev->needs_reset), timeout);
499         } else {
500                 r = wait_event_timeout(rdev->fence_queue, (
501                         radeon_fence_any_seq_signaled(rdev, target_seq)
502                          || rdev->needs_reset), timeout);
503         }
504
505         if (rdev->needs_reset)
506                 r = -EDEADLK;
507
508         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
509                 if (!target_seq[i])
510                         continue;
511
512                 radeon_irq_kms_sw_irq_put(rdev, i);
513                 trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]);
514         }
515
516         return r;
517 }
518
519 /**
520  * radeon_fence_wait_timeout - wait for a fence to signal with timeout
521  *
522  * @fence: radeon fence object
523  * @intr: use interruptible sleep
524  *
525  * Wait for the requested fence to signal (all asics).
526  * @intr selects whether to use interruptable (true) or non-interruptable
527  * (false) sleep when waiting for the fence.
528  * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait
529  * Returns remaining time if the sequence number has passed, 0 when
530  * the wait timeout, or an error for all other cases.
531  */
532 long radeon_fence_wait_timeout(struct radeon_fence *fence, bool intr, long timeout)
533 {
534         uint64_t seq[RADEON_NUM_RINGS] = {};
535         long r;
536
537         /*
538          * This function should not be called on !radeon fences.
539          * If this is the case, it would mean this function can
540          * also be called on radeon fences belonging to another card.
541          * exclusive_lock is not held in that case.
542          */
543         if (WARN_ON_ONCE(!to_radeon_fence(&fence->base)))
544                 return dma_fence_wait(&fence->base, intr);
545
546         seq[fence->ring] = fence->seq;
547         r = radeon_fence_wait_seq_timeout(fence->rdev, seq, intr, timeout);
548         if (r <= 0)
549                 return r;
550
551         dma_fence_signal(&fence->base);
552         return r;
553 }
554
555 /**
556  * radeon_fence_wait - wait for a fence to signal
557  *
558  * @fence: radeon fence object
559  * @intr: use interruptible sleep
560  *
561  * Wait for the requested fence to signal (all asics).
562  * @intr selects whether to use interruptable (true) or non-interruptable
563  * (false) sleep when waiting for the fence.
564  * Returns 0 if the fence has passed, error for all other cases.
565  */
566 int radeon_fence_wait(struct radeon_fence *fence, bool intr)
567 {
568         long r = radeon_fence_wait_timeout(fence, intr, MAX_SCHEDULE_TIMEOUT);
569
570         if (r > 0)
571                 return 0;
572         else
573                 return r;
574 }
575
576 /**
577  * radeon_fence_wait_any - wait for a fence to signal on any ring
578  *
579  * @rdev: radeon device pointer
580  * @fences: radeon fence object(s)
581  * @intr: use interruptable sleep
582  *
583  * Wait for any requested fence to signal (all asics).  Fence
584  * array is indexed by ring id.  @intr selects whether to use
585  * interruptable (true) or non-interruptable (false) sleep when
586  * waiting for the fences. Used by the suballocator.
587  * Returns 0 if any fence has passed, error for all other cases.
588  */
589 int radeon_fence_wait_any(struct radeon_device *rdev,
590                           struct radeon_fence **fences,
591                           bool intr)
592 {
593         uint64_t seq[RADEON_NUM_RINGS];
594         unsigned int i, num_rings = 0;
595         long r;
596
597         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
598                 seq[i] = 0;
599
600                 if (!fences[i])
601                         continue;
602
603                 seq[i] = fences[i]->seq;
604                 ++num_rings;
605         }
606
607         /* nothing to wait for ? */
608         if (num_rings == 0)
609                 return -ENOENT;
610
611         r = radeon_fence_wait_seq_timeout(rdev, seq, intr, MAX_SCHEDULE_TIMEOUT);
612         if (r < 0)
613                 return r;
614
615         return 0;
616 }
617
618 /**
619  * radeon_fence_wait_next - wait for the next fence to signal
620  *
621  * @rdev: radeon device pointer
622  * @ring: ring index the fence is associated with
623  *
624  * Wait for the next fence on the requested ring to signal (all asics).
625  * Returns 0 if the next fence has passed, error for all other cases.
626  * Caller must hold ring lock.
627  */
628 int radeon_fence_wait_next(struct radeon_device *rdev, int ring)
629 {
630         uint64_t seq[RADEON_NUM_RINGS] = {};
631         long r;
632
633         seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
634         if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) {
635                 /* nothing to wait for, last_seq is already
636                  * the last emited fence
637                  */
638                 return -ENOENT;
639         }
640
641         r = radeon_fence_wait_seq_timeout(rdev, seq, false, MAX_SCHEDULE_TIMEOUT);
642         if (r < 0)
643                 return r;
644
645         return 0;
646 }
647
648 /**
649  * radeon_fence_wait_empty - wait for all fences to signal
650  *
651  * @rdev: radeon device pointer
652  * @ring: ring index the fence is associated with
653  *
654  * Wait for all fences on the requested ring to signal (all asics).
655  * Returns 0 if the fences have passed, error for all other cases.
656  * Caller must hold ring lock.
657  */
658 int radeon_fence_wait_empty(struct radeon_device *rdev, int ring)
659 {
660         uint64_t seq[RADEON_NUM_RINGS] = {};
661         long r;
662
663         seq[ring] = rdev->fence_drv[ring].sync_seq[ring];
664         if (!seq[ring])
665                 return 0;
666
667         r = radeon_fence_wait_seq_timeout(rdev, seq, false, MAX_SCHEDULE_TIMEOUT);
668         if (r < 0) {
669                 if (r == -EDEADLK)
670                         return -EDEADLK;
671
672                 dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%ld)\n",
673                         ring, r);
674         }
675         return 0;
676 }
677
678 /**
679  * radeon_fence_ref - take a ref on a fence
680  *
681  * @fence: radeon fence object
682  *
683  * Take a reference on a fence (all asics).
684  * Returns the fence.
685  */
686 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
687 {
688         dma_fence_get(&fence->base);
689         return fence;
690 }
691
692 /**
693  * radeon_fence_unref - remove a ref on a fence
694  *
695  * @fence: radeon fence object
696  *
697  * Remove a reference on a fence (all asics).
698  */
699 void radeon_fence_unref(struct radeon_fence **fence)
700 {
701         struct radeon_fence *tmp = *fence;
702
703         *fence = NULL;
704         if (tmp)
705                 dma_fence_put(&tmp->base);
706 }
707
708 /**
709  * radeon_fence_count_emitted - get the count of emitted fences
710  *
711  * @rdev: radeon device pointer
712  * @ring: ring index the fence is associated with
713  *
714  * Get the number of fences emitted on the requested ring (all asics).
715  * Returns the number of emitted fences on the ring.  Used by the
716  * dynpm code to ring track activity.
717  */
718 unsigned int radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
719 {
720         uint64_t emitted;
721
722         /* We are not protected by ring lock when reading the last sequence
723          * but it's ok to report slightly wrong fence count here.
724          */
725         radeon_fence_process(rdev, ring);
726         emitted = rdev->fence_drv[ring].sync_seq[ring]
727                 - atomic64_read(&rdev->fence_drv[ring].last_seq);
728         /* to avoid 32bits warp around */
729         if (emitted > 0x10000000)
730                 emitted = 0x10000000;
731
732         return (unsigned int)emitted;
733 }
734
735 /**
736  * radeon_fence_need_sync - do we need a semaphore
737  *
738  * @fence: radeon fence object
739  * @dst_ring: which ring to check against
740  *
741  * Check if the fence needs to be synced against another ring
742  * (all asics).  If so, we need to emit a semaphore.
743  * Returns true if we need to sync with another ring, false if
744  * not.
745  */
746 bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
747 {
748         struct radeon_fence_driver *fdrv;
749
750         if (!fence)
751                 return false;
752
753         if (fence->ring == dst_ring)
754                 return false;
755
756         /* we are protected by the ring mutex */
757         fdrv = &fence->rdev->fence_drv[dst_ring];
758         if (fence->seq <= fdrv->sync_seq[fence->ring])
759                 return false;
760
761         return true;
762 }
763
764 /**
765  * radeon_fence_note_sync - record the sync point
766  *
767  * @fence: radeon fence object
768  * @dst_ring: which ring to check against
769  *
770  * Note the sequence number at which point the fence will
771  * be synced with the requested ring (all asics).
772  */
773 void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
774 {
775         struct radeon_fence_driver *dst, *src;
776         unsigned int i;
777
778         if (!fence)
779                 return;
780
781         if (fence->ring == dst_ring)
782                 return;
783
784         /* we are protected by the ring mutex */
785         src = &fence->rdev->fence_drv[fence->ring];
786         dst = &fence->rdev->fence_drv[dst_ring];
787         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
788                 if (i == dst_ring)
789                         continue;
790
791                 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
792         }
793 }
794
795 /**
796  * radeon_fence_driver_start_ring - make the fence driver
797  * ready for use on the requested ring.
798  *
799  * @rdev: radeon device pointer
800  * @ring: ring index to start the fence driver on
801  *
802  * Make the fence driver ready for processing (all asics).
803  * Not all asics have all rings, so each asic will only
804  * start the fence driver on the rings it has.
805  * Returns 0 for success, errors for failure.
806  */
807 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
808 {
809         uint64_t index;
810         int r;
811
812         radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
813         if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
814                 rdev->fence_drv[ring].scratch_reg = 0;
815                 if (ring != R600_RING_TYPE_UVD_INDEX) {
816                         index = R600_WB_EVENT_OFFSET + ring * 4;
817                         rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
818                         rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr +
819                                                          index;
820
821                 } else {
822                         /* put fence directly behind firmware */
823                         index = ALIGN(rdev->uvd_fw->size, 8);
824                         rdev->fence_drv[ring].cpu_addr = rdev->uvd.cpu_addr + index;
825                         rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index;
826                 }
827
828         } else {
829                 r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
830                 if (r) {
831                         dev_err(rdev->dev, "fence failed to get scratch register\n");
832                         return r;
833                 }
834                 index = RADEON_WB_SCRATCH_OFFSET +
835                         rdev->fence_drv[ring].scratch_reg -
836                         rdev->scratch.reg_base;
837                 rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
838                 rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
839         }
840         radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
841         rdev->fence_drv[ring].initialized = true;
842         dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx\n",
843                  ring, rdev->fence_drv[ring].gpu_addr);
844         return 0;
845 }
846
847 /**
848  * radeon_fence_driver_init_ring - init the fence driver
849  * for the requested ring.
850  *
851  * @rdev: radeon device pointer
852  * @ring: ring index to start the fence driver on
853  *
854  * Init the fence driver for the requested ring (all asics).
855  * Helper function for radeon_fence_driver_init().
856  */
857 static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
858 {
859         int i;
860
861         rdev->fence_drv[ring].scratch_reg = -1;
862         rdev->fence_drv[ring].cpu_addr = NULL;
863         rdev->fence_drv[ring].gpu_addr = 0;
864         for (i = 0; i < RADEON_NUM_RINGS; ++i)
865                 rdev->fence_drv[ring].sync_seq[i] = 0;
866         atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
867         rdev->fence_drv[ring].initialized = false;
868         INIT_DELAYED_WORK(&rdev->fence_drv[ring].lockup_work,
869                           radeon_fence_check_lockup);
870         rdev->fence_drv[ring].rdev = rdev;
871 }
872
873 /**
874  * radeon_fence_driver_init - init the fence driver
875  * for all possible rings.
876  *
877  * @rdev: radeon device pointer
878  *
879  * Init the fence driver for all possible rings (all asics).
880  * Not all asics have all rings, so each asic will only
881  * start the fence driver on the rings it has using
882  * radeon_fence_driver_start_ring().
883  */
884 void radeon_fence_driver_init(struct radeon_device *rdev)
885 {
886         int ring;
887
888         init_waitqueue_head(&rdev->fence_queue);
889         for (ring = 0; ring < RADEON_NUM_RINGS; ring++)
890                 radeon_fence_driver_init_ring(rdev, ring);
891
892         radeon_debugfs_fence_init(rdev);
893 }
894
895 /**
896  * radeon_fence_driver_fini - tear down the fence driver
897  * for all possible rings.
898  *
899  * @rdev: radeon device pointer
900  *
901  * Tear down the fence driver for all possible rings (all asics).
902  */
903 void radeon_fence_driver_fini(struct radeon_device *rdev)
904 {
905         int ring, r;
906
907         mutex_lock(&rdev->ring_lock);
908         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
909                 if (!rdev->fence_drv[ring].initialized)
910                         continue;
911                 r = radeon_fence_wait_empty(rdev, ring);
912                 if (r) {
913                         /* no need to trigger GPU reset as we are unloading */
914                         radeon_fence_driver_force_completion(rdev, ring);
915                 }
916                 cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work);
917                 wake_up_all(&rdev->fence_queue);
918                 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
919                 rdev->fence_drv[ring].initialized = false;
920         }
921         mutex_unlock(&rdev->ring_lock);
922 }
923
924 /**
925  * radeon_fence_driver_force_completion - force all fence waiter to complete
926  *
927  * @rdev: radeon device pointer
928  * @ring: the ring to complete
929  *
930  * In case of GPU reset failure make sure no process keep waiting on fence
931  * that will never complete.
932  */
933 void radeon_fence_driver_force_completion(struct radeon_device *rdev, int ring)
934 {
935         if (rdev->fence_drv[ring].initialized) {
936                 radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
937                 cancel_delayed_work_sync(&rdev->fence_drv[ring].lockup_work);
938         }
939 }
940
941
942 /*
943  * Fence debugfs
944  */
945 #if defined(CONFIG_DEBUG_FS)
946 static int radeon_debugfs_fence_info_show(struct seq_file *m, void *data)
947 {
948         struct radeon_device *rdev = m->private;
949         int i, j;
950
951         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
952                 if (!rdev->fence_drv[i].initialized)
953                         continue;
954
955                 radeon_fence_process(rdev, i);
956
957                 seq_printf(m, "--- ring %d ---\n", i);
958                 seq_printf(m, "Last signaled fence 0x%016llx\n",
959                            (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq));
960                 seq_printf(m, "Last emitted        0x%016llx\n",
961                            rdev->fence_drv[i].sync_seq[i]);
962
963                 for (j = 0; j < RADEON_NUM_RINGS; ++j) {
964                         if (i != j && rdev->fence_drv[j].initialized)
965                                 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
966                                            j, rdev->fence_drv[i].sync_seq[j]);
967                 }
968         }
969         return 0;
970 }
971
972 /*
973  * radeon_debugfs_gpu_reset - manually trigger a gpu reset
974  *
975  * Manually trigger a gpu reset at the next fence wait.
976  */
977 static int radeon_debugfs_gpu_reset(void *data, u64 *val)
978 {
979         struct radeon_device *rdev = (struct radeon_device *)data;
980
981         down_read(&rdev->exclusive_lock);
982         *val = rdev->needs_reset;
983         rdev->needs_reset = true;
984         wake_up_all(&rdev->fence_queue);
985         up_read(&rdev->exclusive_lock);
986
987         return 0;
988 }
989 DEFINE_SHOW_ATTRIBUTE(radeon_debugfs_fence_info);
990 DEFINE_DEBUGFS_ATTRIBUTE(radeon_debugfs_gpu_reset_fops,
991                          radeon_debugfs_gpu_reset, NULL, "%lld\n");
992 #endif
993
994 void radeon_debugfs_fence_init(struct radeon_device *rdev)
995 {
996 #if defined(CONFIG_DEBUG_FS)
997         struct dentry *root = rdev->ddev->primary->debugfs_root;
998
999         debugfs_create_file("radeon_gpu_reset", 0444, root, rdev,
1000                             &radeon_debugfs_gpu_reset_fops);
1001         debugfs_create_file("radeon_fence_info", 0444, root, rdev,
1002                             &radeon_debugfs_fence_info_fops);
1003
1004
1005 #endif
1006 }
1007
1008 static const char *radeon_fence_get_driver_name(struct dma_fence *fence)
1009 {
1010         return "radeon";
1011 }
1012
1013 static const char *radeon_fence_get_timeline_name(struct dma_fence *f)
1014 {
1015         struct radeon_fence *fence = to_radeon_fence(f);
1016
1017         switch (fence->ring) {
1018         case RADEON_RING_TYPE_GFX_INDEX: return "radeon.gfx";
1019         case CAYMAN_RING_TYPE_CP1_INDEX: return "radeon.cp1";
1020         case CAYMAN_RING_TYPE_CP2_INDEX: return "radeon.cp2";
1021         case R600_RING_TYPE_DMA_INDEX: return "radeon.dma";
1022         case CAYMAN_RING_TYPE_DMA1_INDEX: return "radeon.dma1";
1023         case R600_RING_TYPE_UVD_INDEX: return "radeon.uvd";
1024         case TN_RING_TYPE_VCE1_INDEX: return "radeon.vce1";
1025         case TN_RING_TYPE_VCE2_INDEX: return "radeon.vce2";
1026         default:
1027                 WARN_ON_ONCE(1);
1028                 return "radeon.unk";
1029         }
1030 }
1031
1032 static inline bool radeon_test_signaled(struct radeon_fence *fence)
1033 {
1034         return test_bit(DMA_FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
1035 }
1036
1037 struct radeon_wait_cb {
1038         struct dma_fence_cb base;
1039         struct task_struct *task;
1040 };
1041
1042 static void
1043 radeon_fence_wait_cb(struct dma_fence *fence, struct dma_fence_cb *cb)
1044 {
1045         struct radeon_wait_cb *wait =
1046                 container_of(cb, struct radeon_wait_cb, base);
1047
1048         wake_up_process(wait->task);
1049 }
1050
1051 static signed long radeon_fence_default_wait(struct dma_fence *f, bool intr,
1052                                              signed long t)
1053 {
1054         struct radeon_fence *fence = to_radeon_fence(f);
1055         struct radeon_device *rdev = fence->rdev;
1056         struct radeon_wait_cb cb;
1057
1058         cb.task = current;
1059
1060         if (dma_fence_add_callback(f, &cb.base, radeon_fence_wait_cb))
1061                 return t;
1062
1063         while (t > 0) {
1064                 if (intr)
1065                         set_current_state(TASK_INTERRUPTIBLE);
1066                 else
1067                         set_current_state(TASK_UNINTERRUPTIBLE);
1068
1069                 /*
1070                  * radeon_test_signaled must be called after
1071                  * set_current_state to prevent a race with wake_up_process
1072                  */
1073                 if (radeon_test_signaled(fence))
1074                         break;
1075
1076                 if (rdev->needs_reset) {
1077                         t = -EDEADLK;
1078                         break;
1079                 }
1080
1081                 t = schedule_timeout(t);
1082
1083                 if (t > 0 && intr && signal_pending(current))
1084                         t = -ERESTARTSYS;
1085         }
1086
1087         __set_current_state(TASK_RUNNING);
1088         dma_fence_remove_callback(f, &cb.base);
1089
1090         return t;
1091 }
1092
1093 const struct dma_fence_ops radeon_fence_ops = {
1094         .get_driver_name = radeon_fence_get_driver_name,
1095         .get_timeline_name = radeon_fence_get_timeline_name,
1096         .enable_signaling = radeon_fence_enable_signaling,
1097         .signaled = radeon_fence_is_signaled,
1098         .wait = radeon_fence_default_wait,
1099         .release = NULL,
1100 };