1 // SPDX-License-Identifier: GPL-2.0
3 * Copyright (C) 2017 Etnaviv Project
6 #include <linux/moduleparam.h>
8 #include "etnaviv_drv.h"
9 #include "etnaviv_dump.h"
10 #include "etnaviv_gem.h"
11 #include "etnaviv_gpu.h"
12 #include "etnaviv_sched.h"
13 #include "state.xml.h"
15 static int etnaviv_job_hang_limit = 0;
16 module_param_named(job_hang_limit, etnaviv_job_hang_limit, int , 0444);
17 static int etnaviv_hw_jobs_limit = 4;
18 module_param_named(hw_job_limit, etnaviv_hw_jobs_limit, int , 0444);
20 static struct dma_fence *
21 etnaviv_sched_dependency(struct drm_sched_job *sched_job,
22 struct drm_sched_entity *entity)
24 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
25 struct dma_fence *fence;
28 if (unlikely(submit->in_fence)) {
29 fence = submit->in_fence;
30 submit->in_fence = NULL;
32 if (!dma_fence_is_signaled(fence))
38 for (i = 0; i < submit->nr_bos; i++) {
39 struct etnaviv_gem_submit_bo *bo = &submit->bos[i];
46 if (!dma_fence_is_signaled(fence))
52 for (j = 0; j < bo->nr_shared; j++) {
56 fence = bo->shared[j];
59 if (!dma_fence_is_signaled(fence))
72 static struct dma_fence *etnaviv_sched_run_job(struct drm_sched_job *sched_job)
74 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
75 struct dma_fence *fence = NULL;
77 if (likely(!sched_job->s_fence->finished.error))
78 fence = etnaviv_gpu_submit(submit);
80 dev_dbg(submit->gpu->dev, "skipping bad job\n");
85 static enum drm_gpu_sched_stat etnaviv_sched_timedout_job(struct drm_sched_job
88 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
89 struct etnaviv_gpu *gpu = submit->gpu;
94 drm_sched_stop(&gpu->sched, sched_job);
97 * If the GPU managed to complete this jobs fence, the timout is
100 if (dma_fence_is_signaled(submit->out_fence))
104 * If the GPU is still making forward progress on the front-end (which
105 * should never loop) we shift out the timeout to give it a chance to
108 dma_addr = gpu_read(gpu, VIVS_FE_DMA_ADDRESS);
109 change = dma_addr - gpu->hangcheck_dma_addr;
110 if (change < 0 || change > 16) {
111 gpu->hangcheck_dma_addr = dma_addr;
116 drm_sched_increase_karma(sched_job);
118 /* get the GPU back into the init state */
119 etnaviv_core_dump(submit);
120 etnaviv_gpu_recover_hang(gpu);
122 drm_sched_resubmit_jobs(&gpu->sched);
124 drm_sched_start(&gpu->sched, true);
125 return DRM_GPU_SCHED_STAT_NOMINAL;
128 /* restart scheduler after GPU is usable again */
129 drm_sched_start(&gpu->sched, true);
130 return DRM_GPU_SCHED_STAT_NOMINAL;
133 static void etnaviv_sched_free_job(struct drm_sched_job *sched_job)
135 struct etnaviv_gem_submit *submit = to_etnaviv_submit(sched_job);
137 drm_sched_job_cleanup(sched_job);
139 etnaviv_submit_put(submit);
142 static const struct drm_sched_backend_ops etnaviv_sched_ops = {
143 .dependency = etnaviv_sched_dependency,
144 .run_job = etnaviv_sched_run_job,
145 .timedout_job = etnaviv_sched_timedout_job,
146 .free_job = etnaviv_sched_free_job,
149 int etnaviv_sched_push_job(struct drm_sched_entity *sched_entity,
150 struct etnaviv_gem_submit *submit)
155 * Hold the fence lock across the whole operation to avoid jobs being
156 * pushed out of order with regard to their sched fence seqnos as
157 * allocated in drm_sched_job_init.
159 mutex_lock(&submit->gpu->fence_lock);
161 ret = drm_sched_job_init(&submit->sched_job, sched_entity,
166 submit->out_fence = dma_fence_get(&submit->sched_job.s_fence->finished);
167 submit->out_fence_id = idr_alloc_cyclic(&submit->gpu->fence_idr,
168 submit->out_fence, 0,
169 INT_MAX, GFP_KERNEL);
170 if (submit->out_fence_id < 0) {
171 drm_sched_job_cleanup(&submit->sched_job);
176 /* the scheduler holds on to the job now */
177 kref_get(&submit->refcount);
179 drm_sched_entity_push_job(&submit->sched_job, sched_entity);
182 mutex_unlock(&submit->gpu->fence_lock);
187 int etnaviv_sched_init(struct etnaviv_gpu *gpu)
191 ret = drm_sched_init(&gpu->sched, &etnaviv_sched_ops,
192 etnaviv_hw_jobs_limit, etnaviv_job_hang_limit,
193 msecs_to_jiffies(500), NULL, NULL,
201 void etnaviv_sched_fini(struct etnaviv_gpu *gpu)
203 drm_sched_fini(&gpu->sched);