Merge branch 'drm-next' of git://people.freedesktop.org/~airlied/linux
[linux-2.6-microblaze.git] / drivers / gpu / drm / radeon / radeon_fence.c
1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  */
31 #include <linux/seq_file.h>
32 #include <linux/atomic.h>
33 #include <linux/wait.h>
34 #include <linux/list.h>
35 #include <linux/kref.h>
36 #include <linux/slab.h>
37 #include <drm/drmP.h>
38 #include "radeon_reg.h"
39 #include "radeon.h"
40 #include "radeon_trace.h"
41
42 /*
43  * Fences
44  * Fences mark an event in the GPUs pipeline and are used
45  * for GPU/CPU synchronization.  When the fence is written,
46  * it is expected that all buffers associated with that fence
47  * are no longer in use by the associated ring on the GPU and
48  * that the the relevant GPU caches have been flushed.  Whether
49  * we use a scratch register or memory location depends on the asic
50  * and whether writeback is enabled.
51  */
52
53 /**
54  * radeon_fence_write - write a fence value
55  *
56  * @rdev: radeon_device pointer
57  * @seq: sequence number to write
58  * @ring: ring index the fence is associated with
59  *
60  * Writes a fence value to memory or a scratch register (all asics).
61  */
62 static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
63 {
64         struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
65         if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
66                 *drv->cpu_addr = cpu_to_le32(seq);
67         } else {
68                 WREG32(drv->scratch_reg, seq);
69         }
70 }
71
72 /**
73  * radeon_fence_read - read a fence value
74  *
75  * @rdev: radeon_device pointer
76  * @ring: ring index the fence is associated with
77  *
78  * Reads a fence value from memory or a scratch register (all asics).
79  * Returns the value of the fence read from memory or register.
80  */
81 static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
82 {
83         struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
84         u32 seq = 0;
85
86         if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
87                 seq = le32_to_cpu(*drv->cpu_addr);
88         } else {
89                 seq = RREG32(drv->scratch_reg);
90         }
91         return seq;
92 }
93
94 /**
95  * radeon_fence_emit - emit a fence on the requested ring
96  *
97  * @rdev: radeon_device pointer
98  * @fence: radeon fence object
99  * @ring: ring index the fence is associated with
100  *
101  * Emits a fence command on the requested ring (all asics).
102  * Returns 0 on success, -ENOMEM on failure.
103  */
104 int radeon_fence_emit(struct radeon_device *rdev,
105                       struct radeon_fence **fence,
106                       int ring)
107 {
108         /* we are protected by the ring emission mutex */
109         *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL);
110         if ((*fence) == NULL) {
111                 return -ENOMEM;
112         }
113         kref_init(&((*fence)->kref));
114         (*fence)->rdev = rdev;
115         (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring];
116         (*fence)->ring = ring;
117         radeon_fence_ring_emit(rdev, ring, *fence);
118         trace_radeon_fence_emit(rdev->ddev, (*fence)->seq);
119         return 0;
120 }
121
122 /**
123  * radeon_fence_process - process a fence
124  *
125  * @rdev: radeon_device pointer
126  * @ring: ring index the fence is associated with
127  *
128  * Checks the current fence value and wakes the fence queue
129  * if the sequence number has increased (all asics).
130  */
131 void radeon_fence_process(struct radeon_device *rdev, int ring)
132 {
133         uint64_t seq, last_seq, last_emitted;
134         unsigned count_loop = 0;
135         bool wake = false;
136
137         /* Note there is a scenario here for an infinite loop but it's
138          * very unlikely to happen. For it to happen, the current polling
139          * process need to be interrupted by another process and another
140          * process needs to update the last_seq btw the atomic read and
141          * xchg of the current process.
142          *
143          * More over for this to go in infinite loop there need to be
144          * continuously new fence signaled ie radeon_fence_read needs
145          * to return a different value each time for both the currently
146          * polling process and the other process that xchg the last_seq
147          * btw atomic read and xchg of the current process. And the
148          * value the other process set as last seq must be higher than
149          * the seq value we just read. Which means that current process
150          * need to be interrupted after radeon_fence_read and before
151          * atomic xchg.
152          *
153          * To be even more safe we count the number of time we loop and
154          * we bail after 10 loop just accepting the fact that we might
155          * have temporarly set the last_seq not to the true real last
156          * seq but to an older one.
157          */
158         last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
159         do {
160                 last_emitted = rdev->fence_drv[ring].sync_seq[ring];
161                 seq = radeon_fence_read(rdev, ring);
162                 seq |= last_seq & 0xffffffff00000000LL;
163                 if (seq < last_seq) {
164                         seq &= 0xffffffff;
165                         seq |= last_emitted & 0xffffffff00000000LL;
166                 }
167
168                 if (seq <= last_seq || seq > last_emitted) {
169                         break;
170                 }
171                 /* If we loop over we don't want to return without
172                  * checking if a fence is signaled as it means that the
173                  * seq we just read is different from the previous on.
174                  */
175                 wake = true;
176                 last_seq = seq;
177                 if ((count_loop++) > 10) {
178                         /* We looped over too many time leave with the
179                          * fact that we might have set an older fence
180                          * seq then the current real last seq as signaled
181                          * by the hw.
182                          */
183                         break;
184                 }
185         } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
186
187         if (wake) {
188                 rdev->fence_drv[ring].last_activity = jiffies;
189                 wake_up_all(&rdev->fence_queue);
190         }
191 }
192
193 /**
194  * radeon_fence_destroy - destroy a fence
195  *
196  * @kref: fence kref
197  *
198  * Frees the fence object (all asics).
199  */
200 static void radeon_fence_destroy(struct kref *kref)
201 {
202         struct radeon_fence *fence;
203
204         fence = container_of(kref, struct radeon_fence, kref);
205         kfree(fence);
206 }
207
208 /**
209  * radeon_fence_seq_signaled - check if a fence sequeuce number has signaled
210  *
211  * @rdev: radeon device pointer
212  * @seq: sequence number
213  * @ring: ring index the fence is associated with
214  *
215  * Check if the last singled fence sequnce number is >= the requested
216  * sequence number (all asics).
217  * Returns true if the fence has signaled (current fence value
218  * is >= requested value) or false if it has not (current fence
219  * value is < the requested value.  Helper function for
220  * radeon_fence_signaled().
221  */
222 static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
223                                       u64 seq, unsigned ring)
224 {
225         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
226                 return true;
227         }
228         /* poll new last sequence at least once */
229         radeon_fence_process(rdev, ring);
230         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
231                 return true;
232         }
233         return false;
234 }
235
236 /**
237  * radeon_fence_signaled - check if a fence has signaled
238  *
239  * @fence: radeon fence object
240  *
241  * Check if the requested fence has signaled (all asics).
242  * Returns true if the fence has signaled or false if it has not.
243  */
244 bool radeon_fence_signaled(struct radeon_fence *fence)
245 {
246         if (!fence) {
247                 return true;
248         }
249         if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
250                 return true;
251         }
252         if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
253                 fence->seq = RADEON_FENCE_SIGNALED_SEQ;
254                 return true;
255         }
256         return false;
257 }
258
259 /**
260  * radeon_fence_wait_seq - wait for a specific sequence number
261  *
262  * @rdev: radeon device pointer
263  * @target_seq: sequence number we want to wait for
264  * @ring: ring index the fence is associated with
265  * @intr: use interruptable sleep
266  * @lock_ring: whether the ring should be locked or not
267  *
268  * Wait for the requested sequence number to be written (all asics).
269  * @intr selects whether to use interruptable (true) or non-interruptable
270  * (false) sleep when waiting for the sequence number.  Helper function
271  * for radeon_fence_wait(), et al.
272  * Returns 0 if the sequence number has passed, error for all other cases.
273  * -EDEADLK is returned when a GPU lockup has been detected and the ring is
274  * marked as not ready so no further jobs get scheduled until a successful
275  * reset.
276  */
277 static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq,
278                                  unsigned ring, bool intr, bool lock_ring)
279 {
280         unsigned long timeout, last_activity;
281         uint64_t seq;
282         unsigned i;
283         bool signaled;
284         int r;
285
286         while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) {
287                 if (!rdev->ring[ring].ready) {
288                         return -EBUSY;
289                 }
290
291                 timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
292                 if (time_after(rdev->fence_drv[ring].last_activity, timeout)) {
293                         /* the normal case, timeout is somewhere before last_activity */
294                         timeout = rdev->fence_drv[ring].last_activity - timeout;
295                 } else {
296                         /* either jiffies wrapped around, or no fence was signaled in the last 500ms
297                          * anyway we will just wait for the minimum amount and then check for a lockup
298                          */
299                         timeout = 1;
300                 }
301                 seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
302                 /* Save current last activity valuee, used to check for GPU lockups */
303                 last_activity = rdev->fence_drv[ring].last_activity;
304
305                 trace_radeon_fence_wait_begin(rdev->ddev, seq);
306                 radeon_irq_kms_sw_irq_get(rdev, ring);
307                 if (intr) {
308                         r = wait_event_interruptible_timeout(rdev->fence_queue,
309                                 (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
310                                 timeout);
311                 } else {
312                         r = wait_event_timeout(rdev->fence_queue,
313                                 (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
314                                 timeout);
315                 }
316                 radeon_irq_kms_sw_irq_put(rdev, ring);
317                 if (unlikely(r < 0)) {
318                         return r;
319                 }
320                 trace_radeon_fence_wait_end(rdev->ddev, seq);
321
322                 if (unlikely(!signaled)) {
323                         /* we were interrupted for some reason and fence
324                          * isn't signaled yet, resume waiting */
325                         if (r) {
326                                 continue;
327                         }
328
329                         /* check if sequence value has changed since last_activity */
330                         if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) {
331                                 continue;
332                         }
333
334                         if (lock_ring) {
335                                 mutex_lock(&rdev->ring_lock);
336                         }
337
338                         /* test if somebody else has already decided that this is a lockup */
339                         if (last_activity != rdev->fence_drv[ring].last_activity) {
340                                 if (lock_ring) {
341                                         mutex_unlock(&rdev->ring_lock);
342                                 }
343                                 continue;
344                         }
345
346                         if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
347                                 /* good news we believe it's a lockup */
348                                 dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx last fence id 0x%016llx)\n",
349                                          target_seq, seq);
350
351                                 /* change last activity so nobody else think there is a lockup */
352                                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
353                                         rdev->fence_drv[i].last_activity = jiffies;
354                                 }
355
356                                 /* mark the ring as not ready any more */
357                                 rdev->ring[ring].ready = false;
358                                 if (lock_ring) {
359                                         mutex_unlock(&rdev->ring_lock);
360                                 }
361                                 return -EDEADLK;
362                         }
363
364                         if (lock_ring) {
365                                 mutex_unlock(&rdev->ring_lock);
366                         }
367                 }
368         }
369         return 0;
370 }
371
372 /**
373  * radeon_fence_wait - wait for a fence to signal
374  *
375  * @fence: radeon fence object
376  * @intr: use interruptable sleep
377  *
378  * Wait for the requested fence to signal (all asics).
379  * @intr selects whether to use interruptable (true) or non-interruptable
380  * (false) sleep when waiting for the fence.
381  * Returns 0 if the fence has passed, error for all other cases.
382  */
383 int radeon_fence_wait(struct radeon_fence *fence, bool intr)
384 {
385         int r;
386
387         if (fence == NULL) {
388                 WARN(1, "Querying an invalid fence : %p !\n", fence);
389                 return -EINVAL;
390         }
391
392         r = radeon_fence_wait_seq(fence->rdev, fence->seq,
393                                   fence->ring, intr, true);
394         if (r) {
395                 return r;
396         }
397         fence->seq = RADEON_FENCE_SIGNALED_SEQ;
398         return 0;
399 }
400
401 static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
402 {
403         unsigned i;
404
405         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
406                 if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) {
407                         return true;
408                 }
409         }
410         return false;
411 }
412
413 /**
414  * radeon_fence_wait_any_seq - wait for a sequence number on any ring
415  *
416  * @rdev: radeon device pointer
417  * @target_seq: sequence number(s) we want to wait for
418  * @intr: use interruptable sleep
419  *
420  * Wait for the requested sequence number(s) to be written by any ring
421  * (all asics).  Sequnce number array is indexed by ring id.
422  * @intr selects whether to use interruptable (true) or non-interruptable
423  * (false) sleep when waiting for the sequence number.  Helper function
424  * for radeon_fence_wait_any(), et al.
425  * Returns 0 if the sequence number has passed, error for all other cases.
426  */
427 static int radeon_fence_wait_any_seq(struct radeon_device *rdev,
428                                      u64 *target_seq, bool intr)
429 {
430         unsigned long timeout, last_activity, tmp;
431         unsigned i, ring = RADEON_NUM_RINGS;
432         bool signaled;
433         int r;
434
435         for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) {
436                 if (!target_seq[i]) {
437                         continue;
438                 }
439
440                 /* use the most recent one as indicator */
441                 if (time_after(rdev->fence_drv[i].last_activity, last_activity)) {
442                         last_activity = rdev->fence_drv[i].last_activity;
443                 }
444
445                 /* For lockup detection just pick the lowest ring we are
446                  * actively waiting for
447                  */
448                 if (i < ring) {
449                         ring = i;
450                 }
451         }
452
453         /* nothing to wait for ? */
454         if (ring == RADEON_NUM_RINGS) {
455                 return -ENOENT;
456         }
457
458         while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
459                 timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
460                 if (time_after(last_activity, timeout)) {
461                         /* the normal case, timeout is somewhere before last_activity */
462                         timeout = last_activity - timeout;
463                 } else {
464                         /* either jiffies wrapped around, or no fence was signaled in the last 500ms
465                          * anyway we will just wait for the minimum amount and then check for a lockup
466                          */
467                         timeout = 1;
468                 }
469
470                 trace_radeon_fence_wait_begin(rdev->ddev, target_seq[ring]);
471                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
472                         if (target_seq[i]) {
473                                 radeon_irq_kms_sw_irq_get(rdev, i);
474                         }
475                 }
476                 if (intr) {
477                         r = wait_event_interruptible_timeout(rdev->fence_queue,
478                                 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
479                                 timeout);
480                 } else {
481                         r = wait_event_timeout(rdev->fence_queue,
482                                 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
483                                 timeout);
484                 }
485                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
486                         if (target_seq[i]) {
487                                 radeon_irq_kms_sw_irq_put(rdev, i);
488                         }
489                 }
490                 if (unlikely(r < 0)) {
491                         return r;
492                 }
493                 trace_radeon_fence_wait_end(rdev->ddev, target_seq[ring]);
494
495                 if (unlikely(!signaled)) {
496                         /* we were interrupted for some reason and fence
497                          * isn't signaled yet, resume waiting */
498                         if (r) {
499                                 continue;
500                         }
501
502                         mutex_lock(&rdev->ring_lock);
503                         for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) {
504                                 if (time_after(rdev->fence_drv[i].last_activity, tmp)) {
505                                         tmp = rdev->fence_drv[i].last_activity;
506                                 }
507                         }
508                         /* test if somebody else has already decided that this is a lockup */
509                         if (last_activity != tmp) {
510                                 last_activity = tmp;
511                                 mutex_unlock(&rdev->ring_lock);
512                                 continue;
513                         }
514
515                         if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
516                                 /* good news we believe it's a lockup */
517                                 dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx)\n",
518                                          target_seq[ring]);
519
520                                 /* change last activity so nobody else think there is a lockup */
521                                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
522                                         rdev->fence_drv[i].last_activity = jiffies;
523                                 }
524
525                                 /* mark the ring as not ready any more */
526                                 rdev->ring[ring].ready = false;
527                                 mutex_unlock(&rdev->ring_lock);
528                                 return -EDEADLK;
529                         }
530                         mutex_unlock(&rdev->ring_lock);
531                 }
532         }
533         return 0;
534 }
535
536 /**
537  * radeon_fence_wait_any - wait for a fence to signal on any ring
538  *
539  * @rdev: radeon device pointer
540  * @fences: radeon fence object(s)
541  * @intr: use interruptable sleep
542  *
543  * Wait for any requested fence to signal (all asics).  Fence
544  * array is indexed by ring id.  @intr selects whether to use
545  * interruptable (true) or non-interruptable (false) sleep when
546  * waiting for the fences. Used by the suballocator.
547  * Returns 0 if any fence has passed, error for all other cases.
548  */
549 int radeon_fence_wait_any(struct radeon_device *rdev,
550                           struct radeon_fence **fences,
551                           bool intr)
552 {
553         uint64_t seq[RADEON_NUM_RINGS];
554         unsigned i;
555         int r;
556
557         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
558                 seq[i] = 0;
559
560                 if (!fences[i]) {
561                         continue;
562                 }
563
564                 if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) {
565                         /* something was allready signaled */
566                         return 0;
567                 }
568
569                 seq[i] = fences[i]->seq;
570         }
571
572         r = radeon_fence_wait_any_seq(rdev, seq, intr);
573         if (r) {
574                 return r;
575         }
576         return 0;
577 }
578
579 /**
580  * radeon_fence_wait_next_locked - wait for the next fence to signal
581  *
582  * @rdev: radeon device pointer
583  * @ring: ring index the fence is associated with
584  *
585  * Wait for the next fence on the requested ring to signal (all asics).
586  * Returns 0 if the next fence has passed, error for all other cases.
587  * Caller must hold ring lock.
588  */
589 int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
590 {
591         uint64_t seq;
592
593         seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
594         if (seq >= rdev->fence_drv[ring].sync_seq[ring]) {
595                 /* nothing to wait for, last_seq is
596                    already the last emited fence */
597                 return -ENOENT;
598         }
599         return radeon_fence_wait_seq(rdev, seq, ring, false, false);
600 }
601
602 /**
603  * radeon_fence_wait_empty_locked - wait for all fences to signal
604  *
605  * @rdev: radeon device pointer
606  * @ring: ring index the fence is associated with
607  *
608  * Wait for all fences on the requested ring to signal (all asics).
609  * Returns 0 if the fences have passed, error for all other cases.
610  * Caller must hold ring lock.
611  */
612 void radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
613 {
614         uint64_t seq = rdev->fence_drv[ring].sync_seq[ring];
615
616         while(1) {
617                 int r;
618                 r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
619                 if (r == -EDEADLK) {
620                         mutex_unlock(&rdev->ring_lock);
621                         r = radeon_gpu_reset(rdev);
622                         mutex_lock(&rdev->ring_lock);
623                         if (!r)
624                                 continue;
625                 }
626                 if (r) {
627                         dev_err(rdev->dev, "error waiting for ring to become"
628                                 " idle (%d)\n", r);
629                 }
630                 return;
631         }
632 }
633
634 /**
635  * radeon_fence_ref - take a ref on a fence
636  *
637  * @fence: radeon fence object
638  *
639  * Take a reference on a fence (all asics).
640  * Returns the fence.
641  */
642 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
643 {
644         kref_get(&fence->kref);
645         return fence;
646 }
647
648 /**
649  * radeon_fence_unref - remove a ref on a fence
650  *
651  * @fence: radeon fence object
652  *
653  * Remove a reference on a fence (all asics).
654  */
655 void radeon_fence_unref(struct radeon_fence **fence)
656 {
657         struct radeon_fence *tmp = *fence;
658
659         *fence = NULL;
660         if (tmp) {
661                 kref_put(&tmp->kref, radeon_fence_destroy);
662         }
663 }
664
665 /**
666  * radeon_fence_count_emitted - get the count of emitted fences
667  *
668  * @rdev: radeon device pointer
669  * @ring: ring index the fence is associated with
670  *
671  * Get the number of fences emitted on the requested ring (all asics).
672  * Returns the number of emitted fences on the ring.  Used by the
673  * dynpm code to ring track activity.
674  */
675 unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
676 {
677         uint64_t emitted;
678
679         /* We are not protected by ring lock when reading the last sequence
680          * but it's ok to report slightly wrong fence count here.
681          */
682         radeon_fence_process(rdev, ring);
683         emitted = rdev->fence_drv[ring].sync_seq[ring]
684                 - atomic64_read(&rdev->fence_drv[ring].last_seq);
685         /* to avoid 32bits warp around */
686         if (emitted > 0x10000000) {
687                 emitted = 0x10000000;
688         }
689         return (unsigned)emitted;
690 }
691
692 /**
693  * radeon_fence_need_sync - do we need a semaphore
694  *
695  * @fence: radeon fence object
696  * @dst_ring: which ring to check against
697  *
698  * Check if the fence needs to be synced against another ring
699  * (all asics).  If so, we need to emit a semaphore.
700  * Returns true if we need to sync with another ring, false if
701  * not.
702  */
703 bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
704 {
705         struct radeon_fence_driver *fdrv;
706
707         if (!fence) {
708                 return false;
709         }
710
711         if (fence->ring == dst_ring) {
712                 return false;
713         }
714
715         /* we are protected by the ring mutex */
716         fdrv = &fence->rdev->fence_drv[dst_ring];
717         if (fence->seq <= fdrv->sync_seq[fence->ring]) {
718                 return false;
719         }
720
721         return true;
722 }
723
724 /**
725  * radeon_fence_note_sync - record the sync point
726  *
727  * @fence: radeon fence object
728  * @dst_ring: which ring to check against
729  *
730  * Note the sequence number at which point the fence will
731  * be synced with the requested ring (all asics).
732  */
733 void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
734 {
735         struct radeon_fence_driver *dst, *src;
736         unsigned i;
737
738         if (!fence) {
739                 return;
740         }
741
742         if (fence->ring == dst_ring) {
743                 return;
744         }
745
746         /* we are protected by the ring mutex */
747         src = &fence->rdev->fence_drv[fence->ring];
748         dst = &fence->rdev->fence_drv[dst_ring];
749         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
750                 if (i == dst_ring) {
751                         continue;
752                 }
753                 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
754         }
755 }
756
757 /**
758  * radeon_fence_driver_start_ring - make the fence driver
759  * ready for use on the requested ring.
760  *
761  * @rdev: radeon device pointer
762  * @ring: ring index to start the fence driver on
763  *
764  * Make the fence driver ready for processing (all asics).
765  * Not all asics have all rings, so each asic will only
766  * start the fence driver on the rings it has.
767  * Returns 0 for success, errors for failure.
768  */
769 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
770 {
771         uint64_t index;
772         int r;
773
774         radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
775         if (rdev->wb.use_event) {
776                 rdev->fence_drv[ring].scratch_reg = 0;
777                 index = R600_WB_EVENT_OFFSET + ring * 4;
778         } else {
779                 r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
780                 if (r) {
781                         dev_err(rdev->dev, "fence failed to get scratch register\n");
782                         return r;
783                 }
784                 index = RADEON_WB_SCRATCH_OFFSET +
785                         rdev->fence_drv[ring].scratch_reg -
786                         rdev->scratch.reg_base;
787         }
788         rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
789         rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
790         radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
791         rdev->fence_drv[ring].initialized = true;
792         dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx and cpu addr 0x%p\n",
793                  ring, rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr);
794         return 0;
795 }
796
797 /**
798  * radeon_fence_driver_init_ring - init the fence driver
799  * for the requested ring.
800  *
801  * @rdev: radeon device pointer
802  * @ring: ring index to start the fence driver on
803  *
804  * Init the fence driver for the requested ring (all asics).
805  * Helper function for radeon_fence_driver_init().
806  */
807 static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
808 {
809         int i;
810
811         rdev->fence_drv[ring].scratch_reg = -1;
812         rdev->fence_drv[ring].cpu_addr = NULL;
813         rdev->fence_drv[ring].gpu_addr = 0;
814         for (i = 0; i < RADEON_NUM_RINGS; ++i)
815                 rdev->fence_drv[ring].sync_seq[i] = 0;
816         atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
817         rdev->fence_drv[ring].last_activity = jiffies;
818         rdev->fence_drv[ring].initialized = false;
819 }
820
821 /**
822  * radeon_fence_driver_init - init the fence driver
823  * for all possible rings.
824  *
825  * @rdev: radeon device pointer
826  *
827  * Init the fence driver for all possible rings (all asics).
828  * Not all asics have all rings, so each asic will only
829  * start the fence driver on the rings it has using
830  * radeon_fence_driver_start_ring().
831  * Returns 0 for success.
832  */
833 int radeon_fence_driver_init(struct radeon_device *rdev)
834 {
835         int ring;
836
837         init_waitqueue_head(&rdev->fence_queue);
838         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
839                 radeon_fence_driver_init_ring(rdev, ring);
840         }
841         if (radeon_debugfs_fence_init(rdev)) {
842                 dev_err(rdev->dev, "fence debugfs file creation failed\n");
843         }
844         return 0;
845 }
846
847 /**
848  * radeon_fence_driver_fini - tear down the fence driver
849  * for all possible rings.
850  *
851  * @rdev: radeon device pointer
852  *
853  * Tear down the fence driver for all possible rings (all asics).
854  */
855 void radeon_fence_driver_fini(struct radeon_device *rdev)
856 {
857         int ring;
858
859         mutex_lock(&rdev->ring_lock);
860         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
861                 if (!rdev->fence_drv[ring].initialized)
862                         continue;
863                 radeon_fence_wait_empty_locked(rdev, ring);
864                 wake_up_all(&rdev->fence_queue);
865                 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
866                 rdev->fence_drv[ring].initialized = false;
867         }
868         mutex_unlock(&rdev->ring_lock);
869 }
870
871
872 /*
873  * Fence debugfs
874  */
875 #if defined(CONFIG_DEBUG_FS)
876 static int radeon_debugfs_fence_info(struct seq_file *m, void *data)
877 {
878         struct drm_info_node *node = (struct drm_info_node *)m->private;
879         struct drm_device *dev = node->minor->dev;
880         struct radeon_device *rdev = dev->dev_private;
881         int i, j;
882
883         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
884                 if (!rdev->fence_drv[i].initialized)
885                         continue;
886
887                 seq_printf(m, "--- ring %d ---\n", i);
888                 seq_printf(m, "Last signaled fence 0x%016llx\n",
889                            (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq));
890                 seq_printf(m, "Last emitted        0x%016llx\n",
891                            rdev->fence_drv[i].sync_seq[i]);
892
893                 for (j = 0; j < RADEON_NUM_RINGS; ++j) {
894                         if (i != j && rdev->fence_drv[j].initialized)
895                                 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
896                                            j, rdev->fence_drv[i].sync_seq[j]);
897                 }
898         }
899         return 0;
900 }
901
902 static struct drm_info_list radeon_debugfs_fence_list[] = {
903         {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL},
904 };
905 #endif
906
907 int radeon_debugfs_fence_init(struct radeon_device *rdev)
908 {
909 #if defined(CONFIG_DEBUG_FS)
910         return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1);
911 #else
912         return 0;
913 #endif
914 }